[CHARDEF c_h_KIZ]
DEFNAME=c_h_KIZ
NAME=#NAMES_HUMANMALE the Vendor
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
TSPEECH=spk_human_prime
TSPEECH=jobMapMaker
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default
tevents=e_human_environ
ON=@Create
NPC=brain_vendor
COLOR=colors_skin
STR={21 35}
DEX={36 50}
INT={36 50}
CARTOGRAPHY={65.0 88.0}
WRESTLING={15.0 38.0}
TACTICS={15.0 38.0}
ITEMNEWBIE=random_male_hair
COLOR=colors_hair
ITEMNEWBIE=random_facial_hair
COLOR=match_hair
ON=@NPCRestock
ITEM=RANDOM_LIGHT
ITEM=i_shirt_plain
COLOR=colors_all
ITEM=random_pants
COLOR=colors_all
ITBUY=vendor_other
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse
on=@click
message <name>
return 1
bu vendor aşaması
COLOR=colors_all
ITBUY=vendor_other
ITEM=random_shoes
COLOR=colors_neutral
ITEM=random_coin_purse
bu vendor dialog satiş ayarlamasi
[TEMPLATE VENDOR_B_MAPMAKER]
CATEGORY=Vendor Templates
SUBSECTION=Buy Templates
DESCRIPTION=Mapmaker
BUY=i_map_blank,25
BUY=i_SEXTANT,{5 20}
[TEMPLATE vendor_other]
sell=i_xxitem,(adet)