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| Yazar | Mesaj |
herakmos
Nereden: Turkey Ankara |
#263223
2007-12-02 15:38 GMT
Kod: [itemdef i_magerylvl] name=magery gain id=i_memory type=t_eq_script weight=0 layer=layer_special On=@Create attr attr_invis|attr_decay On=@Equip timer 2 On=@Timer if (<cont.int> < 60) if (rand(15) == 1) cont.int (<cont.int> + 1) endif elseif (<cont.int> < 100) if (rand(25) == 1) cont.int (<cont.int> + 1) endif endif // Level 1 if (<more1> == 1) if (rand(2) == 1) cont.magery (<cont.magery> + 1) endif // Level 2 elseif (<more1> == 2) if (rand(5) == 1) cont.magery (<cont.magery> + 1) endif // Level 3 elseif (<more1> == 3) if (rand(7) == 1) cont.magery (<cont.magery> + 1) endif // Level 4 elseif (<more1> == 4) if (rand(9) == 1) cont.magery (<cont.magery> + 1) endif // Level 5 elseif (<more1> == 5) if (rand(12) == 1) cont.magery (<cont.magery> + 1) endif // Level 6 elseif (<more1> == 6) if (rand(14) == 1) cont.magery (<cont.magery> + 1) endif // Level 7 elseif (<more1> == 7) if (rand(16) == 1) cont.magery (<cont.magery> + 1) endif // Level 8 elseif (<more1> == 8) if (rand(20) == 1) cont.magery (<cont.magery> + 1) endif endif attr attr_decay remove return 1 [itemdef i_evallvl] name=eval intel gain id=i_memory type=t_eq_script weight=0 layer=layer_special On=@Create attr attr_invis|attr_decay On=@Equip timer 2 On=@Timer // Level 1 if (<more1> == 1) if (rand(2) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif // Level 2 elseif (<more1> == 2) if (rand(3) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif // Level 3 elseif (<more1> == 3) if (rand(4) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif // Level 4 elseif (<more1> == 4) if (rand(6) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif // Level 5 elseif (<more1> == 5) if (rand(9) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif // Level 6 elseif (<more1> == 6) if (rand(15) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif // Level 7 elseif (<more1> == 7) if (rand(18) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif // Level 8 elseif (<more1> == 8) if (rand(23) == 1) cont.evaluatingintel (<cont.evaluatingintel> + 1) endif endif attr attr_decay remove return 1 [itemdef i_poisonlvl] name=poison gain id=i_memory type=t_eq_script weight=0 layer=layer_special On=@Create attr attr_invis|attr_decay On=@Equip timer 2 On=@Timer if (<more1> == 1) cont.poisoning (<cont.poisoning> + 1) elseif (<more1> == 1) cont.poisoning (<cont.poisoning> + 2) elseif (<more1> == 1) cont.poisoning (<cont.poisoning> + 2) elseif (<more1> == 1) cont.poisoning (<cont.poisoning> + 3) elseif (<more1> == 1) cont.poisoning (<cont.poisoning> + 4) elseif (<more1> == 1) cont.poisoning (<cont.poisoning> + 5) elseif (<more1> == 1) cont.poisoning (<cont.poisoning> + 6) elseif (<cont.poisoning> < 320) if (<cont.skilltotal><660.0) cont.poisoning 321 endif elseif (<more1> == 1) cont.poisoning (<cont.poisoning> + 1) endif attr attr_decay remove return 1 [itemdef i_spdelay_woman] // bunnar adamda kaliodu (timer -1) fixlendi uzulmeyin name=magery delay (woman) id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip src.body c_woman_nomove if (<more1>) timer <more1> endif On=@UnEquip if !(<cont.flags>&statf_dead) cont.body c_woman cont.obody c_woman endif On=@Timer remove return 1 [itemdef i_spdelay_man] name=magery delay (man) id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip src.body c_man_nomove if (<more1>) timer <more1> endif On=@UnEquip if !(<cont.flags>&statf_dead) cont.body c_man cont.obody c_man endif On=@Timer remove return 1 [itemdef i_spdelay_man_fs] name=magery delay (man_fs) id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip src.body c_man_nomove timer 3 On=@UnEquip if !(<cont.flags>&statf_dead) cont.body c_man cont.obody c_man endif On=@Timer remove return 1 [itemdef i_spdelay_woman_fs] name=magery delay (woman_fs) id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip src.body c_woman_nomove timer 3 On=@UnEquip if !(<cont.flags>&statf_dead) cont.body c_woman cont.obody c_woman endif On=@Timer remove return 1 [itemdef i_spdelay_man_brnx] name=magery delay (brnx_man) id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip src.body c_man_brnx_nomove if (<more1>) timer <more1> endif On=@UnEquip if !(<cont.flags>&statf_dead) cont.body c_man_brnx cont.obody c_man_brnx endif On=@Timer remove return 1 [itemdef i_spdelay_unisex_fs] name=magery delay (unisex_fs) id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip cont.flags <cont.flags>|04 timer 3 On=@UnEquip if !(<cont.flags>&statf_dead) cont.flags <cont.flags>&~04 endif On=@Timer remove return 1 [itemdef i_spdelay_unisex] // unicornlarla seks anlaminda name=magery delay (unisex) id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip cont.flags <cont.flags>|04 // paralarim lan adami uniseksmi$ if (<more1>) timer <more1> endif On=@UnEquip if !(<cont.flags>&statf_dead) cont.flags <cont.flags>&~04 endif On=@Timer remove return 1 //------------------ // freeze body's //------------------ [chardef c_man_nomove] id c_man can mt_usehands // newly added foodtype 15 t_food, t_fruit On=@GetHit body c_man obody c_man [chardef c_man_brnx_nomove] id c_man can mt_usehands // newly added foodtype 15 t_food, t_fruit On=@GetHit body c_man_brnx obody c_man_brnx [chardef c_woman_nomove] id c_woman can mt_usehands|mt_female foodtype 15 t_food, t_fruit On=@GetHit body c_woman obody c_woman //------------------ // freezetime control functionz //------------------ [function sd] if !((<findid.i_spdelay_man>) || (<findid.i_spdelay_woman>) || (<findid.i_spdelay_unisex>)) if (strmatch('<OBJ.ACCOUNT.CHAR.<VAR.CHARNR>.NAME>','Osmangfdgfdgdf')) var.m <act.uid> newitem i_spdelay_man_brnx act.more1 <args> act.equip act <var.m> elseif (<body> == c_man) var.m <act.uid> newitem i_spdelay_man act.more1 <args> act.equip act <var.m> elseif (<body> == c_woman) var.m <act.uid> newitem i_spdelay_woman act.more1 <args> act.equip act <var.m> else var.m <act.uid> newitem i_spdelay_unisex act.more1 <args> act.equip act <var.m> endif endif //------------------ // magery control functionz //------------------ [function mg1] if (<magery> < 100.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 1 act.equip act <var.m2> endif if (<evaluatingintel> < 100.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 1 act.equip act <var.m2> endif // Level 2 [function mg2] if (<magery> < 40.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 2 act.equip act <var.m2> endif if (<evaluatingintel> < 40.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 2 act.equip act <var.m2> endif // Level 3 [function mg3] if (<magery> < 50.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 3 act.equip act <var.m2> endif if (<evaluatingintel> < 50.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 3 act.equip act <var.m2> endif // Level 4 [function mg4] if (<magery> < 60.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 4 act.equip act <var.m2> endif if (<evaluatingintel> < 60.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 4 act.equip act <var.m2> endif // Level 5 [function mg5] if (<magery> < 70.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 5 act.equip act <var.m2> endif if (<evaluatingintel> < 70.