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[Legend]
Nereden: Turkey KsK |
#303611
2008-06-18 17:34 GMT
mrhb herkese.serverimde ğa veya ça yazınca server kapanıyorr.bil en varsa bu sorun u lütfen bana yardım etsin.
veRsion 55r
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HP-Nexiel
Nereden: Turkey Yalova |
#303777
2008-06-20 12:30 GMT
Size daha önceden söylediğim gibi " speech scripti veya sphere_msgs " scriptin'den kaynaklanıyor..
Bunların orjinal'ini bulup değiştirin lütfen..
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Mércilé$$
Nereden: Turkey |
#304185
2008-06-22 11:24 GMT
Bu Wolvesdede Oluyordu Bildigim Kadariyla.. O Host'dan Kaynaklanan Bişe Cunku Host'dan Sphereyi Cekiordum Evden Aciyordum ça ğa Yazinca Patlamior Host'atinca Patlior Makineden Olan Bi Olay Bildigim Kadariyla..
Bu Benim Hayatim ! Size Ne oLuyoR ? İmza:Mércilé$$ |
[Luciana]
Nereden: Turkey Antalya |
Şu sphere_msgs
Kod: [DEFMESSAGE skills] cant_make "@0bb7 Bunu yapamazsiniz." cant_make_res "You can't make anything with what you have." mining_los "@0bb7 Bu yer gorus alaninizin disinda." mining_reach "@0bb7 Bu yer cok uzakta." mining_tool "@0bb7 Kazma kullanmaniz gerekli." mining_1 "@0bb7 Baska yerde kazi yapmayi deneyin." mining_2 "@0bb7 Burada cikartabileceginiz maden yok." mining_3 "@0bb7 Burada maden kalmamis." mining_4 "@0bb7 Kayalarda kazi yapmayi deneyin!" fishing_reach "@0bb7 Bu yer cok uzakta." fishing_success "@0bb7 Tuttugunuz %s" fishing_promt "@0bb7 Nereden balik tutmak istiyorsunuz?" fishing_1 "@0bb7 Baska yerde avlanmayi deneyin" fishing_2 "@0bb7 Burada balik yok." fishing_3 "@0bb7 Duruyor oldugunuz yerden avlanamazsiniz." lumberjacking_los "@0bb7 Bu yer gorus alaninizin disinda." lumberjacking_reach "@0bb7 Bu yer cok uzakta." lumberjacking_1 "@0bb7 Baska yeri kesmeyi deneyin." lumberjacking_2 "@0bb7 Burada kesilecek bisey yok." lumberjacking_3 "@0bb7 Bu agac degil." lumberjacking_4 "@0bb7 Bicebilecek odun kalmadi." lumberjacking_5 "@0bb7 Agaca vurarak yanacak madde cikarttiniz." lumberjacking_6 "@0bb7 Agaclari Kesmeyi deneyin!" magery_1 "@0bb7 Bu buyuyu nesnelere uygulayamazsiniz." magery_2 "@0bb7 Bu buyuyu karakterlere uygulayamazsiniz." magery_3 "@0bb7 Bu buyuyu kendinize uygulayamazsiniz." magery_4 "@0bb7 Bu buyuyu sadece zemin'e uygulayabilirsiniz." makesuccess_1 "@0bb7 Zayif yeteneginize karsilik olarak, nesne kalitesiz oldu." makesuccess_2 "@0bb7 Nesneyi zar zor yapabildiniz. Nesne dusuk kalitede oldu." makesuccess_3 "@0bb7 Nesneyi yaptiniz, ama nesne orta niteligin altinda degil." makesuccess_4 "@0bb7 Cok hizli yaptiniz..." makesuccess_5 "@0bb7 Nesne kusursuz nitelikte oldu." makesuccess_6 "@0bb7 Istisnai yeteneginize karsilik olarak, Nesne fevkalade nitelikte oldu." grandmaster_mark "%s, %s Tarafindan Yapilmistir" provoke_unable "@0bb7 Sadece canli varliklari kiskirtabilirsiniz." provoke_select "@0bb7 Kim bunu yeniden kiskirtmak istiyor?" cartography_wmap "@0bb7 Cevrenizi anlayabilmis gibi gorunmuyorsunuz." cartography_nomap "@0bb7 Cizim yapacak parsomen'iniz kalmadi." cartography_cant "@0bb7 Dikkat: %s'i bulundugu yerde kullanamazsiniz." provocation_upset "@0bb7 Bundan dolayi uzuntulusunuz." provocation_player "@0bb7 Oyunculari kiskirtamazsiniz!" provocation_emote_1 "Bariscil gorunuyor." provocation_emote_2 "Kizgin gorunuyor." poisoning_select_1 "@0bb7 Ne tur zehir surmek istiyorsunuz?" poisoning_witem "@0bb7 Sadece yemeklere ve kesici silahlara zehir surebilirsiniz.." poisoning_success "@0bb7 Zehiri surdunuz." cooking_success "@0bb7 Mmm, guzel kokuyor." taming_ymaster "@0bb7 Sen kendinin patronusun." taming_cant "@0bb7 Bunlari ehlillestiremezsiniz." taming_reach "@0bb7 Hayvan'dan uzaktasiniz." taming_los "@0bb7 Hayvani goremiyorsunuz." taming_tame "@0bb7 zaten ehlillestirilmis %s ." taming_tamed "@0bb7 ehlillestirilemez %s " taming_1 "Seni incitmeyecegim." taming_2 "Herzaman senin gibi bir %s istemisimdir." taming_3 "Guzel %s" taming_4 "Gel %s" taming_remember "@0bb7 sizi daha once sahibi olarak kabul ettigini hatirladi." taming_success "@0bb7 Hayvan sizi sahibi olarak kabul etti." hiding_success "@0bb7 Kendinizi iyi gizlediniz" hiding_toolit "@0bb7 Aydinlik seviyesi saklanmaniz icin uygun" herding_ltarg "@0bb7 Hedefi kaybettiniz!" herding_nocrook "@0bb7 Crook'u kaybettiniz!" herding_annoyed "@0bb7 Sinirli gorunuyor" herding_success "Hayvan emredilen yere gidiyor" spiritspeak_success "@0bb7 Cehennemle baglanti kurmayi basardiniz" meditation_peace_1 "@0bb7 Mananiz Zaten Full." // already have full mana meditation_peace_2 "@0bb7 Huzur'a kavustunuz." // reached full mana meditation_try "@0bb7 Transa gecmeye calistiniz." healing_noaids "@0bb7 Bandajlariniz nerede?" healing_witem "@0bb7 Bandaj kullanin" healing_reach "@0bb7 Hedef'e ulasamiyorsunuz." healing_nonchar "@0bb7 Varliklari iyilestirmeyi deneyin." healing_beyond "@0bb7 Bu varliga yardim edilemez." healing_toofar "@0bb7 iyilestiremeyecek kadar uzaktasiniz." healing_attempt "@0bb7 Dikkat: %s, %s ahmet isimli varligi tedavi etmeye calisti." healing_who "Sen" healing_corpseg "@0bb7 Cesedi yere koydu" healing_am "@0bb7 Yeniden diriltme isleminiz buyu karsiti yer tarafindan engellendi." healing_ghost "You can't heal a ghost! Try healing their corpse." healing_healthy "@0bb7 Sagliklisiniz" healing_noneed "@0bb7 Dikkat: %s isimli kisinin tedaviye ihtiyaci yok!" healing_attemptf "@0bb7 Dikkat: %s, %s isimli kisiye bandaj uyguladi, ama basairisiz oldu." healing_to "Dikkat: %s isimli kisiye bandaj uyguladiniz" healing_self "Kendinize bandaj uyguladiniz" healing_res "Dikkat: %s isimli kisiyi dirilttiniz" healing_cure_1 "Dikkat: %s isimli kisinin zehirini tedavi ettiniz!" healing_cure_2 "Dikkat: %s zehirinizi tedavi etti!" removetraps_witem "@0bb7 Tuzaklari etkisiz kilmak icin bu yetenegi kullanabilirsiniz." removetraps_reach "@0bb7 Buna ulasamiyorsunuz." begging_start "@0bb7 Dikkat: %s isimli oyuncunun ayaklarina kapandiniz." skill_noskill "@0bb7 Yetenek tamamlanamadi!" lockpicking_nopick "@0bb7 Lockpick'e ihtiyaciniz var." lockpicking_witem "@0bb7 Lockpick'i kilitlenebilir esyalarda kullanabilirsiniz." lockpicking_preach "@0bb7 pick uzerinizde olmali." lockpicking_reach "@0bb7 Buna ulasamiyorsunuz." detecthidden_succ "@0bb7 Buldugunuz kisi %s" tasteid_result "@0bb7 Bu %s tadindadir." tasteid_unable "@0bb7 Bunu kullanamazsiniz!." tasteid_self "@0bb7 Lezzetli!" tasteid_char "@0bb7 Baska bisey tatmayi deneyin." itemid_result "@0bb7 Bu'%s' gibi gorunuyor." itemid_noval "@0bb7 Bu esyanin satilabilir gercek bir degeri yok." itemid_gold "You estimate %d gold for '%s'" itemid_madeof "It is made of " forensics_corpse "@0bb7 Forensics sadece cesetlerde kullanilabilir." forensics_reach "@0bb7 Daha fazla soyleyecek kadar yakinda degilsiniz." forensics_timer "@0bb7 