buyuler playerin ustunde gozukmuor
wopplayer=0
fix.scp
[function spell_say]
sayua 0835,6,0,enu <args>
[events fix]
on=@SkillMakeItem
if (<act.type>==t_potion)
if (<src.tag0.keging>==1)
if (<uid.<tag0.kegyap>.morex> >= 250)
src.sysmessage @03c1,6,1 Bu keg tamamen dolmus.
src.tag0.keging=0
src.tag0.kegyap=0
return 1
endif
if !(<src.tag0.makekeg>==<act.baseid>)
src.sysmessage @03c1,6,1 Yapmaya calistiginiz potion sectiginiz potionla es deger degil.
src.tag0.keging=0
src.tag0.kegyap=0
return 1
endif
try uid.<src.tag0.kegyap>.tag.potion=<src.tag0.makekeg>
try uid.<src.tag0.kegyap>.name=a <serv.itemdef.<src.tag0.makekeg>.name> keg
try uid.<src.tag0.kegyap>.morex=<uid.<src.tag0.kegyap>.morex>+1
act.remove
timerf 2,src.makelast
src.makelast
SRC.SOUND=snd_Z_END_LIQUID
src.say ç
src.say ç
src.say ç
src.sysmessage @03c1,6,1,1 Yaptiginiz iksiri ficiya bosalttiniz. Ficida suan : <eval <uid.<src.tag0.kegyap>.morex>> kadar iksir var.
return 1
endif
endif
//if !(<src.canmake <act.baseid>>)
//src.sysmessage @03c1,6,1 Bu esyayi yapacak malzemeniz yok.
//src.needs <act.baseid>
//return 1
//endif
src.tag0.lastitem=<act.baseid>
//src.needs <act.baseid>
on=@SkillGain
if (<argn3> > 100.0)
//src.sysmessage <argn3>
if (<src.<argn1>> > 99.9) && <src.<argn1>> < <argn3>
if (rand(100)<30)
src.<argn1> += 1
endif
return 1
endif
endif
on=@spellselect
if (<meditation> > 99.8) && (<magery> > 99.8) && (<evaluatingintel> > 99.8)
argn2 -= <eval <serv.spell.<argn1>.manause>/2>
endif
on=@login
pvpidver
on=@dclick
if (<src.uid> == <uid>)
if (<src.flags>&statf_war)
src.flags <src.flags>&~statf_war
src.update
endif
endif
On=@Profile
if (<src.uid> == <uid>) || (0<src.account.plevel> > 2)
src.sysmessage @039,,1 Online Sure: <eval (<account.totalconnecttime> / 60)> saat
//src.sysmessage @065,1,1 Kayit: <account.firstconnectdate>
//src.sysmessage @027,1,1 Karakter: <eval (<age> / 86400)> gun once dogmus.
//src.sysmessage @027,1,1 Karakter : <eval (<age> / 60)/60> saat once dogmus.
endif
On=@Death
src.dialogclose d_runebook
src.frozen
if (<isevent.e_cpvp_duello>)
f_cpvp_duello_death
endif
if (<isevent.e_cpvp>)
f_cpvp_death
endif
if !(<isevent.e_qchar>)
if (<memoryfindtype.memory_harmedby>) && (<act.isplayer>) && (<act.uid> != <uid>) // && (0<act.npc> == 0)
if !(0<tag.lastpvp> == 0<act.uid>)
if (<fame> > 4999)
tag.famefark= <eval (<fame>-<act.fame>)>
tag.puandegisim=0
if (<fame> > <act.fame>)
tag.puandegisim = <eval (<tag.famefark>/1000)>
endif
tag.puandegisim = <eval (<tag.puandegisim>+5)>
tag.pvppuan=<eval (<tag.pvppuan>-<tag.puandegisim>)>
act.tag.pvppuan=<eval (<act.tag.pvppuan>+<tag.puandegisim>)>
endif
endif
tag.lastpvp=<act.uid>
endif
endif
if (<fame> > 9900) && (<memoryfindtype.memory_harmedby>) && (<act.isplayer>) && (<act.uid> != <uid>)// && (0<act.npc> == 0)
serv.allclients sysmessage @03b2,,1, <sex Lord/Lady> <name>, <act.name> tarafindan <region.name> dolaylarinda olduruldu.
