Map scriptlerinde regionlara aşağıdaki gibi veriliyor;
EVENTS=r_default,r_default_rock,r_default_water,r_default_tree,r_default_grass
[AREADEF a_mt_kendall_1]
EVENTS=r_default,r_default_rock,r_default_water,r_default_tree,r_default_grass
NAME=Mt Kendall
GROUP=Mines & Caves
FLAGS=region_flag_nobuilding
P=2593,477,60,0
RECT=2552,448,2623,507,0
RECT=2547,380,2590,448,0
RECT=2590,413,2623,448,0
RECT=2540,498,2554,514,0
Sonra sphere_region.scp de aşağıdaki gibi regiontype yaratılıyor.
[REGIONTYPE r_default_tree t_tree]
// All tree produce wood by default.
RESOURCES=90.0 mr_tree
Sonrada o regiontypede kullanabilmen için mr yaratılıyor.
[REGIONRESOURCE mr_tree]
SKILL=0.1
SKILL=100.0
SKILL=0.1,100.0
AMOUNT=10,20
AMOUNT=10
AMOUNT=20
REAP=i_log
REGEN=180