12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'
12:14:ERROR:(Silici.scp,95)Undefined keyword 'if(<act.type>'


Boyle Hata Werior?

[CHARDEF C_H_DPW]
// DPW
NAME=#NAMES_HUMANMALE
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ
TEVENTS=e_Human_Refuse

CATEGORY=Civilized
SUBSECTION=Shard Chars
DESCRIPTION=DPW Worker

ON=@Create
COLOR=07fffff
STR={386 310}
DEX={81 95}
INT={61 75}

On=@Click
message @0868 [ <serv.name> Shard ]
message @0481 [ Belediyesi ]
message @0713,3,0 <NAME>
return 1

WRESTLING={70.0 95.0}
TACTICS={50.0 95.0}

NPC=brain_human

on=@gethit 
src.moveback cloud un geri atma func u
src.say  Uh - Ah
src.memoryfindtype(memory_fight).remove
src.memoryfindtype(memory_war_Targ).remove
return 1

on=@itemstep
if(<act.type>==t_armor)||(<act.type>==t_shield)||(<act.type>==t_weapon_bow)||(<act.type>==t_weapon_sword)||(<act.type>==t_weapon_fence)||(<act.type>==t_weapon_mace_sharp)||(<act.type>==t_weapon_mace_crook)||(<act.type>==t_clothing)||(<act.type>==t_jewelry)||(<act.type>==t_armor)||(!<act.attr>&attr_newbie)
act.remove
say  [Yerdeki Copu Toplar]
return 1

on=@ReceiveItem
obj <argo.uid>
obj.cont <findlayer(layer_pack).uid>
say  <argo.name> Mideme Oturdu.


[chardef c_cleaner]
name Shard cleaner
id c_slime
armor 25000
dam 20000
//moverate 40 56b icin

on=@create
color 07bf

str 30000
dex 30000
int 30000

wrestling 30000
stealing 30000
// calmaz belki bilmem :D

item i_scroll_blank

on=@click
message  [Yutmasini istediginiz itemi ustune birakin]
message @0170 <name>
return 1

on=@gethit 
src.moveback cloud un geri atma func u
src.say  Uh - Ah
src.memoryfindtype(memory_fight).remove
src.memoryfindtype(memory_war_Targ).remove
return 1

on=@itemstep
if(<act.type>==t_armor)||(<act.type>==t_shield)||(<act.type>==t_weapon_bow)||(<act.type>==t_weapon_sword)||(<act.type>==t_weapon_fence)||(<act.type>==t_weapon_mace_sharp)||(<act.type>==t_weapon_mace_crook)||(<act.type>==t_clothing)||(<act.type>==t_jewelry)||(<act.type>==t_armor)||(!<act.attr>&attr_newbie)
act.remove
say  [Yutar]
return 1

on=@ReceiveItem
obj <argo.uid>
obj.cont <findlayer(layer_pack).uid>
say  <argo.name> Mideme Oturdu.

Böyle dene bi..
 [CHARDEF C_H_DPW]
// DPW
NAME=#NAMES_HUMANMALE
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ
TEVENTS=e_Human_Refuse

CATEGORY=Civilized
SUBSECTION=Shard Chars
DESCRIPTION=DPW Worker

ON=@Create
COLOR=07fffff
STR={386 310}
DEX={81 95}
INT={61 75}

On=@Click
message @0868 [ <serv.name> Shard ]
message @0481 [ Belediyesi ]
message @0713,3,0 <NAME>
return 1

WRESTLING={70.0 95.0}
TACTICS={50.0 95.0}

NPC=brain_human

on=@gethit 
src.moveback cloud un geri atma func u
src.say  Uh - Ah
src.memoryfindtype(memory_fight).remove
src.memoryfindtype(memory_war_Targ).remove
return 1

on=@itemstep
if(<act.type>==t_armor) && (<act.type>==t_shield) && (<act.type>==t_weapon_bow) && (<act.type>==t_weapon_sword) && (<act.type>==t_weapon_fence) && (<act.type>==t_weapon_mace_sharp) && (<act.type>==t_weapon_mace_crook) && (<act.type>==t_clothing) && (<act.type>==t_jewelry) && (<act.type>==t_armor) && (!<act.attr>&attr_newbie)
act.remove
say  [Yerdeki Copu Toplar]
return 1

on=@ReceiveItem
obj <argo.uid>
obj.cont <findlayer(layer_pack).uid>
say  <argo.name> Mideme Oturdu.


[chardef c_cleaner]
name Shard cleaner
id c_slime
armor 25000
dam 20000
//moverate 40 56b icin

on=@create
color 07bf

str 30000
dex 30000
int 30000

wrestling 30000
stealing 30000
// calmaz belki bilmem :D

item i_scroll_blank

on=@click
message  [Yutmasini istediginiz itemi ustune birakin]
message @0170 <name>
return 1

on=@gethit 
src.moveback cloud un geri atma func u
src.say  Uh - Ah
src.memoryfindtype(memory_fight).remove
src.memoryfindtype(memory_war_Targ).remove
return 1

on=@itemstep
if(<act.type>==t_armor) && (<act.type>==t_shield) && (<act.type>==t_weapon_bow) && (<act.type>==t_weapon_sword) && (<act.type>==t_weapon_fence) && (<act.type>==t_weapon_mace_sharp) && (<act.type>==t_weapon_mace_crook) && (<act.type>==t_clothing) && (<act.type>==t_jewelry) && (<act.type>==t_armor) && (!<act.attr>&attr_newbie)
act.remove
say  [Yutar]
return 1

on=@ReceiveItem
obj <argo.uid>
obj.cont <findlayer(layer_pack).uid>
say  <argo.name> Mideme Oturdu.
YAW ARKaDASLAR .color a .add a fln calısmıodu sımdı birden calısıo neden ??
Kardeşim verdigim scp düzelttimi sorunu çalışmıyordu derken servermi göçüyor?

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