endif
if (<src.hits> == 0)
if !(0<src.findid.i_stuck.more>>0)
if (<src.flags>|04)
src.flags <src.flags>&~04
endif
endif
endif
src.tag.killer <act.uid>
act.fame <eval (<act.fame> + (<fame> / 10 ))>
on=@itemequip
if <act.baseid>==i_torch
act.remove
return 1
endif
On=@ItemDClick
if <act.baseid>==i_torch
act.remove
return 1
endif
if (<act.type>==t_container)
if ((<act.attr>&attr_newbie)||(<act.attr>&attr_static)||(<act.attr>&attr_move_never))
if (<act.topobj.uid>==<src.uid>)
if !(<act.cont>==<src.uid>
if (0<act.cont.layer>==021)
if (<act.cont.cont.uid>==<src.uid>)
serv.allclients stafftrig @21 <src.name> (<src.uid>) kullanicisinda bugli item var. (<act.name>)
endif
endif
endif
endif
endif
endif
if (<targ.topobj.id> == c_pv)
if (<targ.type> == t_container)
targ.open
endif
return 1
endif
On=@GetHit
if (<findtype.t_eq_trade_window>)
findtype.t_eq_trade_window.remove
endif
On=@EnvironChange
if !(<memoryfindtype.memory_guild.link.align>) || (<kills> > 5)
if (<findlayer(2).baseid> == i_shield_chaos) || (<findlayer(2).baseid> == i_shield_order)
findlayer(2).unequip
endif
endif
//////////
// açliktan kimse olmesin
/////////
//if ((<body> == c_man) || (<body> == c_woman)) // yimmeeah
// if !((<findid.i_jailcik>) || (<flags>&statf_stone))
// if (<food> == 2)
// sayua 045f,0,0,0 * acliktan basi doner *
// elseif (<food> == 1)
// sayua 045f,0,0,0 * acliktan olmek uzeredir *
// elseif (<food> == 0)
// sayua 045f,0,0,0 * acliktan olur *
// newitem i_starver
// act.equip
// endif
// endif
//endif
if !((<findlayer(32)> || <findlayer(44)> || <findlayer(47)>)) // active stat-effecting spell?
stchk
if ((<findlayer(10).baseid> == i_platemail_gorget) && (<findlayer(6).baseid> == i_platemail_helm) && (<findlayer(7).baseid> == i_platemail_gloves) && (<findlayer(13).baseid> == i_platemail_chest) && (<findlayer(19).baseid> == i_platemail_arms) && (<findlayer(24).baseid> == i_platemail_leggings))
if (<dex> > 80)
dex 80
endif
elseif ((<findlayer(6).baseid> == i_bone_helmet) && (<findlayer(13).baseid> == i_bone_chest) && (<findlayer(19).baseid> == i_bone_arms) && (<findlayer(7).baseid> == i_bone_gloves) && (<findlayer(4).baseid> == i_bone_leggings))
if (<dex> > 85)
dex 85
endif
endif
if !(<isevent.e_spr>)
var.stats <eval (<str> + <int> + <dex>)> // stat cap fix
if (<eval <var.stats>> > 225)
stchk
endif
endif
endif
On=@SpellCast
if (<src.findid.i_rb_delay> || (<src.findid.i_rb_delay2>)
src.sysmessage @38,,1 Hata: Runebook kullanirken buyu atamazsiniz.
return 1
endif
if (<act.ischar>)
if (<act.flags>&statf_stone) || (<act.region.safe>)
act.action -1
sysmessage @50 Safe zonedaki kisilere buyu atamazsiniz!
return 1
endif
endif
if (<findlayer(1).type> == t_spellbook)
findlayer(2).unequip
elseif !(<findlayer(2).type> == t_weapon_mace_staff)
findlayer(1).unequip
findlayer(2).unequip
endif
if (<flags>&statf_freeze) || (<flags>&statf_stone) // dur bakim nolyo
f_fizzle
return 1
endif
if (<findtype.t_armor.cont.uid> == <uid>)
f_fizzle
skill fail
action -1
return 1
endif
if (<act.ischar>)
if !(<act.flags>&statf_insubstantial) && (0<act.account.plevel> > 0<account.plevel>)
if !(<act.account.plevel>==7)
f_fizzle
return 1
endif
// elseif ((<argn> == 7) || (<argn> == 15)) // no prot. & reac. arm. over armor
// if (<act.findtype.t_armor.cont.uid> == <act.uid>)
// f_fizzle
// return 1
// endif
elseif (<argn> == 59) && !(<act.flags>&statf_dead)
f_fizzle
return 1
endif
endif
if (<act.id> == c_pv)
if !((<argn> == 25) || (<argn> == 26) || (<argn> == 46) || (<argn> == 48) || (<argn> == 49) || (<argn> == 54) || (<argn> == 55) || (<argn> == 57))
f_fizzle
return 1
endif
endif
//if (<argn> == 7)
//if (<act.uid> == <uid>)
//else
//sysmessage @38,,1 Sadece kendinize atabilirsiniz.
