[FUNCTION binekreslazimagahemdeacil]
findlayer.25.remove
sysmessage @07a5,1,1 Binek res geldigi icin altindaki binek silinmistir.Konuyla ilgili page atmayiniz.!
[function binekolmasin]
if (<findlayer.25>)
tag.binekid <findlayer.25.more1>
tag.binekkarma <uid.<findlayer.25.more2>.karma>
tag.binekfame <uid.<findlayer.25.more2>.fame>
tag.binekfood <uid.<findlayer.25.more2>.food>
tag.binekcolor <uid.<findlayer.25.more2>.color>
tag.binekname <findlayer.25.name>
serv.newitem i_binek_hafiza
new.tag.name <tag.binekname>
new.tag.fame <tag.binekfame>
new.tag.karma <tag.binekkarma>
new.tag.food <tag.binekfood>
new.tag.binekid <tag.binekid>
new.color <tag.binekcolor>
new.cont <findlayer(29).uid>
new.more2 1
findlayer.25.remove
else
return 1
endif
[itemdef i_binek_hafiza]
id i_deed
type t_normal
weight 20.0
name Binek
on=@click
if (<more2>
message @260,,1 [Dogal ismi : <serv.chardef.<tag0.binekid>.name>]
message <name> - <tag.name>
return 1
else
message <name>
return 1
endif
on=@dclick
if (<more2>)
try src.newnpc <tag.binekid>
link <src.act.uid>
link.name <tag.name>
link.karma <tag.karma>
link.fame <tag.fame>
link.food <tag.food>
link.color <color>
link.memorydel <src.uid>
link.newitem i_memory
link.act.attr 04
link.act.more1 04
link.act.more2 <serv.time>
link.act.morep <link.p>
link.act.color memory_ipet
link.act.timer -1
link.act.link <src.uid>
link.act.cont <link.uid>
link.flags <link.flags>&statf_pet
link.update
link.anim 5
link.bark 3
remove
return 1
else
return1
endif
//
[function memorydel] // memory silen loop
if (0<args>)
if (<findid.i_memory.link> == <args>)
findid.i_memory.remove
memorydel <args>
endif
endif
[FUNCTION f_bank_equipment]
findlayer(1).cont=<findlayer.layer_pack.uid>
findlayer(2).cont=<findlayer.layer_pack.uid>
findlayer(3).cont=<findlayer.layer_pack.uid>
findlayer(4).cont=<findlayer.layer_pack.uid>
findlayer(5).cont=<findlayer.layer_pack.uid>
findlayer(6).cont=<findlayer.layer_pack.uid>
findlayer(7).cont=<findlayer.layer_pack.uid>
findlayer(8).cont=<findlayer.layer_pack.uid>
findlayer(10).cont=<findlayer.layer_pack.uid>
findlayer(12).cont=<findlayer.layer_pack.uid>
findlayer(13).cont=<findlayer.layer_pack.uid>
findlayer(14).cont=<findlayer.layer_pack.uid>
findlayer(17).cont=<findlayer.layer_pack.uid>
findlayer(18).cont=<findlayer.layer_pack.uid>
findlayer(19).cont=<findlayer.layer_pack.uid>
findlayer(20).cont=<findlayer.layer_pack.uid>
findlayer(22).cont=<findlayer.layer_pack.uid>
findlayer(23).cont=<findlayer.layer_pack.uid>
findlayer(24).cont=<findlayer.layer_pack.uid>
findlayer(layer_pack).attr 0
//findlayer(layer_pack).color 0794
findlayer(layer_pack).cont <findlayer(layer_bankbox)>
findlayer(layer_pack).empty
findlayer(layer_pack).dclick
bank
update
sysmessage @0481 Cantandaki itemler bankaya yerlestirildi.
return 1
[FUNCTION equipbank]
findlayer(1).cont=<findlayer.layer_pack.uid>
findlayer(2).cont=<findlayer.layer_pack.uid>
findlayer(3).cont=<findlayer.layer_pack.uid>
findlayer(4).cont=<findlayer.layer_pack.uid>
findlayer(5).cont=<findlayer.layer_pack.uid>
findlayer(6).cont=<findlayer.layer_pack.uid>
findlayer(7).cont=<findlayer.layer_pack.uid>
findlayer(8).cont=<findlayer.layer_pack.uid>
findlayer(10).cont=<findlayer.layer_pack.uid>
findlayer(12).cont=<findlayer.layer_pack.uid>
findlayer(13).cont=<findlayer.layer_pack.uid>
findlayer(14).cont=<findlayer.layer_pack.uid>
findlayer(17).cont=<findlayer.layer_pack.uid>
findlayer(18).cont=<findlayer.layer_pack.uid>
findlayer(19).cont=<findlayer.layer_pack.uid>
findlayer(20).cont=<findlayer.layer_pack.uid>
findlayer(22).cont=<findlayer.layer_pack.uid>
findlayer(23).cont=<findlayer.layer_pack.uid>
findlayer(24).cont=<findlayer.layer_pack.uid>
findlayer(layer_pack).attr 0
//findlayer(layer_pack).color 0794
findlayer(layer_pack).cont <findlayer(layer_bankbox)>
findlayer(layer_pack).empty
findlayer(layer_pack).dclick
bank
update
sysmessage @0481 Cantandaki itemler bankaya yerlestirildi.
return 1
[function atimikaydet]
targetf _atkontrol
[function _atkontrol]
if (<ismypet>
src.tag.atstr <argo.str>
src.tag.atint <argo.int>
src.tag.atdex <argo.dex>
src.tag.atserial <argo.serial>
else
src.sys_error Sizin değil.
endif
[ITEMDEF 02121]
//horse frame dark brown
DEFNAME=i_pet_horse_brown_dk
name=Brown Horse
VALUE=4600
TYPE=T_FIGURINE
TDATA3=c_horse_brown_dk
CATEGORY=Miscellaneous
SUBSECTION=Character Icons
DESCRIPTION=Horse (dark brown)
on @dclick
if <src.tag.atserial>=<more2>
src.sys_error Atınızın özellikleri ayarlandı.
else
src.sys_normal Atınızı kaydetmemişsiniz.
endif
[CHARDEF 0CC]
//HORSE (Brown)
DEFNAME=c_horse_brown_dk
NAME=Horse
ANIM=01fff
SOUND=snd_ANIMALS_HORSE1
ICON=i_pet_horse_brown_dk
CAN=MT_WALK|MT_RUN
DAM=3,4
ARMOR=9
RESOURCES=15 i_ribs_raw,10 i_hide
FOODTYPE=55 t_crops,55 t_fruit,55 t_grain,64 t_grass
DESIRES=e_horses,c_man,c_woman
TEVENTS=e_horses
////shelter=r_stables
AVERSIONS=e_carnivores3
ON=@Create
NPC=brain_animal
if (<src.tag.atstr>)
str=<src.dtag.atstr>
int=<src.dtag.atint>
dex=<src.dtag.atdex>
src.tag.atstr
src.tag.atint
src.tag.atdex
else
STR={44 120}
DEX={36 55}
INT={6 10}
PARRYING={35.0 45.0}
MAGICRESISTANCE={25.0 30.0}
TACTICS={29.0 44.0}
WRESTLING={29.0 44.0}
TAMING=45.0
FAME=0
KARMA={1 99}
endif
//ALIGNMENT=NEUTRAL