Arkadaşlar şu scpte nerde yanlış yaptım

[ITEMDEF i_komple_item]
DEFNAME=i_full_item
type=t_script
ID=3796

ON=@Create
name @07a1 Esya Tasi
color=080a
attr=attr_move_never
timer 1

ON=@DClick
src.dialog d_Fuller

[dialog d_Fuller]
50,50
nomove
resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3

button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3

[dialog d_fuller text]
<serv.name> Menu
Stat Menusu
Diger Esyalar
Silah Menusu

[dialog d_fuller button]
onbutton 1
src.dialog d_stasi
endif

onbutton 2
src.dialog d_malzeme
endif

onbutton 3
src.dialog d_silahlar
endif

Şimdi çift tıklayınca istediğim pot vs alma menüsü açılıyor fakat boş gravestone tıklayınca acılan menude yanında acılıyor sanırım anladınız.Bunu nasıl kaldırırım
on=@dclick
IF (<DISTANCE><=3)
src.dialog d_Fuller
src.sysmessage @38,,1 Menu
return 1
else
src.sysmessage @38,,1 Dialog'u acmak icin 3 kare ice giriniz..
return 1


?
eyv

hocam dialog iki kere acılıyor şimdi nerde hata :)
Belki bi yanlışlık yapmış olabilirsin, dclick'teki dialog d_fuller'in iki tane olmamasına dikkat et.
sen return 1 ekle kendi yazdigin dclick inin sonuna

Zolly
ON=@DClick
src.dialog d_Fuller

bak burayı

ON=@DClick
src.dialog d_Fuller
return 1

bu sekılde degıstırırsen sadece yaptıgın menu acılır grave stone seklı cıkmaz yanında

bide

[dialog d_fuller button]
onbutton 1
src.dialog d_stasi
endif

onbutton 2
src.dialog d_malzeme
endif

onbutton 3
src.dialog d_silahlar
endif

buradaki endifler ne için onu anlayamadım
if yokki endif koyuyrsun sonuna ???
Beyler sorunu çözdümde şimdi diyalogu acıyorum stoneye tıklayınca Robeler butonuna basıyor alttaki buton kalıyor üste acılıyor,saydım olunca menu yazılar karısıyor anlatabıldım sanırım.Yazılar okunmuyor tekrar cıkıp gırınce menuden düzeliyor :s
sen istersen full scripti yolla bi
[ITEMDEF i_komple_item]
DEFNAME=i_full_item
type=t_script
ID=3796

ON=@Create
name @07a1 Esya Tasi
color=080a
attr=attr_move_never
timer 1

ON=@DClick
src.dialog d_Fuller
IF (<DISTANCE><=3)
src.sysmessage @38,,1 Menu
return 1
else
src.sysmessage @38,,1 Dialog&&#35039;u acmak icin 3 kare ice giriniz..
return 1

[dialog d_Fuller]
50,50
nomove
resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3

button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3

[dialog d_fuller text]
<serv.name> Menu
Stat Menusu
Diger Esyalar
Silah Menusu

[dialog d_fuller button]
onbutton 1
src.dialog d_stasi
endif

onbutton 2
src.dialog d_malzeme
endif

onbutton 3
src.dialog d_silahlar
endif


//////////////////////////////////SPli Taşş///////////////////////////////////////
[ITEMDEF i_sp_item]
DEFNAME=i_sp_item
type=t_script
ID=3796

ON=@Create
name @07a1 Esya Tasi
color=07ad
attr=attr_move_never
timer 1

ON=@DClick
src.dialog d_sp
IF (<DISTANCE><=3)
src.dialog d_sp
src.sysmessage @38,,1 Menu
return 1
else
src.sysmessage @38,,1 Dialog&&#35039;u acmak icin 3 kare ice giriniz..
return 1

[dialog d_sp]
50,50
nomove
resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4

button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4

[dialog d_sp text]
<serv.name> Menu
Robe Menusu
Set Menusu
+12 Silahlar
+15 Silahlar

[dialog d_sp button]
onbutton 1
src.dialog d_robeler
endif

onbutton 2
src.dialog d_setler
endif

onbutton 3
src.dialog d_powersilahlar
endif

onbutton 4
src.dialog d_vanqsilahlar
endif

///////////////////////////////DIALOGLAR//////////////////////////////////////////

//SILAHLAR//

[dialog d_silahlar]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13


[dialog d_silahlar text]
<serv.name> Menu
Katana +9
Kryss +9
Maul +9
Mace +9
Bardiche +9
Halberd +9
Spear +9
Short spear +9
Blackstaff +9
Elven Bow
Warmace +9
Cutlass +9
Scimitar +9


