Günaydın Arkadaşlar... Elimde Bi Hazine Sistemi war Şu anki Haliyle Map'e Çift Tıklayınca Bi Ok Çıkıor Ve O Ok Hazinenin Bulnduğu Yeri Gösterior...Oraya Gidince Orda Sadece Bi Kasa Oluo Ve O kasayı Herkes Açabilior Bu Sistemi Şu Şekilde düseltip Tekrar Koyarsanız Sevinirm...
Hazineye Çift Tıklayınca Ok Çıkacak Hazinenin Olduğu Yeri Gösterecek Oraya Gidince Tekrar Çift TIklandığında Yaratıkalrla BEraber Bi Kasa Çıkacak... O kadar...
[ITEMDEF i_trs_map_1]
id i_map
type t_map
name level 1 treasure map
weight 1
VALUE=2
On=@DClick
if (<src.cartography> >= 20.0)
if (<eval <tag.acilmis>>==0)
f_hazine_yerleri
tag.yersectinkro 1
serv.newitem t_tc_1
new.p <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
new.timer 3600
new.tag.acanuid <src.uid>
link <new.uid>
src.message @0481 hazinen 1 saat icinde kaybolacak!
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
src.sms Hazineyi acabilmek icin 3 saatiniz var. 1 saat sonunda hazine kaybolucak.
timer 21600
tag.acilmis 1
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
else
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
if (<eval <tag.questoku>>==1)
src.arrowquest
tag.questoku
elseif (<eval <tag.questoku>>==0)
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
tag.questoku 1
endif
endif
else
src.syshata Haritada yazilanlari anlayacak harita bilgisine sahip degilsiniz. (20.0)
return 1
endif
return 1
on=@click
if (<eval <tag.acilmis>>==0)
message @38,,1 [açılmamış]
else
message @68,,1 [açılmış]
endif
on=@timer
remove
return 1
[ITEMDEF i_trs_map_2]
id i_map
type t_map
name level 2 treasure map
weight 1
VALUE=2
On=@DClick
if (<src.cartography> >= 40.0)
if (<eval <tag.acilmis>>==0)
f_hazine_yerleri
tag.yersectinkro 1
serv.newitem t_tc_2
new.p <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
new.timer 3600
new.tag.acanuid <src.uid>
link <new.uid>
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
src.sms Hazineyi acabilmek icin 3 saatiniz var. 3 saat sonunda hazine kaybolucak.
timer 21600
tag.acilmis 1
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
else
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
if (<eval <tag.questoku>>==1)
src.arrowquest
tag.questoku
elseif (<eval <tag.questoku>>==0)
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
tag.questoku 1
endif
endif
else
src.syshata Haritada yazilanlari anlayacak harita bilgisine sahip degilsiniz. (40.0)
return 1
endif
return 1
on=@click
if (<eval <tag.acilmis>>==0)
message @38,,1 [açılmamış]
else
message @68,,1 [açılmış]
endif
on=@timer
remove
return 1
[ITEMDEF i_trs_map_3]
id i_map
type t_map
name level 3 treasure map
weight 1
VALUE=2
On=@DClick
if (<src.cartography> >= 60.0)
if (<eval <tag.acilmis>>==0)
f_hazine_yerleri
tag.yersectinkro 1
serv.newitem t_tc_3
new.p <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
new.timer 3600
new.tag.acanuid <src.uid>
link <new.uid>
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
src.sms Hazineyi acabilmek icin 3 saatiniz var. 3 saat sonunda hazine kaybolucak.
tag.acilmis 1
timer 21600
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
else
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
if (<eval <tag.questoku>>==1)
src.arrowquest
tag.questoku
elseif (<eval <tag.questoku>>==0)
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
tag.questoku 1
endif
endif
else
src.syshata Haritada yazilanlari anlayacak harita bilgisine sahip degilsiniz. (40.0)
return 1
endif
return 1
on=@click
if (<eval <tag.acilmis>>==0)
message @38,,1 [açılmamış]
else
message @68,,1 [açılmış]
endif
on=@timer
remove
return 1
[ITEMDEF i_trs_map_4]
id i_map
type t_map
name Hazine
weight 1
VALUE=2
On=@DClick
if (<src.cartography> >= 80.0)
if (<eval <tag.acilmis>>==0)
f_hazine_yerleri
tag.yersectinkro 1
serv.newitem t_tc_4
new.p <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
new.timer 3600
new.tag.acanuid <src.uid>
link <new.uid>
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
src.sms Hazineyi acabilmek icin 3 saatiniz var. 3 saat sonunda hazine kaybolucak.
