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| Yazar | Mesaj |
Owner_Jin
Nereden: Albania asdasd |
#308452
2008-07-18 13:23 GMT
Arkadaşlar Acilen Hazine Sistemi Lazım Bana Yardımcı Olabilecek warmı? Scripts Bölümündeki Hiç Bir Hazine Sistemi Çalışmıyor...O Yüzden Bu Yola Başvurdum Yardımda Bulunanlara Şimdiden Teşekkürler...
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308453
2008-07-18 13:28 GMT
istersen bozuğu at sorunlarını çözmeye çalışalım bence
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Owner_Jin
Nereden: Albania asdasd |
#308454
2008-07-18 13:30 GMT
Ya bi tane wardı begendiim ama ondaki sorunu anlayamıorum.... scriptte hiç bi hata olmamasına rağmen haritayı çıkartınca konsol donuor...
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308455
2008-07-18 13:31 GMT
koy bakalım bende olsa atarım da gerçekten yok
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Owner_Jin
Nereden: Albania asdasd |
#308456
2008-07-18 13:35 GMT
Kod: [itemdef i_define_haritasi]
DEFNAME i_define_haritasi NAME=Treasure Map ID=i_map TYPE=t_map SKILLMAKE=SKILL_CARTOGRAPHY 95.0, Skill_Magery 70.0 RESOURCES=20 i_scroll_blank, 1000 i_gold ON=@Create tag.status="Cozulmemis" tag.tachado=0 tag.decifrado=0 color=07a1 f_selecionar_local_tesouro on=@click message @68 <name> message @48 (<tag.status>) return 1 on=@dclick if (<src.distance> > 5) src.sysmessage @0482 Defineye Cok uzaktasin nasil kazmayi planliyosun ? return 1 elseif !(<cont>) src.sysmessage @0482 Bu haritayi herkesin icinde okumayi dusunmuyosun heralde... return 1 elseif (<tag.asilsiz>==1) src.sysmessage @0482 Harita asilsiz cikti biri senle dalga gecmis olmali.. return 1 elseif (<tag.tachado>==1) src.sysmessage @0482 Bu harita biri tarafindan cozulmus coktan defineyi almistir. return 1 elseif (<tag.decifrado>==1) && (<src.isnextp <eval <tag.tpx>> <eval <tag.tpy>> 10>) && !(<src.findid.i_shovel>) src.sysmessage @0482 Kazi yapabilmek icin Shovel (Kurek) a ihtiyaciniz var return 1 elseif (<tag.decifrado>==1) && (<src.isnextp <eval <tag.tpx>> <eval <tag.tpy>> 10>) && (<src.findid.i_shovel>) IF (<src.str> > 99) && (<src.dex> > 99) && (<src.int> > 99) && (<src.skilltotal> > 1000) serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_hazine_dragon new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_hazine_dragon new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_m_dragon_hazine new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 new.events +e_tesouro_chefe local.npc1=<new.uid> new.say @07ad Kim Benim Hazinemi Almaya Kalkisti ? new.tag.tpx=<tag.tpx> new.tag.tpy=<tag.tpy> new.tag.prizemoney=<eval <src.cartography>*10> new.tag.prizeitem= new.effect 1,i_gold,20,20 local.container=i_bag serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7200 ELSE serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.timer=7000 serv.newnpc=c_hazine_dragon new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 new.events +e_tesouro_chefe local.npc1=<new.uid> new.say @0482 Kim Benim Hazinemi Almaya Kalkisti ? new.tag.tpx=<tag.tpx> new.tag.tpy=<tag.tpy> new.tag.prizemoney= new.tag.prizeitem= new.effect 1,i_gold,20,20 local.container=i_Bag serv.newitem=i_tesouro_monstro new.timer=7200 ENDIF tag.status="Hazine Bulundu" src.sysmessage @0482 Hazineye el koyabilmek icin yaratiklari oldurmen gerekiyor. tag.tachado=1 return 1 elseif (<tag.decifrado>==0) && (<tag.asilsiz>==0) && (<eval RAND(6)>==1) && (<src.cartography> > 99.9) tag.decifrado=1 src.message @0482 Haritayi cozmeyi basardiniz. tag.status="<src.name> Tarafindan Cozulmus" dispid=i_map update return 1 elseif !