Arkadaslar ilk once sorunumu anlatıyım.Sımdı benim elimde asagıda vermis oldugum hazine scripti var.Ancak bu hazine scriptinde bir hata var.Bu hata su hazıneyı acıyoruz , hazinenin oldugu yere gıdıyoruz sonra harıtaya cift tıklıyoruz hazıne canavarları cıkmasına ragmen kasa cıkmıyor.Asagıda scripti verdim " i_gizli " yazdıgım sey kasa'nın id sidir.Yardımlarınız icin simdiden tesekkurler.


[itemdef i_cont_define]
NAME=Treasure Container
ID=i_box_brass
TYPE=t_normal
weight 0.1

ON=@CREATE
COLOR 070d

ON=@CLICK
MESSAGE @58 Belirsiz Sandik
return 1

ON=@DCLICK
if (<topobj.uid> != <src.uid>)
src.sysmessage @037 Bunu kullanabilmeniz icin cantanizda olmali.
return 1
endif
SRC.SAYUA 920,6,6,0 * Sandigi kirar *
src.newitem i_define_haritasi
src.act.equip
src.sysmessage @0482 Bilinmeyen bir kagit parcasi cikti
remove
return 1

[itemdef i_bottle_define]
NAME=SOS Bottle
ID=i_bottle_ale
TYPE=t_normal
weight 0.1
value 9

ON=@CREATE
COLOR 070d

ON=@CLICK
MESSAGE @58 SOS Bottle
return 1

ON=@DCLICK
if (<topobj.uid> != <src.uid>)
src.sysmessage @37 Bunu kullanabilmeniz icin cantanizda olmali.
return 1
endif
SRC.SAYUA 920,6,6,0 * Siseyi Kirar *
src.newitem i_define_haritasi
src.act.equip
src.sysmessage @0482 Bilinmeyen bir kagit parcasi cikti
remove
return 1

[itemdef i_define_haritasi]
NAME=Treasure Map
ID=i_map_rolled
TYPE=t_normal
SKILLMAKE=SKILL_CARTOGRAPHY 95.0, Skill_Magery 70.0
RESOURCES=20 i_scroll_blank, 1000 i_gold

ON=@Create
tag.status="Cozulmemis"
tag.tachado=0
tag.decifrado=0
color=07a1
f_selecionar_local_tesouro

on=@click
message @68 <name>
message @48 (<tag.status>)
return 1

on=@dclick
if (<src.distance> > 5)
src.sysmessage @0482 Defineye Cok uzaktasin nasil kazmayi planliyosun ?
return 1
elseif !(<cont>)
src.sysmessage @0482 Bu haritayi herkesin icinde okumayi dusunmuyosun heralde...
return 1
elseif (0<tag.asilsiz>==1)
src.sysmessage @0482 Harita asilsiz cikti biri senle dalga gecmis olmali..
return 1
elseif (<tag.tachado>==1)
src.sysmessage @0482 Bu harita biri tarafindan cozulmus coktan defineyi almistir.
return 1
elseif (<tag.decifrado>==1) && (<src.isnextp <eval <tag.tpx>> <eval <tag.tpy>> 10>) && !(<src.findid.i_shovel>)
src.sysmessage @0482 Kazi yapabilmek icin Shovel (Kurek) a ihtiyaciniz var
return 1
elseif (<tag.decifrado>==1) && (<src.isnextp <eval <tag.tpx>> <eval <tag.tpy>> 10>) && (<src.findid.i_shovel>)
IF (<src.str> > 99) && (<src.dex> > 99) && (<src.int> > 99) && (<src.skilltotal> > 1000)
serv.newnpc=c_rotting
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.cont=<local.item1>
new.timer=2800
serv.newnpc=c_rotting_corpse
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.cont=<local.item1>
new.timer=2800
serv.newnpc=c_rotting_corpse
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.cont=<local.item1>
new.timer=2800
serv.newnpc=c_m_efreet
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.cont=<local.item1>
new.timer=2800
serv.newnpc=c_m_cyclops_king
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.cont=<local.item1>
new.timer=2800
serv.newnpc=c_m_dragon_crystal
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
new.events +e_tesouro_chefe
local.npc1=<new.uid>
new.say @07ad Olmeye Hazir Ol Yabanci ?
new.tag.tpx=<tag.tpx>
new.tag.tpy=<tag.tpy>
new.tag.prizemoney=<eval <src.cartography>*10>
new.tag.prizeitem=<hval <def.random_treasure_prize>>
new.effect 1,i_gold,20,20
local.container=<new.uid>
serv.newitem=i_gizli
new.cont=<local.item1>
new.timer=3000
ELSE
serv.newnpc=c_rotting_corpse
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.timer=2800
serv.newnpc=c_rotting_corpse
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.timer=2800
serv.newnpc=c_m_orc
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
local.npc1=<new.uid>
serv.newitem=i_gizli
new.timer=2800
serv.newnpc=c_m_cyclops_king
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
new.fix
new.home=<new.p>
new.homedist 10
new.events +e_tesouro_chefe
local.npc1=<new.uid>
new.say @0482 Hazinemi Almakmi ? KACMAYIN Gelin....
new.tag.tpx=<tag.tpx>
new.tag.tpy=<tag.tpy>
new.tag.prizemoney=<eval <src.cartography>*10>
new.tag.prizeitem=<hval <def.random_treasure_prize>>
new.effect 1,i_gold,20,20
local.container=<new.uid>
serv.newitem=i_gizli
new.timer=3000
ENDIF
src.sysmessage @0482 Hazineye el koyabilmek icin yaratiklari oldurmen gerekiyor.
tag.tachado=1
remove
return 1
elseif (0<tag.decifrado>==0) && (0<tag.asilsiz>==0) && (<eval RAND(6)>==1) && (<src.cartography> > 99.9)
tag.decifrado=1
src.message @0482 Haritayi cozmeyi basardiniz.
tag.status="<src.name> Tarafindan Cozulmus"
dispid=i_map
update
return 1