timer 21600
tag.acilmis 1
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
else
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
if (<eval <tag.questoku>>==1)
src.arrowquest
tag.questoku
elseif (<eval <tag.questoku>>==0)
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
tag.questoku 1
endif
endif
else
src.syshata Haritada yazilanlari anlayacak harita bilgisine sahip degilsiniz. (80.0)
return 1
endif
return 1
on=@click
if (<eval <tag.acilmis>>==0)
message @38,,1 [açılmamış]
else
message @68,,1 [açılmış]
endif
on=@timer
remove
return 1
[ITEMDEF i_trs_map_5]
id i_map
type t_map
name level 5 treasure map
weight 1
VALUE=2
On=@DClick
if (<src.cartography> >= 90.0)
if (<eval <tag.acilmis>>==0)
f_hazine_yerleri
tag.yersectinkro 1
serv.newitem t_tc_5
new.p <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
new.timer 3600
new.tag.acanuid <src.uid>
link <new.uid>
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
src.sms Hazineyi acabilmek icin 3 saatiniz var. 3 saat sonunda hazine kaybolucak.
timer 21600
tag.acilmis 1
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
else
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
if (<eval <tag.questoku>>==1)
src.arrowquest
tag.questoku
elseif (<eval <tag.questoku>>==0)
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
tag.questoku 1
endif
endif
else
src.syshata Haritada yazilanlari anlayacak harita bilgisine sahip degilsiniz. (90.0)
return 1
endif
return 1
on=@click
if (<eval <tag.acilmis>>==0)
message @38,,1 [açılmamış]
else
message @68,,1 [açılmış]
endif
on=@timer
remove
return 1
[ITEMDEF i_trs_map_6]
id i_map
type t_map
name level 6 treasure map
weight 1
VALUE=2
On=@DClick
if (<src.cartography> >= 99.0)
if (<eval <tag.acilmis>>==0)
f_hazine_yerleri
tag.yersectinkro 1
serv.newitem t_tc_6
new.p <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
new.timer 3600
new.tag.acanuid <src.uid>
link <new.uid>
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
src.sms Hazineyi acabilmek icin 3 saatiniz var. 3 saat sonunda hazine kaybolucak.
timer 21600
tag.acilmis 1
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
else
src.sms Hazinenin koordinati <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>. Ipucu: <tag.lugar>.
if (<eval <tag.questoku>>==1)
src.arrowquest
tag.questoku
elseif (<eval <tag.questoku>>==0)
src.arrowquest <eval <tag.tpx>>,<eval <tag.tpy>>,<eval <tag.tpz>>
tag.questoku 1
endif
endif
else
src.syshata Haritada yazilanlari anlayacak harita bilgisine sahip degilsiniz. (99.0)
return 1
endif
return 1
on=@click
if (<eval <tag.acilmis>>==0)
message @38,,1 [açılmamış]
else
message @68,,1 [açılmış]
endif
on=@timer
remove
return 1
[ITEMDEF i_tc_1]
NAME=treasure chest
ID=i_chest_metal
TYPE=t_container_locked
FLIP=1
WEIGHT=1
ON=@Create
MORE=0515
MOREY=985
MOREX=1
COLOR=0455
attr 010
TYPE=02
ON=@DClick
if (0<tag.hazinenpc1>) || (0<tag.hazinenpc2>) || (0<tag.hazinenpc3>) || (0<tag.hazinenpc4>) || (0<tag.hazinenpc5>)
src.syshata Cikan yaratiklarin tamaminin olmesi gerekiyor.
return 1
elseIF ( <TYPE> == t_container )
TIMER=240
RETURN 0
ENDIF
ON=@Timer
REMOVE
RETURN 1
ON=@Click
message @1153 a Treasure Chest (Level 1)
RETURN 1
CATEGORY=Treasure Chest
SUBSECTION=Treasure Chest
DESCRIPTION=Treasure Chest (lvl 1)
[ITEMDEF i_tc_2]
NAME=treasure chest
ID=i_chest_metal
TYPE=t_container_locked
FLIP=1
WEIGHT=1
ON=@Create
MOREY=985
MORE=0515
MOREX=2
COLOR=0455
attr 010
TYPE=02
ON=@DClick
if (0<tag.hazinenpc1>) || (0<tag.hazinenpc2>) || (0<tag.hazinenpc3>) || (0<tag.hazinenpc4>) || (0<tag.hazinenpc5>)
src.syshata Cikan yaratiklarin tamaminin olmesi gerekiyor.