Bu %s'dir ve %d saniye eskidir. " forensics_failname "Bunu kimin oldurdugunu belirleyemediniz." forensics_name "It looks to have been killed by %s" forensics_carve_1 "This is the corpse of %s and it is has been carved up. " forensics_carve_2 "It looks to have been carved by %s" forensics_alive "Warning: %s is unconscious but alive." non_alive "@0bb7 Bu yasayan biseye benzemiyor." tracking_unable "@0bb7 Varligin yerini ogrenemediniz" tracking_spyglass "@0bb7 Burada tracking yapabilmeniz icin skyglass'a ihtiyaciniz var." tracking_fail_1 "@0bb7 Tracking iptal edildi" tracking_fail_2 "@0bb7 Hic hayvan izine rastlamadiniz." tracking_fail_3 "@0bb7 Hic yaratik izine rastlamadiniz." tracking_fail_4 "@0bb7 Hic insan izine rastlamadiniz." tracking_fail_5 "@0bb7 Hic oyuncu izine rastlamadiniz." tracking_fail_6 "@0bb7 Hicbir ize rastlamadiniz." tracking_dist_0 "Dikkat: %s ve %s yonunde" tracking_dist_1 " yakin" tracking_dist_2 " " tracking_dist_3 " uzak" tracking_dist_1 " cok uzak" smithing_fail "You need ingots for smithing." smithing_reach "The ingots must be on your person" smithing_hammer "You must weild a smith hammer of some sort." smithing_forge "You must be near a forge to smith ingots" healing_interrupt "Your healing was interrupted by the hit!" inscription_fail "You have no blank scrolls" alchemy_not_reg "That is not a reagent." alchemy_nobottles "You have no bottles for your potion." alchemy_pour "pour the completed potion into a bottle" alchemy_dunno "You have no clue how to make this potion." alchemy_toss "toss the failed mixture from the mortar" alchemy_lack "Hmmm, you lack %s for this potion." alchemy_stage_1 "start grinding some %s in the mortar" alchemy_stage_2 "add %s and continue grinding" cartography_fail "@0bb7 Cizim yapabileceginiz bos parsomen yok." stealing_reach "@0bb7 Buna yetisemiyorsunuz." stealing_nothing "@0bb7 Nothing to steal here." stealing_empty "@0bb7 Calinabilecek bisey yok" stealing_corpse "@0bb7 Cesetlerden calamazsiniz" stealing_gameboard "@0bb7 Oyun tahtalarindan calamazsiniz" stealing_trade "@0bb7 Satis penceresinden calamazsiniz" stealing_pickpocket "@0bb7 Buna cift tiklayacak stealing becerinizi gelistirebilirsiniz" stealing_heavy "@0bb7 Bu cok agır." stealing_noneed "@0bb7 Bunu calmaniza gerek yok." stealing_stop "@0bb7 Burada esya calmak mumkun degildir." stealing_mark "Your mark is too far away." stealing_safe "@0bb7 Burada oyunculardan calamazsiniz." stealing_your "attempting to steal" stealing_someone "stealing" snooping_reach "@0bb7 Buna yetisemiyorsunuz." snooping_mark "@0bb7 Isaretlediginiz canta uzakta." snooping_your "Cantayi acmaya calisiyorsunuz." snooping_someone "peeking into" anatomy_magic "This is a magical creature" anatomy_result "Hey! %s looks %s and %s." anatomy_str_1 "rather feeble" anatomy_str_2 "somewhat weak" anatomy_str_3 "to be of normal strength" anatomy_str_4 "somewhat strong" anatomy_str_5 "very strong" anatomy_str_6 "extremely strong" anatomy_str_7 "extraordinarily strong" anatomy_str_8 "as strong as an ox" anatomy_str_9 "like one of the strongest people you have ever seen" anatomy_str_10 "superhumanly strong" anatomy_dex_1 "very clumsy" anatomy_dex_2 "somewhat uncoordinated" anatomy_dex_3 "moderately dexterous" anatomy_dex_4 "somewhat agile" anatomy_dex_5 "very agile" anatomy_dex_6 "extremely agile" anatomy_dex_7 "extraordinarily agile" anatomy_dex_8 "like they move like quicksilver" anatomy_dex_9 "like one of the fastest people you have ever seen" anatomy_dex_10 "superhumanly agile" armslore_unable "That does not appear to be a weapon or armor." armslore_def "Defense [%i]." armslore_dam "Attack [%i]." armslore_rep "This item is %s." armslore_rep_0 " It looks quite fragile." item_magic " Esya magical." item_newbie " Esya newbie." item_repair " Bu esya tamir edilemez." // Note: the following 20 messages are not used yet! armslore_def_1 "That offers no protection." armslore_def_2 "That might protect a little bit." armslore_def_3 "That offers a little protection." armslore_def_4 "That offers fair protection." armslore_def_5 "That offers considerable protection." armslore_def_6 "That is good protection." armslore_def_7 "That is very good protection." armslore_def_8 "That is excellent protection." armslore_def_9 "That is nearly the best protection." armslore_def_10 "That makes you almost invincible." armslore_dam_1 "That doesn't look dangerous at all." armslore_dam_2 "That might hurt someone a little bit." armslore_dam_3 "That does small amount of damage." armslore_dam_4 "That does fair amount of damage." armslore_dam_5 "That does considerable damage." armslore_dam_6 "That is a dangerous weapon." armslore_dam_7 "That weapon does a large amount of damage." armslore_dam_8 "That weapon does a huge amount of damage." armslore_dam_9 "That weapon is deadly." armslore_dam_10 "That weapon is extremely deadly." // Note: the above 20 messages are not used yet! armslore_psn_1 "You see no poison." armslore_psn_2 "You detect a tiny amount of poison." armslore_psn_3 "You find a small amount of poison." armslore_psn_4 "You find a little poison." armslore_psn_5 "You find some poison." armslore_psn_6 "There is poison on that." armslore_psn_7 "You find a lot of poison." armslore_psn_8 "You find a large amount of poison." armslore_psn_9 "You find a huge amount of poison." armslore_psn_10 "You see enough poison to kill almost anything." evalint_result "Hey! %s looks %s." evalint_result_2 "They look %s and %s." evalint_int_1 "dumb as a rock" evalint_int_2 "fairly stupid" evalint_int_3 "not the brightest" evalint_int_4 "about average" evalint_int_5 "moderately intelligent" evalint_int_6 "very intelligent" evalint_int_7 "like a formidable intellect" evalint_int_8 "extraordinarily intelligent" evalint_int_9 "like a definite genius" evalint_int_10 "superhumanly intelligent" evalint_mag_1 "clueless about magic" evalint_mag_2 "to have vague grasp of magic" evalint_mag_3 "capable of using magic" evalint_mag_4 "higly capable with magic" evalint_mag_5 "to be adept of magic" evalint_mag_6 "to have mastery of magic" evalint_man_1 "nearly absent of mana" evalint_man_2 "low on mana" evalint_man_3 "half drained of mana" evalint_man_4 "have a high charge of mana" evalint_man_5 "full of mana" evalint_man_6 "super charged with mana" mining_not_ore "@0bb7 Eritmek istediginiz ore'yi seçmelisiniz." mining_reach "@0bb7 Bunu bulundugu yerden kullanamazsiniz." mining_forge "@0bb7 Forge'nin yaninda olmalisiniz." mining_ingots "@0bb7 Ingotlardan esya yapmak icin smith hammer kullanmalisiniz." mining_fire "@0bb7 Ates bunu eritmek icin yeterli degil." mining_skill "@0bb7 Dikkat: %s'yi eritecek beceriye sahip degilsiniz." mining_consumed "@0bb7 Bu, ateste ziyan oldu." mining_nothing "@0bb7 Dikkat: %s