slm herkese bnm sorunum şu bi spawner yaratıyorum spawnera ilk tıkladığımda menü açılıyor 2 ci tıkladığımdaysa menü açılmıyor ve oyundan atıyor yardım edin .... kodu aşşağıda
chardef c_spanci]
defname c_spanci
NAME=Spaner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

On=@Click
message @0481 [<name>]
return 1

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
STR={66 80}
DEX={61 75}
INT={66 80}
title Spaner

SPEECHCOLOR={ 0231 1 0481 1 018b 1 0515 1 07d1 1 060a 1 0400 1 }
ITEMNEWBIE=i_robe
COLOR 0481
ITEMNEWBIE=i_studded_gorget
COLOR 0481
ITEMNEWBIE=i_studded_gloves
COLOR 0481
ITEMNEWBIE=i_studded_leggings
COLOR 0481
ITEMNEWBIE=i_studded_sleeves
COLOR 0481
ITEMNEWBIE=i_studded_tunic
COLOR 0481
ITEMNEWBIE=i_boots_calf
COLOR 0481

ON=@GETHIT
src hits 2
return 1

ON=@DClick
IF (<DISTANCE> > 6)
SRC.SYSMESSAGE @066d,3,1 Cok uzaksiniz..
RETURN 1
else
src.dialog d_vendor1

[dialog d_vendor1]
0,0
nomove

[dialog d_vendor1]
0,0
nomove

resizepic 240 0 5054 320 345
resizepic 250 35 3000 300 360

Text 290 40 <eval 1153> 0
Text 290 60 <eval 1152> 1
Text 290 80 95 2
Text 290 100 <eval 1152> 3
text 290 120 95 4
text 290 140 <eval 1152> 5
text 290 160 95 6
text 290 180 <eval 1152> 7 
text 290 200 95 8
text 290 220 <eval 1152> 9
text 290 240 95 10
text 290 260 <eval 1152> 11
text 290 280 95 12
text 290 300 <eval 1152> 13
text 290 320 95 14
text 290 340 <eval 1152> 15
text 290 360 95 16
text 290 380 <eval 1152> 17


Button 270 65 2224 2117 1 0 1
Button 270 85 2224 2117 1 0 2
Button 270 105 2224 2117 1 0 3
Button 270 125 2224 2117 1 0 4
Button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10 
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14
button 270 345 2224 2117 1 0 15
button 270 365 2224 2117 1 0 16


[dialog d_vendor1 text]
<serv.name> Spaner Menu
Mustang 
Mustang 2
Mustang 3
Shire 
Shire 2
Kara Steed
Llama 
Llama 2
Llama 3
Mid Ostard
Zosthrich
Desert Ostard
Rare Shire 
Rare Shire 2
Renkli Llama
Renkli Llama 2



[Dialog d_vendor1 BUTTON]
onbutton=1 //Mustang
SRC.GO 5589,2552,4

onbutton=2 //Mustang 2
SRC.GO 1727,3430

onbutton=3 //Mustang 3
SRC.GO 2734,1094

onbutton=4 //Shire
SRC.GO 5180,3580

onbutton=5 //Shire 2
src.go 5383,3263,2

onbutton=6 //Kara Steed
src.go 5626,3472,6

onbutton=7 //Llama
SRC.GO 657,1335

onbutton=8 //Llama 2
src.go 388,1330

onbutton=9 //Llama 3
src.go 813,926

onbutton=10 //Mid Ostard
src.go 628,1500

onbutton=11 //Zost
SRC.GO 1559,566,1

onbutton=12 //Desert Ostard
SRC.GO 5233,3217,2

onbutton=13 //Rare Shire
SRC.GO 5449,3251,4

onbutton=14 //Rare Shire 2
SRC.GO 1018,768,-40

onbutton=15 //Renkli Llama
SRC.GO 5448,3442,3

onbutton=16 //Renkli Llama 2
SRC.GO 5839,3467,14


//////////// 2 Spanci //////////

[chardef c_spanci2]
defname c_spanci2
NAME=Spawner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

