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| Yazar | Mesaj |
BloodGod35
Nereden: Turkey GoZtepe |
#277698
2008-02-03 21:42 GMT
Not:Alintidir.
Ben Seti Hazirladim Fakat Bir Istedıgım Olicak Ben Butun Set Parcalarini Takinca Poi Yememesini Istıyorum NE Yapmam Lazim? Kod: [events e_zep]
on=@hit if <src.tag0.poison> == 6 src.say @38,6,6,0 Resist Poison Damage else if (rand(10)==1) src.damage <eval <argn1>*2> 0001 <src.uid> src.effect 3,03709,15,15,15 say @38,6,6,0 Poison Damage return 0 endif ////**[eoe]**\ [itemdef i_acid_bow] name Acid Bow id 16368 dam 80,90 speed 70 reqstr 400 weight 5.1 tdata3 i_arrow tdata4 i_arrow_x on=@create color 0806 hitpoints 4000 on=@click message @150 a <name> return 1 on=@damage src.sound snd_spell_poison morez=-2 return 0 [itemdef i_acid_kryss] name Acid Kryss id i_kryss dam 90,110 speed 70 reqstr 400 weight 5.1 on=@create color 0806 hitpoints 4000 on=@click message @150 a <name> return 1 on=@damage src.sound snd_spell_poison morez=-2 return 0 [ITEMDEF i_Acid_arms] DEFNAME=i_Acid_arms NAME=Acid Arms ID=01410 TYPE=T_ARMOR FLIP=1 SKILLMAKE=BLACKSMITHING 95.0 WEIGHT=18 ARMOR=212 REQSTR=40 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Arms ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if <src.tag0.poison> == 5 src.events +e_zep src.tag.poison += 1 src.say @38,6,6,0 Acid Power!! src.effect 3,i_fx_sparkle,15,15,15 elseif !<src.tag0.poison> src.tag.poison 1 elseif <src.tag.poison> && <src.tag.poison> < 5 src.tag.poison +=1 on=@unequip if <src.tag.poison>==6 src.events -e_zep src.say @38,6,6,0 Acid Power!! src.effect 3,i_fx_glow_spike,55,55,0455,1 src.tag.poison -=1 elseif <src.tag.poison>==0 src.tag.poison 0 elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5 src.tag.poison -= 1 [ITEMDEF i_Acid_leggings] DEFNAME=i_poison_leggings NAME=Acid Leggings ID=01411 TYPE=T_ARMOR FLIP=1 WEIGHT=20 ARMOR=212 REQSTR=40 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Leggings SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if <src.tag0.poison> == 5 src.events +e_zep src.tag.poison += 1 src.say @38,6,6,0 You have power of poison masters src.effect 3,i_fx_sparkle,15,15,15 elseif !<src.tag0.poison> src.tag.poison 1 elseif <src.tag.poison> && <src.tag.poison> < 5 src.tag.poison +=1 on=@unequip if <src.tag.poison>==6 src.events -e_zep src.say @38,6,6,0 You leave the power src.effect 3,i_fx_glow_spike,55,55,0455,1 src.tag.poison -=1 elseif <src.tag.poison>==0 src.tag.poison 0 elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5 src.tag.poison -= 1 [ITEMDEF i_Acid_gorget] DEFNAME=i_Acid_gorget NAME=Acid Gorget ID=01413 TYPE=T_ARMOR FLIP=1 WEIGHT=6 ARMOR=212 REQSTR=30 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Gorget SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if <src.tag0.poison> == 5 src.events +e_zep src.tag.poison += 1 src.say @38,6,6,0 You have power of poison masters src.effect 3,i_fx_sparkle,15,15,15 elseif !<src.tag0.poison> src.tag.poison 1 elseif <src.tag.poison> && <src.tag.poison> < 5 src.tag.poison +=1 on=@unequip if <src.tag.poison>==6 src.events -e_zep src.say @38,6,6,0 You leave the power src.effect 3,i_fx_glow_spike,55,55,0455,1 src.tag.poison -=1 elseif <src.tag.poison>==0 src.tag.poison 0 elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5 src.tag.poison -= 1 [ITEMDEF i_Acid_helm] DEFNAME=i_Acid_helm NAME=Acid Helm ID=01412 TYPE=T_ARMOR FLIP=1 WEIGHT=10 ARMOR=212 REQSTR=60 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Helm SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if <src.tag0.poison> == 5 src.events +e_zep src.tag.poison += 1 src.say @38,6,6,0 You have power of poison masters src.effect 3,i_fx_sparkle,15,15,15 elseif !