ilk önce hata bu;
21:27:ERROR:(blind.scp,17)Undefined symbol 'i_00'
21:27:ERROR:(blind.scp,19)Undefined symbol 'i_00'
21:27:CRITICAL:(blind.scp,46)Exception "Stack Overflow" code=0c00000fd, addr=0d1fa7, in r_Verb('src.findid.i_setBlind1.remove ',300fe88) - CScriptObj
21:27:ERROR:(blind.scp,17)Undefined symbol 'i_00'
21:27:ERROR:(blind.scp,19)Undefined symbol 'i_00'
21:27:CRITICAL:(blind.scp,46)Exception "Access Violation" code=0c0000005, addr=0d1fa7, in r_Verb('src.findid.i_setBlind1.remove ',300fe88) - CScriptObj
21:27:ERROR:(blind.scp,17)Undefined symbol 'i_00'
21:27:ERROR:(blind.scp,19)Undefined symbol 'i_00'
21:27:CRITICAL:(blind.scp,46)Exception "Access Violation" code=0c0000005, addr=0d1fa7, in r_Verb('src.findid.i_setBlind1.remove ',300fe88) - CScriptObj
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=067abc, in OnTick() [05ba5] (4,update stats) - CChar
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char
21:27:CRITICAL:Exception "Access Violation" code=0c0000005, addr=012f1d, in  - Char

ve script
[itemdef i_blind]
id i_deed
name Blind Armor
armor=255,255

on=@create
color 02593

on=@click
on=@dclick
src.tag.blind1 = <src.act.tag0.blind1>
src.tag.blind2 = <src.act.tag0.blind2>
src.newitem i_<src.tag0.blind1>
src.act.equip
src.newitem i_<src.tag0.blind2>
src.act.equip
src.newitem i_setblind1
src.act.equip
src.newitem i_setblind2
src.act.equip
src.newitem i_setblind3
src.act.equip
src.newitem i_setblind4
src.act.equip
src.newitem i_setblind5
src.act.equip
src.newitem i_setblind6
src.act.equip

[itemdef i_setblind1]
id i_platemail_arms
armor=75
reqstr=350
name Blind Arms

on=@create
hitpoints 999
color 02593

on=@unequip
if (<src.tag0.blind2> == 00) && (<src.tag0.blind1> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
elseif (<src.tag0.blind2> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
else
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.findid.i_<src.tag0.blind2>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
endif
endif

[itemdef i_setblind2]
id i_platemail_chest
armor=75
reqstr=350
name Blind Chest

on=@create
hitpoints 999
color 02593

on=@unequip
if (<src.tag0.blind2> == 00) && (<src.tag0.blind1> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
elseif (<src.tag0.blind2> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
else
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.findid.i_<src.tag0.blind2>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
endif
endif

[itemdef i_setblind3]
id i_platemail_gorget
armor=75
reqstr=350
name Blind Gorget


on=@create
hitpoints 999
color 02593

on=@unequip
if (<src.tag0.blind2> == 00) && (<src.tag0.blind1> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
elseif (<src.tag0.blind2> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
else
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.findid.i_<src.tag0.blind2>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
endif
endif
[itemdef i_setblind4]
id i_platemail_leggings
armor=75
reqstr=350
name Blind Legs

on=@create
hitpoints 999
color 02593

on=@unequip
if (<src.tag0.blind2> == 00) && (<src.tag0.blind1> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
elseif (<src.tag0.blind2> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
else
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.findid.i_<src.tag0.blind2>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
endif
endif

[itemdef i_setblind5]
id i_platemail_gloves
armor=75
reqstr=350
name Blind Gloves

on=@create
hitpoints 999
color 02593

on=@unequip
if (<src.tag0.blind2> == 00) && (<src.tag0.blind1> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
elseif (<src.tag0.blind2> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
else
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.findid.i_<src.tag0.blind2>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
endif
endif

[itemdef i_setblind6]
id i_platemail_helm
armor=75
reqstr=350
name Blind Helm

on=@create
hitpoints 999
color 02593

on=@unequip
if (<src.tag0.blind2> == 00) && (<src.tag0.blind1> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
elseif (<src.tag0.blind2> == 00)
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
else
src.findid.i_setBlind1.remove
src.findid.i_setBlind3.remove
src.findid.i_setBlind2.remove
src.findid.i_setBlind4.remove
src.findid.i_setBlind5.remove
src.findid.i_setBlind6.remove
src.findid.i_<src.tag0.blind1>.remove
src.findid.i_<src.tag0.blind2>.remove
src.newitem i_blind
src.act.bounce
src.act.tag.blind1 = <src.tag0.blind1>
src.act.tag.blind2 = <src.tag0.blind2>
endif
endif

setin parçasını çıkarttığım anda sorunlar başlıyor...

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