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| Yazar | Mesaj |
Space546
Nereden: Turkey adsa |
#194347
2007-04-22 22:36 GMT
Arkadaşlar sphere Sphere 55r 4.0.2 indirdim serveri açınca
"Server terminated by error -03" hatası veriyor nasıl düzelticem?
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Ghlahn
Nereden: Turkey Amasra |
#194348
2007-04-22 22:41 GMT
Sphere.ini de
[SPHERE] Agree=1 Yazarsan düzelir..
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Space546
Nereden: Turkey adsa |
#194350
2007-04-22 22:43 GMT
"Amatör Owner Space"
![]() Napıyım yeni öğreniyorum 4 ay zor oldu başlayalı...
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Neran
Nereden: Austria |
#194353
2007-04-22 22:44 GMT
4 ay mı?! Aman Tanrım...
Mundus açılmış! Jaimerais être une larme pour naître de tes yeux, vivre sur tes joues et mourir sur tes lettres... Yaptığım yardımlar 56bye göredir. Özel olarak 55r konusunda herhangi bir yardım yapmıyorum. Lütfen 56bye geçiniz. |
Space546
Nereden: Turkey adsa |
#194354
2007-04-22 22:46 GMT
Şimdi agree yi benmi ekliycem orda varmı?
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Neran
Nereden: Austria |
#194355
2007-04-22 22:47 GMT
Sen ekleyeceksin.
Mundus açılmış! Jaimerais être une larme pour naître de tes yeux, vivre sur tes joues et mourir sur tes lettres... Yaptığım yardımlar 56bye göredir. Özel olarak 55r konusunda herhangi bir yardım yapmıyorum. Lütfen 56bye geçiniz. |
Space546
Nereden: Turkey adsa |
#206139
2007-06-02 12:28 GMT
onun düzeltilimş halini atsana?
V0.55i.R1 benimki
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Neran
Nereden: Austria |
#206140
2007-06-02 12:29 GMT
Nasıl yani?
Mundus açılmış! Jaimerais être une larme pour naître de tes yeux, vivre sur tes joues et mourir sur tes lettres... Yaptığım yardımlar 56bye göredir. Özel olarak 55r konusunda herhangi bir yardım yapmıyorum. Lütfen 56bye geçiniz. |
Space546
Nereden: Turkey adsa |
#206141
2007-06-02 12:30 GMT
ya onu yapamadım onun düzeltilmişi
Sphere.ini varya onun agree yazılmış hali
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Stormy
Nereden: Turkey Balıkesir/Bandırma |
#206147
2007-06-02 12:39 GMT
Arkadaşım bak orada üstlerde şöyle bir yazı vardır.
[SPHERE] servname=.... servip=..... Sen şöyle yapacaksın; [SPHERE] AGREE=1 servname=.... servip=..... Yani bir tek o araya AGREE=1 kelimesini ekliyeceksin.Bu kadar.
Good Stormy, The Kovuk Worldbuilder. Hayat içi boş düşüncelerin var olduğu anlamsız bir boşluk değilmidir? |
Lexis
Nereden: --- İzmir,Lefkoşa |
#206149
2007-06-02 12:49 GMT
4 aydir bunu ögrenmediysen epey yavassin
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_Tacy_
Nereden: Uzbekistan Earth |
#206325
2007-06-02 21:27 GMT
Vallah error-3 bir cok sheyden kaynaklana bilir ama AGREE=1 nereye yazmayi bilmoyorsan !