On=@Click
message @0481 [<name>]
return 1

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
STR={66 80}
DEX={61 75}
INT={66 80}
title Spawner

SPEECHCOLOR={ 0231 1 0481 1 018b 1 0515 1 07d1 1 060a 1 0400 1 }
ITEMNEWBIE=i_robe
COLOR 0481
ITEMNEWBIE=i_studded_gorget
COLOR 0481
ITEMNEWBIE=i_studded_gloves
COLOR 0481
ITEMNEWBIE=i_studded_leggings
COLOR 0481
ITEMNEWBIE=i_studded_sleeves
COLOR 0481
ITEMNEWBIE=i_studded_tunic
COLOR 0481
ITEMNEWBIE=i_boots_calf
COLOR 0481

ON=@GETHIT
src hits 2
return 1

ON=@DClick
IF (<DISTANCE> > 6)
SRC.SYSMESSAGE @066d,3,1 Cok uzaksiniz..
RETURN 1
else
src.dialog d_vendor2

[dialog d_vendor2]
0,0
nomove

[dialog d_vendor2]
0,0
nomove

resizepic 240 0 5054 320 345
resizepic 250 35 3000 300 360

Text 290 40 <eval 1153> 0
Text 290 60 <eval 1152> 1
Text 290 80 95 2
Text 290 100 <eval 1152> 3
text 290 120 95 4
text 290 140 <eval 1152> 5
text 290 160 95 6
text 290 180 <eval 1152> 7 
text 290 200 95 8
text 290 220 <eval 1152> 9
text 290 240 95 10
text 290 260 <eval 1152> 11
text 290 280 95 12
text 290 300 <eval 1152> 13
text 290 320 95 14
text 290 340 <eval 1152> 15


Button 270 65 2224 2117 1 0 1
Button 270 85 2224 2117 1 0 2
Button 270 105 2224 2117 1 0 3
Button 270 125 2224 2117 1 0 4
Button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10 
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14


[dialog d_vendor2 text]
<serv.name> Spaner2 Menu
Nightmare
Unicorn
Ice Steed
Haci Murat
Ferrari
Kara Steed
Black Must
Silver Steed
Mater Matuda
Mater Matuda 2
Mater Matuda 3
Besiktas
FenerBahce
Galatasaray



[Dialog d_vendor2 BUTTON]
onbutton=1 //Nightmare
SRC.GO 5590,1845

onbutton=2 //Unicorn
SRC.GO 1932,3398,10

onbutton=3 //İce Steed
SRC.GO 5150,2355,29

onbutton=4 //Haci Murat
SRC.GO 2601,77

onbutton=5 //Ferrari
SRC.GO 5522,2489,40

onbutton=6 //Kara Steed
src.go 5626,3472,6

onbutton=7 //Black Must
SRC.GO 5707,4079,17

onbutton=8 //Silver Steed
src.go 3908,205

onbutton=9 //Mater Matuda
SRC.GO 5566,4070,22

onbutton=10 //Mater Matuda 2
SRC.GO 5834,4032,23

onbutton=11 //Mater Matuda 3
SRC.GO 6112,3950,48

onbutton=12 //Besiktas
SRC.GO 5694,206,-6

onbutton=13 //Fenerbahce
SRC.GO 5683,303

onbutton=14 //Galatasaray
SRC.GO 5837,337,2


[EoF]


[EoF]
[dialog d_vendor1]
0,0
nomove

bundan iki tane var sil birini öle dene sorun olursa bidaha yaz

not: hazine sistemi çözüldümü?
aynı sorunu tekrarlıyor gönderme raporu veriyor
ben sorunu anlamadım adamı yarattın tıkladın bi diyalog açıldı bu diyalogda bi buttona tıklıyınca mı oluyo bu yoksa aynı adama 2 kere mi tıklıyosun?

