Bu Functionu istedigin yere ekle tabi kervanı aldıktan sonraki istedigin yere :D:D:D
[function kervan_zorr]
if (<isevent.e_???>) // buraya kervanı aldıgında veren eventi yaz
newitem i_kervan_zor
new.equip
new.timer (rand(60))
endif
[itemdef i_kervan_zor]
id i_gold
name kervan npcci
type t_eq_script
on=@create
attr attr_decay
on=@equip
timer 60
on=@unequip
src.kervan_zorr
on=@timer
if !(<region.guarded>)
if (<cont.isevent.e_ticaret_tuccar>
newnpc c_kervan_eskiya
new.p <cont.p>
new.update
attr attr_decay
remove
endif
else
attr attr_decay
remove
endif
endif
Buda Eşkıya
[chardef c_ticaret_eskiya]
defname c_ticaret_eskiya
name Eskiya
id c_man
can mt_walk|mt_run|mt_usehands|mt_equip
Category Civilized
Subsection Savages
Description Savage Rider
On=@Create
npc brain_monster
color 0835
str &褳100 150}
dex &褳100 120}
int 15
karma -5000
fame &褳500 1000}
fencing &褳60.0 70.0}
anatomy &褳95.0 99.0}
wrestling &褳20.0 45.0}
tactics 100.0
magicresistance 100.0
item i_bone_arms
item i_robe
color 01
item i_bone_leggings
item i_mask_bear
item i_spear
item i_gold,&褳20 50}
item i_bandage,5
item i_mt_ostard_desert
name Savage Ridgeback
timer -1
color 08a2
On=@EnvironChange
if (<findlayer(25)>)
findlayer(25).more2 <uid>
endif
On=@Death
if (<findlayer(25)>)
findlayer(25).remove
endif