(<tag.decifrado>==1) && (<tag.asilsiz>==0) && (<eval RAND(8)>==1) && (<src.cartography> > 99.9) tag.asilsiz=1 src.sysmessage @0482 Haritadaki bilgiler asilsiz cikti haritada belirtildigi gibi bir yer yok. tag.status="Asilsiz cikmis" dispid=i_map update return 1 elseif !(<src.cartography> > 99.9) src.sysmessage @037 Haritadaki bilgileri anlicak kadar yetenekli degilsiniz. return 1 elseif (<tag.decifrado>==0) && (<cont>==<src.findlayer.21.uid>) src.sysmessage @0482 Harita hakkinda bilgi edinemediniz! update return 1 elseif (<src.var.okcikartti> == 2) src.sysmessage @0482 Defineyi aramaktan vaz gectiniz src.var.okcikartti 0 src.arrowquest return 1 elseif (<cont>==<src.findlayer.21.uid>) && (<src.var.okcikartti> == 0) src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>> src.sysmessage @88 Haritaya gore hazine <tag.lugar> civarlarinda ,cikan ok u takip et... src.var.okcikartti 2 return 1 elseif (<cont>==0) return 1 endif /////////////////// [function isnextp] serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <argn1>>,<eval <argn2>> IF (<new.distance> < <argn3>) || (<new.distance>==<argn3>) new.remove return 1 else new.remove return 0 ENDIF ///////////////// [DEFNAME premios_tesouro] random_treasure_prize { RANDOM_WEAPON_vanq 1 RANDOM_WEAPON_FORCE 1 RANDOM_WEAPON_MIGHT 1 RANDOM_WEAPON_POWER 1 RANDOM_WEAPON_RUIN 1 i_cont_define 1 i_darknessshield 1 } ///////////////// [ITEMDEF i_tesouro_monstro] NAME=Monstros Tesouro Mem ID=i_memory TYPE=t_eq_script LAYER=30 ON=@Timer cont.remove ////////////////// [events e_tesouro_chefe] ON=@DEATHCORPSE serv.newitem=i_hazine1 new.color=07ad new.attr=attr_decay|attr_move_never new.p=<eval <tag.tpx>>,<eval <tag.tpy>>,<eval <p.z>> new.timer=360 try uid.<uid.<argo.uid>.more2>.sysmessage @0482 Hazine Gardiyanlarini Oldurdun, Kasayi Alabilirsin. try uid.<uid.<argo.uid>.more2>.arrowquest src.var.okcikartti 0 /////////////////// [function f_selecionar_local_tesouro] DORAND 7 BEGIN tag.tpx=2209 tag.tpy=1253 tag.lugar="Cove Orc Camp'in Ustunde" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=1713 tag.tpy=1609 tag.tpz=3 tag.lugar="Britain'in Dogusundaki Kiyida" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=4310 tag.tpy=3732 tag.lugar="Deniz Asiri Biryer" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=2035 tag.tpy=1006 tag.lugar="Bataklikta" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=1871 tag.tpy=886 tag.lugar="Buyuk Bir Colde" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=5755 tag.tpy=2334 tag.tpz=7 tag.lugar="Karli Bir Yerde" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=2150 tag.tpy=3636 tag.lugar="Dunyanin En Assasi" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> ENDENDDO new.fix new.timer=1 IF (<new.region.flags>==<new.region.flags>|region_flag_guarded) || (<new.region.flags>==<new.region.flags>|region_flag_safe) || (0<uid.<new.region.uid>.type>==t_multi) || (<new.isneartype t_rock>) || (<new.isneartype t_tree>) || (<new.isneartype t_door>) || (<new.isneartype t_wall>) || (<new.isneartype t_water>) f_selecionar_local_tesouro ENDIF
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308460
2008-07-18 13:41 GMT
tmm tmm herşeyi tanımlamış ama sorun neki? :S
ENDENDDO şu satırı ENDDO yap bakalım
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Owner_Jin
Nereden: Albania asdasd |
#308461
2008-07-18 13:44 GMT
hacım peki sende .spawn tarzı bi script warmı ?