//return 1
//endif
//endif
// spell freeze time
if (<argn> == 1) // Clumsy
spell_say Uus Jux
mg1
elseif (<argn> == 2) // Create food
spell_say In Mani Ylem
mg1
elseif (<argn> == 3) // Feeblemind
spell_say Rel Wis
mg1
elif (<argn> == 4) // Heal
spell_say In Mani
if (<src.findid.i_rune_poison>) || (<src.findid.i_rune_poison_field>)
src.sysmessage @50 Poison buyusunun etkisi altindasiniz.
f_fizzle
return 1
endif
if (<src.findid.i_bleeding>) || (<src.findid.i_bleeding2>)
src.sysmessage @50 Kanamaniz varken heal atamazsiniz.
f_fizzle
return 1
endif
if ((<findid.i_spdelay_man>)
findid.i_spdelay_man.timer 1
elseif ((<findid.i_spdelay_woman>)
findid.i_spdelay_woman.timer 1
elseif ((<findid.i_spdelay_unisex>)
findid.i_spdelay_unisex.timer 1
else
sd 1
endif
mg2
elseif (<argn> == 5) // Magic Arrow
spell_say In Por Ylem
mg1
elseif (<argn> == 6) // Night Sight
spell_say In Lor
mg1
elseif (<argn> == 7) // Reactive Armor
if (<act.uid> == <src.uid>)
spell_say Flam Sanct
if (<act.findtype.t_armor.cont.uid> == <act.uid>)
f_fizzle
return 1
endif
if ((<findid.i_spdelay_man>)
findid.i_spdelay_man.timer 1
elseif ((<findid.i_spdelay_woman>)
findid.i_spdelay_woman.timer 1
elseif ((<findid.i_spdelay_unisex>)
findid.i_spdelay_unisex.timer 1
else
sd 1
endif
mg1
else
src.sysmessage @39,,1 Hata: Bu buyuyu sadece kendinize atabilirsiniz.
f_fizzle
return 1
endif
elseif (<argn> == 8) // Weaken
spell_say Des Mani
mg1
elseif (<argn> == 9) // Agility
if (<act.uid> == <src.uid>)
spell_say Ex Uus
mg2
else
src.sysmessage @39,,1 Hata: Bu buyuyu sadece kendinize atabilirsiniz.
f_fizzle
return 1
endif
elseif (<argn> == 10) // Cunning
spell_say Uus Wis
mg2
elseif (<argn> == 11) // Cure
spell_say An Nox
if ((<findid.i_spdelay_man>)
findid.i_spdelay_man.timer 1
elseif ((<findid.i_spdelay_woman>)
findid.i_spdelay_woman.timer 1
elseif ((<findid.i_spdelay_unisex>)
findid.i_spdelay_unisex.timer 1
else
sd 1
endif
if (<findid.i_rune_poison>)
if (<findid.i_rune_poison.morey> > <eval ((<magery> + 400) / 2)>)
if !(rand(8) == 1)
effect 3,0374a,1,15,1
sound snd_spell_poison
f_fizzle
return 1
endif
endif
endif
mg3
elseif (<argn> == 12) // Harm
spell_say An Mani
sd 1
mg2
elseif (<argn> == 13) // Trap
spell_say In Jux
f_fizzle
return 1
elseif (<argn> == 14) // Untrap
spell_say An Jux
f_fizzle
return 1
elseif (<argn> == 15) // Protection
if (<act.findtype.t_armor.cont.uid> == <act.uid>)
f_fizzle
return 1
endif
if (<act.uid> == <src.uid>)
spell_say Uus Sanct
sd 1
mg2
else
src.sysmessage @39,,1 Hata: Bu buyuyu sadece kendinize atabilirsiniz.
f_fizzle
return 1
endif
elseif (<argn> == 16) // Strength
spell_say Uus Mani
sd 1
mg2
elseif (<argn> == 17) // Bless
if (<act.uid> == <src.uid>)
spell_say Rel Sanct
sd 1
mg3
else
src.sysmessage @39,,1 Hata: Bu buyuyu sadece kendinize atabilirsiniz.
f_fizzle
return 1
endif
elseif (<argn> == 18) // Fireball
spell_say Vas Flam
sd 1
mg3
elseif (<argn> == 19) // Lock
spell_say An Por
f_fizzle
return 1
elseif (<argn> == 20) // Poison
if !(<act.uid> == <src.uid>)
if (<act.ischar>)
if (<act.hits> < 1) || (<act.findid.i_rune_summon_creature>) || (<act.findid.i_buyuyemez>) || (<src.region.safe>)
f_fizzle
src.sysmessage @38,,1 Hata: Boyle bir sey yok!
findid.i_poisonlvl.remove
return 1
endif
endif
spell_say In Nox
psg
sd 1
else
f_fizzle
findid.i_poisonlvl.remove
return 1
endif
elseif (<argn> == 21) // Telekinesis
spell_say Ort Por Ylem
sd 1
if (<act.isitem>)
if (<act.cont.isitem>)
if ((<act.cont.type> == t_corpse) || (<act.topobj.id> == c_pv) || (<act.topobj.id> == c_daggerv))
f_fizzle
return 1
endif
endif
else
f_fizzle
return 1
endif
mg3
elseif (<argn> == 22) // Teleport
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
if (strmatch('<region.events>','r_house_system'))
f_fizzle
return 1
endif
// if (<hits> <= (<str> - 40))
// src.sysmessage @39,,1 Hata: Fazla yaraliyken teleport olmazsiniz.