[dialog d_silahlar button]
onbutton 1
src.newitem i_katana_force
src.act.attr 04
src.act.bounce
endif

onbutton 2
src.newitem i_kryss_force
src.act.attr 04
src.act.bounce
endif

onbutton 3
src.newitem i_maul_force
src.act.attr 04
src.act.bounce
endif

onbutton 4
src.newitem i_mace_force
src.act.attr 04
src.act.bounce
endif

onbutton 5
src.newitem i_bardiche_force
src.act.attr 04
src.act.bounce
endif

onbutton 6
src.newitem i_halberd_force
src.act.attr 04
src.act.bounce
endif

onbutton 7
src.newitem i_spear_force
src.act.attr 04
src.act.bounce
endif

onbutton 8
src.newitem i_spear_short_force
src.act.attr 04
src.act.bounce
endif

onbutton 9
src.newitem i_tc_bs9
src.act.attr 04
src.act.bounce
endif

onbutton 10
src.newitem i_bow_elven
src.act.attr 04
src.act.bounce
endif

onbutton 11
src.newitem i_mace_war_force
src.act.attr 04
src.act.bounce
endif

onbutton 12
src.newitem i_cutlass_force
src.act.attr 04
src.act.bounce
endif

onbutton 13
src.newitem i_scimitar_force
src.act.attr 04
src.act.bounce
endif

//POTION//
[dialog d_malzeme]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
text 290 320 50 14


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14

[dialog d_malzeme text]
<serv.name> Menu
Reg 90&&#35039;lik
Great Heal Poti.
Great Cure Poti.
Total Ref Poti.
Deadly Poi Poti.
100 bandaj
Trapped Pouch [tp]
Full Spellbook
Bleed Potion
Great Agility Poti.
Nightsight Poti.
100 Arrow
Rune Book
PvP Deed


[dialog d_malzeme button]
onbutton 1
src.newitem i_magic_reg90
src.act.bounce
endif

onbutton 2
src.newitem i_potion_healgreat
SRC.ACT.AMOUNT 10
src.act.bounce
endif

onbutton 3
src.newitem i_potion_curegreat
SRC.ACT.AMOUNT 10
src.act.bounce
endif

onbutton 4
src.newitem i_potion_refreshtotal
SRC.ACT.AMOUNT 10
src.act.bounce
endif

onbutton 5
src.newitem i_potion_poisondeadly
SRC.ACT.AMOUNT 10
src.act.bounce
endif

onbutton 6
src.newitem i_bandage
src.act.amount 100
src.act.bounce
endif

onbutton 7
src.newitem i_pouch_trapped
src.act.bounce
src.act.dupe 5
endif

onbutton 8
src.newitem i_full_spellbook
src.act.bounce
endif

onbutton 9
src.newitem i_potion_bleed
src.act.bounce
SRC.ACT.AMOUNT 10
endif

onbutton 10
src.newitem i_potion_agilitygreat
src.act.bounce
SRC.ACT.AMOUNT 10
endif

onbutton 11
src.newitem i_potion_nightsight
src.act.bounce
SRC.ACT.AMOUNT 10
endif

onbutton 12
src.newitem i_arrow
src.act.bounce
src.act.amount 100
endif

onbutton 13
src.newitem i_rune_book
src.act.bounce
endif

onbutton 14
src.newitem i_pvp_deed
src.act.bounce
endif

//binekler//

[dialog d_binekler]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3



button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3

[dialog d_binekler text]
<serv.name> Menu
Ethereal Zostrich
Ethereal Horse
Ethereal Llama

[dialog d_binekler button]
onbutton 1
src.newitem i_ethereal_ostard
src.act.bounce
endif

onbutton 2
src.newitem i_ethereal_horse
src.act.bounce
endif

//SET//

[dialog d_setler]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5 



[dialog d_setler text]
<serv.name> Menu
Invul Set [100sp]
Dragonic Armor [200sp]
Verite Platemail Set [50sp]
Valorite Platemail Set [50sp]
Blackrock Platemail Set [50sp]