sorun şu 18 tane text belirtmişsin 17 tane text girmişsin birincisinde
sorun diyaloğa tıklıosun ilkinde açılıor 2. ci tıkladığğında atıyor ya şu scripti düzeltipte yollarsan sevinirim biraz zahmet olcak ama :utangac2
[chardef c_spanci]
defname c_spanci
NAME=Spaner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

On=@Click
message @0481 [<name>]
return 1

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
STR={66 80}
DEX={61 75}
INT={66 80}
title Spaner

SPEECHCOLOR={ 0231 1 0481 1 018b 1 0515 1 07d1 1 060a 1 0400 1 }
ITEMNEWBIE=i_robe
COLOR 0481
ITEMNEWBIE=i_studded_gorget
COLOR 0481
ITEMNEWBIE=i_studded_gloves
COLOR 0481
ITEMNEWBIE=i_studded_leggings
COLOR 0481
ITEMNEWBIE=i_studded_sleeves
COLOR 0481
ITEMNEWBIE=i_studded_tunic
COLOR 0481
ITEMNEWBIE=i_boots_calf
COLOR 0481

ON=@GETHIT
src hits 2
return 1

ON=@DClick
IF (<DISTANCE> > 6)
SRC.SYSMESSAGE @066d,3,1 Cok uzaksiniz..
RETURN 1
else
src.dialog d_vendor1

[dialog d_vendor1]
0,0
nomove

resizepic 240 0 5054 320 345
resizepic 250 35 3000 300 360

Text 290 40 <eval 1153> 0
Text 290 60 <eval 1152> 1
Text 290 80 95 2
Text 290 100 <eval 1152> 3
text 290 120 95 4
text 290 140 <eval 1152> 5
text 290 160 95 6
text 290 180 <eval 1152> 7 
text 290 200 95 8
text 290 220 <eval 1152> 9
text 290 240 95 10
text 290 260 <eval 1152> 11
text 290 280 95 12
text 290 300 <eval 1152> 13
text 290 320 95 14
text 290 340 <eval 1152> 15
text 290 360 95 16
text 290 380 <eval 1152> 17


Button 270 65 2224 2117 1 0 1
Button 270 85 2224 2117 1 0 2
Button 270 105 2224 2117 1 0 3
Button 270 125 2224 2117 1 0 4
Button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10 
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14
button 270 345 2224 2117 1 0 15
button 270 365 2224 2117 1 0 16


[dialog d_vendor1 text]
<serv.name> Spaner Menu
Mustang 
Mustang 2
Mustang 3
Shire 
Shire 2
Kara Steed
Llama 
Llama 2
Llama 3
Mid Ostard
Zosthrich
Desert Ostard
Rare Shire 
Rare Shire 2
Renkli Llama
Renkli Llama 2
<serv.name> UO



[Dialog d_vendor1 BUTTON]
onbutton=1 //Mustang
SRC.GO 5589,2552,4

onbutton=2 //Mustang 2
SRC.GO 1727,3430

onbutton=3 //Mustang 3
SRC.GO 2734,1094

onbutton=4 //Shire
SRC.GO 5180,3580

onbutton=5 //Shire 2
src.go 5383,3263,2

onbutton=6 //Kara Steed
src.go 5626,3472,6

onbutton=7 //Llama
SRC.GO 657,1335

onbutton=8 //Llama 2
src.go 388,1330

onbutton=9 //Llama 3
src.go 813,926

onbutton=10 //Mid Ostard
src.go 628,1500

onbutton=11 //Zost
SRC.GO 1559,566,1

onbutton=12 //Desert Ostard
SRC.GO 5233,3217,2

onbutton=13 //Rare Shire
SRC.GO 5449,3251,4

onbutton=14 //Rare Shire 2
SRC.GO 1018,768,-40

onbutton=15 //Renkli Llama
SRC.GO 5448,3442,3

onbutton=16 //Renkli Llama 2
SRC.GO 5839,3467,14


//////////// 2 Spanci //////////

[chardef c_spanci2]
defname c_spanci2
NAME=Spawner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