erittiniz fakat ziyan oldu." hiding_stumble "@0bb7 Yanlislikla %s isimli oyuncuyu ortaya cikardiniz." hiding_revealed "@0bb7 Gizliliginiz bozuldu." animallore_result "Hey! %s is a %s" animallore_free "Hey! %s is %s own master" animallore_master "Hey! %s is loyal to %s" animallore_conjured "like a conjured creature" animallore_food "Hey! %s looks %s." skillwait_1 "@0bb7 Bu konumda iken birsey yapamazsiniz." skillwait_2 "@0bb7 Savas Modundan Cikiniz." skillwait_3 "@0bb7 Diger faaliyetin bitmesini beklemelisiniz." [DEFMESSAGE broadcasts] server_resync_start "Scripts Dosyalari Guncelleniyor!" server_resync_success "Guncellenme Tamamlandi!" server_resync_failed " Guncelleme Tamamlanamadi!" server_worldsave "Save Aliniyor Lutfen Bekleyiniz!" [DEFMESSAGE commands] cmd_invalid "@080a Hatali Komut." cmdafk_enter "@0bb7 Away Moda Girdiniz" cmdafk_leave "@0bb7 Away Moddan Ciktiniz" gmpage_prompt "@0bb7 Sorununuzu belirtin" [DEFMESSAGE misc] msg_gmpage_canceled "Game Master Page cancelled." msg_gmpage_qued "There is no Game Master available to take your call. Your message has been queued." msg_gmpage_notified "Available Game Masters have been notified of your request." msg_gmpage_qnum "There are %d messages queued ahead of you" msg_gmpage_rec "GM Page from %s [0%lx] @ %d,%d,%d,%d : %s" msg_gmpage_update "You have an existing page. It has been updated." msg_emote_1 "*You see %ss %s %s*" msg_emote_2 "*Your %s %s*" msg_emote_3 "*You see %ss %s*" msg_emote_4 "*Your %s*" msg_emote_5 "*Dikkat: %s'yi gordunuz. %s*" msg_emote_6 "*You %s*" msg_emote_7 "Dikkat: *%s %s dedigini gordunuz.*" msg_pet_happy_1 "confused" msg_pet_happy_2 "ravenously hungry" msg_pet_happy_3 "very hungry" msg_pet_happy_4 "hungry" msg_pet_happy_5 "a little hungry" msg_pet_happy_6 "satisfied" msg_pet_happy_7 "very satisfied" msg_pet_happy_8 "full" msg_pet_food_1 "confused" msg_pet_food_2 "very unhappy" msg_pet_food_3 "unhappy" msg_pet_food_4 "fairly content" msg_pet_food_5 "content" msg_pet_food_6 "happy" msg_pet_food_7 "very happy" msg_pet_food_8 "extremely happy" msg_food_lvl_1 "starving" msg_food_lvl_2 "very hungry" msg_food_lvl_3 "hungry" msg_food_lvl_4 "fairly content" msg_food_lvl_5 "content" msg_food_lvl_6 "fed" msg_food_lvl_7 "well fed" msg_food_lvl_8 "stuffed" msg_acc_priv "@0bb7 Bunu yapacak yetkiye sahip degilsin" msg_acc_block "@0bb7 Dikkat: '%s' isimli hesap blocklandi" msg_acc_kick "Dikkat: A'%s' was %sed by '%s'" msg_acc_del "@0bb7 Hesap silindi." msg_acc_char_del "@0bb7 Karakterler hesaptan silindi." msg_acc_email_fail "Email address '%s' yasaklidir." msg_acc_email_success "Email for '%s' is '%s'." msg_criminal "@0bb7 Suclu!!!" msg_guildresign "@0bb7 Savas sirasinda guildinizden cikamazsiniz." msg_murderer "@0bb7 Katil!!!" msg_noto_gettitle "@0bb7 Artik %s'siniz" msg_noto_change_lost " lost" msg_noto_change_gain " gained" msg_noto_change_0 "@0bb7 You have %s %s %s." msg_noto_change_1 " a bit of" msg_noto_change_2 " a small amount of" msg_noto_change_3 " a little" msg_noto_change_4 " some" msg_noto_change_5 " a moderate amount of" msg_noto_change_6 " alot of" msg_noto_change_7 " large amounts of" msg_noto_change_8 " huge amounts of" msg_younotice_1 "@0bb7 You notice %s %s %s." msg_younotice_2 "@0bb7 You notice %s %s %s%s %s" msg_younotice_your "@0bb7 your" msg_younotice_s "'s" msg_magic_block "@0bb7 Saldiriniz buyusel olarak engellendi" msg_coward_1 "@0bb7 Hey! %s ile olan savasinizden cekildiniz." msg_coward_2 "@0bb7 Dikkat: %s savastan cekildi." msg_guest "Your guest curse prevents you from taking this action" msg_jailed "@0bb7 Hapse atildiniz" msg_forgiven "@0bb7 Serbest birakildiniz" msg_steal "@0bb7 Bu sizin degil. Bunu calmaniz lazim." msg_guards "@0bb7 Guardlar senin tarafından cagirilabilir." msg_heavy "@0bb7 Bu cok agir. Hareket ettiremezsiniz." msg_bounce_pack "in your pack" msg_feet "at your feet. It is too heavy." msg_itemplace "You put the %s %s." msg_eatsome "eat some %s" msg_mount_dist "@0bb7 Varliga yetisemiyorsunuz." msg_mount_unable "@0bb7 Fiziksel olarak binek kullanabilecek yetenege sahip degilsiniz." msg_mount_dontown "@0bb7 Bu binek size ait degil." msg_cantsleep "@0bb7 Burada uyuyamazsiniz." msg_corpse_of "Dikkat: %s'nin cesedi." msg_killed_by "Dikkat: %c'%s' was killed by " msg_unconscious "@0bb7 Bayginsiniz ve hareket edemiyorsunuz." msg_frozen "@0bb7 Donmussunuz ve hareket edemiyorsunuz." msg_fatigue "@0bb7 Hareket etmek icin cok yorgunsunuz." msg_overload "@0bb7 Hareket etmek icin cok agirsiniz." msg_mount_ceiling "@0bb7 Tavan yuksekligi buna binmeniz icin uygun degil." msg_tingling "@0bb7 Kendinizi urpermis hissediyorsunuz" msg_invisible "@0bb7 Gorunmeyen biseyi ittirerek yanindan gectiniz." //You push past something invisible msg_stepon_body "@0bb7 Dikkat: %s bedeninin uzerine bastini." // you step the body on %s msg_cantpush "@0bb7 Dikkat: %s'i ittirebilecek kadar guclu degilsiniz." msg_push "@0bb7 Onunuzden ittirdiginiz Kisi %s" msg_region_enter "@0bb7 Dikkat: %s'ye girdiniz." msg_region_guards_1 "@1153 Sehire Giris Yaptiniz.Koruma Altindasiniz..." msg_region_guards_2 "@080a Sehirden Ciktiniz.Artik Koruma Altinda Degilsiniz..." msg_region_guard_art "the" msg_region_pvpsafe "@0bb7 Safe Zone ye girdiniz." msg_region_pvpnot "@0bb7 Safe Zone den Ciktiniz" msg_region_safetyget "@0bb7 Safe Zone ye girdiniz." msg_region_safetylose "@0bb7 Safe Zone den Ciktiniz" msg_hunger "!!%s!!" login_player " " login_players " " [DEFMESSAGE containers] bvbox_open_self "@0bb7 Bankanizda %d agirlik bulunmakta" bvbox_open_other "@0bb7 Acmis oldugunuz kutuda %d agirlik bulunuyor" bvbox_full_items "@402,1 Bankaniz daha fazla esya tasiyamaz." bvbox_full_weight "@0bb7 Bankaniz daha fazla agirlik tasiyamaz." cont_magic "@0bb7 Esya sihirli kutudan disariya firladi" cont_full "@0bb7 Kutuda cok fazla esya bulunuyor" cont_toosmall "@0bb7 Bu canta, Bu islem icin cok kucuk." [DEFMESSAGE combat] combat_attacks "*[%s size saldiriyor]*" combat_attacko "*[%s, %s'ye Saldiriyor]*" combat_parry "Iska gectiniz." combat_misss "Dikkat: %s isimli kisiyi iskaladiniz." combat_misso "Dikkat: %s sizi iskaladi." combat_arch_tooclose "@0bb7 Hedefe cok yakinsiniz." combat_arch_noammo "@0bb7 Okunuz kalmadi." combat_hit_head1s "Hey! %s hit you straight in the face!" combat_hit_head1o "You hit %s straight in the face!" combat_hit_head2s "Hey! %s hits you on the head!" combat_hit_head2o "You hit %s on the head!" combat_hit_head3s "Hey! %s hit you square in the jaw!" combat_hit_head3o "You hit %s square in the jaw!" combat_hit_head4s "Hey! %s scores a stunning blow to your head!" combat_hit_head4o "You score a stunning blow to %ss head!" combat_hit_head5s "Hey! %s smashes a blow across your face!" combat_hit_head5o "You smash a blow across %ss face!" combat_hit_head6s "Hey! %s