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308463
2008-07-18 13:46 GMT
heralde döngüye giriyo server enddo olmadığı için yanlışlık orda gibi geldi onuda arıyım bekle
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Owner_Jin
Nereden: Albania asdasd |
#308466
2008-07-18 13:52 GMT
Hocam bence bunun @create sinde bi sorunu war ?
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308468
2008-07-18 13:56 GMT
tmm on=@create de verdiği fonksiyonda dorand kullanılmış ama doranddi kapatcam derken endenddo demiş adam. enddo yap onu. en sonunda scriptin yazıyo. ondan sonra düzelcek o script
ps: spawn ben serverd akullanıyodum ama bulamadım şuan scriptini
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Owner_Jin
Nereden: Albania asdasd |
#308478
2008-07-18 14:28 GMT
.spawn lasım ya spawn koycam bendeki çalışmıor...
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308479
2008-07-18 14:29 GMT
sendekini koy şuraya onuda çözelim hazine oldumu onu söle bide
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Owner_Jin
Nereden: Albania asdasd |
#308483
2008-07-18 14:40 GMT
onun dorandını göremedim ki
bnm ki menu scp sinde war uzun bi şey ya... baştan bi tane kurmak istiorum
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308485
2008-07-18 14:45 GMT
Kod: [itemdef i_define_haritasi] DEFNAME i_define_haritasi NAME=Treasure Map ID=i_map TYPE=t_map SKILLMAKE=SKILL_CARTOGRAPHY 95.0, Skill_Magery 70.0 RESOURCES=20 i_scroll_blank, 1000 i_gold ON=@Create tag.status="Cozulmemis" tag.tachado=0 tag.decifrado=0 color=07a1 f_selecionar_local_tesouro on=@click message @68 <name> message @48 (<tag.status>) return 1 on=@dclick if (<src.distance> > 5) src.sysmessage @0482 Defineye Cok uzaktasin nasil kazmayi planliyosun ? return 1 elseif !(<cont>) src.sysmessage @0482 Bu haritayi herkesin icinde okumayi dusunmuyosun heralde... return 1 elseif (<tag.asilsiz>==1) src.sysmessage @0482 Harita asilsiz cikti biri senle dalga gecmis olmali.. return 1 elseif (<tag.tachado>==1) src.sysmessage @0482 Bu harita biri tarafindan cozulmus coktan defineyi almistir. return 1 elseif (<tag.decifrado>==1) && (<src.isnextp <eval <tag.tpx>> <eval <tag.tpy>> 10>) && !(<src.findid.i_shovel>) src.sysmessage @0482 Kazi yapabilmek icin Shovel (Kurek) a ihtiyaciniz var return 1 elseif (<tag.decifrado>==1) && (<src.isnextp <eval <tag.tpx>> <eval <tag.tpy>> 10>) && (<src.findid.i_shovel>) IF (<src.str> > 99) && (<src.dex> > 99) && (<src.int> > 99) && (<src.skilltotal> > 1000) serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_hazine_dragon new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_hazine_dragon new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7000 serv.newnpc=c_m_dragon_hazine new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 new.events +e_tesouro_chefe local.npc1=<new.uid> new.say @07ad Kim Benim Hazinemi Almaya Kalkisti ? new.tag.tpx=<tag.tpx> new.tag.tpy=<tag.tpy> new.tag.prizemoney=<eval <src.cartography>*10> new.tag.prizeitem= new.effect 1,i_gold,20,20 local.container=i_bag serv.newitem=i_tesouro_monstro new.cont=<local.npc1> new.timer=7200 ELSE serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.timer=7000 serv.newnpc=c_m_towerman new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 local.npc1=<new.uid> serv.newitem=i_tesouro_monstro new.timer=7000 serv.newnpc=c_hazine_dragon new.p=<eval <tag.tpx>>,<eval <tag.tpy>> new.fix new.home=<new.p> new.homedist 5 new.events +e_tesouro_chefe local.npc1=<new.uid> new.say @0482 Kim Benim Hazinemi Almaya Kalkisti ? new.tag.tpx=<tag.tpx> new.tag.tpy=<tag.tpy> new.tag.prizemoney= new.tag.prizeitem= new.effect 1,i_gold,20,20 local.container=i_Bag serv.newitem=i_tesouro_monstro new.timer=7200 ENDIF tag.status="Hazine Bulundu" src.sysmessage @0482 Hazineye el koyabilmek icin yaratiklari oldurmen gerekiyor. tag.tachado=1 return 1 elseif (<tag.decifrado>==0) && (<tag.asilsiz>==0) && (<eval RAND(6)>==1) && (<src.cartography> > 99.9) tag.decifrado=1 src.message @0482 Haritayi cozmeyi basardiniz. tag.status="<src.name> Tarafindan Cozulmus" dispid=i_map update return 1 elseif !