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 5 act.equip act <var.m2> endif // Level 6 [function mg6] if (<magery> < 80.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 6 act.equip act <var.m2> endif if (<evaluatingintel> < 80.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 6 act.equip act <var.m2> endif // Level 7 [function mg7] if (<magery> < 90.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 7 act.equip act <var.m2> endif if (<evaluatingintel> < 90.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 7 act.equip act <var.m2> endif // Level 8 [function mg8] if (<magery> < 100.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 8 act.equip act <var.m2> endif if (<evaluatingintel> < 100.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 8 act.equip act <var.m2> endif //------------------ // poison functionz //------------------ [function psg] if (<magery> < 50.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0)) findid.i_magerylvl.remove var.m2 <act.uid> newitem i_magerylvl act.more1 3 act.equip act <var.m2> endif if (<evaluatingintel> < 50.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0)) findid.i_evallvl.remove var.m2 <act.uid> newitem i_evallvl act.more1 3 act.equip act <var.m2> endif if (<poisoning> < 100.0) && ((<skilllock[30]> == 0) && (<skilltotal> < 700.0)) findid.i_poisonlvl.remove var.m2 <act.uid> newitem i_poisonlvl if (<src.poisoning> < 30.0) if (rand(2) == 1) act.more1 8 endif elseif (<src.poisoning> > 29.9) && (<src.poisoning> < 40.0) if (rand(3) == 1) act.more1 4 endif elseif (<src.poisoning> > 39.9) && (<src.poisoning> < 50.0) if (rand(4) == 1) act.more1 3 endif elseif (<src.poisoning> > 49.9) && (<src.poisoning> < 60.0) if (rand(6) == 1) act.more1 2 endif elseif (<src.poisoning> > 59.9) && (<src.poisoning> < 70.0) if (rand(8) == 1) act.more1 1 endif elseif (<src.poisoning> > 69.9) && (<src.poisoning> < 80.0) if (rand(10) == 1) act.more1 1 endif elseif (<src.poisoning> > 79.9) && (<src.poisoning> < 90.0) if (rand(13) == 1) act.more1 1 endif elseif (<src.poisoning> > 89.9) if (rand(16) == 1) act.more1 1 endif else act.more1 9 endif act.equip act <var.m2> endif //------------------ // breakspell functionz //------------------ // Circle 1 [function breakspell1] f_fizzle // Circle 2 [function breakspell2] f_fizzle if (<src.mana> > 20) src.mana (<src.mana> - {8 10}) else src.mana 0 endif // Circle 3 [function breakspell3] f_fizzle if (<src.mana> > 25) src.mana (<src.mana> - {10 15}) else src.mana 0 endif // Circle 4 [function breakspell4] f_fizzle if (<src.mana> > 30) src.mana (<src.mana> - {15 20}) else src.mana 0 endif // Circle 5 [function breakspell5] f_fizzle if (<src.mana> > 35) src.mana (<src.mana> - {20 25}) else src.mana 0 endif // Circle 6 [function breakspell6] f_fizzle if (<src.mana> > 40) src.mana (<src.mana> - {25 30}) else src.mana 0 endif // Circle 7 [function breakspell7] f_fizzle if (<src.mana> > 45) src.mana (<src.mana> - {30 35}) else src.mana 0 endif // Circle 8 [function breakspell8] f_fizzle if (<src.mana> > 50) src.mana (<src.mana> - {35 40}) else src.mana 0 endif //------------------ // spell: explosion //------------------ [itemdef i_spelleffect_explosion] name=[explosion spelleffect] id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip cont.sayu explosion timer 2 On=@Timer cont.effect 3,i_fx_explode,6,15,1 cont.sfx snd_spell_explosion if (<cont.hitpoints> > 32) cont.hits=(<cont.hits> - {25 30}) cont.damage 1 else cont.hits=0 endif attr attr_decay remove return 1 //------------------ // spell: polymorph //------------------ [function plym] if (<findid.i_pre_morph>) findid.i_pre_morph.remove f_fizzle endif if !(<findid.i_morpher>) newitem i_pre_morph act.more <args> act.equip newitem i_morpher act.more <body> act.equip else findid.i_morpher.timer {285 320} newitem i_pre_morph act.more <args> act.equip endif [itemdef i_pre_morph] name=[casting polymorph] id=i_gold type=t_eq_script weight=0 layer=layer_special On=@Equip timer 4 cont.say Vas Ylem Rel cont.anim 17 cont.sd 3 cont.events +e_breakpoly On=@UnEquip cont.events -e_breakpoly cont.consume 1 i_reag_spider_silk cont.consume 1 i_reag_blood_moss cont.consume 1 i_reag_mandrake_root cont.consume 1 i_reag_sulfur_ash On=@Timer attr attr_decay if (<cont.mana> < 40) cont.f_fizzle else cont.mana (<cont.mana> - 40) cont.sfx snd_spell_polymorph cont.body <more> cont.update endif remove return 1 [itemdef i_morpher] name=Polymorph id=i_rune_polymorph type=t_eq_script weight=0 layer=layer_special On=@Equip timer {285 320} cont.events +e_poly On=@UnEquip cont.events -e_poly cont.body <more> cont.update On=@Timer attr attr_decay remove return 1 [events e_poly] On=@Death findid.i_morpher.remove [events e_breakpoly] On=@SpellCast findid.i_pre_morph.remove findid.i_morpher.remove f_fizzle On=@GetHit findid.i_pre_morph.remove findid.i_morpher.remove f_fizzle On=@Hit findid.i_pre_morph.remove findid.i_morpher.remove f_fizzle On=@Death findid.i_pre_morph.remove findid.i_morpher.remove On=@SkillStart findid.i_pre_morph.remove findid.i_morpher.remove f_fizzle [EOF] bu mage delayindaki sorun büyüyü cok yavas artıor ne yapmamıs gerek?
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Michaell |
#263225
2007-12-02 15:40 GMT
Ordan değil table_x.scpden ayarlayacaksın orda cast_time var onu ayarla.
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herakmos
Nereden: Turkey Ankara |
#263227
2007-12-02 15:45 GMT
anladım saol pekı hızı kac olması lazım ?
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fistandantilus
Nereden: Turkey Bursa/Ankara |
#263233
2007-12-02 15:53 GMT
Benim bildiğim her büyüde değişir.
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Michaell |
#263235
2007-12-02 15:55 GMT
Al bunla değiştir madem.
Kod: [Spell 0] // No effect.
DEFNAME=s_Water NAME=Water SOUND=0 RUNES= CAST_TIME=0 RESOURCES= RUNE_ITEM=0 SCROLL_ITEM=0 FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 1.0 [Spell 1] DEFNAME=s_Clumsy NAME=Clumsy SOUND=snd_SPELL_CLUMSY RUNES=UJ CAST_TIME=0.5 RESOURCES=i_reag_blood_moss,i_reag_nightshade RUNE_ITEM=i_rune_CLUMSY SCROLL_ITEM=i_scroll_CLUMSY FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=6,15 DURATION=2*60.0,4*60.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 2] DEFNAME=s_create_food NAME=Create Food SOUND=snd_SPELL_CREATE_FOOD RUNES=IMY CAST_TIME=0.5 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root RUNE_ITEM=i_rune_CREATE_FOOD SCROLL_ITEM=i_scroll_CREATE_FOOD FLAGS=SPELLFLAG_TARG_XYZ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 3] DEFNAME=s_feeblemind NAME=Feeblemind SOUND=snd_SPELL_FEEBLEMIND RUNES=RW CAST_TIME=0.5 RESOURCES=i_reag_ginseng,i_reag_nightshade RUNE_ITEM=i_rune_FEEBLEMIND SCROLL_ITEM=i_scroll_FEEBLEMIND FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,10 DURATION=2*60.0,4*60.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 4] DEFNAME=s_heal NAME=Heal SOUND=snd_SPELL_HEAL RUNES=IM CAST_TIME=0.9 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_spider_silk RUNE_ITEM=i_rune_HEAL SCROLL_ITEM=i_scroll_HEAL FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=10,11 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 5] DEFNAME=s_magic_arrow NAME=Magic Arrow SOUND=snd_SPELL_MAGIC_ARROW CAST_TIME=0.5 RUNES=IPY RESOURCES=i_reag_black_pearl,i_reag_nightshade RUNE_ITEM=i_rune_MAGIC_ARROW SCROLL_ITEM=i_scroll_MAGIC_ARROW FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM EFFECT_ID=0 EFFECT=2 DURATION=0.