[ITEMDEF i_komple_item]
DEFNAME=i_full_item
type=t_script
ID=3796
ON=@Create
name @07a1 Esya Tasi
color=080a
attr=attr_move_never
timer 1
ON=@DClick
src.dialog d_Fuller
[dialog d_Fuller]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
[dialog d_fuller text]
<serv.name> Menu
Stat Menusu
Diger Esyalar
Silah Menusu
[dialog d_fuller button]
onbutton 1
src.dialog d_stasi
endif
onbutton 2
src.dialog d_malzeme
endif
onbutton 3
src.dialog d_silahlar
endif
on=@dclick
IF (<DISTANCE><=3)
src.dialog d_Fuller
src.sysmessage @38,,1 Menu
return 1
else
src.sysmessage @38,,1 Dialog'u acmak icin 3 kare ice giriniz..
return 1
[ITEMDEF i_komple_item]
DEFNAME=i_full_item
type=t_script
ID=3796
ON=@Create
name @07a1 Esya Tasi
color=080a
attr=attr_move_never
timer 1
ON=@DClick
src.dialog d_Fuller
IF (<DISTANCE><=3)
src.sysmessage @38,,1 Menu
return 1
else
src.sysmessage @38,,1 Dialog&裟u acmak icin 3 kare ice giriniz..
return 1
[dialog d_Fuller]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
[dialog d_fuller text]
<serv.name> Menu
Stat Menusu
Diger Esyalar
Silah Menusu
[dialog d_fuller button]
onbutton 1
src.dialog d_stasi
endif
onbutton 2
src.dialog d_malzeme
endif
onbutton 3
src.dialog d_silahlar
endif
//////////////////////////////////SPli Taşş///////////////////////////////////////
[ITEMDEF i_sp_item]
DEFNAME=i_sp_item
type=t_script
ID=3796
ON=@Create
name @07a1 Esya Tasi
color=07ad
attr=attr_move_never
timer 1
ON=@DClick
src.dialog d_sp
IF (<DISTANCE><=3)
src.dialog d_sp
src.sysmessage @38,,1 Menu
return 1
else
src.sysmessage @38,,1 Dialog&裟u acmak icin 3 kare ice giriniz..
return 1
[dialog d_sp]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
[dialog d_sp text]
<serv.name> Menu
Robe Menusu
Set Menusu
+12 Silahlar
+15 Silahlar
[dialog d_sp button]
onbutton 1
src.dialog d_robeler
endif
onbutton 2
src.dialog d_setler
endif
onbutton 3
src.dialog d_powersilahlar
endif
onbutton 4
src.dialog d_vanqsilahlar
endif
///////////////////////////////DIALOGLAR//////////////////////////////////////////
//SILAHLAR//
[dialog d_silahlar]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
[dialog d_silahlar text]
<serv.name> Menu
Katana +9
Kryss +9
Maul +9
Mace +9
Bardiche +9
Halberd +9
Spear +9
Short spear +9
Blackstaff +9
Elven Bow
Warmace +9
Cutlass +9
Scimitar +9
[dialog d_silahlar button]
onbutton 1
src.newitem i_katana_force
src.act.attr 04
src.act.bounce
endif
onbutton 2
src.newitem i_kryss_force
src.act.attr 04
src.act.bounce
endif
onbutton 3
src.newitem i_maul_force
src.act.attr 04
src.act.bounce
endif
onbutton 4
src.newitem i_mace_force
src.act.attr 04
src.act.bounce
endif
onbutton 5
src.newitem i_bardiche_force
src.act.attr 04
src.act.bounce
endif
onbutton 6
src.newitem i_halberd_force
src.act.attr 04
src.act.bounce
endif
onbutton 7
src.newitem i_spear_force
src.act.attr 04
src.act.bounce
endif
onbutton 8
src.newitem i_spear_short_force
src.act.attr 04
src.act.bounce
endif
onbutton 9
src.newitem i_tc_bs9
src.act.attr 04
src.act.bounce
endif
onbutton 10
src.newitem i_bow_elven
src.act.attr 04
src.act.bounce
endif
onbutton 11
src.newitem i_mace_war_force
src.act.attr 04
src.act.bounce
endif
onbutton 12
src.newitem i_cutlass_force
src.act.attr 04
src.act.bounce
endif
onbutton 13
src.newitem i_scimitar_force
src.act.attr 04
src.act.bounce
endif
//POTION//
[dialog d_malzeme]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
text 290 320 50 14
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14
[dialog d_malzeme text]
<serv.name> Menu
Reg 90&裟lik
Great Heal Poti.