Diyecek laf bulamiyorum, kendim 1 hafta oldu ilk server kurduguma bayag'i sheyleri biliyorum
Кто не рискует тот не пьёт шомпанского ! |
amadeus
Nereden: Antigua And Barbuda Nerelere? |
#206353
2007-06-02 22:52 GMT
@tacy
shey hey hey
Ogün'lere, Yasin'lere kahraman demezler Karadenizde... |
Architecth
Nereden: Turkey Cinsiyet= Simit :) |
#206357
2007-06-02 22:55 GMT
Kod: //****************************************************************************
// SPHERE by : Menasoft 1997-2003 // www.sphereserver.com // All SPHERE script files and formats are copyright Menasoft & Partners. // This file may be freely edited for personal use, but may not be distributed // in whole or in part, in any format without express written permission from // Menasoft & Partners. All donations and contributions // become the property of Menasoft & Partners. // //**************************************************************************** // FILE LAST UPDATED: 31-03-2004 (Radiant) /////////////////////////////////////////////////////////////// //////// General Information /////////////////////////////////////////////////////////////// [SPHERE] agree=1 // <---- Alsana Bebek Tepe Tepe Agree=1 Kullan :D // Name of your Sphere shard ServName=/// Spherenin Nickini YaZ :d zUAHHAA // The IP of your server, this will be 127.0.0.1 almost always ServIP=127.0.0.1 // The port of your server, this is 2593 by default ServPort=2593 // Admin's contact email AdminEmail=Architecth@hotmail.com // Web page for this server URL=www.QuagmirePvp.tr.cx // GMT, from -12 to +12 (EST is 5, CST is 6, etc) TimeZone=5 // Official staff language Lang=English // Start this as a system service on Win2000, XP, NT NTService=0 /////////////////////////////////////////////////////////////// //////// File Locations /////////////////////////////////////////////////////////////// // Directory where spheretables.scp is located, from there we will // load any additional scripts ScpFiles=c:\Sphere5\scripts // Where your sphereworld.scp and spherechars.scp are located WorldSave=c:\Sphere5\save // Where your sphereaccu.scp and sphereacct.scp is located AcctFiles=c:\Sphere5\accounts // Where your UO installation is located. This will need: // map0.mul, statics0.mul, staidx0.mul, multi.mul, multi.idx // hues.mul, verdata.mul (if you have one), and tiledata.mul // // Note that by default sphere tries to find your UO directory // in the windows registry. MulFiles=mul/ // Where your log files will be saved by sphere Log=logs/ /////////////////////////////////////////////////////////////// //////// World Save Information /////////////////////////////////////////////////////////////// // How often for Sphere to save your world SavePeriod=15 // How many backup levels to keep BackupLevels=10 // On would save in the background quietly over a longer period of time, and not interrupt the game // Off would notify "World save has been initiated" and save faster, but pause the game momentarily SaveBackground=0 /////////////////////////////////////////////////////////////// //////// Account Management /////////////////////////////////////////////////////////////// //Code for servers account application process // 0=Closed, // Closed. Not accepting more. // 1=EmailApp, // Must send email to apply. // 2=Free, // Anyone can just log in and create a full account. // 3=GuestAuto, // You get to be a guest and are automatically sent email with u're new password. // 4=GuestTrial, // You get to be a guest til u're accepted for full by an Admin. // 5=Other, // specified but other ? // 6=Unspecified, // Not specified. // 7=WebApp, // Must fill in a web form and wait for email response // 8=WebAuto, // Must fill in a web form and automatically have access // To enable auto account you must set this to 2 AccApp=2 // Store password hashed with MD5 Md5Passwords=0 // All accounts must have valid emails RequireEmail=1 // local ip is assumed to be the admin //LocalIPAdmin= // Number of chars allowed per account MaxCharsPerAccount=5 // Min time for a char to exist before delete allowed (in seconds) MinCharDeleteTime=3*24*60 // Max number of Guest accounts allowed GuestsMax=0 /////////////////////////////////////////////////////////////// //////// Client Management /////////////////////////////////////////////////////////////// // What client protocol version used // Comment out the ClientVersion line to allow any client that is supported. ClientVersion=3.0.0.c // Maximum total open connections to server ClientMax=256 // Maximum open connections to server per IP ClientMaxIP=16 // Maximum total (not-in-game) connections to server ConnectingMax=32 // Maximum total simultaneous (not-in-game) connections to server per IP ConnectingMax=8 // How long logged out clients linger in seconds ClientLinger=15 // Walk limiting code: buffer size (in tenths of second) WalkBuffer=75 // Walk limiting code: regen speed (%) WalkRegen=25 // Only commands issued by this plevel and higher will be logged CommandLog=0 // Use the built in http server UseHttp=1 // Use the built in god port UseGodPort=0 /////////////////////////////////////////////////////////////// //////// Game Mechanics /////////////////////////////////////////////////////////////// // Min