elseif !(0<tag.decifrado>==1) && (0<tag.asilsiz>==0) && (<eval RAND(8)>==1) && (<src.cartography> > 99.9)
tag.asilsiz=1
src.sysmessage @0482 Haritadaki bilgiler asilsiz cikti haritada belirtildigi gibi bir yer yok.
tag.status="Asilsiz cikmis"
dispid=i_map
update
return 1

elseif !(<src.cartography> > 99.9)
src.sysmessage @037 Haritadaki bilgileri anlicak kadar yetenekli degilsiniz.
return 1

elseif (<tag.decifrado>==0) && (<cont>==<src.findlayer.21.uid>)
src.sysmessage @0482 Harita hakkinda bilgi edinemediniz!
update
return 1
elseif (<src.var.okcikartti> == 2)
src.sysmessage @0482 Defineyi aramaktan vaz gectiniz
src.var.okcikartti 0
src.arrowquest
return 1
elseif (<cont>==<src.findlayer.21.uid>) && (<src.var.okcikartti> == 0)
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>
src.sysmessage @88 Haritaya gore hazine <tag.lugar> civarlarinda ,cikan ok u takip et...
src.var.okcikartti 2
return 1
elseif (<cont>==0)
return 1
endif

///////////////////

[function isnextp]
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <argn1>>,<eval <argn2>>
IF (<new.distance> < <argn3>) || (<new.distance>==<argn3>)
new.remove
return 1
else
new.remove
return 0
ENDIF

/////////////////

[DEFNAME premios_tesouro]
random_treasure_prize &? RANDOM_PLATEMAIL_INVULNERABILITY 1 RANDOM_PLATEMAIL_DEFENSE 1 RANDOM_PLATEMAIL_FORTIFICATION 1 RANDOM_PLATEMAIL_GUARDING 1 RANDOM_PLATEMAIL_HARDENING 1 RANDOM_WEAPON_FORCE 1 RANDOM_WEAPON_MIGHT 1 RANDOM_WEAPON_POWER 1 RANDOM_WEAPON_RUIN 1 RANDOM_WEAPON_vanq 1 RANDOM_SHIELD_INVULNERABILITY 1 RANDOM_SHIELD_DEFENSE 1 RANDOM_SHIELD_FORTIFICATION 1 RANDOM_SHIELD_GUARDING 1 RANDOM_SHIELD_HARDENING 1 }

/////////////////

[ITEMDEF i_tesouro_monstro]
NAME=Monstros Tesouro Mem
ID=i_memory
TYPE=t_eq_script
LAYER=30

ON=@Timer
cont.remove

//////////////////

[events e_tesouro_chefe]
ON=@DEATHCORPSE
serv.newitem=i_hazine1
new.color=07ad
new.attr=attr_decay|attr_move_never
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>,<eval <p.z>>
new.timer=360
try uid.<uid.<argo.uid>.more2>.sysmessage @0482 Hazine Gardiyanlarini Oldurdun, Kasayi Alabilirsin.
try uid.<uid.<argo.uid>.more2>.arrowquest
src.var.okcikartti 0