scores a terrible hit to your temple!" combat_hit_head6o "You score a terrible hit to %ss temple!" combat_hit_chest1s "Hey! %s hits your Chest!" combat_hit_chest1o "You hit %ss Chest!" combat_hit_chest2s "Hey! %s lands a blow to your stomach!" combat_hit_chest2o "You land a blow to %ss stomach!" combat_hit_chest3s "Hey! %s hits you in the ribs!" combat_hit_chest3o "You hit %s in the ribs!" combat_hit_chest4s "Hey! %s lands a terrible blow to your chest!" combat_hit_chest4o "You land a terrible blow to %ss chest!" combat_hit_chest5s "Hey! %s knocks the wind out of you!" combat_hit_chest5o "You knock the wind out of %s!" combat_hit_chest6s "Hey! %s smashed you in the rib cage!" combat_hit_chest6o "You smash %s in the rib cage!" combat_hit_arm1s "Hey! %s hits your left arm!" combat_hit_arm1o "You hit %ss left arm!" combat_hit_arm2s "Hey! %s hits your right arm!" combat_hit_arm2o "You hit %ss right arm!" combat_hit_arm3s "Hey! %s hits your right arm!" combat_hit_arm3o "You hit %ss right arm!" combat_hit_legs1s "Hey! %s hits your left thigh!" combat_hit_legs1o "You hit %ss left thigh!" combat_hit_legs2s "Hey! %s hits your right thigh!" combat_hit_legs2o "You hit %ss right thigh!" combat_hit_legs3s "Hey! %s hits you in the groin!" combat_hit_legs3o "You hit %s in the groin!" combat_hit_hand1s "Hey! %s hits your left hand!" combat_hit_hand1o "You hit %ss left hand!" combat_hit_hand2s "Hey! %s hits your right hand!" combat_hit_hand2o "You hit %ss right hand!" combat_hit_hand3s "Hey! %s hits your right hand!" combat_hit_hand3o "You hit %ss right hand!" combat_hit_neck1s "Hey! %s hits you in the throat!" combat_hit_neck1o "You hit %s in the throat!" combat_hit_neck2s "Hey! %s smashes you in the throat!" combat_hit_neck2o "You smash %s in the throat!" combat_hit_back1s "Hey! %s scores a hit to your back!" combat_hit_back1o "You score a hit to %ss back!" combat_hit_feet1s "Hey! %s hits your foot!" combat_hit_feet1o "You hit %s foot!" [DEFMESSAGE party] party_select "@0bb7 Partiye katilacak oyuncuyu secin." party_invite "@0bb7 Dikkat: %s isimli oyuncuyu partiye katilmasi icin davet ettiniz." party_invite_targ "@0bb7 Dikkat: %s isimli oyuncunun partisine davet edildiniz. Katilmak icin /accept, reddetmek icin /decline yazin." [DEFMESSAGE NPCs] npc_stablemaster_full "I'm sorry the stables are full" npc_stablemaster_toomany "I'm sorry you have too many pets stabled here already. Tell me to 'retrieve' if you want them." npc_stablemaster_targ_stable "What pet would you like to stable here" npc_stablemaster_nopets "Sorry I have no stabled animals for you" npc_stablemaster_treatwell "Treat them well" npc_stablemaster_select "Select a pet to stable" npc_stablemaster_los "I can't seem to see your pet" npc_stablemaster_rem "Please remember my name is %s. Tell me to 'Retrieve' when you want your pet back." npc_stablemaster_fail "It doesn't seem to want to go." npc_healer_ref_evil_1 "Thou hast committed too many unholy acts to be resurrected" npc_healer_ref_evil_2 "Thou hast strayed from the virtues and I shall not resurrect you." npc_healer_ref_evil_3 "Thy soul is too dark for me to resurrect." npc_healer_ref_crim_1 "Thou art a criminal, I shall not resurrect you." npc_healer_ref_crim_2 "Because of your lawless ways, I shall not help you." npc_healer_ref_crim_3 "It wouldn't be right to help someone like you." npc_healer_ref_good_1 "You are good, why would I help you." npc_healer_ref_good_2 "Change thy virtuous ways, and I may consider resurrecting you." npc_healer_ref_good_3 "Muhaaahaa, You have got to be kidding, I shall not resurrect such as thee." npc_healer_res_1 "Thou art dead, but 'tis within my power to resurrect thee. Live!" npc_healer_res_2 "Allow me to resurrect thee ghost. Thy time of true death has not yet come." npc_healer_res_3 "Perhaps thou shouldst be more careful. Here, I shall resurrect thee." npc_healer_res_4 "Live again, ghost! Thy time in this world is not yet done." npc_healer_res_5 "I shall attempt to resurrect thee." npc_healer_manifest "I can't see you clearly ghost. Manifest for me to heal thee." npc_healer_range "You are too far away ghost. Come closer." npc_healer_fail_1 "I'm sorry but i cannot resurrect you" npc_healer_fail_2 "Ah! My magic is failing!" npc_generic_gone_1 "Well it was nice speaking to you %s but i must go about my business" npc_generic_gone_2 "Nice speaking to you %s" npc_generic_dontwant "They don't appear to want the item" npc_generic_thanks "Gold is always welcome. thank thee." npc_generic_crim "Help! Guards a Criminal!" npc_generic_interrupt "Excuse me %s, but %s wants to speak to me" npc_generic_snooped_1 "Get thee hence, busybody!" npc_generic_snooped_2 "What do you think your doing ?" npc_generic_snooped_3 "Ack, away with you!" npc_generic_snooped_4 "Beware or I'll call the guards!" npc_generic_seecrim "Help! Guards a Criminal!" npc_generic_seemons "Help! Guards a Monster!" npc_beggar_food_ty "Mmm thank you. I was very hungry." npc_beggar_food_tal "Thank thee! Now I can feed my children!" npc_beggar_sell "I'll sell this for gold! Thank thee!" npc_beggar_ifonly "If only others were as kind as you." npc_beggar_beg_1 "Could thou spare a few coins?" npc_beggar_beg_2 "I have a family to feed, think of the children." npc_beggar_beg_3 "Can you spare any gold?" npc_beggar_beg_4 "I have children to feed." npc_beggar_beg_5 "I haven't eaten in days." npc_beggar_beg_6 "Please? Just a few coins." npc_pet_thanks "Thank thee" npc_pet_money "I will keep this money in account." npc_pet_sell "I will attempt to sell this item for you." npc_pet_food_ty "Mmm. Thank you." npc_pet_food_no "No thank you." npc_pet_weak "I'm too weak to carry that." npc_pet_drop "Tell me to drop this when you want it back." npc_pet_success "Yes Master" npc_pet_failure "Sorry" npc_pet_targ_att "Who do you want to attack?" npc_pet_targ_fetch "What should they fetch?" npc_pet_targ_follow "Who should they follow?" npc_pet_targ_friend "Who is their friend?" npc_pet_targ_go "Where should they go?" npc_pet_targ_guard "What should they guard?" npc_pet_targ_transfer "Who do you want to transfer to?" npc_pet_setprice "What item would you like to set the price of?" npc_pet_getgold_1 "Here is %d gold. I will keep 1 days wage on hand. To get any items say 'Inventory'" npc_pet_getgold_2 "I only have %d gold. That is less that a days wage. Tell me 'release' if you want me to leave." npc_pet_carrynothing "I'm carrying nothing." npc_pet_days_left "I have been paid to work for %d more days." npc_pet_items_sell "Put items you want me to sell in here." npc_pet_items_buy "This contains the items I have bought." npc_pet_items_sample "Put sample items like you want me to purchase in here" npc_pet_wage_cost "I will work for %d gold" npc_pet_hire_timeup "I'm sorry but my hire time is up." npc_pet_hire_time "I will work for you for %d days" npc_pet_employed "Sorry I am already employed." npc_pet_not_for_hire "Sorry I am not available for hire." npc_pet_not_enough "Sorry thats not enough for a days wage." npc_pet_not_work "I will not work for you." npc_pet_hire_amnt "I can be hired for %d gold per day." npc_pet_hire_rate "I require %d gold per day for hire." npc_pet_inv_only "You can only price things in my inventory." npc_pet_cantsell "I can't sell this" npc_pet_setprice "Setting price of %s to %d" npc_pet_deserted "You sense that %s has deserted you." npc_pet_decide_master "Hey! %s decides they are better off as their own master." //npc_pet_status_gold_1 "I have %d gold on hand. " //npc_pet_status_gold_2 "for which I will work for %d more days. " //npc_pet_status_gold_3 "I have %d items to sell." //npc_pet_status_gold_4 "I have %d gold on hand. " //npc_pet_status_gold_5 "I restock to %d gold in %d minutes or every %d minutes. " //npc_pet_status_gold_6 "I have %d items to sell." npc_vendor_sell "To trade with me, please say 'vendor sell'" npc_vendor_offduty "Sorry, I'm currently off-duty. Come back when my shop is open." npc_vendor_nothing_sell "Sorry I have nothing of interest to you." npc_vendor_nothing_buy "You have nothing I'm interested in" npc_vendor_no_goods "Sorry I have no goods to sell" npc_vendor_setprice "What do you want the price to be?" npc_banker_deposit "I shall deposit %d gold in your account" npc_trainer_dunno_1 "I know nothing about that" npc_trainer_dunno_2 "I know nothing about %s" npc_trainer_dunno_3 "You know more about %s than I do" npc_trainer_dunno_4 "You already know as much as I can teach of %s" npc_trainer_forgot "I can't remember what I was supposed to teach you" npc_trainer_success "Let me show you something of how this is done" npc_trainer_thatsall_1 "That is all I can teach." npc_trainer_thatsall_2 "I wish i could teach more but I cannot." npc_trainer_thatsall_3 "There is nothing that I can teach you." npc_trainer_thatsall_4 " and " npc_trainer_enemy "I would never train the likes of you." npc_trainer_price "For %d gold I will train you in all I know of %s. For less gold I will teach you less" npc_trainer_price_1 "For a fee I can teach thee of " npc_trainer_price_2 "more" npc_trainer_price_3 ", " npc_guard_threat_1 "Hey! %s thou art a cowardly swine." npc_guard_threat_2 "You shall get whats coming to you %s" npc_guard_threat_3 "Evildoers shay pay %s!" npc_guard_threat_4 "Beware of me foul %s" npc_guard_threat_5 "Get thee gone foul %s" npc_guard_strike_1 "Thou shalt regret thine actions, swine!" npc_guard_strike_2 "Death to all evil!" npc_guard_strike_3 "Take this vile criminal!" npc_guard_strike_4 "Evildoers shay pay!" npc_guard_strike_5 "Take this swine!" [DEFMESSAGE items] target_promt "@0bb7 Bunu ne uzerinde kullanayim?" itemuse_guildstone_new "@0bb7 Yeni isim ne olsun?" itemuse_multi_collapse "@0bb7 Yapi cokuyor." itemuse_multi_intway "@0bb7 Dikkat: %s yolunuza cikti." itemuse_multi_fail "@0bb7 Buraya bina yapamazsiniz." itemuse_multi_bump "@0bb7 Bu alan bina yapimi icin cok engebeli." itemuse_multi_shipw "@0bb7 Gemi tamamen su icerisinde degil." itemuse_multi_blocked "@0bb7 Buraya yapi koyulamaz." itemuse_foodraw_touch "@0bb7 Buna yetisemiyorsunuz." itemuse_foodraw_use "@0bb7 Yiyecekleri ates uzerinde pisirmelisiniz" itemuse_toofar "@0bb7 Hedef cok uzakta" itemuse_crook_try "@0bb7 Hareket ettirilemez nesneleri oynatmaya calistiniz" itemuse_weapon_wwait "@0bb7 Yunlerin tekrar buyumesini beklemelisiniz" itemuse_junk_reach "@0bb7 Buna yetisemezsiniz." itemuse_log_unable "@0bb7 Bunu hareket ettiremezsiniz." itemuse_log_use "@0bb7 Bow ve Shaft yaratmak icin Dagger kullanin." itemuse_fish_unable "@0bb7 Bunu hareket ettiremezsiniz." itemuse_weapon_immune "@0bb7 Vurusunuz bos gecti." itemuse_steal "@0bb7 Once bunu calmalisiniz." itemuse_wool_create "@0bb7 Biraz iplik yaptiniz." itemuse_cotton_create "@0bb7 Iplik/lif yaptiniz." itemuse_key_nokey "@0bb7 Bunun icin anahtariniz yok." itemuse_key_nolock "@0bb7 Bunun kilidi yok." itemuse_scissors_use "@0bb7 Saclarinizi ve giysilerinizi kesmek icin makas kullanin" itemuse_bolt_1 "You start a new bolt of cloth." itemuse_bolt_2 "The bolt of cloth needs a good deal more." itemuse_bolt_3 "The bolt of cloth needs a little more." itemuse_bolt_4 "The bolt of cloth is nearly finished." itemuse_bolt_5 "The bolt of cloth is finished." itemuse_loom_remove "Daha onceki bitmemis dokumayi bozdunuz." itemuse_bandage_reach "@0bb7 Buna yetisemiyorsunuz." itemuse_bandage_clean "Clean bloody bandages in water" itemuse_dye_unable "@0bb7 Bu esyayi sadece boya ficisi ile kullanabilirsiniz." itemuse_dye_reach "@0bb7 Esyanin uzerinizde veya cantanizda olmasi gerek." itemuse_dye_fail "@0bb7 Boya bunun uzerine damladi." itemuse_pitcher_reach "@0bb7 Buna yetisemiyorsunuz." itemuse_pitcher_fill "@0bb7 Surahiye sivi doldurun." itemuse_skit_unable "@0bb7 Dikis setini bunda kullanamazsiniz." itemuse_unable "@0bb7 Bu esyayi kullanmak icin bir yol bulamiyorsun." itemuse_locked "@0bb7 Bu esya kitlenmis." itemuse_tracker_attune "Who do you want to attune to ?" // Sonra bak itemuse_gameboard_fail "@0bb7 Kutu icerisindeki oyun masalarini acamazsiniz" itemuse_book_fail "@0bb7 Kitap yanmis gorunuyor!" itemuse_potion_fail "@0bb7 Esyayi oynatamazsiniz." itemuse_spawnchar_neg "@0bb7 Spawn Negatif" itemuse_spawnchar_rset "@0bb7 Spawn Aktif" itemuse_spawnitem_trig "@0bb7 Spawni baslattiniz." itemuse_shrine "Kutsanmis hissediyorsunuz" itemuse_tillerman "Arrg, Bunu durdur." itemuse_rune_name "@0bb7 Rune Ismini Yaziniz" itemuse_forge "@0bb7 Eritilecek ore'yi secin." itemuse_key_fail "@0bb7 Anahtar oyuncunuzun uzerinde olmali" itemuse_key_promt "@0bb7 Anahtari kullanmak istediginiz esyayi secin." itemuse_bandage_promt "@0bb7 Bunu ne uzerinde kullanmak istiyorsunuz?" itemuse_weapon_promt "@0bb7 Bunu ne uzerinde kullanmak istiyorsunuz?" itemuse_foodraw_promt "@0bb7 Bunu ne uzerinde kullanmak istiyorsunuz?" itemuse_fish_fail "@0bb7 Bunu kesmek icin bicak kullanin" itemuse_telescope "@0bb7 Wow, gokyuzunu gorebilirsin!" itemuse_map_fail "You must possess the map to get a good look at it." // sonra bak itemuse_cball_promt "@0bb7 Dikkat: %s'yi ne uzerinde kullanmak istiyorsun?" itemuse_cannon_powder "@0bb7 The cannon needs powder" itemuse_cannon_shot "@0bb7 The cannon needs shot" itemuse_cannon_targ "@0bb7 Silahli ve hazir. Hedef nedir?" //gereksiz itemuse_crook_promt "@0bb7 Neyi surmek istiyorsunuz?" itemuse_pitcher_targ "@0bb7 Dikkat: %s'yi nerede kullanmak istiyorsunuz?" itemuse_macepick_targ "@0bb7 Dikkat: %s'yi nerede kullanmak istiyorsunuz?" itemuse_dye_nohair "@0bb7 Boyayacak saciniz yok!" itemuse_dye_vat "@0bb7 Hangi boya tubunu kullanmak istiyorsunuz?" itemuse_dye_targ "@0bb7 Bunu kullanmak istediginiz hedefi secin." itemuse_mortar_promt "What reagent you like to make a potion out of?" itemuse_no_mortar "@0bb7 Yaninizda mortar ve paste olmasi lazim." itemuse_sewkit_promt "What do you want to use the %s on?" itemuse_cantthink "@0bb7 Bu esyayi kullanmak icin bir yol bulamiyorsun." itemuse_bow_shield "@0bb7 Kalkaniniz yayi dogru kullanmaniza engel oluyor." itemuse_hatch_fail "@0bb7 Birtek geminin onundeki ambari acabilirsiniz." reach_ghost "@0bb7 Hayaletsi eliniz objenin icerisinden gecti." reach_fail "@0bb7 Buna ulasamiyorsunuz." reach_unable "@0bb7 Bunu bulundugu yerden kullanamazsiniz." [eof] Şuda speech değiştir düzelir Kod: //****************************************************************************