height for mounts to pass under ceilings (0 = not checked) MountHeight=0 // Archery does not work if too close (0 = not checked) ArcheryMinDist=2 // Maximum Distance for Archery ArcheryMaxDist=15 // Speed scale factor for weapons SpeedScaleFactor=15000 // This is the percent of max weight at which stamina is lost half the time // (200 = no effect) StaminaLossAtWeight=150 // Weight penalty for running +N% of max carry weight (0 = no effect) RunningPenalty=50 // Show people joining/leaving the server ArriveDepartMsg=1 // Are house and boat keys newbied automatically AutoNewbieKeys=1 // Maximum number of items allowed in bank BankMaxItems=1000 // Maximum weight in stones allowed in bank BankMaxWeight=1000 // If 1 vendors will take gold only from backpack PayFromPackOnly=0 // Disable weather effects? NoWeather=1 // Default light level in dungeons DungeonLight=27 // Day light level 0-30 LightDay=0 // Night light level 0-30 LightNight=25 // Wool Regen Time (in minutes) WoolGrowthTime=30 /////////////////////////////////////////////////////////////// //////// NPC/Item/Player Management /////////////////////////////////////////////////////////////// // Distance in tiles before an NPC that's wandered too far from it's home will teleport back LostNPCTeleport=50 // Wether PCs get a resurrection robe when they get resurrected. NoResRobe=0 // Time for a NPC corpse to decay mins CorpseNPCDecay=10 // Time for a playercorpse to decay mins CorpsePlayerDecay=15 // Base decay time in minutes for items DecayTimer=1 // Put [NPC] tags over chars CharTags=0 // Flip dropped items FlipDroppedItems=0 // Monsters run when scared of death MonsterFear=0 // Monsters may fight each other MonsterFight=0 // Players make ghost "oooOoo" noises? PlayerGhostSounds=1 // Max number of items to sell to one person at once VendorMaxSell=255 // Max level npc trainers can go NPCTrainMax=300 // Percent of own ability npcs can train to NPCTrainPercent=30 // Max level of skill trainable on dummies, archery butte ecc.. SkillPracticeMax=300 // Max skill player's will start with on skills they haven't chosen during char create MaxBaseSkill=200 // Time in seconds for mana regeneration Regen1=30 // Time in seconds for stamina regeneration Regen2=10 // Time in minutes for food regeneration // 1*60*24 = 1 day of real life time Regen3=1*60*24 // Speech block associated to players SpeechSelf=spk_player // Speech block associated to pets SpeechPet=spk_pet /////////////////////////////////////////////////////////////// //////// Crime/Murder/Karma/Fame/Guard Settings /////////////////////////////////////////////////////////////// // Karma when player goes from good to neutral (from -10000 to 10000) PlayerNeutral=-2000 // How many minutes are criminals flagged for CriminalTimer=3 // Times a player can snoop before becoming a criminal SnoopCriminal=20 // Seconds time to decay a murder count (default 8*60*60 is 8 hours) MurderDecayTime=8*60*60 // Amount of murders before we get title MurderMinCount=1 // Looting or carving a blue player is a crime LootingIsaCrime=1 // Flag players criminal for helping criminals? HelpingCriminalsIsaCrime=1 // How long do guards linger about in minutes GuardLinger=3 // Will guards kill instantly or follow normal combat rules GuardsInstantKill=1 /////////////////////////////////////////////////////////////// //////// Server Mechanics /////////////////////////////////////////////////////////////// // Experimental flags // Flags for options that affect server behaviour and which might affect compatibility // See the revisions.txt file for more details on this // EF_DiagonalWalkCheck = 00000001 // EF_UNICODE = 00000002 // No on Linux // EF_CanSeeLOS = 00000004 // EF_Scripts_Ret_Strings = 00000008 // EF_New_Triggers = 00000010 // EF_New_Maps = 00000020 // EF_Scripts_Parse_Verbs = 00000040 // EF_Intrinsic_Locals = 00000080 // EF_Allow_Override = 00000100 // EF_Item_Strict_Comparison = 00000200 // EF_No_Pause_Packet = 00000400 // EF_WalkCheck = 00001000 // EF_AgeOfShadows = 00002000 // EF_DiagonalLOSCheck = 00004000 Experimental=0404 // Option flags // Flags for options that affect server behaviour but not compatibility // See the revisions.txt file for more details on this // OF_Magic_IgnoreAR = 00000001 // OF_Magic_CanHarmSelf = 00000002 // OF_Magic_StackStats = 00000004 // OF_Skill_DiffFirst = 00000008 // OF_Archery_CanMove = 00000010 // OF_Magic_PreCast = 00000020 // OF_Items_AutoName = 00000040 // OF_FileCommands = 00000080 // OF_NoItemNaming = 00000100 // OF_NoHouseMuteSpeech = 00000200 // OF_SkipUndefMsgs = 00000400 OptionFlags=00 // Features // Flags for options that affect the clients upon connection // 0001 - (T2A) enables chatbutton // 0002 - (LBR) enables LBR sound (plays MP3s instead of MIDI) // 0004 - (T2A) enables T2A update // 0008 - (LBR) enables LBR update (shows monsters) Features=05 // Features login // Flags for options that affect AoS clients upon connection (Only with EF_AgeOfShadows) // Send/Request Logout = 002 // One char only (Siege) = 004 // Npc Menu Popup = 008 // Unknown = 010 // Tooltip/Fight Books = 020 FeaturesLogin=00 // In game effects to turn on and off // Messages echoed to the server console