Great Cure Poti.
Total Ref Poti.
Deadly Poi Poti.
100 bandaj
Trapped Pouch [tp]
Full Spellbook
Bleed Potion
Great Agility Poti.
Nightsight Poti.
100 Arrow
Rune Book
PvP Deed
[dialog d_malzeme button]
onbutton 1
src.newitem i_magic_reg90
src.act.bounce
endif
onbutton 2
src.newitem i_potion_healgreat
SRC.ACT.AMOUNT 10
src.act.bounce
endif
onbutton 3
src.newitem i_potion_curegreat
SRC.ACT.AMOUNT 10
src.act.bounce
endif
onbutton 4
src.newitem i_potion_refreshtotal
SRC.ACT.AMOUNT 10
src.act.bounce
endif
onbutton 5
src.newitem i_potion_poisondeadly
SRC.ACT.AMOUNT 10
src.act.bounce
endif
onbutton 6
src.newitem i_bandage
src.act.amount 100
src.act.bounce
endif
onbutton 7
src.newitem i_pouch_trapped
src.act.bounce
src.act.dupe 5
endif
onbutton 8
src.newitem i_full_spellbook
src.act.bounce
endif
onbutton 9
src.newitem i_potion_bleed
src.act.bounce
SRC.ACT.AMOUNT 10
endif
onbutton 10
src.newitem i_potion_agilitygreat
src.act.bounce
SRC.ACT.AMOUNT 10
endif
onbutton 11
src.newitem i_potion_nightsight
src.act.bounce
SRC.ACT.AMOUNT 10
endif
onbutton 12
src.newitem i_arrow
src.act.bounce
src.act.amount 100
endif
onbutton 13
src.newitem i_rune_book
src.act.bounce
endif
onbutton 14
src.newitem i_pvp_deed
src.act.bounce
endif
//binekler//
[dialog d_binekler]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
[dialog d_binekler text]
<serv.name> Menu
Ethereal Zostrich
Ethereal Horse
Ethereal Llama
[dialog d_binekler button]
onbutton 1
src.newitem i_ethereal_ostard
src.act.bounce
endif
onbutton 2
src.newitem i_ethereal_horse
src.act.bounce
endif
//SET//
[dialog d_setler]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
[dialog d_setler text]
<serv.name> Menu
Invul Set [100sp]
Dragonic Armor [200sp]
Verite Platemail Set [50sp]
Valorite Platemail Set [50sp]
Blackrock Platemail Set [50sp]
[dialog d_setler button]
onbutton 1
if !(<src.restest 100 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_fctn_silver
src.newitem i_studded_sleeves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_leather_gloves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_gorget_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_leggings_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_tunic_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
endif
onbutton 2
if !(<src.restest 200 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 200 silver piece bulunmuyor.
