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Sexy1
Nereden: Turkey Ümraniye |
#313241
2008-08-08 20:52 GMT
biniom iniom yanda staff horse [logout] yazıo c_man cıkartıo
Kod: [itemdef i_staff_binek]
name=Staff Binek id=i_deed type=t_script on=@create color=07b5 attr=14 on=@dclick src.events -e_fix if (<src.account.plevel> == 1) src.go jail src.deed Staff Horseye Bindim src.s Staff Horseye binerken yakalandim Jaildeyim. src.stone remove return 1 endif if !((<src.body> == c_man) || (<src.body> == c_woman) || (<src.body> == c_man_gm)) elseif !(<src.findlayer.25.uid>) src.newitem i_mt_horse_staff_1 src.act.link <src.uid> src.act.more2 <src.uid> src.act.more1 c_staff_horse_1 src.act.equip src.update remove else src.sysmessage @080a Suanda Zaten Altinizda Binek Var. endif return 1 [itemdef i_mt_horse_staff_1] name=staff horse id=i_mt_horse_brown_lt type=t_eq_horse layer=25 tdata3=c_staff_horse_1 on=@equip if (<src.account.plevel> = 7) src.act.dispid i_mt_und_horse src.act.color 0455 elseif (<src.account.plevel> = 6) src.act.dispid i_mt_ostard_zostrich src.act.color=07d4 elseif (<src.account.plevel> = 5) src.act.dispid i_mt_ostard_desert src.act.color=04dc elseif (<src.account.plevel> = 4) src.act.dispid i_mt_ostard_forest src.act.color=084a elseif (<src.account.plevel> = 3 src.act.color=0846 elseif (<src.account.plevel> = 2) src.act.color=06af update else remove return 1 endif on=@unequip cont.newitem i_staff_horse cont.act.bounce return 1 [events e_staff_horse_1] on=@environchange events -e_staff_horse [chardef c_staff_horse_1] defname=c_staff_horse_1 name=staff horse on=@skillstart remove return 1 on=@environchange remove return 1 [itemdef i_et_ostard] name ethereal ostard id i_pet_ostard_zostrich type t_normal weight 0 On=@Create attr attr_newbie color 045f On=@DClick if !(<topobj.uid> == <src.uid>) src.sysmessage @080a Bu binegi kullanabilmeniz icin cantanizda olmali. elseif !(<src.body> == c_man) && !(<src.body> == c_woman) src.sysmessage @080a Bu binege sadece insan seklindeyken binebilirsiniz. else if (<src.findlayer(25)>) src.dclick endif src.newitem i_et_ostard_eq src.act.more1 c_ethereal_mount src.act.more2 <src.uid> src.act.link <src.uid> src.act.cont <src.uid> src.act.color 07fff src.update remove endif return 1 [itemdef i_et_llama] name ethereal llama id i_pet_llama type t_normal weight 0 On=@Create attr attr_newbie color 045f On=@DClick if !(<topobj.uid> == <src.uid>) src.sysmessage @080a Bu binegi kullanabilmeniz icin cantanizda olmali. elseif !(<src.body> == c_man) && !(<src.body> == c_woman) src.sysmessage @080a Bu binege sadece insan seklindeyken binebilirsiniz. else if (<src.findlayer(25)>) src.dclick endif src.newitem i_et_llama_eq src.act.more1 c_ethereal_mount src.act.more2 <src.uid> src.act.link <src.uid> src.act.cont <src.uid> src.act.color 07fff src.update remove endif return 1 [itemdef i_et_horse] name ethereal horse id i_pet_horse_brown_lt type t_normal weight 0 On=@Create attr attr_newbie color 045f On=@DClick if !(<topobj.uid> == <src.uid>) src.sysmessage @080a Bu binegi kullanabilmeniz icin cantanizda olmali. elseif !(<src.body> == c_man_brnx) && !(<src.body> == c_man) && !(<src.body> == c_woman) src.sysmessage @080a Bu binege sadece insan seklindeyken binebilirsiniz. else if (<src.findlayer(25)>) src.dclick endif src.newitem i_et_horse_eq src.act.more1 c_ethereal_mount src.act.more2 <src.uid> src.act.link <src.uid> src.act.cont <src.uid> src.act.color 07fff src.update remove endif return 1 [itemdef i_et_ostard_eq] name ethereal ostard id i_mt_ostard_zostrich type t_eq_horse layer 25 tdata3 c_ethereal_mount On=@UnEquip cont.newitem i_et_ostard if !(<cont.findlayer(21).rescount> > 250) || !(<cont.weight> > <cont.weightmax>) cont.act.bounce else cont.act.cont <cont.findlayer(29).uid> cont.act.update cont.sysmessage @080a Cantanizda asiri esya bulundugu icin ethereal bineginiz bankaniza yerlestirildi. endif return 1 [itemdef i_et_llama_eq] name ethereal llama id i_mt_llama type t_eq_horse layer 25 tdata3 c_ethereal_mount On=@UnEquip cont.newitem i_et_llama if !(<cont.findlayer(21).rescount> > 250) || !(<cont.weight> > <cont.weightmax>) cont.act.bounce else cont.act.cont <cont.findlayer(29).uid> cont.act.update cont.sysmessage @080a Cantanizda asiri esya bulundugu icin ethereal bineginiz bankaniza yerlestirildi. endif return 1 [itemdef i_et_horse_eq] name ethereal horse id i_mt_horse_brown_lt type t_eq_horse layer 25 tdata3 c_ethereal_mount On=@UnEquip cont.newitem i_et_horse if !(<cont.findlayer(21).rescount> > 250) || !(<cont.weight> > <cont.weightmax>) cont.act.bounce else cont.act.cont <cont.findlayer(29).uid> cont.act.update cont.sysmessage @080a Cantanizda asiri esya bulundugu icin ethereal bineginiz bankaniza yerlestirildi. endif return 1 [chardef c_ethereal_mount] defname=c_ethereal_mount name=Ethereal Mount on=@skillstart remove return 1 on=@environchange remove return 1
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HP-Nexiel
Nereden: Turkey Yalova |
#313248
2008-08-08 21:38 GMT
Bundan yola çıkarak bakabilirmisin..
Kod: [itemdef i_ethereal_horse]
NAME=Ethereal Horse id=i_pet_horse_brown_lt type=t_normal CATEGORY=eth SUBSECTION=Ethereal Horse DESCRIPTION=Ethereal Horse on=@create color=00 attr=14 on=@dclick if !(<src.findlayer.25.uid>) src.newitem i_us src.act.link <src.uid> src.act.more2 <src.uid> src.act.more1=c_staff src.act.equip src.update remove return 1 else src.message @38,1,1 Zaten bir at uzerindesiniz.. return 1 endif [itemdef i_us] name=Horse id=i_mt_horse_brown_dk TDATA3=c_staff layer=25 on=@create color=00 on=@equip link=<src.uid> on=@unequip src.newitem i_ethereal_horse src.act.bounce [chardef c_staff] id=c_horse_brown_lt on=@create color=12 on=@click remove return 1 on=@npcrestock return 1 on=@death remove return 1
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Sexy1
Nereden: Turkey Ümraniye |
suanda deneyemiyorum ama yardımın için saol
denedim oldu ellerine sağlık
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