while in debug mode // npc_emote = 0x01 // advance_stats = 0x02 // motivation = 0x04 display motication level debug messages. // debugf_walkcodes = 0x80 try the new walk code checking stuff DebugFlags=0 // Log details Verbose=0 // Console Hears all that is said on the server HearAll=1 // Profiling window on/off (value is time in seconds) Profile=0 // Secure mode attempts to ignore errors, protect from accidently shutdowns Secure=1 // Value from 1 to 32, set sectors inactive when unused to conserve resources SectorSleep=7 // Disconnect inactive socket in x min DeadSocketTime=5 // Always force a full garbage collection on save ForceGarbageCollect=1 // Time before restarting when server appears hung (in seconds) FreezeRestartTime=60 // Length of the game world minute in real world in seconds GameMinuteLength=60 // Bit Mask of the subjects you want to log when logging is on // INIT 0x0100 start up messages. // SAVE 0x0200 world save status. // CLIENTS_LOG 0x0400 all clients as they log in and out. // GM_PAGE 0x0800 player gm pages. // PLAYER_SPEAK 0x1000 All that the players say. // GM_CMDS 0x2000 Log all GM commands. // 03f00 Log everything LogMask=03f00 // Amount of time to keep map data cached in sec MapCacheTime=120 // Max NPC chars for a sector to prevent lag MaxComplexity=102 /////////////////////////////////////////////////////////////// //////// Magic/Effects Settings /////////////////////////////////////////////////////////////// // Allow casting while equipped EquippedCast=1 // Words of power for player using magic WOPPlayer=1 // Words of power for staff using magic WOPStaff=0 // Reagents lost if magic fails ReagentLossFail=0 // Magic requires reagents ReagentsRequired=0 // What % of hitpoints players will resurrect with HitPointPercentOnRez=33 // Amount of skill of lock picking needed to unlock a magically locked door MagicUnlockDoor=900 /////////////////////////////////////////////////////////////// //////// Shardlist Settings /////////////////////////////////////////////////////////////// // Register to the list server or not RegisterFlag=0 // Hostname to register server to RegisterServer= // Password sent to registration server, to protect your shard name on it RegPass= // Short description of server Notes=Check out my new shard! // Time in mins to poll the servers we list for activity PollServers=0 /////////////////////////////////////////////////////////////// //////// Webpage Settings /////////////////////////////////////////////////////////////// [WEBPAGE 1] // Determines what html file is used as base for the status page WebPageSrc=scripts\web\spherestatusbase.html // Determines where the status page is saved WebPageFile=scripts\web\status.html // In seconds, how often the status file is updated WebPageUpdate=60 // Required PLevel to view this page (0 = anyone, 6 = admins only) PLevel=0 /////////////////////////////////////////////////////////////// //////// Abuse Control /////////////////////////////////////////////////////////////// // Block these ips from the server // 255 is a wildcard! [BlockIP] 123.34.45.56 123.45.56.78 // Block these email addresses from the server [BlockEmail] @hotmail.com @yahoo.com @excite.com /////////////////////////////////////////////////////////////// //////// Connection Information /////////////////////////////////////////////////////////////// [SERVERS] //First line should be the name of your shard (this is what people see when they connect) //Second line should be the IP of your shard (this is almost always 127.0.0.1) //Third line should be the port of your shard (this should be whatever ServPort is set to) //Serverinin Adını Yazarsan Rahatlarsin :D 127.0.0.1 2593 //Uncomment the 3 lines below this if you have a router //First line should be a name different than your shard name above this //Second line should be your real/external IP (www.whatismyip.com) //Third line should be the shard port (this should be whatever ServPort is set to) //QuagmirePvp //architecth.no-ip.biz //2593 [eof]
My N@me Is <Onur> Nickname <Architecth>&&<ExHumed> |
byros
Nereden: Turkey İstanbul |
#212819
2007-06-17 12:58 GMT
bi sey sorcam kanka bu 55ir1 kullananlarda axısı bulamıyorum lınk verırmısın ? bende kukllanıyorum bulamadım 3-4 haftadır arıyorum
space 546 pls
www.Fexronder.Tr.Gg Web Site Tasarımı Yapılır Hades Fexronder Deathly Poisoner |
Bengaleren
Nereden: Turkey Ankara |
#212820
2007-06-17 13:00 GMT
Sphereyi açmadan 4 ay spherenin nesiyle uğraştın
| Esten Online Gaming |[b\] |
pehlione
Nereden: Turkey SlayerTr |
#249694
2007-09-16 12:12 GMT
o hatayı yine veriyo bende?
Péhli_Фné |
[Ragnar]
Nereden: Turkey Antalya |
#249697
2007-09-16 12:22 GMT
sen devam et bayag'i sheyleri bilmeye, daha konuşmasını bilmiyoken nasıl bunları öğrendiysen...
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ornitorenk
Nereden: Cuba |
Konuyla pek bir alakasız kabul ediyorum fakat demeden edemeyeceğim.
Maalesef 13337 14ngu4g3 gördük, knK bP sLms görmeye devam ediyoruz, g veya k yerine q kullanan nesil dünyayı terketmeden rahat olmayacağını da biliyoruz; ancak, arkadaş kendisine yeni bir Türkçe yaratmış. İtinayla korkuyoruz.
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space 546 pls