[dialog d_setler button]
onbutton 1
if !(<src.restest 100 i_fctn_silver>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_fctn_silver
src.newitem i_studded_sleeves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_leather_gloves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_gorget_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_leggings_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_tunic_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
endif

onbutton 2
if !(<src.restest 200 i_fctn_silver>)
	src.sysmessage Bunu alabilmek icin yaninizda 200 silver piece bulunmuyor.
return 1
else
src.consume 200 i_fctn_silver
src.newitem i_dragonic_sleeves
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_gorget
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_leggings
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem  i_dragonic_tunic
src.act.attr 04
src.act.bounce
src.color 045
src.newitem i_dragonic_gloves
src.act.attr 04
src.act.bounce
src.color 0455
endif

onbutton 3
if !(<src.restest 50 i_fctn_silver>)
	src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_ver
src.act.bounce
endif

onbutton 4
if !(<src.restest 50 i_fctn_silver>)
	src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_valo
src.act.bounce
endif

onbutton 5
if !(<src.restest 50 i_fctn_silver>)
	src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_black_set
src.act.bounce
endif

//STAT//

[dialog d_stasi]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4

button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4

[dialog d_stasi text]
<serv.name> Menu
100 str 100 dex 100 int
100 str 25 dex 100 int
90 str 90 dex 45 int
75 str 75 dex 75 int

[dialog d_stasi button]
onbutton 1
src.str 100
src.dex 100
src.int 100
endif

onbutton 2
src.str 100
src.dex 25
src.int 100
endif

onbutton 3
src.str 90
src.dex 90
src.int 45
endif

onbutton 4
src.str 75
src.dex 75
src.int 75
endif

//ROBE//

[dialog d_robeler]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7


[dialog d_robeler text]
<serv.name> Menu
Mage Robe[Pure Mageler Giyebilir 50sp]
a Robe [10sp]
Ice Robe [300sp]
Fire Robe [300sp]
Earth Robe [300sp]
Energy Robe [300sp]
Warlock Robe [100sp]

[dialog d_robeler button]
onbutton 1
if !(<src.restest 50 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_bilet
src.newitem i_tc_r
src.act.bounce
endif

onbutton 2
if !(<src.restest 10 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_robe
src.act.attr 04
src.act.bounce
endif

onbutton 3
if !(<src.restest 300 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_ice
src.act.bounce
endif

onbutton 4
if !(<src.restest 300 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_fire
src.act.bounce
endif

onbutton 5
if !(<src.restest 300 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_earth
src.act.bounce
endif

onbutton 6
if !(<src.restest 300 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_energy
src.act.bounce
endif

onbutton 7
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_warlock_robe
src.act.bounce
endif

/////////////////////////Dialog////////////////////////

//SILAHLAR//
//+15//

[dialog d_vanqsilahlar]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13


[dialog d_vanqsilahlar text]
<serv.name> Menu
Katana +15 [150sp]
Kryss +15 [150sp]
Maul +15 [150sp]
Mace +15 [150sp]
Bardiche +15 [150sp]
Halberd +15 [150sp]
Spear +15 [150sp]
Short spear +15 [150sp]
Blackstaff +15 [150sp]
Elven Bow [10sp]
Warmace +15 [150sp]
Cutlass +15 [150sp]
Scimitar +15 [150sp]


[dialog d_vanqsilahlar button]
onbutton 1
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_katana_vanq
src.act.bounce
endif

onbutton 2
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_kryss_vanq
src.act.bounce
endif

onbutton 3
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_maul_vanq
src.act.bounce
endif

onbutton 4
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_vanq
src.act.bounce
endif

onbutton 5
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_bardiche_vanq
src.act.bounce
endif

onbutton 6
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_halberd_vanq
src.act.bounce
endif

onbutton 7
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_vanq
src.act.bounce
endif

onbutton 8
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_short_vanq
src.act.bounce
endif

onbutton 9
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_tc_bs15
src.act.bounce
endif

onbutton 10
if !(<src.restest 10 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif

onbutton 11
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_war_vanq
src.act.bounce
endif

onbutton 12
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_cutlass_vanq
src.act.bounce
endif

onbutton 13
if !(<src.restest 150 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_scimitar_vanq
src.act.bounce
endif

//+12//

[dialog d_powersilahlar]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13


[dialog d_powersilahlar text]
<serv.name> Menu
Katana +12 [100sp]
Kryss +12 [100sp]
Maul +12 [100sp]
Mace +12 [100sp]
Bardiche +12 [100sp]
Halberd +12 [100sp]
Spear +12 [100sp]
Short spear +12 [100sp]
Blackstaff +12 [100sp]
Elven Bow [10sp]
Warmace +12 [100sp]
Cutlass +12 [100sp]
Scimitar +12 [100sp]


