scripts kısmında vardi ama scripts kısmını bulamadım

benim pcden koimm dur
spellsde istedigin buyunun altına bunu ekle
[Spell 28]
DEFNAME=s_fire_field
NAME=Fire Field
SOUND=snd_SPELL_FIRE_FIELD
RUNES=IFG
CAST_TIME=2.0
RESOURCES=i_reag_black_pearl,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_FIRE_FIELD
SCROLL_ITEM=i_scroll_FIRE_FIELD
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=5,12
DURATION=40.0
MANAUSE=11
SKILLREQ=MAGERY 55.0
on=@success
serv.newitem i_firekontrol
serv.new.p <targp>
local.targx <targp.x>
local.targy <targp.y>
for x 1 4
local.targx += 1
serv.newitem i_firekontrol
serv.new.p <dlocal.targx>,<dlocal.targy>
endfor
local.targx <targp.x>
local.targy <targp.y>
for x 1 4
local.targy += 1
serv.newitem i_firekontrol
serv.new.p <dlocal.targx>,<dlocal.targy>
endfor
local.targx <targp.x>
local.targy <targp.y>
for x 1 4
local.targx -= 1
serv.newitem i_firekontrol
serv.new.p <dlocal.targx>,<dlocal.targy>
endfor
local.targx <targp.x>
local.targy <targp.y>
for x 1 4
local.targy -= 1
serv.newitem i_firekontrol
serv.new.p <dlocal.targx>,<dlocal.targy>
endfor
[itemdef i_firekontrol]
id i_gold
type t_normal
name fire field kontrol
on=@create
attr attr_invis
timer 0
on=@timer
foritems 0
if (<type> == t_spell) && ((<region.isevent.r_house_private>) || (<region.isevent.r_house_public>))
remove
endif
endfor
remove
return 1