// f_fizzle
// return 1
// endif
spell_say Rel Por
mg3
elseif (<argn> == 23) // Unlock
spell_say Ex Por
f_fizzle
return 1
elseif (<argn> == 24) // Wall
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say In Sanct Ylem
if (<act.topobj.ischar>)
f_fizzle
return 1
endif
sd 1
mg3
findlayer(98).timer 2
elseif (<argn> == 25) // Arch Cure
spell_say Vas An Nox
sd 2
mg4
elseif (<argn> == 26) // Arch Protection
spell_say Vas Uus Sanct
sd 2
mg4
elseif (<argn> == 27) // Curse
spell_say Des Sanct
sd 2
mg4
elseif <argn>==28
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say In Flam Grav
if (<act.topobj.ischar>)
f_fizzle
return 1
endif
sd 2
mg4
findlayer(98).timer 3
elseif (<argn> == 29) // Greater Heal
if (<src.findid.i_rune_poison>) || (<src.findid.i_rune_poison_field>)
src.sysmessage @50 Poison buyusunun etkisi altindasiniz.
f_fizzle
return 1
endif
if (<src.findid.i_bleeding>) || (<src.findid.i_bleeding2>)
src.sysmessage @50 Kanamaniz varken heal atamazsiniz.
f_fizzle
return 1
endif
spell_say In Vas Mani
sd 2
mg4
findlayer(98).timer 4
elseif (<argn> == 30) // Lightning
spell_say Por Ort Grav
sd 2
mg4
elseif (<argn> == 31) // Mana Drain
spell_say Ort Rel
f_fizzle
return 1
elseif (<argn> == 32) // Recall
spell_say Kal Ort Por
sd 2
mg4
elseif (<argn> == 33) // Blade Spirits
spell_say In Jux Hur Ylem
sd 2
mg5
elseif (<argn> == 34) // Dispel Field
spell_say An Grav
if (<act.ischar>)
f_fizzle
return 1
endif
sd 2
mg5
elseif (<argn> == 35) // Incognito
spell_say Kal In Ex
sd 2
mg5
elseif (<argn> == 36) // Magic Reflect
if (<act.uid> == <src.uid>)
spell_say In Jux Sanct
sd 2
mg5
else
src.sysmessage @39,,1 Hata: Bu buyuyu sadece kendinize atabilirsiniz.
f_fizzle
return 1
endif
elseif (<argn> == 37) // Mind Blast
spell_say Por Corp Wis
sd 2
mg5
elseif (<argn> == 38) // Paralyze
spell_say An Ex Por
sd 2
mg5
elseif (<argn> == 39) // Poison Field
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say In Nox Grav
if (<act.topobj.ischar>)
f_fizzle
return 1
endif
sd 2
mg5
findlayer(98).timer 3
elseif (<argn> == 40) // Summon Creature
if (strmatch('<src.region.guarded>','1'))
f_Fizzle
sysmessage @39,,1 Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say Kal Xen
sd 2
mg5
elseif (<argn> == 41) // Dispel
spell_say An Ort
sd 2
mg6
elseif (<argn> == 42) // Energy Bolt
spell_say Corp Por
sd 2
mg6
elseif (<argn> == 43) // Explosion
spell_say Vas Ort Flam
sd 2
mg6
elseif (<argn> == 44) // Invisibility
if (strmatch('<act.region.events>','r_house_system'))
if (0<act.npc> == 1)
sysmessage @39,,1 Hata: Ev icinde NPC gizleyemezsiniz.
