[CHARDEF c_yeniyil]
DEFNAME=c_yeniyil
NAME=Noel Baba
ID=c_man_gm
SOUND=snd_ANIMALS_HORSE1
ICON=i_pet_man
CAN=MT_WALK|MT_RUN
DAM=9,29
ARMOR=100
//RESOURCES=25 i_ribs_raw,10 i_hide
ON=@Create
color=0846
STR=&褳600 800}
DEX=&褳300 700}
INT=&褳385 425}
PARRYING=&褳95.0 100.0}
MAGICRESISTANCE=&褳99.0 100.0}
TACTICS=&褳98.0 100.0}
WRESTLING=&褳98.0 100.0}
TAMING=1000.0
else
NPC=brain_animal
FAME=&褳100 2000}
ON=@CLICK
Message @1153,1,1 [ <serv.name> ]
MESSAGE @1153,1,1 <NAME>
return 1
ON=@Attack
action -1
src.hits 0
src.sayua 0845,6,6,0 * Lanetlenir *
return 1
ON=@gethit
action -1
src.hits 0
src.sayua 0845,6,6,0 * Lanetlenir *
return 1
on=@dclick
IF (<DISTANCE><=2)
dialog d_yeniyil
ELSE
SRC.SYSMESSAGE @38,1,1 Vendora Ulasamiyorsunuz
ENDIF
RETURN 1
[dialog d_yeniyil]
50,50
nomove
resizepic 250 10 5100 240 350
resizepic 253 13 3500 235 345
text 290 40 1152 0
text 290 70 1313 1
text 290 90 1313 2
button 270 70 2117 2118 1 0 1
button 270 90 2117 2118 1 0 2
[dialog d_yeniyil text]
<serv.name> Menu
+15 Katana
+15 Spear
[dialog d_yeniyil button]
onbutton=0
src.sysmessage @150 Menuyu Kapattiniz.
return 1
onbutton=1
if (<eval (<src.account.totalconnecttime> <30)
src.sysmessage en az 30 dk online olanlar aliyo canum
return 1
else
src.newitem i_katana_vanq
src.act.bounce
return 1
endif
onbutton=2
if (<eval (<account.totalconnecttime> <30)
src.sysmessage en az 30 dk online olanlar aliyo canum
return 1
else
src.newitem i_spear_vanq
src.act.bounce
return 1
endif
Bu konu Akillis tarafından düzenlendi(2007-12-27 21:19, 17 yıl önce)