<src.tag0.poison> src.tag.poison 1 elseif <src.tag.poison> && <src.tag.poison> < 5 src.tag.poison +=1 on=@unequip if <src.tag.poison>==6 src.events -e_zep src.say @38,6,6,0 You leave the power src.effect 3,i_fx_glow_spike,55,55,0455,1 src.tag.poison -=1 elseif <src.tag.poison>==0 src.tag.poison 0 elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5 src.tag.poison -= 1 [ITEMDEF i_Acid_gauntlets] DEFNAME=i_Acid_gauntlets NAME=Acid Gauntlets ID=01414 TYPE=T_ARMOR FLIP=1 WEIGHT=5 ARMOR=212 REQSTR=30 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Gauntlets SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if <src.tag0.poison> == 5 src.events +e_zep src.tag.poison += 1 src.say @38,6,6,0 You have power of poison masters src.effect 3,i_fx_sparkle,15,15,15 elseif !<src.tag0.poison> src.tag.poison 1 elseif <src.tag.poison> && <src.tag.poison> < 5 src.tag.poison +=1 on=@unequip if <src.tag.poison>==6 src.events -e_zep src.say @38,6,6,0 You leave the power src.effect 3,i_fx_glow_spike,55,55,0455,1 src.tag.poison -=1 elseif <src.tag.poison>==0 src.tag.poison 0 elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5 src.tag.poison -= 1 [ITEMDEF i_Acid_chest] DEFNAME=i_Acid_chest NAME=Acid Breastplate ID=01415 TYPE=T_ARMOR FLIP=1 WEIGHT=23 ARMOR=212 REQSTR=60 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Breastplate SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if <src.tag0.poison> == 5 src.events +e_zep src.tag.poison += 1 src.say @38,6,6,0 You have power of poison masters src.effect 3,i_fx_sparkle,15,15,15 elseif !<src.tag0.poison> src.tag.poison 1 elseif <src.tag.poison> && <src.tag.poison> < 5 src.tag.poison +=1 on=@unequip if <src.tag.poison>==6 src.events -e_zep src.say @38,6,6,0 You leave the power src.effect 3,i_fx_glow_spike,55,55,0455,1 src.tag.poison -=1 elseif <src.tag.poison>==0 src.tag.poison 0 elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5 src.tag.poison -= 1 [ITEMDEF i_Acid_wings] DEFNAME=i_Acid_wings NAME=Acid Wings ID=i_wings TYPE=T_ARMOR FLIP=1 WEIGHT=23 ARMOR=85 REQSTR=60 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison wings ON=@Create COLOR=0806 HITPOINTS={51 65}
GselyAli~GsTePe |
ikissyoudie12
Nereden: Turkey Bursa/Yıldırım |
#277754
2008-02-04 00:33 GMT
Bak şimdi setin her parçasına giyildiğinde yani @equip triggerina yada ben hikaye anlatmıyayım kod göstereyim..Setin 6 parça olduğunu varsayarak yapıyorum...Her parçaya bunu ekle...
on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif Umarım işe yarar.Ve mantığıda umarım anlamışsındır...
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mthN
Nereden: Turkey IzmiR |
#277775
2008-02-04 01:11 GMT
Bi Sylon daha geliyor
Midas Uo Coming Soon Tak Jileti Dudaqına.. Öp ßeni $ah DamaRımdaN.. |
Kronos
Nereden: Turkey Istanbul |
#277806
2008-02-04 02:24 GMT
alternatif olarak
findlayer kullanabilirsin.
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ikissyoudie12
Nereden: Turkey Bursa/Yıldırım |
#277854
2008-02-04 10:49 GMT
![]() Sylon yönetimi değiştiril dimi ? DcServers sponsorluğunda ve yapımında yeniden oluşturuluyor.Ama eski sitesini daha çok beğeniyordum o ayrı mesele
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Xantier
Nereden: Turkey İzmir |
#277857
2008-02-04 10:52 GMT
Viox olmasın o ?
Ultima Online'da Role play canlandırmak için en baştan yazmaya başladığım pack ile yakında geliyorum. |
ikissyoudie12
Nereden: Turkey Bursa/Yıldırım |
#277860
2008-02-04 11:01 GMT
Al al
sylon işte ![]() ****
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KeLL
Nereden: Turkey Kadiköy |
#277897
2008-02-04 13:29 GMT
yok orası açıldı kapandı bitti artık =)
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ikissyoudie12
Nereden: Turkey Bursa/Yıldırım |
#277901
2008-02-04 13:57 GMT
Web sitesi değişmiş tekrar açılıyor galiba...