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 6] DEFNAME=s_night_sight NAME=Night Sight SOUND=snd_SPELL_NIGHT_SIGHT RUNES=IL CAST_TIME=0.4 RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_NIGHT_SIGHT SCROLL_ITEM=i_scroll_NIGHT_SIGHT FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=0 DURATION=10*60.0,12*60.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 7] DEFNAME=s_reactive_armor NAME=Reactive Armor SOUND=snd_SPELL_REACTIVE_ARMOR RUNES=FS CAST_TIME=0.6 RESOURCES=i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_REACTIVE_ARMOR SCROLL_ITEM=i_scroll_REACTIVE_ARMOR FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=10.0,60.0 DURATION=480.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 8] DEFNAME=s_weaken NAME=Weaken SOUND=snd_SPELL_WEAKEN RUNES=DM CAST_TIME=0.5 RESOURCES=i_reag_garlic,i_reag_nightshade RUNE_ITEM=i_rune_WEAKEN SCROLL_ITEM=i_scroll_WEAKEN FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,10 DURATION=2*60.0,3*60.0 MANAUSE=4 SKILLREQ=MAGERY 10.0 [Spell 9] DEFNAME=s_Agility NAME=Agility SOUND=snd_SPELL_AGILITY RUNES=EU CAST_TIME=1.2 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_AGILITY SCROLL_ITEM=i_scroll_AGILITY FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,20 DURATION=480.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 10] DEFNAME=s_Cunning NAME=Cunning SOUND=snd_SPELL_CUNNING RUNES=UW CAST_TIME=1.0 RESOURCES=i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_CUNNING SCROLL_ITEM=i_scroll_CUNNING FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,20 DURATION=2*60.0,4*60.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 11] DEFNAME=s_cure NAME=Cure SOUND=snd_SPELL_CURE RUNES=AN CAST_TIME=1.2 RESOURCES=i_reag_garlic,i_reag_ginseng RUNE_ITEM=i_rune_CURE SCROLL_ITEM=i_scroll_CURE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=0 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 12] DEFNAME=s_harm NAME=Harm SOUND=snd_SPELL_HARM RUNES=AM CAST_TIME=1.5 RESOURCES=i_reag_nightshade,i_reag_spider_silk RUNE_ITEM=i_rune_HARM SCROLL_ITEM=i_scroll_HARM FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=4,7 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 13] DEFNAME=s_magic_trap NAME=Magic Trap SOUND=snd_SPELL_MAGIC_TRAP RUNES=IJ CAST_TIME=1.0 RESOURCES=i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_MAGIC_TRAP SCROLL_ITEM=i_scroll_MAGIC_TRAP FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 14] DEFNAME=s_magic_untrap NAME=Magic Untrap SOUND=snd_SPELL_MAGIC_UNTRAP RUNES=AJ CAST_TIME=1.0 RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash RUNE_ITEM=i_rune_MAGIC_UNTRAP SCROLL_ITEM=i_scroll_MAGIC_UNTRAP FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 15] DEFNAME=s_protection NAME=Protection SOUND=snd_SPELL_PROTECTION RUNES=US CAST_TIME=1.3 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_sulfur_ash RUNE_ITEM=i_rune_PROTECTION SCROLL_ITEM=i_scroll_PROTECTION FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,20 DURATION=480.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 16] DEFNAME=s_strength NAME=Strength SOUND=snd_SPELL_STRENGTH RUNES=UM CAST_TIME=1.0 RESOURCES=i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_STRENGTH SCROLL_ITEM=i_scroll_STRENGTH FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,15 DURATION=2*60.0,4*60.0 MANAUSE=6 SKILLREQ=MAGERY 20.0 [Spell 17] DEFNAME=s_bless NAME=Bless SOUND=snd_SPELL_BLESS RUNES=RS CAST_TIME=1.5 RESOURCES=i_reag_garlic,i_reag_mandrake_root RUNE_ITEM=i_rune_BLESS SCROLL_ITEM=i_scroll_BLESS FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=5,20 DURATION=500.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 18] DEFNAME=s_fireball NAME=Fireball SOUND=snd_SPELL_FIREBALL RUNES=VF CAST_TIME=2.0 RESOURCES=i_reag_black_pearl,i_reag_sulfur_ash RUNE_ITEM=i_rune_FIREBALL SCROLL_ITEM=i_scroll_FIREBALL FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=5,10 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 19] DEFNAME=s_magic_lock NAME=Magic Lock SOUND=snd_SPELL_MAGIC_LOCK RUNES=AP CAST_TIME=2.0 RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_sulfur_ash RUNE_ITEM=i_rune_MAGIC_LOCK SCROLL_ITEM=i_scroll_MAGIC_LOCK FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 20] DEFNAME=s_poison NAME=Poison SOUND=snd_SPELL_POISON RUNES=IN CAST_TIME=2.3 RESOURCES=i_reag_nightshade RUNE_ITEM=i_rune_POISON SCROLL_ITEM=i_scroll_POISON FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG EFFECT_ID=i_fx_curse EFFECT=10,60 DURATION=2,3 MANAUSE=9 SKILLREQ=MAGERY 30.0 on=@success src.act.skill fail [Spell 21] DEFNAME=s_telekinesis NAME=Telekinesis SOUND=snd_SPELL_telekinesis RUNES=OPY CAST_TIME=1.9 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_telekinesis SCROLL_ITEM=i_scroll_telekinesis FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 22] DEFNAME=s_teleport NAME=Teleport SOUND=snd_SPELL_TELEPORT RUNES=RP CAST_TIME=2.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_TELEPORT SCROLL_ITEM=i_scroll_TELEPORT FLAGS=SPELLFLAG_TARG_XYZ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 23] DEFNAME=s_unlock NAME=Unlock SOUND=snd_SPELL_UNLOCK RUNES=EP CAST_TIME=1.5 RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash RUNE_ITEM=i_rune_UNLOCK SCROLL_ITEM=i_scroll_UNLOCK FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 24] DEFNAME=s_wall_of_stone NAME=Wall of Stone SOUND=snd_SPELL_WALL_OF_STONE RUNES=ISY CAST_TIME=1.5 RESOURCES=i_reag_blood_moss,i_reag_garlic RUNE_ITEM=i_rune_WALL_OF_STONE SCROLL_ITEM=i_scroll_WALL_OF_STONE FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD EFFECT_ID=0 EFFECT=0 DURATION=30.0 MANAUSE=9 SKILLREQ=MAGERY 30.0 [Spell 25] DEFNAME=s_archcure NAME=Arch Cure SOUND=snd_SPELL_ARCHCURE RUNES=VAN CAST_TIME=2.6 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root RUNE_ITEM=i_rune_ARCHCURE SCROLL_ITEM=i_scroll_ARCHCURE FLAGS=SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 26] DEFNAME=s_archprotection NAME=Arch Protection SOUND=snd_SPELL_ARCHPROTECTION RUNES=VUS CAST_TIME=3.2 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_ARCHPROTECTION SCROLL_ITEM=i_scroll_ARCHPROTECTION FLAGS=SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=2,8 DURATION=30.0,90.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 27] DEFNAME=s_curse NAME=Curse SOUND=snd_SPELL_CURSE RUNES=DS CAST_TIME=2.1 RESOURCES=i_reag_garlic,i_reag_nightshade,i_reag_sulfur_ash RUNE_ITEM=i_rune_CURSE SCROLL_ITEM=i_scroll_CURSE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,15 DURATION=10.0,60.