12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
Boyle Hata Werior?
[CHARDEF C_H_DPW]
// DPW
NAME=#NAMES_HUMANMALE
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
TSPEECH=spk_human_prime
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default
TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ
TEVENTS=e_Human_Refuse
CATEGORY=Civilized
SUBSECTION=Shard Chars
DESCRIPTION=DPW Worker
ON=@Create
COLOR=07fffff
STR={386 310}
DEX={81 95}
INT={61 75}
On=@Click
message @0868 [ <serv.name> Shard ]
message @0481 [ Belediyesi ]
message @0713,3,0 <NAME>
return 1
WRESTLING={70.0 95.0}
TACTICS={50.0 95.0}
NPC=brain_human
on=@gethit
src.moveback cloud un geri atma func u
src.say Uh - Ah
src.memoryfindtype(memory_fight).remove
src.memoryfindtype(memory_war_Targ).remove
return 1
on=@itemstep
if(<act.type>==t_armor)||(<act.type>==t_shield)||(<act.type>==t_weapon_bow)||(<act.type>==t_weapon_sword)||(<act.type>==t_weapon_fence)||(<act.type>==t_weapon_mace_sharp)||(<act.type>==t_weapon_mace_crook)||(<act.type>==t_clothing)||(<act.type>==t_jewelry)||(<act.type>==t_armor)||(!<act.attr>&attr_newbie)
act.remove
say [Yerdeki Copu Toplar]
return 1
on=@ReceiveItem
obj <argo.uid>
obj.cont <findlayer(layer_pack).uid>
say <argo.name> Mideme Oturdu.
[chardef c_cleaner]
name Shard cleaner
id c_slime
armor 25000
dam 20000
//moverate 40 56b icin
on=@create
color 07bf
str 30000
dex 30000
int 30000
wrestling 30000
stealing 30000
// calmaz belki bilmem
item i_scroll_blank
on=@click
message [Yutmasini istediginiz itemi ustune birakin]
message @0170 <name>
return 1
on=@gethit
src.moveback cloud un geri atma func u
src.say Uh - Ah
src.memoryfindtype(memory_fight).remove
src.memoryfindtype(memory_war_Targ).remove
return 1
on=@itemstep
if(<act.type>==t_armor)||(<act.type>==t_shield)||(<act.type>==t_weapon_bow)||(<act.type>==t_weapon_sword)||(<act.type>==t_weapon_fence)||(<act.type>==t_weapon_mace_sharp)||(<act.type>==t_weapon_mace_crook)||(<act.type>==t_clothing)||(<act.type>==t_jewelry)||(<act.type>==t_armor)||(!<act.attr>&attr_newbie)
act.remove
say [Yutar]
return 1
on=@ReceiveItem
obj <argo.uid>
obj.cont <findlayer(layer_pack).uid>
say <argo.name> Mideme Oturdu.