return 1
elseIF ( <TYPE> == t_container )
TIMER=240
RETURN 0
ENDIF
ON=@Timer
REMOVE
RETURN 1
ON=@Click
message @1153 a Treasure Chest (Level 2)
RETURN 1
CATEGORY=Treasure Chest
SUBSECTION=Treasure Chest
DESCRIPTION=Treasure Chest (lvl 2)
[ITEMDEF i_tc_3]
NAME=treasure chest
ID=i_chest_metal
TYPE=t_container_locked
FLIP=1
WEIGHT=1
ON=@Create
MOREY=985
MORE=0515
MOREX=3
COLOR=0455
attr 010
TYPE=02
on=@dclick
if (0<tag.hazinenpc1>) || (0<tag.hazinenpc2>) || (0<tag.hazinenpc3>) || (0<tag.hazinenpc4>) || (0<tag.hazinenpc5>)
src.syshata Cikan yaratiklarin tamaminin olmesi gerekiyor.
return 1
elseIF ( <TYPE> == t_container )
TIMER=240
RETURN 0
ENDIF
ON=@Timer
REMOVE
RETURN 1
ON=@Click
message @1153 a Treasure Chest (Level 3)
RETURN 1
CATEGORY=Treasure Chest
SUBSECTION=Treasure Chest
DESCRIPTION=Treasure Chest (lvl 3)
[ITEMDEF i_tc_4]
NAME=treasure chest
ID=i_chest_metal
TYPE=t_container_locked
FLIP=1
WEIGHT=1
ON=@Create
MOREY=985
MORE=0515
MOREX=4
COLOR=0455
attr 010
TYPE=02
ON=@DClick
if (0<tag.hazinenpc1>) || (0<tag.hazinenpc2>) || (0<tag.hazinenpc3>) || (0<tag.hazinenpc4>) || (0<tag.hazinenpc5>)
src.syshata Cikan yaratiklarin tamaminin olmesi gerekiyor.
return 1
elseIF ( <TYPE> == t_container )
TIMER=240
RETURN 0
ENDIF
ON=@Timer
REMOVE
RETURN 1
ON=@Click
message @1153 a Treasure Chest (Level 4)
RETURN 1
CATEGORY=Treasure Chest
SUBSECTION=Treasure Chest
DESCRIPTION=Treasure Chest (lvl 4)
[ITEMDEF i_tc_5]
NAME=treasure chest
ID=i_chest_metal
TYPE=t_container_locked
FLIP=1
WEIGHT=1
ON=@Create
MOREY=985
MORE=0515
MOREX=5
COLOR=0455
attr 010
TYPE=02
ON=@DClick
if (0<tag.hazinenpc1>) || (0<tag.hazinenpc2>) || (0<tag.hazinenpc3>) || (0<tag.hazinenpc4>) || (0<tag.hazinenpc5>)
src.syshata Cikan yaratiklarin tamaminin olmesi gerekiyor.
return 1
elseIF ( <TYPE> == t_container )
TIMER=240
RETURN 0
ENDIF
ON=@Timer
REMOVE
RETURN 1
ON=@Click
message @1153 a Treasure Chest (Level 5)
RETURN 1
CATEGORY=Treasure Chest
SUBSECTION=Treasure Chest
DESCRIPTION=Treasure Chest (lvl 5)
[ITEMDEF i_tc_6]
NAME=treasure chest
ID=i_chest_metal
TYPE=t_container_locked
FLIP=1
WEIGHT=1
ON=@Create
MOREY=985
MORE=0515
MOREX=6
COLOR=0455
attr 010
TYPE=02
ON=@DClick
if (0<tag.hazinenpc1>) || (0<tag.hazinenpc2>) || (0<tag.hazinenpc3>) || (0<tag.hazinenpc4>) || (0<tag.hazinenpc5>)
src.syshata Cikan yaratiklarin tamaminin olmesi gerekiyor.
return 1
elseIF ( <TYPE> == t_container )
TIMER=240
RETURN 0
ENDIF
ON=@Timer
REMOVE
RETURN 1
ON=@Click
message @1153 a Treasure Chest (Level 6)
RETURN 1
CATEGORY=Treasure Chest
SUBSECTION=Treasure Chest
DESCRIPTION=Treasure Chest (lvl 6)
// Level 1 Chest Kaldırıldı.