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 28] DEFNAME=s_fire_field NAME=Fire Field SOUND=snd_SPELL_FIRE_FIELD RUNES=IFG CAST_TIME=2.4 RESOURCES=i_reag_black_pearl,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_FIRE_FIELD SCROLL_ITEM=i_scroll_FIRE_FIELD FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=5,12 DURATION=40.0 MANAUSE=11 SKILLREQ=MAGERY 55.0 [Spell 29] DEFNAME=s_greater_heal NAME=Greater Heal SOUND=snd_SPELL_GREATER_HEAL RUNES=IVM CAST_TIME=3.1 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_GREATER_HEAL SCROLL_ITEM=i_scroll_GREATER_HEAL FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=15,50 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 30] DEFNAME=s_lightning NAME=Lightning SOUND=snd_SPELL_LIGHTNING RUNES=POG CAST_TIME=2.5 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_LIGHTNING SCROLL_ITEM=i_scroll_LIGHTNING FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=10,15 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 50.0 [Spell 31] DEFNAME=s_mana_drain NAME=Mana Drain SOUND=snd_SPELL_MANA_DRAIN RUNES=OR CAST_TIME=2.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_MANA_DRAIN SCROLL_ITEM=i_scroll_MANA_DRAIN FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 50.0 [Spell 32] DEFNAME=s_recall NAME=Recall SOUND=snd_SPELL_RECALL RUNES=KOP CAST_TIME=2.0 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_RECALL SCROLL_ITEM=i_scroll_RECALL FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 [Spell 33] DEFNAME=s_blade_spirits NAME=Blade Spirit SOUND=snd_SPELL_BLADE_SPIRITS RUNES=IJHY CAST_TIME=2.9 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_BLADE_SPIRITS SCROLL_ITEM=i_scroll_BLADE_SPIRITS FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=14 SKILLREQ=MAGERY 60.0 [Spell 34] DEFNAME=s_dispel_field NAME=Dispel Field SOUND=snd_SPELL_DISPEL_FIELD RUNES=AG CAST_TIME=2.5 RESOURCES=i_reag_black_pearl,i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_DISPEL_FIELD SCROLL_ITEM=i_scroll_DISPEL_FIELD FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=14 SKILLREQ=MAGERY 60.0 [Spell 35] DEFNAME=s_incognito NAME=Incognito SOUND=snd_SPELL_INCOGNITO RUNES=KIE CAST_TIME=2.5 RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_nightshade RUNE_ITEM=i_rune_INCOGNITO SCROLL_ITEM=i_scroll_INCOGNITO FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=5*60.0,8*60.0 MANAUSE=14 SKILLREQ=MAGERY 60.0 [Spell 36] DEFNAME=s_magic_reflection NAME=Magic Reflect SOUND=snd_SPELL_MAGIC_REFLECTION RUNES=IJS CAST_TIME=2.8 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_MAGIC_REFLECTION SCROLL_ITEM=i_scroll_MAGIC_REFLECTION FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD EFFECT_ID=i_fx_BLESS_EFFECT EFFECT=0 DURATION=480.0 MANAUSE=14 SKILLREQ=MAGERY 60.0 [Spell 37] DEFNAME=s_mind_blast NAME=Mind Blast SOUND=snd_SPELL_MIND_BLAST RUNES=PCW CAST_TIME=4.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_nightshade,i_reag_sulfur_ash RUNE_ITEM=i_rune_MIND_BLAST SCROLL_ITEM=i_scroll_MIND_BLAST FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_HARM | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=40,35 DURATION=0.0 MANAUSE=14 SKILLREQ=MAGERY 60.0 [Spell 38] DEFNAME=s_paralyze NAME=Paralyze SOUND=snd_SPELL_PARALYZE RUNES=AEP CAST_TIME=3.5 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_PARALYZE SCROLL_ITEM=i_scroll_PARALYZE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG EFFECT_ID=i_fx_curse EFFECT=0 DURATION=15.0 MANAUSE=14 SKILLREQ=MAGERY 65.0 [Spell 39] DEFNAME=s_poison_field NAME=Poison Field SOUND=snd_SPELL_POISON_FIELD RUNES=ING CAST_TIME=3.0 RESOURCES=i_reag_black_pearl,i_reag_nightshade,i_reag_spider_silk RUNE_ITEM=i_rune_POISON_FIELD SCROLL_ITEM=i_scroll_POISON_FIELD FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=5,50 DURATION=2*60.0,4*60.0 MANAUSE=14 SKILLREQ=MAGERY 60.0 [Spell 40] DEFNAME=s_summon_creature NAME=Summon SOUND=snd_SPELL_SUMMON_CREATURE RUNES=KX CAST_TIME=2.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_CREATURE SCROLL_ITEM=i_scroll_SUMMON_CREATURE FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=1*60.0,2*60.0 MANAUSE=14 SKILLREQ=MAGERY 60.0 [Spell 41] DEFNAME=s_dispel NAME=Dispel SOUND=snd_SPELL_DISPEL RUNES=AO CAST_TIME=2.8 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_DISPEL SCROLL_ITEM=i_scroll_DISPEL FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 70.0 [Spell 42] DEFNAME=s_energy_bolt NAME=Energy Bolt SOUND=snd_SPELL_ENERGY_BOLT RUNES=CP CAST_TIME=3.5 RESOURCES=i_reag_black_pearl,i_reag_nightshade RUNE_ITEM=i_rune_ENERGY_BOLT SCROLL_ITEM=i_scroll_ENERGY_BOLT FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=35,60 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 70.0 [Spell 43] DEFNAME=s_explosion NAME=Explosion SOUND=snd_SPELL_EXPLOSION RUNES=VOF CAST_TIME=3.3 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_EXPLOSION SCROLL_ITEM=i_scroll_EXPLOSION FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_explode EFFECT=35,45 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 70.0 [Spell 44] DEFNAME=s_invisibility NAME=Invisibility SOUND=snd_SPELL_INVISIBILITY RUNES=ALX CAST_TIME=3.0 RESOURCES=i_reag_blood_moss,i_reag_nightshade RUNE_ITEM=i_rune_INVISIBILITY SCROLL_ITEM=i_scroll_INVISIBILITY FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_GOOD EFFECT_ID=0 EFFECT=0 DURATION=3*60.0,5*60.0 MANAUSE=20 SKILLREQ=MAGERY 70.0 [Spell 45] DEFNAME=s_mark NAME=Mark SOUND=snd_SPELL_MARK RUNES=KPY CAST_TIME=3.0 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root RUNE_ITEM=i_rune_MARK SCROLL_ITEM=i_scroll_MARK FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=1,10 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 65.0 [Spell 46] DEFNAME=s_mass_curse NAME=Mass Curse SOUND=snd_SPELL_MASS_CURSE RUNES=VDS CAST_TIME=3.3 RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_nightshade,i_reag_sulfur_ash RUNE_ITEM=i_rune_MASS_CURSE SCROLL_ITEM=i_scroll_MASS_CURSE FLAGS=SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=50,85 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 70.0 [Spell 47] DEFNAME=s_paralyzation_field NAME=Paralyze Field SOUND=snd_SPELL_PARALYZE_FIELD RUNES=IEG CAST_TIME=3.1 RESOURCES=i_reag_black_pearl,i_reag_ginseng,i_reag_spider_silk RUNE_ITEM=i_rune_PARALYZE_FIELD SCROLL_ITEM=i_scroll_PARALYZE_FIELD FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 DURATION=1*30.0,1*50.0 MANAUSE=20 SKILLREQ=MAGERY 75.0 [Spell 48] DEFNAME=s_reveal NAME=Reveal SOUND=snd_SPELL_REVEAL RUNES=WQ CAST_TIME=3.2 RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash RUNE_ITEM=i_rune_REVEAL SCROLL_ITEM=i_scroll_REVEAL FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=20 SKILLREQ=MAGERY 70.0 [Spell 49] DEFNAME=s_chain_lightning NAME=Chain Lightning SOUND=snd_SPELL_CHAIN_LIGHTNING RUNES=VOG CAST_TIME=3.5 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_CHAIN_LIGHTNING SCROLL_ITEM=i_scroll_CHAIN_LIGHTNING FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=20,20 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 85.0 [Spell 50] DEFNAME=s_energy_field NAME=Energy Field SOUND=snd_SPELL_ENERGY_FIELD RUNES=ISG CAST_TIME=4.0 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_ENERGY_FIELD SCROLL_ITEM=i_scroll_ENERGY_FIELD FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD EFFECT_ID=0 EFFECT=40,60 DURATION=6*60.0,10*60.0 MANAUSE=40 SKILLREQ=MAGERY 80.0 [Spell 51] DEFNAME=s_flamestrike NAME=Flame Strike SOUND=snd_SPELL_FLAMESTRIKE RUNES=KVF CAST_TIME=4.0 RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_FLAMESTRIKE