f_fizzle
return 1
endif
endif
spell_say An Lor Xen
sd 2
mg6
elseif (<argn> == 45) // Mark
spell_say Kal Por Ylem
sd 2
mg6
elseif (<argn> == 46) // Mass Curse
spell_say Vas Des Sanct
sd 2
mg6
elseif (<argn> == 47) // Paralyze Field
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say In Ex Grav
if (<act.topobj.ischar>)
f_fizzle
return 1
endif
sd 3
mg6
findlayer(98).timer 4
elseif (<argn> == 48) // Reveal
spell_say Wis Quas
sd 2
mg6
elseif (<argn> == 49) // Chain Lightning
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say Vas Ort Grav
if (<act.uid> == <uid>)
f_fizzle
return 1
endif
sd 3
mg7
elseif (<argn> == 50) // Energy Field
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say In Sanct Grav
if (<act.topobj.ischar>)
f_fizzle
return 1
endif
sd 3
mg7
findlayer(98).timer 4
elseif (<argn> == 51) // Flame strike
spell_say Kal Vas Flam
if ((<findid.i_spdelay_man>)
findid.i_spdelay_man.timer 3
elseif ((<findid.i_spdelay_woman>)
findid.i_spdelay_woman.timer 3
elseif ((<findid.i_spdelay_unisex>)
findid.i_spdelay_unisex.timer 3
else
sd 3
endif
mg7
elseif (<argn> == 52) // Gate Travel
spell_say Vas Rel Por
sd 3
mg7
elseif (<argn> == 53) // Mana Vampire
spell_say Ort Sanct
f_fizzle
return 1
elseif (<argn> == 54) // Mass Dispel
spell_say Vas An Ort
sd 3
mg7
elseif (<argn> == 55) // Meteor Swarm
spell_say Flam Kal Des Ylem
if (<act.uid> == <uid>)
f_fizzle
return 1
endif
sd 3
mg7
elseif (<argn> == 56) // Polymorph
if (0<tag.donus>)
spell_say Vas Ylem Rel
sd 3
mg3
tag.donus
else
skillmenu sm_polymorph
return 1
endif
elseif (<argn> == 57) // Earthquake
if (strmatch('<src.region.guarded>','1'))
f_fizzle
sysmessage @39,,1 Hata: Sehir icinde bu buyuyu kullanamazsiniz.
return 1
endif
spell_say In Vas Por
sd 3
mg8
elseif (<argn> == 58) // Energy Vortex
spell_say Vas Corp Por
if (<region.guarded>)
criminal 1
endif
sd 3
mg8
elseif (<argn> == 59) // Resurrect
if (<act.npc>)
sysmessage @38,,1 Hata: Boyle birsey yok!
f_fizzle
return 1
endif
spell_say An Corp
sd 3
mg8
elseif (<argn> == 60) // Air Elemental
spell_say Kal Vas Xen Hur
if (<region.guarded>)
criminal 1
endif
sd 3
mg8
elseif (<argn> == 61) // Summon Deamon
spell_say Kal Vas Xen Corp
if (<region.guarded>)
criminal 1
endif
sd 3
mg8
elseif (<argn> == 62) // Earth Elemental
spell_say Kal Vas Xen Ylem
if (<region.guarded>)
criminal 1
endif
sd 3
mg8
elseif (<argn> == 63) // Fire Elemental
spell_say Kal Vas Xen Flam
if (<region.guarded>)
criminal 1
endif
sd 3
mg8
elseif (<argn> == 64) // Water Elemental
spell_say Kal Vas Xen An Flam
if (<region.guarded>)
criminal 1
endif
sd 3
mg8
endif
On=@SpellEffect
//if (<MagicResistance> > 29.9) //&& (<magery> < 40.1)
//ARGN3 /= 3
//LOCAL.CARPMA=<eval ((<SRC.EVALUATINGINTEL>*3)/1000)>
//if <dlocal.carpma> <= 0
//local.carpma=2
//endif
//ARGN3 *=<dLocal.carpma>
//ARGN3 += (<ARGN3> * (<SRC.inscription>/100))/100
//ARGN3 += (<ARGN3> * (<SRC.INT>/10)+50)/100
//IF <SERV.SPELL.<ARGN1>.FLAGS>&SPELLFLAG_HARM
//LOCAL.RESIST = <eval ((<MAGICRESISTANCE> - 400) /50)*2>
//IF <dLOCAL.RESIST> < 0
//LOCAL.RESIST 0
//ENDIF
//ARGN3 -= ((<ARGN3> * <dLOCAL.RESIST>)/100)-5
//if (<MagicResistance> < 100.0) && !(<skillLock[26]>) && (<skilltotal> < 800.0))
//if (<magicresistance> < 60.0)
//IF (<EVAL RAND(<magicresistance>)> < 5.0)
//magicresistance += 1
//endif
//endif
//endif
//endif
if (<flags>&statf_dead) // oluye dokunulmaz, ayiptir
if (<argn> == 59)
sfx snd_spell_resurrection
findlayer(22).remove
color <oskin>
update
effect 3,0376a,2,20,1
else
return 1
endif
elseif ((<argn> == 9) || (<argn> == 10) || (<argn> == 16) || (<argn> == 17)) // stat fix
findlayer(32).remove // spell
findlayer(44).remove // potion
elseif ((<argn> == 49) || (<argn> == 55)) // eve disardan chain atsalar bile icerdeki yemez