[TEMPLATE T_TC_1]
NAME=treasure chest
CATEGORY=treasure chest
SUBSECTION=Warrior
DESCRIPTION=Level 1
CONTAINER=i_tc_1
TYPE=t_container_locked
ITEM=i_gold,50000
ITEM=i_gold,{15000 25000}
ITEM=RANDOM_PlateMAIL_defense
ITEM=RANDOM_PlateMAIL_invulnerability,R1
ITEM={ i_SCIMITAR_ruin 1 i_HALBERD_ruin 1 i_BARDICHE_ruin 1 i_CUTLASS_ruin 1 i_sword_viking_ruin 1 i_KATANA_ruin 1 i_BROADSWORD_ruin 1 i_sword_long_ruin 1 i_PITCHFORK_ruin 1 i_KRYSS_ruin 1 i_SPEAR_ruin 1 i_SPEAR_SHORT_ruin 1 i_WAR_FORK_ruin 1 i_CLUB_ruin 1 i_MACE_ruin 1 i_MAUL_ruin 1 i_mace_war_ruin 1 i_HAMMER_PICK_ruin 1 i_hammer_war_ruin 1}
ITEM={ i_SCIMITAR_ruin 1 i_HALBERD_ruin 1 i_BARDICHE_ruin 1 i_CUTLASS_ruin 1 i_sword_viking_ruin 1 i_KATANA_ruin 1 i_BROADSWORD_ruin 1 i_sword_long_ruin 1 i_PITCHFORK_ruin 1 i_KRYSS_ruin 1 i_SPEAR_ruin 1 i_SPEAR_SHORT_ruin 1 i_WAR_FORK_ruin 1 i_CLUB_ruin 1 i_MACE_ruin 1 i_MAUL_ruin 1 i_mace_war_ruin 1 i_HAMMER_PICK_ruin 1 i_hammer_war_ruin 1}
ITEM={ i_SCIMITAR_ruin 1 i_HALBERD_ruin 1 i_BARDICHE_ruin 1 i_CUTLASS_ruin 1 i_sword_viking_ruin 1 i_KATANA_ruin 1 i_BROADSWORD_ruin 1 i_sword_long_ruin 1 i_PITCHFORK_ruin 1 i_KRYSS_ruin 1 i_SPEAR_ruin 1 i_SPEAR_SHORT_ruin 1 i_WAR_FORK_ruin 1 i_CLUB_ruin 1 i_MACE_ruin 1 i_MAUL_ruin 1 i_mace_war_ruin 1 i_HAMMER_PICK_ruin 1 i_hammer_war_ruin 1}
ITEM=i_tc_bs3
CONTAINER=i_bag
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
[TEMPLATE T_TC_2]
NAME=treasure chest
CATEGORY=treasure chest
SUBSECTION=Warrior
DESCRIPTION=Level 2
CONTAINER=i_tc_2
TYPE=t_container_locked
ITEM=i_gold,50000
ITEM=i_gold,{15000 25000}
ITEM=RANDOM_PLATEMAIL_guarding,R2
ITEM={i_SCIMITAR_might 1 i_HALBERD_might 1 i_BARDICHE_might 1 i_CUTLASS_might 1 i_sword_viking_might 1 i_KATANA_might 1 i_BROADSWORD_might 1 i_sword_long_might 1 i_PITCHFORK_might 1 i_KRYSS_might 1 i_SPEAR_might 1 i_SPEAR_SHORT_might 1 i_WAR_FORK_might 1 i_CLUB_might 1 i_MACE_might 1 i_MAUL_might 1 i_mace_war_might 1 i_HAMMER_PICK_might 1 i_hammer_war_might 1}
ITEM={i_SCIMITAR_might 1 i_HALBERD_might 1 i_BARDICHE_might 1 i_CUTLASS_might 1 i_sword_viking_might 1 i_KATANA_might 1 i_BROADSWORD_might 1 i_sword_long_might 1 i_PITCHFORK_might 1 i_KRYSS_might 1 i_SPEAR_might 1 i_SPEAR_SHORT_might 1 i_WAR_FORK_might 1 i_CLUB_might 1 i_MACE_might 1 i_MAUL_might 1 i_mace_war_might 1 i_HAMMER_PICK_might 1 i_hammer_war_might 1}
ITEM=i_tc_bs6
CONTAINER=i_bag
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
[TEMPLATE T_TC_3]
NAME=treasure chest