[dialog d_powersilahlar button]
onbutton 1
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_katana_power
src.act.bounce
endif

onbutton 2
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_kryss_power
src.act.bounce
endif

onbutton 3
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_maul_power
src.act.bounce
endif

onbutton 4
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_power
src.act.bounce
endif

onbutton 5
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_bardiche_power
src.act.bounce
endif

onbutton 6
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_halberd_power
src.act.bounce
endif

onbutton 7
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_power
src.act.bounce
endif

onbutton 8
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_short_power
src.act.bounce
endif

onbutton 9
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_tc_bs12
src.act.bounce
endif

onbutton 10
if !(<src.restest 10 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif

onbutton 11
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_war_power
src.act.bounce
endif

onbutton 12
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_cutlass_power
src.act.bounce
endif

onbutton 13
if !(<src.restest 100 i_bilet>)
	src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_scimitar_power
src.act.bounce
endif

[eof]


İki stoneda da sorun var.Dialog acılıyor ornegin robe butonuna tıklıyorum hemen üstüne acılıyor menü.Saydam oldugu ıcın yazılar karısıyor okunmuyor cıkıp gırınce menuye düzeliyor:S
onbutton 1
src.dialog d_stasi
endif

Bak endif if sorgusunun bitişini ifade eder burda sorgu yapmamışsın.
return 1 yap onu ve scpne baktım buttonların altınada if sorgusu olmayan yerlere de return 1 yerine endif koymuşsun onları düzelt olur.
ZollY Ben 5 Dk İçinde Fixleyip Yaziom bekle
Tesekkurler mahmure ve diğer arkadaşlar.

Axons bekliyorum saol :)
Tam Neler Hata Anlamadim Ama Dialoglarda Hata az idi kaldirdim dene bi al olmazsa ne istedigini sole bana tam

[ITEMDEF i_komple_item]
DEFNAME=i_full_item
type=t_script
ID=3796

ON=@Create
name @07a1 Esya Tasi
color=080a
attr=attr_move_never
timer 1

ON=@DClick
IF (<DISTANCE><=3)
src.dialog d_Fuller
src.sysmessage @38,,1 Menu Acildi
return 1
else
src.sysmessage @38,,1 Dialogu acmak icin 3 kare ice giriniz..
return 1

[dialog d_Fuller]
50,50
nomove
resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3

button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3

[dialog d_fuller text]
<serv.name> Menu
Stat Menusu
Diger Esyalar
Silah Menusu

[dialog d_fuller button]
onbutton 1
src.dialog d_stasi
endif

onbutton 2
src.dialog d_malzeme
endif

onbutton 3
src.dialog d_silahlar
endif


//////////////////////////////////SPli Taşş///////////////////////////////////////
[ITEMDEF i_sp_item]
DEFNAME=i_sp_item
type=t_script
ID=3796

ON=@Create
name @07a1 Esya Tasi
color=07ad
attr=attr_move_never
timer 1

ON=@DClick
IF (<DISTANCE><=3)
src.dialog d_sp
src.sysmessage @38,,1 Menu Acildi
return 1
else
src.sysmessage @38,,1 Dialogu acmak icin 3 kare ice giriniz..
return 1

[dialog d_sp]
50,50
nomove
resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4

button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4

[dialog d_sp text]
<serv.name> Menu
Robe Menusu
Set Menusu
+12 Silahlar
+15 Silahlar

[dialog d_sp button]
onbutton 1
src.dialog d_robeler

onbutton 2
src.dialog d_setler

onbutton 3
src.dialog d_powersilahlar

onbutton 4
src.dialog d_vanqsilahlar

///////////////////////////////DIALOGLAR//////////////////////////////////////////

//SILAHLAR//

[dialog d_silahlar]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13


[dialog d_silahlar text]
<serv.name> Menu
Katana +9
Kryss +9
Maul +9
Mace +9
Bardiche +9
Halberd +9
Spear +9
Short spear +9
Blackstaff +9
Elven Bow
Warmace +9
Cutlass +9
Scimitar +9