//SPHERE by : Menasoft ©1997-2000 //www.sphereserver.com // All SPHERE script files and formats are copyright Menasoft & Pareners. // This file may be freely edited for personal use, but may not be distributed // in whole or in pare, in any format wiyout express written permission from // Menasoft & Pareners. All donations and contributions // become the property of Menasoft & Pareners. //**************************************************************************** // FILE LAST UPDATED: Friday, April 28, 2000 // VERSION=0.54 [SPEECH jobGypsy] //GYPSY DEFAULT=I do not understand thee. ON=Hi ON=Greet ON=Hello ON=Hail sayu Ah, hello traveler. Do you wish to know your fate? ON=Job ON=What do you do sayu I am a Gypsy. I see all and hear all! I may tell thee... for a price. ON=Bye ON=Goodbye ON=Farewell sayu If you were more free with your gold, I could tell you more. No matter. Goodbye. BYE return 1 ON=APPRAISE sayu Let me see. Ah, yes... it's doubtful such a thing would have worth to a person of your means. ON=CAMP sayu Some free advice... do not camp near a swamp. ON=DESTINY ON=FORTUNE ON=PALM ON=READ ON=FUTURE sayu Perhaps if you cross my palms with gold, the mists clouding your future will clear... ON=FREEMAN sayu Oh yes, every man and woman should be free. Yet, some are slaves to their destiny. ON=GYPSIE ON=GYPSY sayu We are a mystical people who know much of destiny. ON=HIDE sayu Beware of the shadows, for they betray the light and only bring fear. ON=LOCK sayu A lock is merely an invitation. ON=SKILL sayu The skill of a Gypsy is known far and near, yough stingy travelers may find their fortunes misleading. ON=STEAL sayu Some travelers tire easily if they carry too much. Gypsies merely help relieve their burden. ON=THIEF sayu A gypsy is not a thief. Where did you hear such lies? I shall have to think of a curse... ON=THIEV sayu My people have not stolen anything from you. Begone! //RANDOM=Fortunes told! Palms read! Find your Destiny! [SPEECH jobMaginCouncil] //MAGINCIA COUNCIL MEMBER DEFAULT=I do not understand thee. ON=Hail ON=Hi ON=Greet ON=Hello sayu Yes, yes, hello. Now what was I saying? ON=Job ON=What do you do sayu Oh, you again. I'm a Council Member of this beautiful city. Now where was I? ON=Bye ON=Goodbye ON=Farewell sayu Yes, goodbye already. Hmm... where did I leave my notes? BYE return 1 ON=PARLIAMENT sayu Hmm? The parliament is meeting...right now! I must hurry! ON=FIND ON=BUSY sayu Please excuse me, I'm very busy. ON=NOTES sayu Ah, you mean my latest speech... I believe it may be in my chambers. Oh where is that blasted servant? //RANDOM=*ahem* Citizens, isn't the maintaining the beauty of Magincia of utmost importance? [SPEECH jobPeasant] //PEASANT DEFAULT=Eh? ON=Hail ON=Hi ON=Greet ON=Hello sayu Oh. Beg yer pardon. ON=Job ON=What do you do sayu I does what I can. ON=Bye ON=Goodbye ON=Farewell sayu Eh. BYE return 1 //RANDOM=I'm minding my own business. [SPEECH jobCook] //COOK DEFAULT=I do not understand thee. ON=BUY BUY ON=SELL SELL ON=Hi ON=Hello ON=Hail ON=Greet sayu Hello there. You look hungry, friend. ON=Bye ON=Goodbye ON=Farewell sayu Farewell and eat hearey! BYE return 1 ON=job ON=what do you do sayu I delight in the culinary ares! ON=BACON sayu Bacon and eggs? The breakfast of champions! ON=BEEF sayu Oh, I loves beef. Can eat it for days, I can. ON=BREAD sayu That's right. Put meat between some bread. I call it a sandwich. ON=CAKE sayu Ah, a nice piece of cake after a good meal. Now that's livin'. ON=CHICKEN sayu Oh, use a little mushrooms and cheese to perk that dish right up. ON=CONSUMPTION sayu Is that a sickness? I hope I don't catch it. ON=COOK sayu I am the best Cook in all the lands! ON=CRAFT sayu A crafty cook is the best cook. Gotta know just how much salt to add. ON=FISH sayu They sayu fish is brain food. Never helped me. ON=FLOUR sayu Roll some fish in Flour and a little milk. If you fry it, you'll have a crunchy meal! ON=FOOD sayu What type a food ya have a hankerin' for? ON=HAM sayu It's very important that you trim most of the fat off the ham after it's done. ON=INGREDIENT sayu Cayenne pepper is the most sought after ingredient of all of Britannia. ON=MEAL sayu Lots of meat, a nice side dish and a bit of cake is all ya need for a good meal. ON=MEALS sayu Cheese makes a decent meal when you're traveling far. It keeps well. ON=MEAT sayu I prefer beef to fish, but that's just me. ON=OVEN sayu Oh yes, I've burned me arms on this oven plenty of times. ON=PASTRY sayu A nice tare is what dreams are made of. ON=PORK sayu Ah, the other white meat. A bit salty for my tastes. ON=ROAST sayu The key to a good roast is the seasonings. ON=SKILL sayu The best skill is learn not to burn your food. ON=SWEETS sayu The ladies love the sweets. That's why I cook 'em. ON=VEGETABLES sayu You can do so much with a nice potato or tomato. ON=WHAT<ANY>YOU<ANY>COOK sayu If it's dead, I can cook it. Maybe even half dead. //RANDOM=Sure, swords and magic are nice, but everyone has to eat. [SPEECH jobTailor] //TAILOR DEFAULT=I do not understand thee. ON=BUY BUY ON=SELL SELL ON=Hail ON=Hi ON=Greet ON=Hello sayu Greetings. ON=Job ON=What do you do sayu I am a tailor, friend. I make sturdy, practical clothing for adventurers. ON=Bye ON=Goodbye ON=Farewell sayu Goodbye. BYE return 1 ON=APRON sayu Big, burly blacksmiths wear these types of aprons. ON=CAPE ON=COAT sayu Everyone should have a cape. It completes the whole look. ON=CLOTH ON=CLOTHES ON=CLOTHING sayu Clothes express who you are. And you... has a few issues... ON=CLOTHIER sayu Oh, that's just a way fancy tailor. ON=DRESS sayu Funny that you mentions that. I just made a lovely dress of silk. ON=GARMENT sayu What type of garment does you speak of? ON=KILT sayu I have kilts in plaid and... well... plaid. ON=PANT sayu I can tailor any pants that you has. ON=ROBE sayu Robes are very popular these days. ON=SEW sayu Of course I can sew. What a silly question! ON=SHAWL sayu Shawls are for