SCROLL_ITEM=i_scroll_FLAMESTRIKE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=03709 EFFECT=50,60 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 85.0 [Spell 52] DEFNAME=s_gate_travel NAME=Gate Travel SOUND=snd_SPELL_GATE_TRAVEL RUNES=VRP CAST_TIME=3.5 RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_GATE_TRAVEL SCROLL_ITEM=i_scroll_GATE_TRAVEL FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=i_moongate_blue EFFECT=0 DURATION=90.0 MANAUSE=40 SKILLREQ=MAGERY 75.0 [Spell 53] DEFNAME=s_mana_vampire NAME=Mana Vampire SOUND=snd_SPELL_MANA_VAMPIRE RUNES=OS CAST_TIME=3.5 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_MANA_VAMPIRE SCROLL_ITEM=i_scroll_MANA_VAMPIRE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=0 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 70.0 [Spell 54] DEFNAME=s_mass_dispel NAME=Mass Dispel SOUND=snd_SPELL_MASS_DISPEL RUNES=VAO CAST_TIME=4.3 RESOURCES=i_reag_black_pearl,i_reag_garlic,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_MASS_DISPEL SCROLL_ITEM=i_scroll_MASS_DISPEL FLAGS=0 EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 85.0 [Spell 55] DEFNAME=s_meteor_swarm NAME=Meteor Swarm SOUND=snd_SPELL_METEOR_swarm RUNES=FKDY CAST_TIME=3.8 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_METEOR_swarm SCROLL_ITEM=i_scroll_METEOR_swarm FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=45,50 DURATION=0.0 MANAUSE=40 SKILLREQ=MAGERY 80.0 [Spell 56] DEFNAME=s_polymorph NAME=Polymorph SOUND=snd_SPELL_POLYMORPH RUNES=VYR CAST_TIME=3.5 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_POLYMORPH SCROLL_ITEM=i_scroll_POLYMORPH FLAGS=SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,4*60.0 MANAUSE=40 SKILLREQ=MAGERY 30.0 [Spell 57] DEFNAME=s_earthquake NAME=Earthquake SOUND=snd_SPELL_EARTHQUAKE RUNES=IVP CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_ginseng,i_reag_mandrake_root,i_reag_sulfur_ash RUNE_ITEM=i_rune_EARTHQUAKE SCROLL_ITEM=i_scroll_EARTHQUAKE FLAGS=SPELLFLAG_HARM | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=40,50 DURATION=0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 58] DEFNAME=s_energy_vortex NAME=Energy Vortex SOUND=snd_SPELL_ENERGY_VORTEX RUNES=VCP CAST_TIME=4.3 RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_nightshade RUNE_ITEM=i_rune_ENERGY_VORTEX SCROLL_ITEM=i_scroll_ENERGY_VORTEX FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 59] DEFNAME=s_resurrection NAME=Resurrection SOUND=snd_SPELL_RESURRECTION RUNES=AC CAST_TIME=4.5 RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_ginseng RUNE_ITEM=i_rune_RESURRECTION SCROLL_ITEM=i_scroll_RESURRECTION FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_GOOD EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 60] DEFNAME=s_summon_elem_air NAME=Air Elemental SOUND=snd_SPELL_SUMMON_elem_air RUNES=KVXH CAST_TIME=4.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_elem_air SCROLL_ITEM=i_scroll_SUMMON_elem_air FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 61] DEFNAME=s_summon_daemon NAME=Daemon SOUND=snd_SPELL_SUMMON_DAEMON RUNES=KVXC CAST_TIME=4.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_SUMMON_DAEMON SCROLL_ITEM=i_scroll_SUMMON_DAEMON FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 62] DEFNAME=s_summon_elem_earth NAME=Earth Elemental SOUND=snd_SPELL_SUMMON_elem_earth RUNES=KVXY CAST_TIME=4.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_elem_earth SCROLL_ITEM=i_scroll_SUMMON_elem_earth FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 63] DEFNAME=s_summon_elem_fire NAME=Fire Elemental SOUND=snd_SPELL_SUMMON_elem_fire RUNES=KVXF CAST_TIME=4.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_rune_SUMMON_elem_fire SCROLL_ITEM=i_scroll_SUMMON_elem_fire FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 64] DEFNAME=s_summon_elem_water NAME=Water Elemental SOUND=snd_SPELL_SUMMON_elem_water RUNES=KVXAF CAST_TIME=4.0 RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_SUMMON_elem_water SCROLL_ITEM=i_scroll_SUMMON_elem_water FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=50 SKILLREQ=MAGERY 90.0 [Spell 65] DEFNAME=s_summon_undead NAME=Summon Undead SOUND=snd_SPELL_SUMMON_UNDEAD RUNES=KNM CAST_TIME=4.0 RESOURCES=i_reag_blood_vial,i_reag_bone RUNE_ITEM=i_RUNE_ALCHEM_1 SCROLL_ITEM=i_scroll_X_GREEN2 FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=0 SKILLREQ=NECROMANCY 20.0 [Spell 66] DEFNAME=s_animate_dead NAME=Animate Dead SOUND=snd_SPELL_ANIMATE_DEAD RUNES=IAMG CAST_TIME=5.0 RESOURCES=i_reag_blood_moss RUNE_ITEM=i_RUNE_ALCHEM_2 SCROLL_ITEM=i_scroll_X_TEAL2 FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=2*60.0,3*60.0 MANAUSE=0 SKILLREQ=NECROMANCY 50.0 [Spell 67] DEFNAME=s_bone_armor NAME=Bone Armor SOUND=snd_SPELL_BONE_ARMOR RUNES=ICSY CAST_TIME=2.0 RESOURCES=i_reag_blood_moss RUNE_ITEM=i_RUNE_ALCHEM_3 SCROLL_ITEM=i_scroll_X_BROWN2 FLAGS=SPELLFLAG_TARG_OBJ EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=0 SKILLREQ=NECROMANCY 30.0 [Spell 68] DEFNAME=s_light NAME=Light SOUND=snd_SPELL_LIGHT RUNES=IL CAST_TIME=1.0 RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash RUNE_ITEM=i_light_source SCROLL_ITEM=I_SCROLL_X_RED FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_GOOD EFFECT_ID=0 EFFECT=0 DURATION=3*60.0,5*60.0 MANAUSE=0 SKILLREQ=NECROMANCY 10.0 [Spell 69] DEFNAME=s_fire_bolt NAME=Fire Bolt SOUND=snd_SPELL_FIRE_BOLT RUNES=VFP CAST_TIME=5.0 RESOURCES=i_reag_black_pearl,i_reag_sulfur_ash,i_reag_nightshade RUNE_ITEM=i_rune_FIREBALL SCROLL_ITEM=I_SCROLL_X_BLUE FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_BOLT | SPELLFLAG_RESIST EFFECT_ID=0 EFFECT=35,65 DURATION=0.0 MANAUSE=0 SKILLREQ=NECROMANCY 50.0 [Spell 70] DEFNAME=s_Hallucination NAME=Hallucination SOUND=snd_Z_END_MYSTERY1 RUNES=WN CAST_TIME=3.0 RESOURCES=i_reag_garlic,i_reag_nightshade RUNE_ITEM=i_rune_MIND_BLAST SCROLL_ITEM=i_scroll_MIND_BLAST FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST EFFECT_ID=i_fx_curse EFFECT=2,5 DURATION=2*60.0,4*60.0 MANAUSE=0 SKILLREQ=NECROMANCY 40.0 // Potions are just spells that have and effect attached at the potion layer. // All spells and potion effects can be added to equipped items. [Spell 71] DEFNAME=s_Stone NAME=Stone FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 72] DEFNAME=s_Shrink NAME=Shrink FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 73] DEFNAME=s_Refresh NAME=Refresh FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=40,180 [Spell 74] DEFNAME=s_Restore NAME=Restore FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=10,100 [Spell 75] DEFNAME=s_Mana NAME=Mana FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=10,100 [Spell 76] DEFNAME=s_Sustenance NAME=Sustenance FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_GOOD | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=4,100 [Spell 77] // This potion makes your skin match the colors of whatever is behind you. DEFNAME=s_Chameleon NAME=Chameleon FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 78] // This potion polymorphs you into an animal for a while. DEFNAME=s_BeastForm NAME=Beast Form FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 79] // This potion polymorphs you into a monster for a