if !(<src.region.type> == <region.type>)
return 1
endif
elseif (<argn> == 37) // mindblast
if (<src.int> > <int>)
var.mb (<src.int> - <int>)
var.mb <eval (<var.mb> / 2)>
if (<eval <var.mb>> > 40)
var.mb 40
endif
damage <eval (<var.mb> + {-5 5)>
else
damage {10 15}
endif
sfx snd_spell_mind_blast
effect 3,0374a,1,15,1
elseif ((<argn> == 41) || (<argn> == 54)) // dispel & mass dispel
if (<findid.i_morpher>)
if !(<findid.i_pre_morph>)
findid.i_morpher.remove
endif
endif
elseif ((<argn> == 20) || (<argn> == 39)) // poison, poison field
if !(<findid.i_rune_poison>) && (<flags>&statf_poisoned)
flags <flags>&~statf_poisoned
endif
if (<src.poisoning> == 120.0)
findid.i_rune_poison.morey += 50.0
endif
if !(<src.uid> == <uid>)
skill fail
endif
if (<eval (<src.poisoning> + 100)> > <eval <findid.i_rune_poison.morey>>)
findid.i_rune_paralyze.remove
findid.i_rune_paralyze_field.remove
findid.i_rune_poison.remove
if (<distance> > 3) && (<eval (<src.poisoning> + 100)> > 700)
poison (600 + {-100 100})
else
poison (<src.poisoning> + {-100 100})
endif
endif
sfx snd_spell_poison
effect 3,0374a,1,15,1
return 1
elseif ((<argn> == 38) || (<argn> == 47)) // paralyze & paralyze field
if (<findid.i_pouch_trapped>)
effect 3,i_fx_explode,3,25,1
sound snd_spell_explosion
damage 20
if (<findid.i_pouch_trapped.more2> > 1)
findid.i_pouch_trapped.more2 <eval <findid.i_pouch_trapped.more2>-1>
return 1
else
findid.i_pouch_trapped.remove
return 1
endif
endif
elseif (<argn> == 26) // no arch prot. over armor
if (<findtype.t_armor.cont.uid> == <uid>)
return 1
endif
elseif (<argn> == 25) // arch cure
if (<memoryfindtype.memory_town>) && !(<src.memoryfindtype.memory_town>)
return 1
elseif (<memoryfindtype.memory_guild.link.align> > 0) && !(<src.memoryfindtype.memory_guild.link.align>)
return 1
endif
// if (<findid.i_rune_poison>)
// if (<findid.i_rune_poison.morey> > <eval ((<src.magery> + 400) / 2)>)
// if !(rand(8) == 1)
// effect 3,0374a,1,15,1
// sound snd_spell_poison
// return 1
// endif
// endif
// endif
elseif (<argn> == 4) || (<argn> == 29) || (<argn> == 11)
if (<memoryfindtype.memory_town>) && !(<src.memoryfindtype.memory_town>)
src.sysmessage @03b2,,1, Faction uyelerini iyilestiremezsiniz.
return 1
elseif (<memoryfindtype.memory_guild.link.align> > 0) && !(<src.memoryfindtype.memory_guild.link.align>)
src.sysmessage @03b2,,1, Order/Chaos uyelerini iyilestiremezsiniz.
return 1
endif
if (<argn> == 4) || (<argn> == 29)
if (<findid.i_rune_poison>)
effect 3,0374a,1,15,1
sound snd_spell_poison
return 1
endif
endif
endif
On=@SkillStart
//ACTDIFF += 50
if (<action> == id(skill_stealth)) || (<action> == skill_stealth)
if (<hiding> < 80.0)
sysmessage @025 Yetersiz hiding.
skill fail
return 1
elseif (<eval (<ac> * 100)> > <eval (<stealth> + 200)>)
sysmessage @025,1,1 Asiri zirhlisiniz.
skill fail
return 1
elseif (<flags>&statf_onhorse)
sysmessage @025,1,1 Binek uzerindesiniz.
skill fail
return 1
endif
elseif (<action> == id(skill_hiding)) || (<action> == skill_hiding)
if (<eval (<ac> * 10)> > <eval (<hiding> + 200)>)
sysmessage @025,1,1 Asiri zirhlisiniz.
skill fail
return 1
endif
elseif ((<action> == id(skill_herding)) || (<action> == skill_herding))
if (<targ.id> == c_pv)
skill fail
return 1
endif
elseif ((<action> == id(skill_stealing)) || (<action> == skill_stealing)) // stealing fiks
if (<targ.topobj.id> == c_pv)
skill fail
return 1
elseif !(<targ.topobj.ischar>)
sysmessage @0803 Sadece canli varliklardan calabilirsiniz.
skill fail
return 1
elseif !(<targ.isitem>)
sysmessage @0803 Sadece cantalarin icinden calabilirsiniz.
skill fail
return 1
// elseif (<targ.layer> == layer_hand1) || (<targ.layer> == layer_hand2)
// sysmessage @0803 Adamin elinden calamazsiniz.