[dialog d_silahlar button]
onbutton 1
src.newitem i_katana_force
src.act.attr 04
src.act.bounce

onbutton 2
src.newitem i_kryss_force
src.act.attr 04
src.act.bounce

onbutton 3
src.newitem i_maul_force
src.act.attr 04
src.act.bounce

onbutton 4
src.newitem i_mace_force
src.act.attr 04
src.act.bounce

onbutton 5
src.newitem i_bardiche_force
src.act.attr 04
src.act.bounce

onbutton 6
src.newitem i_halberd_force
src.act.attr 04
src.act.bounce

onbutton 7
src.newitem i_spear_force
src.act.attr 04
src.act.bounce

onbutton 8
src.newitem i_spear_short_force
src.act.attr 04
src.act.bounce

onbutton 9
src.newitem i_tc_bs9
src.act.attr 04
src.act.bounce

onbutton 10
src.newitem i_bow_elven
src.act.attr 04
src.act.bounce

onbutton 11
src.newitem i_mace_war_force
src.act.attr 04
src.act.bounce

onbutton 12
src.newitem i_cutlass_force
src.act.attr 04
src.act.bounce

onbutton 13
src.newitem i_scimitar_force
src.act.attr 04
src.act.bounce

//POTION//
[dialog d_malzeme]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
text 290 320 50 14


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14

[dialog d_malzeme text]
<serv.name> Menu
Reg 90 lik
Great Heal Poti.
Great Cure Poti.
Total Ref Poti.
Deadly Poi Poti.
100 bandaj
Trapped Pouch [tp]
Full Spellbook
Bleed Potion
Great Agility Poti.
Nightsight Poti.
100 Arrow
Rune Book
PvP Deed


[dialog d_malzeme button]
onbutton 1
src.newitem i_magic_reg90
src.act.bounce

onbutton 2
src.newitem i_potion_healgreat
SRC.ACT.AMOUNT 10
src.act.bounce

onbutton 3
src.newitem i_potion_curegreat
SRC.ACT.AMOUNT 10
src.act.bounce

onbutton 4
src.newitem i_potion_refreshtotal
SRC.ACT.AMOUNT 10
src.act.bounce

onbutton 5
src.newitem i_potion_poisondeadly
SRC.ACT.AMOUNT 10
src.act.bounce

onbutton 6
src.newitem i_bandage
src.act.amount 100
src.act.bounce

onbutton 7
src.newitem i_pouch_trapped
src.act.bounce
src.act.dupe 5

onbutton 8
src.newitem i_full_spellbook
src.act.bounce

onbutton 9
src.newitem i_potion_bleed
src.act.bounce
SRC.ACT.AMOUNT 10

onbutton 10
src.newitem i_potion_agilitygreat
src.act.bounce
SRC.ACT.AMOUNT 10

onbutton 11
src.newitem i_potion_nightsight
src.act.bounce
SRC.ACT.AMOUNT 10
endif

onbutton 12
src.newitem i_arrow
src.act.bounce
src.act.amount 100

onbutton 13
src.newitem i_rune_book
src.act.bounce

onbutton 14
src.newitem i_pvp_deed
src.act.bounce

//binekler//

[dialog d_binekler]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3



button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3

[dialog d_binekler text]
<serv.name> Menu
Ethereal Zostrich
Ethereal Horse
Ethereal Llama

[dialog d_binekler button]
onbutton 1
src.newitem i_ethereal_ostard
src.act.bounce

onbutton 2
src.newitem i_ethereal_horse
src.act.bounce

//SET//

[dialog d_setler]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5 



[dialog d_setler text]
<serv.name> Menu
Invul Set [100sp]
Dragonic Armor [200sp]
Verite Platemail Set [50sp]
Valorite Platemail Set [50sp]
Blackrock Platemail Set [50sp]


[dialog d_setler button]
onbutton 1
if !(<src.restest 100 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_fctn_silver
src.newitem i_studded_sleeves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_leather_gloves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_gorget_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_leggings_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_tunic_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
endif

onbutton 2
if !(<src.restest 200 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 200 silver piece bulunmuyor.
return 1
else
src.consume 200 i_fctn_silver
src.newitem i_dragonic_sleeves
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_gorget
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_leggings
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem  i_dragonic_tunic
src.act.attr 04
src.act.bounce
src.color 045
src.newitem i_dragonic_gloves
src.act.attr 04
src.act.bounce
src.color 0455
endif

onbutton 3
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_ver
src.act.bounce
endif

onbutton 4
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_valo
src.act.bounce
endif

onbutton 5
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_black_set
src.act.bounce
endif