///////////////////

[function f_selecionar_local_tesouro]
DORAND 28
BEGIN
tag.tpx=1250
tag.tpy=2581
tag.lugar="West from Trinsic"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=1899
tag.tpy=2375
tag.lugar="Northwest from Trinsic"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=<eval &?792 1336}>
tag.tpy=<eval &?640 2432}>
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
tag.lugar="at <new.region.name>"
END
BEGIN
tag.tpx=1479
tag.tpy=1881
tag.lugar="Southeast of Britain, where ocean meets land"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=1177
tag.tpy=2156
tag.lugar="South from Britain, where travellers get lost"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=1856
tag.tpy=861
tag.lugar="at sands of Compassion"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>,8
END
BEGIN
tag.tpx=<eval &?792 1336}>
tag.tpy=<eval &?640 2432}>
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
tag.lugar="at <new.region.name>"
END
BEGIN
tag.tpx=2636
tag.tpy=889
tag.lugar="next to Vesper, next to the mountains"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=5139
tag.tpy=970
tag.lugar="in Destard at the third lava pool"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=627
tag.tpy=1487
tag.lugar="next to Yew, where Orcs are born"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=<eval &?792 1336}>
tag.tpy=<eval &?640 2432}>
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
tag.lugar="at <new.region.name>"
END
BEGIN
tag.tpx=1652
tag.tpy=2894
tag.lugar="next to Trinsic at the Hidden Vale"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=4585
tag.tpy=3613
tag.lugar="at the first lava pool, on the left of the Avatar Isle"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=2447
tag.tpy=3612
tag.lugar="at the left shore of a marble island"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=<eval &?792 1336}>
tag.tpy=<eval &?640 2432}>
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
tag.lugar="at <new.region.name>"
END
BEGIN
tag.tpx=1323
tag.tpy=544
tag.lugar="at the Waterfall of Justice"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>,30
END
BEGIN
tag.tpx=<eval &?792 1336}>
tag.tpy=<eval &?640 2432}>
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
tag.lugar="at <new.region.name>"
END
BEGIN
tag.tpx=5519
tag.tpy=673
tag.lugar="at the last steps of the downest stair of Despise"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=2190
tag.tpy=1409
tag.lugar="at the first bone pile of the dock of the home of the orcs at Cove"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=5703
tag.tpy=639
tag.lugar="at the center of a room, in the most wrong dungeon"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=<eval &?792 1336}>
tag.tpy=<eval &?640 2432}>
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
tag.lugar="at <new.region.name>"
END
BEGIN
tag.tpx=6119
tag.tpy=219
tag.lugar="at the biggest of all dungeons, inside a room full of blood."
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=2006
tag.tpy=2933
tag.lugar="next to the left entrance of Trinsic"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=1606
tag.tpy=3531
tag.lugar="at the beach next to the Hidden Vale"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=5758
tag.tpy=2908
tag.lugar="at the entrance of the hottest dungeon, almost like hell"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=5209
tag.tpy=2322
tag.lugar="at the most hidden entrance of the coldest dungeon"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>,33
END
BEGIN
tag.tpx=733
tag.tpy=1152
tag.lugar="next to Yew cemitery"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
BEGIN
tag.tpx=<eval &?792 1336}>
tag.tpy=<eval &?640 2432}>
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
tag.lugar="at <new.region.name>"
END
BEGIN
tag.tpx=5199
tag.tpy=616
tag.lugar="in Deceit, where Orcs have lunch"
serv.newitem=i_gold
new.attr=attr_invis|attr_decay
new.p=<eval <tag.tpx>>,<eval <tag.tpy>>
END
ENDDO
new.fix
new.timer=1
IF (<new.region.flags>==<new.region.flags>|region_flag_guarded) || (<new.region.flags>==<new.region.flags>|region_flag_safe) || (<new.region.flags>==0892) || (0<uid.<new.region.uid>.type>==t_multi) || (<new.isneartype t_rock>) || (<new.isneartype t_tree>) || (<new.isneartype t_door>) || (<new.isneartype t_wall>) || (<new.isneartype t_water>)
f_selecionar_local_tesouro
ENDIF

[EOF]


Not:Hazine scriptim tamamen alıntıdır isteyen alır kullanır kimin yazdıgını bilseydim iyi olurdu :)

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