while. DEFNAME=s_Monster_Form NAME=Monster Form FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 80] // DEFNAME=s_Forget NAME=Forget FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 [Spell 81] // This potion permanently changes your gender. DEFNAME=s_Gender_Swap NAME=Gender Swap FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST RUNE_ITEM=i_RUNE_ALCHEM_3 [Spell 82] // DEFNAME=s_Trance NAME=Trance RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT_ID=i_fx_HEAL_EFFECT DURATION=2*60.0,4*60.0 [Spell 83] // This potion turns you into an immobile but untargetable particle system for a while. DEFNAME=s_Particle_Form NAME=Particle Form RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=1*60.0,2*60.0 [Spell 84] // This potion erects a temporary force field around you. Nobody approaching will be able to get within 1 tile of you though you can move close to them if you wish. DEFNAME=s_Shield NAME=Shield RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [Spell 85] // This potion turns your skin into steel, giving a boost to your AR. DEFNAME=s_Steelskin NAME=Steel Skin FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=4,40 DURATION=2*60.0,4*60.0 [Spell 86] DEFNAME=s_Stoneskin NAME=Stone Skin FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 EFFECT=4,40 DURATION=2*60.0,4*60.0 [SPELL 87] // Regen hit points at fast rate. DEFNAME=s_Regenerate NAME=Regeneration FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 DURATION=2*60.0,4*60.0 [SPELL 88] // Enchant a weapon or armor. // Effect of all enchanted weapons is tied to EFFECT here ! DEFNAME=s_Enchant NAME=Enchantment FLAGS=SPELLFLAG_TARG_OBJ | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD RUNE_ITEM=i_RUNE_ALCHEM_3 MANAUSE=200 SKILLREQ=MAGERY 200.0 EFFECT=1,15 //**************************************************************************** // Random Spawn, T2A critters included are just alterations to old art (colors, stats). T2A is not needed. // WEIGHT= need not add up to any special value. purely relative weight [SPAWN 08001] DEFNAME=SPAWN_Undead_Weak CATEGORY=Spawn Groups SUBSECTION=Undead DESCRIPTION=Weak Undead RESOURCES=c_SPECTRE 2 RESOURCES=c_SKELETON_W_AXE RESOURCES=c_SKELETON_W_SWORD RESOURCES=c_skeleton 5 RESOURCES=c_ZOMBIE 10 [SPAWN 08002] DEFNAME=SPAWN_Undead_Strong CATEGORY=Spawn Groups SUBSECTION=Undead DESCRIPTION=Strong Undead RESOURCES=c_m_skeleton_mage 3 RESOURCES=c_liche 4 RESOURCES=c_m_liche_lord RESOURCES=c_skeleton_w_sword [SPAWN 08003] DEFNAME=SPAWN_Undead_All CATEGORY=Spawn Groups SUBSECTION=Undead DESCRIPTION=All Undead RESOURCES=c_zombie RESOURCES=c_spectre RESOURCES=c_skeleton_w_axe RESOURCES=c_skeleton_w_sword RESOURCES=c_skeleton_w_sword RESOURCES=c_skeleton RESOURCES=c_m_skeleton_mage RESOURCES=c_liche RESOURCES=c_m_liche_lord [SPAWN 08004] DEFNAME=SPAWN_elems CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Elementals ID=c_elem_air ID=c_elem_earth ID=c_elem_fire ID=c_elem_water ID=c_m_elem_blood ID=c_m_elem_ice ID=c_m_elem_poison ID=c_m_elem_snow //ID=c_daemon //ID=c_daemon_w_sword //ID=c_m_balron //ID=c_gargoyle [SPAWN 08005] DEFNAME=SPAWN_MonstMisc_NoMagic CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Misc Monsters - No Magic ID=c_corpser ID=c_snake_giant ID=c_spider_giant ID=c_rat_giant ID=c_harpy ID=c_headless ID=c_mongbat ID=c_ratman ID=c_ratman_w_sword ID=c_ratman_w_mace ID=c_snake ID=c_a_direwolf ID=c_scorpion_giant ID=c_m_hellcat ID=c_m_hellhound ID=c_m_stoneharpy ID=c_slime ID=c_reaper [SPAWN 08006] DEFNAME=SPAWN_MonstMisc_Magic CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Misc Monsters - Magic ID=c_gazer ID=c_m_gazer_elder ID=c_m_imp [SPAWN 08007] DEFNAME=SPAWN_MonstersMiscAll CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Misc Monsters - All ID=c_corpser ID=c_snake_giant ID=c_spider_giant ID=c_rat_giant ID=c_harpy ID=c_headless ID=c_mongbat ID=c_ratman ID=c_ratman_w_sword ID=c_ratman_w_mace ID=c_reaper ID=c_SNAKE ID=c_a_direwolf ID=c_scorpion_giant ID=c_m_hellcat ID=c_m_hellhound ID=c_m_stoneharpy ID=c_slime ID=c_gazer ID=c_m_gazer_elder ID=c_m_imp [SPAWN 08008] DEFNAME=SPAWN_Orcs CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Orcs RESOURCES=c_orc_lord RESOURCES=c_m_orc_mage RESOURCES=c_ORC 3 RESOURCES=c_orc_w_club 4 RESOURCES=c_m_orc_captain 2 [SPAWN 08009] DEFNAME=SPAWN_Lizardmen CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Lizard Men ID=c_lizardman ID=c_lizardman_mace ID=c_lizardman_spear [SPAWN 0800a] DEFNAME=SPAWN_Giants CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Giants ID=TROLLS ID=c_ogre ID=c_ettin ID=c_ettin_w_axe ID=c_m_frost_troll ID=c_m_ogre_lord [SPAWN 0800b] DEFNAME=SPAWN_Dragons CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Dragons ID=c_DRAGON_GREEN WEIGHT=10 ID=c_DRAGON_RED WEIGHT=15 ID=c_DRAGON_SMALL_BLACK WEIGHT=15 ID=c_DRAGON_SMALL_RED WEIGHT=20 ID=c_m_dragon_wyrm ID=c_m_wyvern WEIGHT=10 [SPAWN 0800c] DEFNAME=SPAWN_ANIMALS CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=All Animals ID=c_GORILLA ID=c_WISP ID=HORSES ID=c_SNAKE ID=c_PIG ID=c_pig_big ID=c_rabbit ID=c_SHEEP_WOOLLY ID=c_GOAT ID=c_bear_brown ID=c_bear_brown ID=c_bear_grizzly ID=c_panther ID=c_llama ID=c_wolf ID=c_cow_bw ID=c_cow_brown ID=c_bull_brown_lt ID=c_bull_brown_dk ID=c_DOE ID=c_stag ID=c_cat ID=c_dog ID=c_rat ID=c_a_mountain_goat ID=c_ALLIGATOR ID=c_a_jackrabbit ID=C_A_SNOW_LEOPARD ID=c_a_wolf_gray ID=C_A_WOLF_WHITE [SPAWN 0800d] DEFNAME=SPAWN_Birds CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Birds ID=c_EAGLE ID=C_BIRD_CROW ID=C_BIRD_MAGPIE ID=C_BIRD_RAVEN ID=C_BIRD_TROPICAL [SPAWN 0800e] DEFNAME=SPAWN_WaterCreatures CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Water Creatures ID=c_dolphin WEIGHT=10 ID=c_sea_serpent WEIGHT=3 ID=c_sea_monster ID=c_elem_water WEIGHT=4 [SPAWN 0800f] DEFNAME=SPAWN_AllMonsters CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=All Monsters ID=c_zombie ID=c_spectre ID=c_skeleton_w_axe ID=c_skeleton_w_sword ID=c_skeleton ID=c_m_skeleton_mage ID=c_liche ID=c_m_liche_lord ID=c_skeleton_w_sword ID=c_elem_air ID=c_elem_earth ID=c_elem_fire ID=c_elem_water ID=c_m_elem_blood ID=c_m_elem_ice ID=c_m_elem_poison ID=c_daemon ID=c_daemon_w_sword ID=c_m_balron ID=c_gargoyle ID=c_corpser ID=c_snake_giant ID=c_spider_giant ID=c_rat_giant ID=c_harpy ID=c_headless ID=c_mongbat ID=c_reaper ID=c_snake ID=c_a_direwolf ID=c_scorpion_giant ID=c_m_hellcat ID=c_m_hellhound ID=c_m_stoneharpy ID=c_slime ID=c_gazer ID=c_m_gazer_elder ID=c_m_imp ID=c_orc_w_club ID=c_orc ID=c_orc_lord ID=c_lizardman ID=c_ogre ID=c_ettin ID=c_ettin_w_axe ID=c_m_dragon_wyrm ID=c_m_wyvern ID=c_ratman ID=c_ratman_w_sword ID=c_ratman_w_mace ID=c_dragon_green ID=c_dragon_red ID=c_m_frost_troll ID=c_m_ogre_lord ID=c_dragon_small_black ID=c_dragon_small_red ID=TROLLS [SPAWN 08010] DEFNAME=SPAWN_ForestAnimals CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Forest Animals ID=c_eagle ID=c_bird WEIGHT=5 ID=c_a_black_bear ID=c_pig_big ID=c_bear_brown ID=c_a_cougar ID=c_a_direwolf ID=c_a_wolf_gray ID=c_bear_grizzly ID=c_stag WEIGHT=3 ID=c_doe WEIGHT=5 ID=c_a_jackrabbit WEIGHT=2 ID=c_panther ID=c_rat WEIGHT=3 ID=c_SNAKE WEIGHT=2 ID=c_wolf WEIGHT=2 ID=c_rabbit WEIGHT=3 [SPAWN 08011] DEFNAME=SPAWN_FarmAnimals CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Farm Animals ID=c_CHICKEN WEIGHT=2 ID=c_bull_brown_lt ID=c_bull_brown_dk ID=c_cow_bw WEIGHT=2 ID=c_cow_brown WEIGHT=2 ID=c_horse_tan ID=c_horse_brown_dk ID=c_sheep_shorn WEIGHT=2 ID=c_PIG WEIGHT=2 ID=c_GOAT WEIGHT=2 [SPAWN 08012] DEFNAME=SPAWN_JungleCreatures CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Jungle Creatures ID=C_BIRD_TROPICAL WEIGHT=5 ID=c_GORILLA ID=c_SNAKE [SPAWN 08013] DEFNAME=SPAWN_SwampCreatures CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=Swamp Creatures ID=c_bullfrog ID=c_rat ID=c_rat_giant ID=c_SNAKE WEIGHT=2 ID=c_slime ID=C_M_SWAMP_TENTACLES ID=c_ALLIGATOR WEIGHT=2 [SPAWN 08014] DEFNAME=SPAWN_Villagers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Villagers ID=C_H_BEGGER_F ID=C_H_BEGGER ID=C_H_MAYOR_F ID=C_H_MAYOR ID=C_H_NOBLE_F ID=C_H_NOBLE ID=C_H_PEASANT_F WEIGHT=5 ID=C_H_PEASANT WEIGHT=5 ID=C_H_THIEF_F WEIGHT=2 ID=C_H_THIEF WEIGHT=2 ID=C_H_PRIEST ID=C_H_PRIESTESS_F ID=C_H_FIGHTER_F ID=C_H_FIGHTER ID=C_H_MERCENARY_F ID=C_H_MERCENARY ID=C_H_WARRIOR_F ID=C_H_WARRIOR ID=C_H_ACTOR_F ID=C_H_ACTOR ID=C_H_ARTIST ID=C_H_ARTIST_F ID=C_H_BARD_F ID=C_H_BARD ID=C_H_SCULPTOR_F ID=C_H_SCULPTOR [SPAWN 08015] DEFNAME=SPAWN_Brigands CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Brigands ID=C_H_BRIGAND_F WEIGHT=5 ID=C_H_BRIGAND WEIGHT=5 ID=C_H_EVILMAGE_F WEIGHT=2 ID=C_H_EVILMAGE WEIGHT=2 ID=C_H_THIEF_F WEIGHT=4 ID=C_H_THIEF WEIGHT=4 ID=C_H_GYPSY_F ID=C_H_GYPSY ID=C_H_PIRATE_F ID=C_H_PIRATE [SPAWN 08016] DEFNAME=SPAWN_ForestMonsters CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Forest Monsters ID=C_OGRE WEIGHT=5 ID=c_ETTIN_W_AXE WEIGHT=5 ID=c_troll WEIGHT=3 ID=c_ORC WEIGHT=8 ID=c_m_orc_captain WEIGHT=3 ID=c_orc_w_club WEIGHT=5 ID=c_m_orc_mage WEIGHT=2 ID=C_M_MONGBAT_ARBOREAL WEIGHT=10 ID=c_corpser ID=c_gazer ID=c_harpy WEIGHT=3 ID=c_headless WEIGHT=10 ID=c_reaper ID=c_lizardman WEIGHT=3 ID=c_lizardman_mace WEIGHT=3 ID=c_lizardman_spear WEIGHT=3 ID=c_scorpion_giant WEIGHT=5 [SPAWN 08017] DEFNAME=SPAWN_SwampMonsters CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Swamp Monsters ID=c_lizardman WEIGHT=5 ID=c_lizardman_mace WEIGHT=5 ID=c_lizardman_spear WEIGHT=5 ID=C_M_SWAMP_TENTACLES WEIGHT=3 ID=c_TOAD_GIANT WEIGHT=3 ID=c_snake_giant WEIGHT=3 ID=c_ALLIGATOR WEIGHT=5 ID=c_SNAKE WEIGHT=5 ID=c_rat_giant WEIGHT=5 [SPAWN 08018] DEFNAME=SPAWN_JungleMonsters CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Jungle Monsters ID=c_snake_giant WEIGHT=5 ID=C_M_MONGBAT_ARBOREAL WEIGHT=10 ID=c_corpser WEIGHT=5 ID=c_SNAKE WEIGHT=8 [SPAWN 08019] DEFNAME=SPAWN_Alchemists CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Alchemists ID=C_H_ALCHEMIST_F ID=C_H_ALCHEMIST [SPAWN 0801a] DEFNAME=SPAWN_Weaponsmiths CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Weaponsmiths ID=C_H_WEAPONSMITH_BLADE_F ID=C_H_WEAPONSMITH_BLUNT_F ID=C_H_WEAPONSMITH_BLADE ID=C_H_WEAPONSMITH_BLUNT [SPAWN 0801b] DEFNAME=SPAWN_Tailors CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tailors ID=C_H_TAILOR_F ID=C_H_TAILOR ID=C_H_WEAVER_F ID=C_H_WEAVER [SPAWN 0801c] DEFNAME=SPAWN_Blacksmiths CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Blacksmiths ID=C_H_BLACKSMITH_F WEIGHT=5 ID=C_H_BLACKSMITH WEIGHT=5 [SPAWN 0801d] DEFNAME=SPAWN_Carpenters CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Carpenters ID=C_H_CARPENTER_F ID=C_H_CARPENTER [SPAWN 0801e] DEFNAME=SPAWN_Vegetable_Sellers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Vegetable Sellers ID=C_H_VEGISELLER_F ID=C_H_VEGISELLER [SPAWN 0801f] DEFNAME=SPAWN_Animal_Trainers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Animal Trainers ID=C_H_ANIMALTRAINER_F ID=C_H_ANIMALTRAINER [SPAWN 08020] DEFNAME=SPAWN_Bankers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Bankers ID=C_H_BANKER_F ID=C_H_BANKER [SPAWN 08021] DEFNAME=SPAWN_Beekeepers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Beekeepers ID=C_H_BEEKEEPER_F ID=C_H_BEEKEEPER [SPAWN 08022] DEFNAME=SPAWN_Armourers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Armourers ID=C_H_ARMORER_F ID=C_H_ARMORER [SPAWN 08023] DEFNAME=SPAWN_Butchers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Butchers ID=C_H_BUTCHER_F ID=C_H_BUTCHER [SPAWN 08024] DEFNAME=SPAWN_Mages CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Mages ID=C_H_MAGESHOP_F ID=C_H_MAGESHOP [SPAWN 08025] DEFNAME=SPAWN_Bowyers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Bowyers ID=C_H_BOWYER_F ID=C_H_BOWYER [SPAWN 08026] DEFNAME=SPAWN_Provisioners CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Provisioners ID=C_H_PROVIS_F ID=C_H_PROVIS [SPAWN 08027] DEFNAME=SPAWN_Architects CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Architects ID=C_H_ARCHITECT_F ID=C_H_ARCHITECT [SPAWN 08028] DEFNAME=SPAWN_Cobbler CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Cobblers ID=C_H_COBBLER_F ID=C_H_COBBLER [SPAWN 08029] DEFNAME=SPAWN_Tavernkeepers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tavernkeepers ID=C_H_TAVERNKEEPER_F ID=C_H_TAVERNKEEPER [SPAWN 0802a] DEFNAME=SPAWN_Waitstaff CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Waitstaff ID=C_H_WAITER ID=C_H_WAITRESS [SPAWN 0802b] DEFNAME=SPAWN_Tavernfolk CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tavernfolk ID=C_H_BARD_F ID=C_H_BARD ID=C_H_ACTOR_F ID=C_H_ACTOR ID=C_H_GAMBLER_F ID=C_H_GAMBLER ID=C_H_PEASANT_F ID=C_H_PEASANT ID=C_H_MERCENARY_F ID=C_H_MERCENARY [SPAWN 0802c] DEFNAME=SPAWN_Cooks CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Cooks ID=C_H_BAKER_F ID=C_H_BAKER ID=C_H_COOK_F ID=C_H_COOK [SPAWN 0802d] DEFNAME=SPAWN_Healers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Healers ID=C_H_HEALER_F ID=C_H_HEALER [SPAWN 0802e] DEFNAME=SPAWN_Dockhands CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Dockhands ID=C_H_SAILOR_F ID=C_H_SAILOR ID=C_H_FISHER ID=C_H_FISHER_F [SPAWN 0802f] DEFNAME=SPAWN_Innkeepers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Innkeepers ID=C_H_INNKEEPER_F ID=C_H_INNKEEPER [SPAWN 08030] DEFNAME=SPAWN_Shipwrights CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Shipwrights ID=C_H_SHIPWRIGHT_F ID=C_H_SHIPWRIGHT [SPAWN 08031] DEFNAME=SPAWN_Cartographers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Cartographers ID=C_H_MAPMAKER_F ID=C_H_MAPMAKER [SPAWN 08032] DEFNAME=SPAWN_Farmers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Farmers ID=C_H_FARMER_F ID=C_H_FARMER [SPAWN 08033] DEFNAME=SPAWN_Rangers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Rangers ID=C_H_RANGER_F WEIGHT=5 ID=C_H_RANGER WEIGHT=5 ID=C_H_GUILD_RANGER_F ID=C_H_GUILD_RANGER [SPAWN 08034] DEFNAME=SPAWN_Peasants CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Peasants ID=C_H_PEASANT_F WEIGHT=5 ID=C_H_PEASANT WEIGHT=5 ID=C_H_THIEF_F ID=C_H_THIEF ID=C_H_BEGGER_F ID=C_H_BEGGER [SPAWN 08035] DEFNAME=SPAWN_Goblins CATEGORY=Spawn Groups SUBSECTION=Nasties DESCRIPTION=Goblins ID=c_m_goblin WEIGHT=8 ID=c_m_goblin_CHIEF ID=c_m_goblin_MAGE WEIGHT=2 [SPAWN 08036] DEFNAME=SPAWN_Performers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Performers ID=C_H_ACTOR_F ID=C_H_ACTOR ID=C_H_ARTIST ID=C_H_ARTIST_F ID=C_H_BARD_F ID=C_H_BARD [SPAWN 