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KeLL
Nereden: Turkey Kadiköy |
#277906
2008-02-04 14:16 GMT
hayır 2 hafta önce açıldı kapandı bir dahada açılmıycak
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BloodGod35
Nereden: Turkey GoZtepe |
#277926
2008-02-04 16:26 GMT
Sylon Ben Ustlencem
GselyAli~GsTePe |
XoXo
Nereden: Turkey Antalya |
#277930
2008-02-04 16:43 GMT
Set için type kullanabilirsin ayrıa tag kullanmak pek sağlıklı olmuyor bazen sorun oyatabiliyor findlayer ile yap en sağlamı be kendi shardımda şu şekilde yapmıştım.
Kod: [typedef t_armor_Resist] On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi On=@equip if (<src.findlayer(4).type> == t_armor_Resist) && (<src.findlayer(7).type> == t_armor_Resist) && (<src.findlayer(10).type> == t_armor_Resist) && (<src.findlayer(13).type> == t_armor_Resist) && (<src.findlayer(19).type> == t_armor_Resist) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif Type kısm bu gelelim events kısmına Kod: On=@gethit if (<findlayer(4).type> == t_armor_Resist) && (<findlayer(7).type> == t_armor_Resist) && (<findlayer(10).type> == t_armor_Resist) && (<findlayer(13).type> == t_armor_Resist) && (<findlayer(19).type> == t_armor_Resist) if (<findid.i_rune_poison>) say @38,6,6,0 * Poison Resist * findid.i_rune_poison.remove return 1 endif endif Hata olabilir şuan scp nin orjinaline ulaşamıorum. Bu set için geçerli ama sana tasiyem type kullancagına itemin id sine equip unequip kısmında kullan type tak kısımları çünkü setlerde armor ayarlarken sorun olabiliyor yapnam gereken tek şet findlaye(x).type yeirne findlayer(x).baseid yapman yeterli type yerinede itemin id sini yaz
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mthN
Nereden: Turkey IzmiR |
#277943
2008-02-04 17:30 GMT
2 Hafta önce İstesen Sphere'yi verirdim size kolaylık olurdu
![]() Sildim gitti
Midas Uo Coming Soon Tak Jileti Dudaqına.. Öp ßeni $ah DamaRımdaN.. |
BloodGod35
Nereden: Turkey GoZtepe |
#277944
2008-02-04 17:42 GMT
hmm kotu nese canın saolsun ya
Bu Arada 2 Sorum Olucak Bu Acid Olayini Yapamadim Olmuyor sole yaptım yanlıslık nerde? bide ben npc teleport olayini yaptim fakat sylon daki gibi olmasi icin ne yapmam lzm bole yapinca hpsi 2k arasi teleportlaniyor sırf ben 6 da 1 teleportlanması ıcın ne yapmam lazım biraz zamaninizi alicam ama yardim ederseniz ne mutlu bana ![]() if !(<src.action>&statf_insubstantial) && (<hits> < <eval (<str>)/2>)) go <src.p> endif Kod: On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi [ITEMDEF i_Acid_arms] DEFNAME=i_Acid_arms NAME=Acid Arms ID=01410 TYPE=T_ARMOR FLIP=1 SKILLMAKE=BLACKSMITHING 95.0 WEIGHT=18 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Arms ON=@Create COLOR=0806 HITPOINTS={51 65} On=@equip if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi [ITEMDEF i_Acid_leggings] DEFNAME=i_poison_leggings NAME=Acid Leggings ID=01411 TYPE=T_ARMOR FLIP=1 WEIGHT=20 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Leggings SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} On=@equip if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi [ITEMDEF i_Acid_gorget] DEFNAME=i_Acid_gorget NAME=Acid Gorget ID=01413 TYPE=T_ARMOR FLIP=1 WEIGHT=6 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Gorget SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} On=@equip if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi [ITEMDEF i_Acid_helm] DEFNAME=i_Acid_helm NAME=Acid Helm ID=01412 TYPE=T_ARMOR FLIP=1 WEIGHT=10 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Helm SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} On=@equip if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi [ITEMDEF i_Acid_gauntlets] DEFNAME=i_Acid_gauntlets NAME=Acid Gauntlets ID=01414 TYPE=T_ARMOR FLIP=1 WEIGHT=5 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Gauntlets SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} On=@equip if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi [ITEMDEF i_Acid_chest] DEFNAME=i_Acid_chest NAME=Acid Breastplate ID=01415 TYPE=T_ARMOR FLIP=1 WEIGHT=23 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Breastplate SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} On=@equip if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) src.events +e_poi src.sysmessage @63,,1 Resist Ozelligini Kazandiniz. else src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim endif On=@unequip src.sysmessage @38,1,1 Setin ozelligini yitirdiniz src.events -e_poi
GselyAli~GsTePe |
ikissyoudie12
Nereden: Turkey Bursa/Yıldırım |
#277993
2008-02-04 23:13 GMT
Keşke dediğim gibi yapmayı deneseydin.Bir şöle yapmayı dene o kadar çok kalabalıktansa her parça sete şunu ekle
(set 6 parçaysa böle sen onu ayarlarsın) on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif
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Kronos
Nereden: Turkey Istanbul |
#278003
2008-02-04 23:54 GMT
findlayerleri kontrol etmedim, event nerde?