return 1
else
src.consume 200 i_fctn_silver
src.newitem i_dragonic_sleeves
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_gorget
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_leggings
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_tunic
src.act.attr 04
src.act.bounce
src.color 045
src.newitem i_dragonic_gloves
src.act.attr 04
src.act.bounce
src.color 0455
endif
onbutton 3
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_ver
src.act.bounce
endif
onbutton 4
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_valo
src.act.bounce
endif
onbutton 5
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_black_set
src.act.bounce
endif
//STAT//
[dialog d_stasi]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
[dialog d_stasi text]
<serv.name> Menu
100 str 100 dex 100 int
100 str 25 dex 100 int
90 str 90 dex 45 int
75 str 75 dex 75 int
[dialog d_stasi button]
onbutton 1
src.str 100
src.dex 100
src.int 100
endif
onbutton 2
src.str 100
src.dex 25
src.int 100
endif
onbutton 3
src.str 90
src.dex 90
src.int 45
endif
onbutton 4
src.str 75
src.dex 75
src.int 75
endif
//ROBE//
[dialog d_robeler]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
[dialog d_robeler text]
<serv.name> Menu
Mage Robe[Pure Mageler Giyebilir 50sp]
a Robe [10sp]
Ice Robe [300sp]
Fire Robe [300sp]
Earth Robe [300sp]
Energy Robe [300sp]
Warlock Robe [100sp]
[dialog d_robeler button]
onbutton 1
if !(<src.restest 50 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_bilet
src.newitem i_tc_r
src.act.bounce
endif
onbutton 2
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_robe
src.act.attr 04
src.act.bounce
endif
onbutton 3
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_ice
src.act.bounce
endif
onbutton 4
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_fire
src.act.bounce
endif
onbutton 5
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_earth
src.act.bounce
endif
onbutton 6
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_energy
src.act.bounce
endif
onbutton 7
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_warlock_robe
src.act.bounce
endif
/////////////////////////Dialog////////////////////////
//SILAHLAR//
//+15//
[dialog d_vanqsilahlar]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
[dialog d_vanqsilahlar text]
<serv.name> Menu
Katana +15 [150sp]
Kryss +15 [150sp]
Maul +15 [150sp]
Mace +15 [150sp]
Bardiche +15 [150sp]
Halberd +15 [150sp]
Spear +15 [150sp]
Short spear +15 [150sp]
Blackstaff +15 [150sp]
Elven Bow [10sp]
Warmace +15 [150sp]
Cutlass +15 [150sp]
Scimitar +15 [150sp]
[dialog d_vanqsilahlar button]
onbutton 1
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_katana_vanq
src.act.bounce
endif
onbutton 2
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_kryss_vanq
src.act.bounce
endif
onbutton 3
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_maul_vanq
src.act.bounce
endif
onbutton 4
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_vanq
src.act.bounce
endif
onbutton 5
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_bardiche_vanq
src.act.bounce
endif
onbutton 6
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_halberd_vanq
src.act.bounce
endif
onbutton 7
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_vanq
src.act.bounce
endif
onbutton 8
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_short_vanq
src.act.bounce
endif
onbutton 9
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_tc_bs15
src.act.bounce
endif
onbutton 10
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif
onbutton 11
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_war_vanq
src.act.bounce
endif
onbutton 12
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_cutlass_vanq
src.act.bounce
endif
onbutton 13
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_scimitar_vanq
src.act.bounce
endif
//+12//
[dialog d_powersilahlar]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
[dialog d_powersilahlar text]
<serv.name> Menu
Katana +12 [100sp]
Kryss +12 [100sp]
Maul +12 [100sp]
Mace +12 [100sp]
Bardiche +12 [100sp]
Halberd +12 [100sp]
Spear +12 [100sp]
Short spear +12 [100sp]
Blackstaff +12 [100sp]
Elven Bow [10sp]
Warmace +12 [100sp]
Cutlass +12 [100sp]
Scimitar +12 [100sp]
[dialog d_powersilahlar button]
onbutton 1
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_katana_power
src.act.bounce
endif
onbutton 2
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_kryss_power
src.act.bounce
endif
onbutton 3
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_maul_power
src.act.bounce
endif
onbutton 4
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_power
src.act.bounce
endif
onbutton 5
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_bardiche_power
src.act.bounce
endif
onbutton 6
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_halberd_power
src.act.bounce
endif
onbutton 7
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_power
src.act.bounce
endif
onbutton 8
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_short_power
src.act.bounce
endif
onbutton 9
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_tc_bs12
src.act.bounce
endif
onbutton 10
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif
onbutton 11
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_war_power
src.act.bounce
endif
onbutton 12
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_cutlass_power
src.act.bounce
endif
onbutton 13
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_scimitar_power
src.act.bounce
endif
[eof]
[ITEMDEF i_komple_item]
DEFNAME=i_full_item
type=t_script
ID=3796
ON=@Create
name @07a1 Esya Tasi
color=080a
attr=attr_move_never
timer 1
ON=@DClick
IF (<DISTANCE><=3)
src.dialog d_Fuller
src.sysmessage @38,,1 Menu Acildi
return 1
else
src.sysmessage @38,,1 Dialogu acmak icin 3 kare ice giriniz..
