02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 1 | CTimedFunctionHandler::OnTick | +0
02:42:DEBUG:>> 2 | CGFile::Close | +0
02:42:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in SUB: CWorld::TimerFunction::Tick() #0 ""
02:42:ERROR:168:Bad Login 6 (Invalid character selected (chosen character does not exist))
02:42:168:Client disconnected [Total:6] ('78.179.150.250' 0/0)
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +0
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +0
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +0
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +0
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +16
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +31
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +31
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +31
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +47
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +47
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +63
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
02:42:DEBUG:>> 1 | CSector::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
02:42:DEBUG:>> 2 | CChar::OnTick | +63
02:42:DEBUG:>> 3 | CClient::UpdateStats | +0
02:42:ERROR:Exception adding debug message on the exception.
02:42:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
02:42:DEBUG:>> 0 | CWorld::OnTick | +0
Arkadaşlar lütfen bu konuda yardım edermisiniz bi türlü çözemiyorum oyunda iken birden bu hata verip sphere kapanıyor..