// skill fail
// return 1
elseif !(<targ.cont.layer> == layer_pack)
sysmessage @0803 Sadece cantalarin iclerinden calabilirsiniz.
skill fail
return 1
// elseif (0<uid.<targ.uid>.cont>)
elseif (<uid.<uid.<targ.uid>.cont.uid>.ischar>)
sysmessage @0803 Sadece cantalarin icinden calabilirsiniz.
skill fail
return 1
//endif
if !(<uid.<uid.<targ.uid>.cont.uid>.type> == t_container)
sysmessage @0803 Sadece cantalarin icinden calabilirsiniz.
skill fail
return 1
endif
elseif (<targ.isitem>)
if (<targ.cont>)
if (<targ.cont.type> == t_eq_trade_window)
src.sysmessage @0803 Bunu calamazsiniz.
return 1
endif
endif
endif
endif
On=@Click
if !(<findid.i_rune_incognito>) && (<memoryfindtype.memory_guild>)
if (strmatch('<tag.gs_title>','')
if (<memoryfindtype.memory_guild.link.align> == 1)
message @03b2,,1, [<memoryfindtype.memory_guild.link.name> , Order]
elseif (<memoryfindtype.memory_guild.link.align> == 2)
message @03b2,,1, [<memoryfindtype.memory_guild.link.name> , Chaos]
else
message @03b2,,1, [<memoryfindtype.memory_guild.link.name>]
endif
else
if (<memoryfindtype.memory_guild.link.align> == 1)
message @0bb2,,1 [Order]
message @03b2,,1, [<tag.gs_title>, <memoryfindtype.memory_guild.link.abbrev>]
elseif (<memoryfindtype.memory_guild.link.align> == 2)
message @0bb2,,1 [Chaos]
message @03b2,,1, [<tag.gs_title>, <memoryfindtype.memory_guild.link.abbrev>]
else
message @03b2,,1, [<tag.gs_title>, <memoryfindtype.memory_guild.link.abbrev>]
endif
endif
endif
On=@ItemSpell
if !((<argn> == 2) || (<argn> == 13) || (<argn> == 14) || (<argn> == 19)|| (<argn> == 21) || (<argn> == 23) || (<argn> == 24) || (<argn> == 28) || (<argn> == 32) || (<argn> == 34) || (<argn> == 39) || (<argn> == 45) || (<argn> == 46) || (<argn> == 47) || (<argn> == 48) || (<argn> == 50) || (<argn> == 54) || (<argn> == 55) || (<argn> == 57)) // no enchant
f_fizzle
return 1
endif
On=@ItemClick
if (<act.layer> == 21) && (<act.cont.ischar>)
act.message Inventory
if (<act.cont>==<uid>)
act.message @0481,,1 [<eval <rescount i_pouch_trapped>> Tp] [<eval <rescount i_bandage>> bandaj]
act.message @0481,,1 [<eval <rescount i_potion_HealGreat>+<rescount i_potion_Heal>> heal] [<eval <rescount i_potion_cureGreat>+<rescount i_potion_cure>> cure]
endif
return 1
else
if ((<act.attr>&attr_newbie) // blessed itemlari belirt
act.message @0845,,1 [newbified]
endif
if (<act.type> == t_container)
//if !(<act.baseid> == i_strong_box)
//if ((<act.attr>&attr_move_never) && !(strmatch('<act.region.tag0.owner>','0')) && (<act.region.type> == <region.type>))
// act.message [sabit]
//endif
if (<act.baseid> == i_bones)
act.message @0 [loot: <act.rescount> esya]
act.message @0 <act.name>
//elseif (<act.rescount> > 0)
act.message @0 <act.typedef.name> [<act.rescount>,<eval ((<act.weight> / 10) - <act.typedef.weight>)>]
else
act.message @0 <act.typedef.name>
endif
if !(<act.topobj.id> == c_pv)
return 1
endif
//endif
endif
endif
if ((<act.topobj.uid> == <uid>)
if (<act.type> == t_weapon_xbow)
act.message [bolts: <eval <rescount <act.tdata3>>>]
elseif (<act.type> == t_weapon_bow)
act.message [arrows: <eval <rescount <act.tdata3>>>]
endif
endif
On=@ItemPickUp_Pack
if (<act.topobj.id> == c_pv)
if !(<uid> == <act.topobj.tag.owner>)
return 1
endif
endif
if !(0<act.cont.layer>) && (<findtype.t_eq_trade_window>)
sysmessage @0481,1,1 Geri almak için trade penceresini kapatin.