equiplerde cont daha sağlıklı. src yerine cont kullanman daha iyi olur.
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BloodGod35
Nereden: Turkey GoZtepe |
#278033
2008-02-05 02:28 GMT
Hersey IcIn Saolun
U-S Cok Yasa !! bu arada hala acid yapamadım ama nese calisicam
GselyAli~GsTePe |
ikissyoudie12
Nereden: Turkey Bursa/Yıldırım |
#278053
2008-02-05 11:48 GMT
Şunu denermisin bir yaf...Sabahtan beri bunu anlatmaya çalışıyorum....
Kod: [ITEMDEF i_Acid_arms]
DEFNAME=i_Acid_arms NAME=Acid Arms ID=01410 TYPE=T_ARMOR FLIP=1 SKILLMAKE=BLACKSMITHING 95.0 WEIGHT=18 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Arms ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif [ITEMDEF i_Acid_leggings] DEFNAME=i_poison_leggings NAME=Acid Leggings ID=01411 TYPE=T_ARMOR FLIP=1 WEIGHT=20 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Leggings SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif [ITEMDEF i_Acid_gorget] DEFNAME=i_Acid_gorget NAME=Acid Gorget ID=01413 TYPE=T_ARMOR FLIP=1 WEIGHT=6 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Gorget SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif [ITEMDEF i_Acid_helm] DEFNAME=i_Acid_helm NAME=Acid Helm ID=01412 TYPE=T_ARMOR FLIP=1 WEIGHT=10 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Helm SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif [ITEMDEF i_Acid_gauntlets] DEFNAME=i_Acid_gauntlets NAME=Acid Gauntlets ID=01414 TYPE=T_ARMOR FLIP=1 WEIGHT=5 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Gauntlets SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif [ITEMDEF i_Acid_chest] DEFNAME=i_Acid_chest NAME=Acid Breastplate ID=01415 TYPE=T_ARMOR FLIP=1 WEIGHT=23 ARMOR=212 REQSTR=400 CATEGORY=ARMOUR SUBSECTION=Special Armor DESCRIPTION=poison Breastplate SKILLMAKE=BLACKSMITHING 95.0 ON=@Create COLOR=0806 HITPOINTS={51 65} on=@equip if (<eval <src.tag.acid>> = 5) src.tag.acid +1 src.events +e_acid_poi return 1 else src.tag.acid +1 return 1 endif on=@unequip if (<eval <src.tag.acid>> = 6) src.tag.acid -1 src.events -e_acid_poi return 1 else src.tag.acid -1 return 1 endif
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marko13
Nereden: United States new Jersey |
@bloodgod
senin yazdigin scpde Kod: if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets) bunlarda yani layer hatasi var Kod: if (<src.findlayer(19).baseid> == i_acid_arms) && (<src.findlayer(4).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(6).baseid > == i_acid_helm) && (<src.findlayer(13).baseid > == i_acid_chest) && (<src.findlayer(7).baseid > == i_acid_gauntlets) seklinde eklersen herhangib i parcasnin altina (ben kalkanin altina ekledim) olur ben 56b kullaniyorumve denedim gayet guzel calisiyor.
Hayat UO ya benzer dusersin kalkarsin yatarsin ama reslenirmisin bilmem :D |












