dismount sci cektim ancak hersey yolunda gibi gozukmesine ragmen attan dumuyor kimse
[events e_dismount]
On=@Hit
if (<src.flags>&statf_stone) || (<src.region.safe>)
return 0
elseif (((<findlayer(2).type> == t_weapon_sword) && (<swordsmanship> >= 98.0)) || ((<findlayer(2).type> == T_WEAPON_MACE_STAFF) && (<macefighting> >= 98.0)) || ((<findlayer(2).type> == t_weapon_fence) && (<fencing> >= 98.0)))
if (rand(120) <= <eval (<anatomy> / 40)>)
src.damage {15 25}
src.skill fail
var.act <src.act.uid>
src.newitem i_inassa
src.act.equip
src.act <var.act>
return 1
endif
endif
endif
[events e_inassa]
On=@GetHit
findid.i_inassa.remove
On=@Death
findid.i_inassa.remove
[itemdef i_inassa]
name=atdusur
id=i_gold
type=t_eq_script
weight=0
layer=layer_special
On=@Equip
if (<src.findlayer(layer_horse).id> > 0)
SRC.dclick
src.sayua 075f,6,6,0 *Binekten Duser*
RETURN 1
ENDIF
On=@UnEquip
cont.events -e_inassa
if !(<cont.flags>&statf_dead)
cont.flags <cont.flags>&~04
endif
On=@Timer
attr attr_decay
remove
return 1
[eof]
scpde burda binekten duser yazio kafasinda ama dusmuyo sorun nerde bakabilirmiisiniz>