grandmothers. You needs a cape. ON=SHIRT sayu I do have a few fine silk shirts. ON=SKILL ON=THREAD sayu I can sew up any item you wish. Perhaps a nice beret or sash then? ON=SKIRT sayu A well made skirt can really catch the eye. If that's the look you desires... ON=TAILOR sayu Of course I'm a Tailor. It was my calling in life. ON=VEST sayu I don't care for vests, they make me look pudgy. //RANDOM=Thread, buttons and bows. Tailoring isn't job, but a calling. [SPEECH jobTailorMaster] //GUILDMASTER Clothier ON=Hail ON=Hi ON=Greet ON=Hello sayu Greetings, lovely friend! ON=Job ON=What do you do sayu I am the best clothier in the land! ON=Bye ON=Goodbye ON=Farewell sayu Until we meet again... BYE return 1 ON=CLOTH sayu I offer only the finest cloth, in simply divine colors! ON=COTTON sayu You may even use cotton to make a nice pair of pants. Very breathable, but it may shrink in the rain. ON=DYE sayu You wouldst look regal in purple. ON=LOOM sayu The loom takes so long. Patience is definitely a virtue. ON=WEAVE sayu No, this is my natural hair. Why do you ask? ON=WOOL sayu Sheep are such filthy animals, but wool makes wonderful tunics. ON=YARN sayu Oh, I make things with yarn all the time. ON=GUILD ON=JOIN sayu I recommend you develop a sense of color first. ON=MASTER sayu I'm am a master of cloth, color, and all things frilly. //RANDOM=Honey, let's talk wardrobe. You needst something mayhap... more slimming? //DEFAULT=I do not understand thee. [SPEECH jobFisher] //FISHERMAN/WOMAN DEFAULT=I do not understand thee. ON=BUY BUY ON=SELL SELL ON=Hail ON=Hi ON=Greet ON=Hello sayu Greetings. ON=Job ON=What do you do sayu I enjoy fishing for a living. ON=Bye ON=Goodbye ON=Farewell sayu Goodbye. BYE return 1 ON=FISH <ANY> ON=CATCH ON=RIVER ON=SEA sayu The best way to catch 'em is to put thine lure in the nearest water, friend. ON=FISHER ON=FISHERMAN ON=FISHERMEN ON=FISHERWOMAN sayu Ahh.. fishing is a simple life. But I've got sounds of the sea, and plenty to eat! ON=FOOD sayu Fish makes a filling meal. You may get more out of a fish if it is cut with a bladed edge. ON=NETS sayu Some use nets, but I prefer a rod. ON=SKILL sayu Watch me a bit, perhaps you wilt learn? //RANDOM=Tales of the sea? Ask a sailor! Taste of the sea? Well that's my speciality! [SPEECH jobMerchantMaster] //GUILDMASTER Merchant DEFAULT=I do not understand thee. ON=Hail ON=Hi ON=Greet ON=Hello sayu Greetings. ON=Job ON=What do you do sayu I am a GuildMaster Merchant, meaning I instruct in the ways of the service trades. ON=Bye ON=Goodbye ON=Farewell sayu Goodbye. BYE return 1 ON=deaf ON=hearing sayu I apologize. We occasionally feature loud bards for entertainment. I fear I am quite deaf! ON=EMPATH ON=ABBEY sayu 'Tis a boring place -- no drinking, no wenches. Only solitary rooms and books! ON=ARTIFACT sayu Our regular bareender is so ancient, we do sometimes refer to him as "The artifact." ON=BARMAID sayu Keep your hands off my girlies, friend. ON=TAVERN ON=ALE ON=BEER sayu Our beer's the best! If you'd like watered down horse spit, try some other tavern. ON=FOOD ON=BREAKFAST ON=DINNER ON=LUNCH sayu Nothing like good food to help digest ale! ON=HINT ON=INFO sayu We serve fine food and drink. For more help than that, may I suggest you call a GM? ON=MAGIC sayu If I catch anyone creating food with magic, I'll be quite upset. It undercuts our market. ON=NEWS sayu I hear the pie is excellent today! ON=ITCH ON=SCRATCH ON=RUMOR ON=RUMOUR sayu I wasn't going to mention it, but do be careful in your choice of wenches. Some may leave you itchy. ON=TO DO sayu I have to remember to see a doctor about this itch... ON=WAITRESS sayu Keep your hands to yourself. The wenches are for the wenching, waitresses for the uh.. waiting. ON=WENCH sayu Oh the finest wenches this side of Empath Abbey, friend! You may have to haggle for a good price. ON=WHERE<ANY>MONKS sayu This is not a holy place. Try the abbey. ON=GUILD sayu Our guild is rarely open to new members. Business is good. ON=MASTER sayu I am indeed a master, meaning I know more of Merchant ways than you may ever hope to. ON=JOIN sayu So you want to get in on the racket, eh? //RANDOM=Not everyone is cut out for the service trade. [SPEECH jobFighter] //FIGHTER DEFAULT=I do not understand thee. ON=Hi ON=Hello ON=Greet ON=Hail sayu I greet thee. ON=Bye ON=Goodbye ON=Hail sayu Farewell. BYE return 1 ON=PLATE ON=ARMOR sayu Plate Armor's the best, but requires great strength. Leather is for weaklings. ON=AXE sayu Alyough the Executioner's Axe is most feared, the Double Axe lasts longer and inflicts more damage. ON=HALBERD ON=BARDICHE sayu The Bardiche lasts longer in battle than the Halberd, but does less damage. ON=CROSSBOW ON=BOW sayu A regular bow can be a better albeit less powerful friend than the more unweildy Crossbow. ON=NORSE HELM ON=OPEN FACED HELM ON=HELM sayu Of the plain helms available, a closed helm will provide the best protection in battle. ON=BUCKLER sayu Don't be fooled. A buckler offers little more protection that the shorter-lived wooden shield. ON=CHAIN sayu While chain is more easily damaged than ringmail, it offers better protection. ON=CLUB sayu Clubs are often the weapon of choice for stupid creatures. ON=SCIMITAR ON=CUTLASS sayu Only the scimitar equals the slashing speed of a cutlass. ON=FIGHT sayu I always try to be prepared for battle, so I keep my armor clean and a weapon at the ready. ON=FORK sayu A pitchfork may be faster, but for my money, only a war fork is sure to leave 'em screaming. ON=GAUNTLET sayu Gauntlets are better protection for the wrists. ON=GORGET sayu The gauntlet may seem small protection for the neck, it is thick and protective. ON=HEATER sayu The heater shield offers stylish but average protection. ON=THOU<ANY>IDIOT ON=STUPID ON=MORON ON=IDIOT ON=YOU<ANY>IDIOT ON=THOU<ANY> ON=YOU<ANY>MORON sayu Be careful, friend, or I shall have to prove my sword is sharper than your tongue. ON=KILL sayu Oh I just love killing. ON=KATANA ON=KITANA sayu This sword does little damage compared with the broad sword. ON=KRYSS sayu The kryss does more damage and lasts longer than the quick slashing butcher knife. ON=MAUL ON=MACE sayu In the mace family, a war mace or war hammer will hurt your opponent most. ON=MAIM sayu Maiming is almost as good as killing. Almost. ON=PROVISIONS sayu See a provisioner for supplies if you're going on a long battle journey. ON=RING sayu Most rings are ordinary, but I have heard of special rings which increase one's strength in battle. ON=SHIELD sayu The Chaos Shield yields more protection than the Order Shield. ON=SKILL sayu Some weapons require great skill in a given area, like Swordsmanship, Fencing or Mace Fighting. ON=SPEAR sayu Bah. Spears better for catching