//STAT//

[dialog d_stasi]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4

button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4

[dialog d_stasi text]
<serv.name> Menu
100 str 100 dex 100 int
100 str 25 dex 100 int
90 str 90 dex 45 int
75 str 75 dex 75 int

[dialog d_stasi button]
onbutton 1
src.str 100
src.dex 100
src.int 100

onbutton 2
src.str 100
src.dex 25
src.int 100

onbutton 3
src.str 90
src.dex 90
src.int 45

onbutton 4
src.str 75
src.dex 75
src.int 75

//ROBE//

[dialog d_robeler]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7


[dialog d_robeler text]
<serv.name> Menu
Mage Robe[Pure Mageler Giyebilir 50sp]
a Robe [10sp]
Ice Robe [300sp]
Fire Robe [300sp]
Earth Robe [300sp]
Energy Robe [300sp]
Warlock Robe [100sp]

[dialog d_robeler button]
onbutton 1
if !(<src.restest 50 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_bilet
src.newitem i_tc_r
src.act.bounce
endif

onbutton 2
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_robe
src.act.attr 04
src.act.bounce
endif

onbutton 3
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_ice
src.act.bounce
endif

onbutton 4
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_fire
src.act.bounce
endif

onbutton 5
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_earth
src.act.bounce
endif

onbutton 6
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_energy
src.act.bounce
endif

onbutton 7
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_warlock_robe
src.act.bounce
endif

/////////////////////////Dialog////////////////////////

//SILAHLAR//
//+15//

[dialog d_vanqsilahlar]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13


[dialog d_vanqsilahlar text]
<serv.name> Menu
Katana +15 [150sp]
Kryss +15 [150sp]
Maul +15 [150sp]
Mace +15 [150sp]
Bardiche +15 [150sp]
Halberd +15 [150sp]
Spear +15 [150sp]
Short spear +15 [150sp]
Blackstaff +15 [150sp]
Elven Bow [10sp]
Warmace +15 [150sp]
Cutlass +15 [150sp]
Scimitar +15 [150sp]


[dialog d_vanqsilahlar button]
onbutton 1
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_katana_vanq
src.act.bounce
endif

onbutton 2
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_kryss_vanq
src.act.bounce
endif

onbutton 3
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_maul_vanq
src.act.bounce
endif

onbutton 4
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_vanq
src.act.bounce
endif

onbutton 5
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_bardiche_vanq
src.act.bounce
endif

onbutton 6
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_halberd_vanq
src.act.bounce
endif

onbutton 7
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_vanq
src.act.bounce
endif

onbutton 8
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_short_vanq
src.act.bounce
endif

onbutton 9
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_tc_bs15
src.act.bounce
endif

onbutton 10
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif

onbutton 11
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_war_vanq
src.act.bounce
endif

onbutton 12
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_cutlass_vanq
src.act.bounce
endif

onbutton 13
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_scimitar_vanq
src.act.bounce
endif

//+12//

[dialog d_powersilahlar]
50,50
nomove

resizepic 250 10 3600 240 350

text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13


button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13


[dialog d_powersilahlar text]
<serv.name> Menu
Katana +12 [100sp]
Kryss +12 [100sp]
Maul +12 [100sp]
Mace +12 [100sp]
Bardiche +12 [100sp]
Halberd +12 [100sp]
Spear +12 [100sp]
Short spear +12 [100sp]
Blackstaff +12 [100sp]
Elven Bow [10sp]
Warmace +12 [100sp]
Cutlass +12 [100sp]
Scimitar +12 [100sp]


[dialog d_powersilahlar button]
onbutton 1
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_katana_power
src.act.bounce
endif

onbutton 2
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_kryss_power
src.act.bounce
endif

onbutton 3
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_maul_power
src.act.bounce
endif

onbutton 4
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_power
src.act.bounce
endif

onbutton 5
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_bardiche_power
src.act.bounce
endif

onbutton 6
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_halberd_power
src.act.bounce
endif

onbutton 7
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_power
src.act.bounce
endif

onbutton 8
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_short_power
src.act.bounce
endif

onbutton 9
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_tc_bs12
src.act.bounce
endif

onbutton 10
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif

onbutton 11
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_war_power
src.act.bounce
endif

onbutton 12
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_cutlass_power
src.act.bounce
endif

onbutton 13
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_scimitar_power
src.act.bounce
endif

[eof]
sağolasın sorun düzeldi.
No Problem ;)



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