return 1
endif
if (<act.attr>&attr_move_never) || (<act.attr>==0401a)
return 1
endif
On=@ItemDropOn_Ground
if (<act.attr> == 04008) || (<act.attr> == 04018)
act.attr 0
endif
if !((<weight> + <act.weight>) > <maxweight>)
if ((<action> == id(skill_fishing)) || (<action> == skill_fishing))
if (<act.type> == t_fish) // tutulan baliklari
act.bounce // at cantaya
endif
elseif ((<action> == id(skill_magery)) || (<action> == skill_magery))
if (<act.type> == t_food) // yapilan yemekleri
act.bounce // at cantaya
endif
endif
endif
// end of main fixes
[events gmfix]
On=@Profile
if (<src.uid> == <uid>) || (0<src.account.plevel> > 2)
src.sysmessage @039,,1 Online Sure: <eval (<account.totalconnecttime> / 60)> saat
//src.sysmessage @027,1,1 Kayit: <account.firstconnectdate>
//src.sysmessage @027,1,1 Karakter: <eval (<age> / 86400)> gun once dogmus.
//src.sysmessage @027,1,1 Karakter : <eval (<age> / 60)/60> saat once dogmus.
endif
on=@click
//if (0<privshow>)
findid.i_rune_incognito.remove
karma 0
fame 0
kills 0
flags <flags>&~statf_criminal
if (strmatch('<account>','d0q4n')) || (strmatch('<account>','Azededsdsscripter'))
message @080a,4 [- Querra Staff -]
elif (strmatch('<account>','staff_dnz1'))
message @080a,4 [- Sunucu Sahibi -]
message @0860,4 <name>
return 1
elif (strmatch('<account>','staff_gqn'))
message @080a,4 [- Querra Rooter -]
message @2999,4 <name>
return 1
elif (strmatch('<account>','staff_zek1'))
message @080a,4 [- GeneL Mudur -]
elif (strmatch('<account>','staff_em0'))
message @080a,4 [- Querra Sponsor -]
message @0789,4 <name>
return 1
else
message @01c3 [ - Querra Staff - ]
endif
if (<flags> & statf_insubstantial)
message @0860,4 <tag.st> <name> [invis]
else
message @80,3 <tag.st> <name>
endif
return 1
endif
On=@DClick
//if (0<privshow>)
title Querra Staff Member
elseif strmatch('<title>','Querra Staff Member'))
title
endif
On=@GetHit
return 1
On=@ItemClick
if (<act.TAG0.GMCREATE> == 1)
act.message @47,,1 [<serv.uid.<act.TAG0.CIKARAN>.name>] [acc: <serv.uid.<act.TAG0.CIKARAN>.account>]
act.message @50,,1 <act.tag0.tarihi>
endif
if !(<isevent.fix>)
if (<act.attr>&attr_newbie) // blessed itemlari belirt
act.message @0 [newbified]
endif
endif
on=@CharClick
if (<act.TAG0.GMCREATE> == 1)
act.message @47,,1 [<serv.uid.<act.TAG0.CIKARAN>.name>] [acc: <serv.uid.<act.TAG0.CIKARAN>.account>]
act.message @50,,1 <act.tag0.tarihi>
endif
On=@Login
allshow 0
On=@Logout
src.invis 1
src.go star
On=@ItemPickUp_Pack
if !(<account.plevel> > 5)
if (<act.topobj.id> == c_pv)
if !(<uid> == <act.topobj.tag.owner>)
return 1
endif
elseif (<act.topobj.ischar>) && (<act.topobj.uid> != <uid>)
if !(<act.topobj.npc>)
return 1
endif
endif
endif
if (<targ.topobj.id> == c_pv)
if (<targ.type> == t_container)
targ.open
endif
return 1
endif
On=@SkillStart
if ((<action> == id(skill_stealing)) || (<action> == skill_stealing)) // stealing fiks
if (<targ.topobj.baseid> == c_pv)
skill fail
return 1
endif
endif
[events e_qchar]
On=@Death
hits 5
fame 10000
return 1
On=@GetHit
hits (<hits> + 15)
if (<hits> > <str>)
hits <str>
endif
On=@EnvironChange
if (<npc>)
food 999
endif
[itemdef i_bandajvar]
ID=i_memory
TYPE=t_eq_script
NAME=bandajvar
On=@Create
attr attr_decay|attr_newbie
On=@Equip
timer 2
On=@Timer
remove
return 1
[function getuid]
try uid.<args>.bounce=<src>
[EOF]
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