On=@Click
message @0481 [<name>]
return 1

ON=@Create
NPC=brain_vendor
COLOR=colors_skin
STR={66 80}
DEX={61 75}
INT={66 80}
title Spawner

SPEECHCOLOR={ 0231 1 0481 1 018b 1 0515 1 07d1 1 060a 1 0400 1 }
ITEMNEWBIE=i_robe
COLOR 0481
ITEMNEWBIE=i_studded_gorget
COLOR 0481
ITEMNEWBIE=i_studded_gloves
COLOR 0481
ITEMNEWBIE=i_studded_leggings
COLOR 0481
ITEMNEWBIE=i_studded_sleeves
COLOR 0481
ITEMNEWBIE=i_studded_tunic
COLOR 0481
ITEMNEWBIE=i_boots_calf
COLOR 0481

ON=@GETHIT
src hits 2
return 1

ON=@DClick
IF (<DISTANCE> > 6)
SRC.SYSMESSAGE @066d,3,1 Cok uzaksiniz..
RETURN 1
else
src.dialog d_vendor2

[dialog d_vendor2]
0,0
nomove

resizepic 240 0 5054 320 345
resizepic 250 35 3000 300 360

Text 290 40 <eval 1153> 0
Text 290 60 <eval 1152> 1
Text 290 80 95 2
Text 290 100 <eval 1152> 3
text 290 120 95 4
text 290 140 <eval 1152> 5
text 290 160 95 6
text 290 180 <eval 1152> 7 
text 290 200 95 8
text 290 220 <eval 1152> 9
text 290 240 95 10
text 290 260 <eval 1152> 11
text 290 280 95 12
text 290 300 <eval 1152> 13
text 290 320 95 14
text 290 340 <eval 1152> 15


Button 270 65 2224 2117 1 0 1
Button 270 85 2224 2117 1 0 2
Button 270 105 2224 2117 1 0 3
Button 270 125 2224 2117 1 0 4
Button 270 145 2224 2117 1 0 5
button 270 165 2224 2117 1 0 6
button 270 185 2224 2117 1 0 7
button 270 205 2224 2117 1 0 8
button 270 225 2224 2117 1 0 9
button 270 245 2224 2117 1 0 10 
button 270 265 2224 2117 1 0 11
button 270 285 2224 2117 1 0 12
button 270 305 2224 2117 1 0 13
button 270 325 2224 2117 1 0 14


[dialog d_vendor2 text]
<serv.name> Spaner2 Menu
Nightmare
Unicorn
Ice Steed
Haci Murat
Ferrari
Kara Steed
Black Must
Silver Steed
Mater Matuda
Mater Matuda 2
Mater Matuda 3
Besiktas
FenerBahce
Galatasaray
<serv.name> UO



[Dialog d_vendor2 BUTTON]
onbutton=1 //Nightmare
SRC.GO 5590,1845

onbutton=2 //Unicorn
SRC.GO 1932,3398,10

onbutton=3 //İce Steed
SRC.GO 5150,2355,29

onbutton=4 //Haci Murat
SRC.GO 2601,77

onbutton=5 //Ferrari
SRC.GO 5522,2489,40

onbutton=6 //Kara Steed
src.go 5626,3472,6

onbutton=7 //Black Must
SRC.GO 5707,4079,17

onbutton=8 //Silver Steed
src.go 3908,205

onbutton=9 //Mater Matuda
SRC.GO 5566,4070,22

onbutton=10 //Mater Matuda 2
SRC.GO 5834,4032,23

onbutton=11 //Mater Matuda 3
SRC.GO 6112,3950,48

onbutton=12 //Besiktas
SRC.GO 5694,206,-6

onbutton=13 //Fenerbahce
SRC.GO 5683,303

onbutton=14 //Galatasaray
SRC.GO 5837,337,2


[EoF]


[EoF]

bukadar hazırcı olmayın ama öğrenemezsiniz böle
çok saol ya yazarken arkadaşm yanlış yazmış çok saol yinede :)
her zaman yazın sorunlarınızı buraya ama lütfen hazırcı olmayın...

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