(<tag.decifrado>==1) && (<tag.asilsiz>==0) && (<eval RAND(8)>==1) && (<src.cartography> > 99.9) tag.asilsiz=1 src.sysmessage @0482 Haritadaki bilgiler asilsiz cikti haritada belirtildigi gibi bir yer yok. tag.status="Asilsiz cikmis" dispid=i_map update return 1 elseif !(<src.cartography> > 99.9) src.sysmessage @037 Haritadaki bilgileri anlicak kadar yetenekli degilsiniz. return 1 elseif (<tag.decifrado>==0) && (<cont>==<src.findlayer.21.uid>) src.sysmessage @0482 Harita hakkinda bilgi edinemediniz! update return 1 elseif (<src.var.okcikartti> == 2) src.sysmessage @0482 Defineyi aramaktan vaz gectiniz src.var.okcikartti 0 src.arrowquest return 1 elseif (<cont>==<src.findlayer.21.uid>) && (<src.var.okcikartti> == 0) src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>> src.sysmessage @88 Haritaya gore hazine <tag.lugar> civarlarinda ,cikan ok u takip et... src.var.okcikartti 2 return 1 elseif (<cont>==0) return 1 endif /////////////////// [function isnextp] serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <argn1>>,<eval <argn2>> IF (<new.distance> < <argn3>) || (<new.distance>==<argn3>) new.remove return 1 else new.remove return 0 ENDIF ///////////////// [DEFNAME premios_tesouro] random_treasure_prize { RANDOM_WEAPON_vanq 1 RANDOM_WEAPON_FORCE 1 RANDOM_WEAPON_MIGHT 1 RANDOM_WEAPON_POWER 1 RANDOM_WEAPON_RUIN 1 i_cont_define 1 i_darknessshield 1 } ///////////////// [ITEMDEF i_tesouro_monstro] NAME=Monstros Tesouro Mem ID=i_memory TYPE=t_eq_script LAYER=30 ON=@Timer cont.remove ////////////////// [events e_tesouro_chefe] ON=@DEATHCORPSE serv.newitem=i_hazine1 new.color=07ad new.attr=attr_decay|attr_move_never new.p=<eval <tag.tpx>>,<eval <tag.tpy>>,<eval <p.z>> new.timer=360 try uid.<uid.<argo.uid>.more2>.sysmessage @0482 Hazine Gardiyanlarini Oldurdun, Kasayi Alabilirsin. try uid.<uid.<argo.uid>.more2>.arrowquest src.var.okcikartti 0 /////////////////// [function f_selecionar_local_tesouro] DORAND 7 BEGIN tag.tpx=2209 tag.tpy=1253 tag.lugar="Cove Orc Camp'in Ustunde" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=1713 tag.tpy=1609 tag.tpz=3 tag.lugar="Britain'in Dogusundaki Kiyida" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=4310 tag.tpy=3732 tag.lugar="Deniz Asiri Biryer" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=2035 tag.tpy=1006 tag.lugar="Bataklikta" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=1871 tag.tpy=886 tag.lugar="Buyuk Bir Colde" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=5755 tag.tpy=2334 tag.tpz=7 tag.lugar="Karli Bir Yerde" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> END BEGIN tag.tpx=2150 tag.tpy=3636 tag.lugar="Dunyanin En Assasi" serv.newitem=i_gold new.attr=attr_invis|attr_decay new.p=<eval <tag.tpx>>,<eval <tag.tpy>> ENDDO new.fix new.timer=1 IF (<new.region.flags>==<new.region.flags>|region_flag_guarded) || (<new.region.flags>==<new.region.flags>|region_flag_safe) || (0<uid.<new.region.uid>.type>==t_multi) || (<new.isneartype t_rock>) || (<new.isneartype t_tree>) || (<new.isneartype t_door>) || (<new.isneartype t_wall>) || (<new.isneartype t_water>) f_selecionar_local_tesouro ENDIF al bunu koy hazinenin yerine... hmm bilmiyorum bende spawn komutu yok şuan bulamadım
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Owner_Jin
Nereden: Albania asdasd |
#308488
2008-07-18 14:51 GMT
hocam bi msnini pm olarak atsana yardımcı olabilrsen bana sevinirm...