fish. ON=STAFF sayu A black staff does more damage than a gnarled staff, but isn't as fast. ON=SWORD sayu A long sword is my favorite weapon for damage and it requires less frequent repairs than the faster cutlass. ON=TROUBLE sayu It seems you are expert at getting yourself into trouble. ON=WEAPON sayu My favorite weapons are those which do the most damage! //RANDOM=Who wants to be a sissy fisherman? It's the fighting life for me! [SPEECH jobWarrior] //MERCENARY //PALADIN //WARRIOR DEFAULT=I do not understand thee. ON=Hi ON=Hello ON=Greet ON=Hail sayu I greet thee. ON=Bye ON=Goodbye ON=Hail sayu Farewell to thee. BYE return 1 ON=job ON=what do you do sayu I help strong warriors like yourself fight battles. ON=PLATE ON=ARMOR sayu Plate Armor's the best, but requires great strength. Leather is for weaklings. ON=AXE sayu Alyough the Executioner's Axe is most feared, the Double Axe lasts longer and inflicts more damage. ON=HALBERD ON=BARDICHE sayu The Bardiche lasts longer in battle than the Halberd, but does less damage. ON=CROSSBOW ON=BOW sayu A regular bow can be a better albeit less powerful friend than the more unweildy Crossbow. ON=NORSE HELM ON=OPEN FACED HELM ON=HELM sayu Of the plain helms available, a closed helm will provide the best protection in battle. ON=BUCKLER sayu Don't be fooled. A buckler offers little more protection that the shorter-lived wooden shield. ON=CHAIN sayu While chain is more easily damaged than ringmail, it offers better protection. ON=CLUB sayu Clubs are often the weapon of choice for stupid creatures. ON=SCIMITAR ON=CUTLASS sayu Only the scimitar equals the slashing speed of a cutlass. ON=FIGHT sayu I always try to be prepared for battle, so I keep my armor clean and a weapon at the ready. ON=FORK sayu A pitchfork may be faster, but for my money, only a war fork is sure to leave 'em screaming. ON=GAUNTLET sayu Gauntlets are better protection for the wrists. ON=GORGET sayu The gauntlet may seem small protection for the neck, it is thick and protective. ON=HEATER sayu The heater shield offers stylish but average protection. ON=THOU<ANY>IDIOT ON=STUPID ON=MORON ON=IDIOT ON=YOU<ANY>IDIOT ON=THOU<ANY> ON=YOU<ANY>MORON sayu Be careful, friend, or I shall have to prove my sword is sharper than your tongue. ON=KILL sayu Oh I just love killling. ON=KATANA ON=KITANA sayu This sword does little damage compared with the broad sword. ON=KRYSS sayu The kryss does more damage and lasts longer than the quick slashing butcher knife. ON=MAUL ON=MACE sayu In the mace family, a war mace or war hammer will hurt your opponent most. ON=MAIM sayu Maiming is almost as good as killing. Almost. ON=PROVISIONS sayu See a provisioner for supplies if you're going on a long battle journey. ON=RING sayu Most rings are ordinary, but I have heard of special rings which increase one's strength in battle. ON=SHIELD sayu The Chaos Shield yields more protection than the Order Shield. ON=SKILL sayu Some weapons require great skill in a given area, like Swordsmanship, Fencing or Mace Fighting. ON=SPEAR sayu Bah. Spears better for catching fish. ON=STAFF sayu A black staff does more damage than a gnarled staff, but isn't as fast. ON=SWORD sayu A long sword is my favorite weapon for damage and it requires less frequent repairs than the faster cutlass. ON=TROUBLE sayu It seems you are expert at getting yourself into trouble. ON=WEAPON sayu My favorite weapons are those which do the most damage! //RANDOM=Hire me to help you in your battles! [SPEECH jobWarriorMaster] //Guildmaster Warrior DEFAULT=I do not understand thee. ON=Hi ON=Hello ON=Greet ON=Hail sayu I greet thee. ON=Bye ON=Goodbye ON=Hail sayu Farewell to thee. BYE return 1 ON=GUILD sayu This guild is for the strongest of warriors! ON=JOIN sayu We would not accept one such as you. Come back when you have more experience. ON=MASTER sayu I have seen many a battle. ON=PLATE ON=ARMOR sayu Plate Armor's the best, but requires great strength. Leather is for weaklings. ON=AXE sayu Alyough the Executioner's Axe is most feared, the Double Axe lasts longer and inflicts more damage. ON=HALBERD ON=BARDICHE sayu The Bardiche lasts longer in battle than the Halberd, but does less damage. ON=CROSSBOW ON=BOW sayu A regular bow can be a better albeit less powerful friend than the more unweildy Crossbow. ON=NORSE HELM ON=OPEN FACED HELM ON=HELM sayu Of the plain helms available, a closed helm will provide the best protection in battle. ON=BUCKLER sayu Don't be fooled. A buckler offers little more protection that the shorter-lived wooden shield. ON=CHAIN sayu While chain is more easily damaged than ringmail, it offers better protection. ON=CLUB sayu Clubs are often the weapon of choice for stupid creatures. ON=SCIMITAR ON=CUTLASS sayu Only the scimitar equals the slashing speed of a cutlass. ON=FIGHT sayu I always try to be prepared for battle, so I keep my armor clean and a weapon at the ready. ON=FORK sayu A pitchfork may be faster, but for my money, only a war fork is sure to leave 'em screaming. ON=GAUNTLET sayu Gauntlets are better protection for the wrists. ON=GORGET sayu The gauntlet may seem small protection for the neck, it is thick and protective. ON=HEATER sayu The heater shield offers stylish but average protection. ON=THOU<ANY>IDIOT ON=STUPID ON=MORON ON=IDIOT ON=YOU<ANY>IDIOT ON=THOU<ANY> ON=YOU<ANY>MORON sayu Be careful, friend, or I shall have to prove my sword is sharper than your tongue. ON=KILL sayu Oh I just love killling. ON=KATANA ON=KITANA sayu This sword does little damage compared with the broad sword. ON=KRYSS sayu The kryss does more damage and lasts longer than the quick slashing butcher knife. ON=MAUL ON=MACE sayu In the mace family, a war mace or war hammer will hurt your opponent most. ON=MAIM sayu Maiming is almost as good as killing. Almost. ON=PROVISIONS sayu See a provisioner for supplies if you're going on a long battle journey. ON=RING sayu Most rings are ordinary, but I have heard of special rings which increase one's strength in battle. ON=SHIELD sayu The Chaos Shield yields more protection than the Order Shield. ON=SKILL sayu Some weapons require great skill in a given area, like Swordsmanship, Fencing or Mace Fighting. ON=SPEAR sayu Bah. Spears better for catching fish. ON=STAFF sayu A black staff does more damage than a gnarled staff, but isn't as fast. ON=SWORD sayu A long sword is my favorite weapon for damage and it requires less frequent repairs than the faster cutlass. ON=TROUBLE sayu It seems you are expert at getting yourself into trouble. ON=WEAPON sayu My favorite weapons are those which do the most damage! //RANDOM=Who wants to be a sissy fisherman? It's the fighting life for me! [EOF]
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