Mrb.. consoledaki hataları minimuma indirdim yalnız 2 tane kaldı bunları çözemedim yardımcı olurmusunuz?

(fix.scp,699)Can't resolve <act.topobj.npc>
(fix.scp,673)Can't resolve <act.cont.type>
Fix scriptinde 699. ve 673. satırdakileri buraya yazarmısın
Bir de, hangi olayda bu hatalar çıkıyor ?
üstümdeki robe'a tıkladığımda (kaybolmaz yazıyor üstünde)
05:02:ERROR:(fix.scp,673)Can't resolve <act.cont.type>

On=@ItemDClick
if (<targ.topobj.id> == c_pv)
if (<targ.type> == t_container)
targ.open
endif
return 1
endif

On=@ItemClick
if (strmatch('<act.cont.type>','t_eq_trade_window'))
act.message [Guvenli]
endif

if (<act.topobj.id> == c_pv)
if (strmatch('<act.price>',''))
act.message [satilamaz]
elseif (<act.price> <= 0)
act.message [satilik degil]
else
if ((<act.type> == t_armor) || (<act.type> == t_armor_leather) || (<act.type> == t_shield) || (<act.type> == t_clothing) || (<act.type> == t_weapon_sword) || (<act.type> == t_weapon_fence) || (<act.type> == t_weapon_mace_staff) || (<act.type> == t_weapon_mace_smith) || (<act.type> == t_weapon_mace_pick) || (<act.type> == t_weapon_bow) || (<act.type> == t_weapon_xbow))
if !(<eval ((<act.more1l> * 100) / <act.more1h>)> == 100)
act.message [<act.price> gp] [%<eval (100 - ((<act.more1l> * 100) / <act.more1h>))> eski]
else
act.message [<act.price> gp]
endif
else
act.message [<act.price> gp]
endif
endif
endif

if (<act.layer> == 21) && (<act.cont.ischar>)
act.message Sirt Cantasi
return 1
else
if ((<act.attr>&attr_newbie) && (0<act.topobj.npc> == 0)) // blessed itemlari belirt
act.message @0481 [Kaybolmaz]
endif
if (<act.type> == t_container)
if !(<act.baseid> == i_strong_box)
if (<act.attr>&attr_move_never) && !(strmatch('<act.region.tag.owner>,'')) && (<act.region.type> == <region.type>)
act.message [sabit]
endif
if (<act.baseid> == i_bones)
act.message [loot: <act.rescount> esya]
act.message <act.name>
elseif (<act.rescount> > 0)
act.message <act.typedef.name> [<act.rescount>,<eval ((<act.weight> / 10) - <act.typedef.weight>)>]
else
act.message <act.typedef.name>
endif
return 1
endif
endif
endif

On=@ItemDClick
if (<targ.topobj.id> == c_pv)
if (<targ.type> == t_container)
targ.open
endif
return 1
endif

On=@ItemClick
if (strmatch('<act.cont.type>) || (<t_eq_trade_window'))
act.message [Guvenli]
endif

if (<act.topobj.id> == c_pv)
if (strmatch('<act.price>',''))
act.message [satilamaz]
elseif (<act.price> <= 0)
act.message [satilik degil]
else
if ((<act.type> == t_armor) || (<act.type> == t_armor_leather) || (<act.type> == t_shield) || (<act.type> == t_clothing) || (<act.type> == t_weapon_sword) || (<act.type> == t_weapon_fence) || (<act.type> == t_weapon_mace_staff) || (<act.type> == t_weapon_mace_smith) || (<act.type> == t_weapon_mace_pick) || (<act.type> == t_weapon_bow) || (<act.type> == t_weapon_xbow))
if !(<eval ((<act.more1l> * 100) / <act.more1h>)> == 100)
act.message [<act.price> gp] [%<eval (100 - ((<act.more1l> * 100) / <act.more1h>))> eski]
else
act.message [<act.price> gp]
endif
else
act.message [<act.price> gp]
endif
endif
endif

if (<act.layer> == 21) && (<act.cont.ischar>)
act.message Sirt Cantasi
return 1
else
if ((<act.attr>&attr_newbie) && (0<act.topobj.npc> == 0)) // blessed itemlari belirt
act.message @0481 [Kaybolmaz]
endif
if (<act.type> == t_container)
if !(<act.baseid> == i_strong_box)
if (<act.attr>&attr_move_never) && !(strmatch('<act.region.tag.owner>,'')) && (<act.region.type> == <region.type>)
act.message [sabit]
endif
if (<act.baseid> == i_bones)
act.message [loot: <act.rescount> esya]
act.message <act.name>
elseif (<act.rescount> > 0)
act.message <act.typedef.name> [<act.rescount>,<eval ((<act.weight> / 10) - <act.typedef.weight>)>]
else
act.message <act.typedef.name>
endif
return 1
endif
endif
endif 

Boyle denermisin.?

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