return 1
[dialog d_Fuller]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
[dialog d_fuller text]
<serv.name> Menu
Stat Menusu
Diger Esyalar
Silah Menusu
[dialog d_fuller button]
onbutton 1
src.dialog d_stasi
endif
onbutton 2
src.dialog d_malzeme
endif
onbutton 3
src.dialog d_silahlar
endif
//////////////////////////////////SPli Taşş///////////////////////////////////////
[ITEMDEF i_sp_item]
DEFNAME=i_sp_item
type=t_script
ID=3796
ON=@Create
name @07a1 Esya Tasi
color=07ad
attr=attr_move_never
timer 1
ON=@DClick
IF (<DISTANCE><=3)
src.dialog d_sp
src.sysmessage @38,,1 Menu Acildi
return 1
else
src.sysmessage @38,,1 Dialogu acmak icin 3 kare ice giriniz..
return 1
[dialog d_sp]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
[dialog d_sp text]
<serv.name> Menu
Robe Menusu
Set Menusu
+12 Silahlar
+15 Silahlar
[dialog d_sp button]
onbutton 1
src.dialog d_robeler
onbutton 2
src.dialog d_setler
onbutton 3
src.dialog d_powersilahlar
onbutton 4
src.dialog d_vanqsilahlar
///////////////////////////////DIALOGLAR//////////////////////////////////////////
//SILAHLAR//
[dialog d_silahlar]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
[dialog d_silahlar text]
<serv.name> Menu
Katana +9
Kryss +9
Maul +9
Mace +9
Bardiche +9
Halberd +9
Spear +9
Short spear +9
Blackstaff +9
Elven Bow
Warmace +9
Cutlass +9
Scimitar +9
[dialog d_silahlar button]
onbutton 1
src.newitem i_katana_force
src.act.attr 04
src.act.bounce
onbutton 2
src.newitem i_kryss_force
src.act.attr 04
src.act.bounce
onbutton 3
src.newitem i_maul_force
src.act.attr 04
src.act.bounce
onbutton 4
src.newitem i_mace_force
src.act.attr 04
src.act.bounce
onbutton 5
src.newitem i_bardiche_force
src.act.attr 04
src.act.bounce
onbutton 6
src.newitem i_halberd_force
src.act.attr 04
src.act.bounce
onbutton 7
src.newitem i_spear_force
src.act.attr 04
src.act.bounce
onbutton 8
src.newitem i_spear_short_force
src.act.attr 04
src.act.bounce
onbutton 9
src.newitem i_tc_bs9
src.act.attr 04
src.act.bounce
onbutton 10
src.newitem i_bow_elven
src.act.attr 04
src.act.bounce
onbutton 11
src.newitem i_mace_war_force
src.act.attr 04
src.act.bounce
onbutton 12
src.newitem i_cutlass_force
src.act.attr 04
src.act.bounce
onbutton 13
src.newitem i_scimitar_force
src.act.attr 04
src.act.bounce
//POTION//
[dialog d_malzeme]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
text 290 320 50 14
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14
[dialog d_malzeme text]
<serv.name> Menu
Reg 90 lik
Great Heal Poti.
Great Cure Poti.
Total Ref Poti.
Deadly Poi Poti.
100 bandaj
Trapped Pouch [tp]
Full Spellbook
Bleed Potion
Great Agility Poti.
Nightsight Poti.
