arkadaşlar .skilldusur komutunun çalışması için ne eklemem lazım bi script falanmı ? scriptsse varsa elinizde bi paylaşırmısınız.
[defname player_skilldown]
player_skill_1 Alchemy
player_skill_2 Anatomy
player_skill_3 AnimalLore
player_skill_4 Taming
player_skill_5 Archery
player_skill_6 ArmsLore
player_skill_7 Begging
player_skill_8 Blacksmithing
player_skill_9 Bowcraft
player_skill_10 Camping
player_skill_11 Carpentry
player_skill_12 Cartography
player_skill_13 Cooking
player_skill_14 DetectingHidden
player_skill_15 Enticement
player_skill_16 EvaluatingIntel
player_skill_17 Fencing
player_skill_18 Fishing
player_skill_19 Forensics
player_skill_20 Healing
player_skill_21 Herding
player_skill_22 Hiding
player_skill_23 Inscription
player_skill_24 ItemId
player_skill_25 Lockpicking
player_skill_26 Lumberjacking
player_skill_27 MaceFighting
player_skill_28 Magery
player_skill_29 Meditation
player_skill_30 Mining
player_skill_31 Musicianship
player_skill_32 Parrying
player_skill_33 Peacemaking
player_skill_34 Poisoning
player_skill_35 Provocation
player_skill_36 RemoveTrap
player_skill_37 MagicResistance
player_skill_38 Snooping
player_skill_39 SpiritSpeak
player_skill_40 Stealing
player_skill_41 Stealth
player_skill_42 Swordsmanship
player_skill_43 Tactics
player_skill_44 Tailoring
player_skill_45 TasteId
player_skill_46 Tinkering
player_skill_47 Tracking
player_skill_48 Veterinary
player_skill_49 Wrestling

[function skilldusur]
if (<skilltotal> < 1100)
sysmessage @066d,,1 Skillerinizi daha fazla düşüremezsiniz.
return 1
else
dialog d_skilldusur
return 1
endif

[dialog d_skilldusur]
5,5
nomove
page 0
resizepic 0 0 5054 630 430
//dhtmlgump 250 15 100 20 0 0 skill ayarları
local.ox=20
local.oy=40
for x 0 48
radio <eval <local.ox>> <eval <local.oy>> 56 55 0 <eval 300 + <local.x>>
dhtmlgump <eval <local.ox> + 40> <eval <local.oy>> 100 20 0 0 <def0.player_skill_<eval <local.x> + 1>>
dhtmlgump <eval <local.ox> + 140> <eval <local.oy>> 50 20 0 0 <<def0.player_skill_<eval <local.x> + 1>>>
local.oy += 20
if (<local.oy> > 360)
local.ox += 200
local.oy = 40
endif
endfor

button 420 365 4005 4006 1 0 1
button 480 365 4005 4006 1 0 2
button 540 365 4005 4006 1 0 3
dhtmlgump 420 350 100 20 0 0 <def.bfont_red>10.0
dhtmlgump 480 350 100 20 0 0 <def.bfont_red>1.0
dhtmlgump 540 350 100 20 0 0 <def.bfont_red>0.1

[dialog d_skilldusur text]

[dialog d_skilldusur button]
on=1
for x 0 48
if (<argchk[<eval 300 + <local.x>>]>)
src.tag.skilld <def0.player_skill_<eval <local.x> + 1>>
try <src.tag.skilld> <eval <<src.tag.skilld>> -100>
src.tag.skilld
dialog d_skilldusur
  endif
endfor
on=2
for x 0 48
if (<argchk[<eval 300 + <local.x>>]>)
src.tag.skilld <def0.player_skill_<eval <local.x> + 1>>
try <src.tag.skilld> <eval <<src.tag.skilld>> -10>
src.tag.skilld
dialog d_skilldusur
  endif
endfor
on=3
for x 0 48
if (<argchk[<eval 300 + <local.x>>]>)
src.tag.skilld <def0.player_skill_<eval <local.x> + 1>>
try <src.tag.skilld> <eval <<src.tag.skilld>> -1>
src.tag.skilld
dialog d_skilldusur
  endif
endfor


Bu konu HP-Nexiel tarafından düzenlendi(2009-06-16 15:32, 14 yıl önce)
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