08037] DEFNAME=SPAWN_Jewelers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Jewelers ID=C_H_JEWELER_F ID=C_H_JEWELER [SPAWN 08038] DEFNAME=SPAWN_Tinkers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tinkers ID=C_H_TINKER_F ID=C_H_TINKER [SPAWN 08039] DEFNAME=SPAWN_Mercenaries CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Mercenaries ID=C_H_FIGHTER_F ID=C_H_FIGHTER ID=C_H_MERCENARY_F ID=C_H_MERCENARY ID=C_H_PALADIN_F ID=C_H_PALADIN ID=C_H_RANGER_F ID=C_H_RANGER ID=C_H_WARRIOR_F ID=C_H_WARRIOR ID=C_H_WEAPONSTRAINER_F ID=C_H_WEAPONSTRAINER [SPAWN 0803a] DEFNAME=SPAWN_Bakers CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Bakers ID=C_H_BAKER_F ID=C_H_BAKER [SPAWN 0803b] DEFNAME=SPAWN_Tanners CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Tanners ID=C_H_TANNER_F WEIGHT=5 ID=C_H_TANNER WEIGHT=5 ID=C_H_FURTRADER_F ID=C_H_FURTRADER [SPAWN 0803c] DEFNAME=SPAWN_MaginciaTownMembers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Magincia Town Members ID=C_H_MAGINCIA_COUNCIL_F WEIGHT=3 ID=C_H_MAGINCIA_COUNCIL WEIGHT=3 ID=C_H_MAGINCIA_SERVANT_F ID=C_H_MAGINCIA_SERVANT [SPAWN 0803d] DEFNAME=SPAWN_Religious CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Religious ID=C_H_MONK_F ID=C_H_MONK ID=C_H_PRIEST ID=C_H_PRIESTESS_F ID=C_H_CASHUAL ID=C_H_CASHUAL_F [SPAWN 0803e] DEFNAME=SPAWN_Millers CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Millers ID=C_H_MILLER_F ID=C_H_MILLER [SPAWN 0803f] DEFNAME=SPAWN_RatMen CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=RatMen ID=c_ratman_w_mace ID=c_ratman ID=c_ratman_w_sword [SPAWN 08040] DEFNAME=SPAWN_Daemons CATEGORY=Spawn Groups SUBSECTION=Monsters DESCRIPTION=Daemons ID=c_DAEMON WEIGHT=10 ID=c_DAEMON_W_SWORD WEIGHT=3 ID=c_m_balron ID=c_GARGOYLE WEIGHT=5 ID=c_m_gargoyle_stone WEIGHT=2 [SPAWN 08041] DEFNAME=SPAWN_Deceit2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Deceit 2 ID=c_elem_air ID=c_elem_earth WEIGHT=2 ID=c_elem_fire ID=c_rat_giant WEIGHT=10 ID=c_headless WEIGHT=10 ID=c_lizardman WEIGHT=2 ID=c_lizardman_mace WEIGHT=2 ID=c_lizardman_spear WEIGHT=2 ID=c_mongbat WEIGHT=7 ID=c_scorpion_giant WEIGHT=4 ID=c_skeleton WEIGHT=2 ID=c_skeleton_w_axe WEIGHT=2 ID=c_skeleton_w_sword WEIGHT=2 ID=c_ZOMBIE WEIGHT=8 ID=c_spectre WEIGHT=4 [SPAWN 08042] DEFNAME=SPAWN_Deceit3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Deceit 3 ID=c_gazer ID=c_scorpion_giant WEIGHT=3 ID=c_spider_giant WEIGHT=3 ID=c_ratman_w_mace WEIGHT=3 ID=c_ratman WEIGHT=3 ID=c_ratman_w_sword WEIGHT=3 ID=c_snake_giant WEIGHT=2 ID=c_ZOMBIE WEIGHT=5 ID=c_spectre WEIGHT=3 [SPAWN 08043] DEFNAME=SPAWN_Deceit4 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Deceit 4 ID=c_DAEMON ID=c_DAEMON_W_SWORD ID=c_DRAGON_GREEN ID=c_DRAGON_RED ID=c_DRAGON_SMALL_BLACK WEIGHT=3 ID=c_DRAGON_SMALL_RED WEIGHT=3 ID=c_m_wyvern WEIGHT=3 ID=c_elem_air WEIGHT=2 ID=c_elem_earth WEIGHT=2 ID=c_elem_fire WEIGHT=2 ID=c_spectre WEIGHT=4 ID=c_liche WEIGHT=2 [SPAWN 08044] CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Rogues DEFNAME=SPAWN_Rogues ID=C_H_PIRATE_F WEIGHT=3 ID=C_H_PIRATE WEIGHT=3 ID=C_H_BRIGAND_F WEIGHT=2 ID=C_H_BRIGAND WEIGHT=2 ID=C_H_THIEF_F WEIGHT=3 ID=C_H_THIEF WEIGHT=3 [SPAWN 08045] DEFNAME=SPAWN_Despise1 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Despise 1 ID=c_ZOMBIE ID=c_headless ID=c_mongbat ID=c_slime ID=c_m_goblin ID=c_rat_giant [SPAWN 08046] DEFNAME=SPAWN_Despise2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Despise 2 ID=c_ZOMBIE ID=c_skeleton ID=c_skeleton_w_axe ID=c_spectre WEIGHT=2 ID=c_ORC ID=c_orc_w_club ID=c_ratman_w_mace ID=c_ratman ID=c_lizardman ID=c_lizardman_spear ID=c_lizardman_mace ID=c_spider_giant ID=c_scorpion_giant ID=c_m_goblin ID=c_m_goblin_CHIEF [SPAWN 08047] DEFNAME=SPAWN_Despise3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Despise 3 ID=c_ORC ID=c_orc_lord WEIGHT=2 ID=c_m_goblin_MAGE WEIGHT=2 ID=C_OGRE ID=c_troll ID=c_ETTIN_W_AXE ID=c_scorpion_giant ID=c_snake_giant ID=c_spider_giant ID=c_spectre ID=c_skeleton_w_sword ID=c_skeleton_w_axe [SPAWN 08048] DEFNAME=SPAWN_Fishermen CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Fishermen ID=C_H_FISHER ID=C_H_FISHER_F [SPAWN 08049] DEFNAME=SPAWN_CityAnimals CATEGORY=Spawn Groups SUBSECTION=Animals DESCRIPTION=City Animals ID=c_bird WEIGHT=5 ID=c_cat WEIGHT=3 ID=c_dog WEIGHT=3 ID=c_rat WEIGHT=2 ID=c_a_rat_sewer [SPAWN 0804a] DEFNAME=SPAWN_Miners CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Miners ID=C_H_MINER_F WEIGHT=5 ID=C_H_MINER WEIGHT=5 ID=C_H_GUILD_MINER_F WEIGHT=2 ID=C_H_GUILD_MINER WEIGHT=2 [SPAWN 0804b] DEFNAME=SPAWN_Herbalists CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Herbalists ID=C_H_HERBALIST_F ID=C_H_HERBALIST [SPAWN 0804c] DEFNAME=SPAWN_Veterinarians CATEGORY=Spawn Groups SUBSECTION=Shopkeepers DESCRIPTION=Veterinarians ID=C_H_VET_F ID=C_H_VET [SPAWN 0804d] DEFNAME=SPAWN_Destard1 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Destard 1 ID=c_dragon_small_black ID=c_dragon_small_red ID=c_dragon_green ID=c_dragon_red ID=c_m_wyvern ID=c_headless ID=c_orc_lord ID=c_m_orc_mage ID=c_lizardman ID=c_m_goblin_chief ID=c_elem_earth ID=c_ettin_w_axe ID=c_ogre [SPAWN 0804e] DEFNAME=SPAWN_Destard2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Destard 2 ID=c_DRAGON_GREEN ID=c_DRAGON_RED ID=c_DRAGON_SMALL_BLACK ID=c_DRAGON_SMALL_RED ID=c_m_wyvern ID=c_ETTIN_W_AXE ID=c_troll ID=C_OGRE [SPAWN 0804f] DEFNAME=SPAWN_Destard3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Destard 3 ID=c_DRAGON_GREEN WEIGHT=4 ID=c_DRAGON_RED WEIGHT=4 ID=c_DRAGON_SMALL_BLACK WEIGHT=2 ID=c_DRAGON_SMALL_RED WEIGHT=2 ID=c_m_wyvern WEIGHT=2 ID=c_m_dragon_wyrm [SPAWN 08050] DEFNAME=SPAWN_Shame1 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 1 ID=c_headless ID=c_slime ID=c_mongbat ID=c_ORC ID=c_orc_w_club ID=c_ratman ID=c_lizardman ID=c_lizardman_mace ID=c_ratman_w_sword ID=c_m_goblin [SPAWN 08051] DEFNAME=SPAWN_Shame2 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 2 ID=c_lizardman_mace ID=c_lizardman_spear ID=c_orc_lord ID=C_OGRE ID=c_m_goblin_CHIEF ID=c_m_goblin_MAGE ID=c_slime ID=c_spider_giant [SPAWN 08052] DEFNAME=SPAWN_Shame3 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 3 ID=c_m_wyvern ID=c_DRAGON_SMALL_RED ID=c_DRAGON_SMALL_BLACK ID=c_elem_air ID=c_elem_earth ID=c_ETTIN ID=c_ETTIN_W_AXE ID=C_OGRE ID=c_troll ID=c_troll_w_mace ID=c_troll_w_axe ID=c_scorpion_giant ID=c_snake_giant ID=c_spider_giant ID=c_gazer ID=c_orc_lord ID=c_m_orc_mage [SPAWN 08053] DEFNAME=SPAWN_Shame4 CATEGORY=Spawn Groups SUBSECTION=Dungeons DESCRIPTION=Shame 4 ID=c_elem_water ID=c_ETTIN_W_AXE WEIGHT=3 ID=c_ETTIN_W_AXE ID=c_troll ID=c_troll_w_mace ID=c_troll_w_axe ID=c_elem_air ID=c_snake_giant ID=c_gazer [SPAWN 08054] DEFNAME=SPAWN_Guards CATEGORY=Spawn Groups SUBSECTION=Humans DESCRIPTION=Guards ID=c_h_GUARD_F ID=c_h_GUARD [EOF]
|
herakmos
Nereden: Turkey Ankara |
#263237
2007-12-02 16:10 GMT
thank you..
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ByDarK
Nereden: Turkey İstanbul |
Şii Michaell Sana Katılıyorum Cast Time Denen Bisey var bunu biraz ingilizcesii ve buyulerin scriptinin nerde oldugunu bilen biri anlar Değil mi ?
-------------------ByD@rK---------------------- Ultima İnc İşallah açacaz Hade bakalım...:] |