100 Arrow
Rune Book
PvP Deed
[dialog d_malzeme button]
onbutton 1
src.newitem i_magic_reg90
src.act.bounce
onbutton 2
src.newitem i_potion_healgreat
SRC.ACT.AMOUNT 10
src.act.bounce
onbutton 3
src.newitem i_potion_curegreat
SRC.ACT.AMOUNT 10
src.act.bounce
onbutton 4
src.newitem i_potion_refreshtotal
SRC.ACT.AMOUNT 10
src.act.bounce
onbutton 5
src.newitem i_potion_poisondeadly
SRC.ACT.AMOUNT 10
src.act.bounce
onbutton 6
src.newitem i_bandage
src.act.amount 100
src.act.bounce
onbutton 7
src.newitem i_pouch_trapped
src.act.bounce
src.act.dupe 5
onbutton 8
src.newitem i_full_spellbook
src.act.bounce
onbutton 9
src.newitem i_potion_bleed
src.act.bounce
SRC.ACT.AMOUNT 10
onbutton 10
src.newitem i_potion_agilitygreat
src.act.bounce
SRC.ACT.AMOUNT 10
onbutton 11
src.newitem i_potion_nightsight
src.act.bounce
SRC.ACT.AMOUNT 10
endif
onbutton 12
src.newitem i_arrow
src.act.bounce
src.act.amount 100
onbutton 13
src.newitem i_rune_book
src.act.bounce
onbutton 14
src.newitem i_pvp_deed
src.act.bounce
//binekler//
[dialog d_binekler]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
[dialog d_binekler text]
<serv.name> Menu
Ethereal Zostrich
Ethereal Horse
Ethereal Llama
[dialog d_binekler button]
onbutton 1
src.newitem i_ethereal_ostard
src.act.bounce
onbutton 2
src.newitem i_ethereal_horse
src.act.bounce
//SET//
[dialog d_setler]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
[dialog d_setler text]
<serv.name> Menu
Invul Set [100sp]
Dragonic Armor [200sp]
Verite Platemail Set [50sp]
Valorite Platemail Set [50sp]
Blackrock Platemail Set [50sp]
[dialog d_setler button]
onbutton 1
if !(<src.restest 100 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_fctn_silver
src.newitem i_studded_sleeves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_leather_gloves_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_gorget_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_leggings_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_studded_tunic_invulnerability
src.act.attr 04
src.act.bounce
src.color 0455
endif
onbutton 2
if !(<src.restest 200 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 200 silver piece bulunmuyor.
return 1
else
src.consume 200 i_fctn_silver
src.newitem i_dragonic_sleeves
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_gorget
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_leggings
src.act.attr 04
src.act.bounce
src.color 0455
src.newitem i_dragonic_tunic
src.act.attr 04
src.act.bounce
src.color 045
src.newitem i_dragonic_gloves
src.act.attr 04
src.act.bounce
src.color 0455
endif
onbutton 3
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_ver
src.act.bounce
endif
onbutton 4
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_set_valo
src.act.bounce
endif
onbutton 5
if !(<src.restest 50 i_fctn_silver>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_fctn_silver
src.newitem t_black_set
src.act.bounce
endif
//STAT//
[dialog d_stasi]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
[dialog d_stasi text]
<serv.name> Menu
100 str 100 dex 100 int
100 str 25 dex 100 int
90 str 90 dex 45 int
75 str 75 dex 75 int
[dialog d_stasi button]
onbutton 1
src.str 100
src.dex 100
src.int 100
onbutton 2
src.str 100
src.dex 25
src.int 100
onbutton 3
src.str 90
src.dex 90
src.int 45
onbutton 4
src.str 75
src.dex 75
src.int 75
//ROBE//
[dialog d_robeler]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
[dialog d_robeler text]
<serv.name> Menu
Mage Robe[Pure Mageler Giyebilir 50sp]
a Robe [10sp]
Ice Robe [300sp]
Fire Robe [300sp]
Earth Robe [300sp]
Energy Robe [300sp]
Warlock Robe [100sp]
[dialog d_robeler button]
onbutton 1
if !(<src.restest 50 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 50 silver piece bulunmuyor.
return 1
else
src.consume 50 i_bilet
src.newitem i_tc_r
src.act.bounce
endif
onbutton 2
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_robe
src.act.attr 04
src.act.bounce
endif
onbutton 3
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_ice
src.act.bounce
endif
onbutton 4
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_fire
src.act.bounce
endif
onbutton 5
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_earth
src.act.bounce
endif
onbutton 6
if !(<src.restest 300 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 300 silver piece bulunmuyor.
