Hata bu char siliniyor bu binek üstünde ama hep degil gördügünüz gibi bi npcye ölmüş ve charı silinmiş Binegin On=@death indeki removeyi ölünce yere ceset düşüyordu ondan koymuştum :S20:31:ERROR:Character Emrecan (06428a8) riding dead horse (06428a8) - forcing death on horse
20:31:P'Emrecan' was killed by N'Balron', N'Golem', N'Angmar'.
20:31:1f4:Client disconnected [Total:3] ('85.110.5.47' 0/0)
20:31:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
20:31:DEBUG:>> 0 | CServer::SocketsReceive | +0
20:31:DEBUG:>> 1 | CGObList::RemoveAtSpecial | +15
20:31:DEBUG:>> 2 | CGObList::OnRemoveOb | +0
Binekte bu nedne siliniyor olabilir? 56b nightly sürüm
[itemdef i_pl_horse]
name=Horse
id=i_mt_llama
TDATA3=c_staff
layer=25
on=@create
dorand 4
color 07b2
color 07a1
color 0455
color 0fa3
enddo
on=@equip
link=<src.uid>
on=@unequip
src.newitem i_ethereal_llama
src.act.bounce
[chardef c_staff]
id=c_llama
on=@create
color=07a1
on=@click
remove
return 1
on=@death
remove
return 1
[itemdef i_ethereal_llama]
NAME=Ethereal Llama
id=i_pet_llama
type=t_normal
SUBSECTION=Ethereal Llama
DESCRIPTION=Ethereal Llama
on=@create
color=07a1
attr=14
on=@click
message @0481,1,1 <name>
return 1
on=@dclick
if !(<src.findlayer.25.uid>)
src.newitem i_pl_horse
src.act.link <src.uid>
src.act.more2 <src.uid>
src.act.more1=c_staff
src.act.equip
src.update
remove
return 1
else
src.message @0481,1,1 Su an zaten baska bir binek uzerindesiniz.
return 1
endif