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
Basic
Nereden: Norfolk Island c:/sphere |
#308490
2008-07-18 14:56 GMT
gönderdim rahatsız edebilirsin her zaman
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Owner_Jin
Nereden: Albania asdasd |
#308491
2008-07-18 15:00 GMT
hocam snnki gelmdi ben yolladım sen eklesene...
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |
ikissyoudie12
Nereden: Turkey Bursa/Yıldırım |
#308495
2008-07-18 15:21 GMT
Kod: [plevel 5] spawn [function spawn] src.dialog d_spawner [DIALOG d_spawner] 0,0 resizepic 400 370 2620 350 215 page 0 text 500 375 1000 0 text 405 395 1000 1 button 550 395 2440 2440 1 0 1 text 560 396 1000 6 text 405 425 1000 2 button 550 425 2440 2440 1 0 2 text 560 426 1000 7 text 405 455 1000 3 button 550 455 2440 2440 1 0 3 text 560 456 1000 8 text 405 485 1000 4 button 550 485 2440 2440 1 0 4 text 560 486 1000 9 text 405 515 1000 5 button 550 515 2440 2440 1 0 5 text 560 516 1000 10 button 415 545 2076 2075 1 0 6 button 615 545 2073 2072 1 0 0 [DIALOG d_spawner TEXT] Creature Spawn Amount Creature ID Minimum time Maximum time Maximum Distance <eval <SRC.TAG.SPAWNAMOUNT>> <SRC.TAG.SPAWNID> <eval <SRC.TAG.MINTIME>> <eval <SRC.TAG.MAXTIME>> <eval <SRC.TAG.MAXDIST>> [DIALOG d_spawner BUTTON] ONBUTTON=0 SYSMESSAGE=Spawning Canceled RETURN 0 ONBUTTON=1 INPDLG TAG.SPAWNAMOUNT 3 RETURN 1 ONBUTTON=2 INPDLG TAG.SPAWNID 20 RETURN 1 ONBUTTON=3 INPDLG TAG.MINTIME 10 RETURN 1 ONBUTTON=4 INPDLG TAG.MAXTIME 10 RETURN 1 ONBUTTON=5 INPDLG TAG.MAXDIST 5 RETURN 1 ONBUTTON=6 NEWITEM=01ea7 ACT.P=<P> ACT.TYPE=34 ACT.AMOUNT=<TAG.SPAWNAMOUNT> ACT.MORE=<TAG.SPAWNID> ACT.MOREX=<TAG.MINTIME> ACT.MOREY=<TAG.MAXTIME> ACT.MOREZ=<TAG.MAXDIST> ACT.ATTR=0b0 ACT.DCLICK MESSAGE=Spawn created and initialized. MESSAGE=First creature will spawn in <ACT.TIMER> seconds. src.dialog d_spawner RETURN 0 Al sana spawn
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Basic
Nereden: Norfolk Island c:/sphere |
#308497
2008-07-18 15:22 GMT
ya bende vardı bu ama bi saattir arıyorum bulamadım
bende çömem
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Owner_Jin
Nereden: Albania asdasd |
Saol hajı ... Ya Ben ynalış komut yasmışım c_nightmare yasmışm Spawn kıoyarken o yüsden badspawn hatası wermiormuş şimdi fark ettim saolasın...
Efsane Hell Geri Dondu..[/b] Www.Hellpvp.Com |








bende çömem 