return 1
else
src.consume 300 i_bilet
src.newitem i_robe_energy
src.act.bounce
endif
onbutton 7
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_warlock_robe
src.act.bounce
endif
/////////////////////////Dialog////////////////////////
//SILAHLAR//
//+15//
[dialog d_vanqsilahlar]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
[dialog d_vanqsilahlar text]
<serv.name> Menu
Katana +15 [150sp]
Kryss +15 [150sp]
Maul +15 [150sp]
Mace +15 [150sp]
Bardiche +15 [150sp]
Halberd +15 [150sp]
Spear +15 [150sp]
Short spear +15 [150sp]
Blackstaff +15 [150sp]
Elven Bow [10sp]
Warmace +15 [150sp]
Cutlass +15 [150sp]
Scimitar +15 [150sp]
[dialog d_vanqsilahlar button]
onbutton 1
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_katana_vanq
src.act.bounce
endif
onbutton 2
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_kryss_vanq
src.act.bounce
endif
onbutton 3
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_maul_vanq
src.act.bounce
endif
onbutton 4
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_vanq
src.act.bounce
endif
onbutton 5
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_bardiche_vanq
src.act.bounce
endif
onbutton 6
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_halberd_vanq
src.act.bounce
endif
onbutton 7
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_vanq
src.act.bounce
endif
onbutton 8
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_spear_short_vanq
src.act.bounce
endif
onbutton 9
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_tc_bs15
src.act.bounce
endif
onbutton 10
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif
onbutton 11
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_mace_war_vanq
src.act.bounce
endif
onbutton 12
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_cutlass_vanq
src.act.bounce
endif
onbutton 13
if !(<src.restest 150 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 150 silver piece bulunmuyor.
return 1
else
src.consume 150 i_bilet
src.newitem i_scimitar_vanq
src.act.bounce
endif
//+12//
[dialog d_powersilahlar]
50,50
nomove
resizepic 250 10 3600 240 350
text 290 40 0790 0
text 290 60 50 1
text 290 80 50 2
text 290 100 50 3
text 290 120 50 4
text 290 140 50 5
text 290 160 50 6
text 290 180 50 7
text 290 200 50 8
text 290 220 50 9
text 290 240 50 10
text 290 260 50 11
text 290 280 50 12
text 290 300 50 13
button 270 65 2224 2117 1 0 1
button 270 85 2224 2117 1 0 2
button 270 105 2224 2117 1 0 3
button 270 125 2224 2117 1 0 4
button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
[dialog d_powersilahlar text]
<serv.name> Menu
Katana +12 [100sp]
Kryss +12 [100sp]
Maul +12 [100sp]
Mace +12 [100sp]
Bardiche +12 [100sp]
Halberd +12 [100sp]
Spear +12 [100sp]
Short spear +12 [100sp]
Blackstaff +12 [100sp]
Elven Bow [10sp]
Warmace +12 [100sp]
Cutlass +12 [100sp]
Scimitar +12 [100sp]
[dialog d_powersilahlar button]
onbutton 1
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_katana_power
src.act.bounce
endif
onbutton 2
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_kryss_power
src.act.bounce
endif
onbutton 3
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_maul_power
src.act.bounce
endif
onbutton 4
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_power
src.act.bounce
endif
onbutton 5
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_bardiche_power
src.act.bounce
endif
onbutton 6
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_halberd_power
src.act.bounce
endif
onbutton 7
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_power
src.act.bounce
endif
onbutton 8
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_spear_short_power
src.act.bounce
endif
onbutton 9
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_tc_bs12
src.act.bounce
endif
onbutton 10
if !(<src.restest 10 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 10 silver piece bulunmuyor.
return 1
else
src.consume 10 i_bilet
src.newitem i_bow_elven
src.act.bounce
endif
onbutton 11
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_mace_war_power
src.act.bounce
endif
onbutton 12
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_cutlass_power
src.act.bounce
endif
onbutton 13
if !(<src.restest 100 i_bilet>)
src.sysmessage Bunu alabilmek icin yaninizda 100 silver piece bulunmuyor.
return 1
else
src.consume 100 i_bilet
src.newitem i_scimitar_power
src.act.bounce
endif
[eof]