CATEGORY=treasure chest
SUBSECTION=Warrior
DESCRIPTION=Level 3
CONTAINER=i_tc_3
TYPE=t_container_locked
ITEM=i_gold,{35000 40000}
ITEM=RANDOM_PlatemaiL_guarding
ITEM={i_SCIMITAR_might 1 i_HALBERD_might 1 i_BARDICHE_might 1 i_CUTLASS_might 1 i_sword_viking_might 1 i_KATANA_might 1 i_BROADSWORD_might 1 i_sword_long_might 1 i_PITCHFORK_might 1 i_KRYSS_might 1 i_SPEAR_might 1 i_SPEAR_SHORT_might 1 i_WAR_FORK_might 1 i_CLUB_might 1 i_MACE_might 1 i_MAUL_might 1 i_mace_war_might 1 i_HAMMER_PICK_might 1 i_hammer_war_might 1}
ITEM={i_SCIMITAR_might 1 i_HALBERD_might 1 i_BARDICHE_might 1 i_CUTLASS_might 1 i_sword_viking_might 1 i_KATANA_might 1 i_BROADSWORD_might 1 i_sword_long_might 1 i_PITCHFORK_might 1 i_KRYSS_might 1 i_SPEAR_might 1 i_SPEAR_SHORT_might 1 i_WAR_FORK_might 1 i_CLUB_might 1 i_MACE_might 1 i_MAUL_might 1 i_mace_war_might 1 i_HAMMER_PICK_might 1 i_hammer_war_might 1}
ITEM={i_SCIMITAR_might 1 i_HALBERD_might 1 i_BARDICHE_might 1 i_CUTLASS_might 1 i_sword_viking_might 1 i_KATANA_might 1 i_BROADSWORD_might 1 i_sword_long_might 1 i_PITCHFORK_might 1 i_KRYSS_might 1 i_SPEAR_might 1 i_SPEAR_SHORT_might 1 i_WAR_FORK_might 1 i_CLUB_might 1 i_MACE_might 1 i_MAUL_might 1 i_mace_war_might 1 i_HAMMER_PICK_might 1 i_hammer_war_might 1}
ITEM=i_tc_bs6
CONTAINER=i_bag
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
[TEMPLATE T_TC_4]
NAME=treasure chest
CATEGORY=treasure chest
SUBSECTION=Warrior
DESCRIPTION=Level 4
CONTAINER=i_tc_4
TYPE=t_container_locked
ITEM=i_gold,{40000 45000}
ITEM=RANDOM_Platemail_Hardening,R2
ITEM={ i_SCIMITAR_might 1 i_HALBERD_might 1 i_BARDICHE_might 1 i_CUTLASS_might 1 i_sword_viking_might 1 i_KATANA_might 1 i_BROADSWORD_might 1 i_sword_long_might 1 i_PITCHFORK_might 1 i_KRYSS_might 1 i_SPEAR_might 1 i_SPEAR_SHORT_might 1 i_WAR_FORK_might 1 i_CLUB_might 1 i_MACE_might 1 i_MAUL_might 1 i_mace_war_might 1 i_HAMMER_PICK_might 1 i_hammer_war_might 1}
ITEM={ i_SCIMITAR_force 1 i_HALBERD_force 1 i_BARDICHE_force 1 i_CUTLASS_force 1 i_sword_viking_force 1 i_KATANA_force 1 i_BROADSWORD_force 1 i_sword_long_force 1 i_PITCHFORK_force 1 i_KRYSS_force 1 i_SPEAR_force 1 i_SPEAR_SHORT_force 1 i_WAR_FORK_force 1 i_CLUB_force 1 i_MACE_force 1 i_MAUL_force 1 i_mace_war_force 1 i_HAMMER_PICK_force 1 i_hammer_war_force 1}
ITEM={ i_SCIMITAR_force 1 i_HALBERD_force 1 i_BARDICHE_force 1 i_CUTLASS_force 1 i_sword_viking_force 1 i_KATANA_force 1 i_BROADSWORD_force 1 i_sword_long_force 1 i_PITCHFORK_force 1 i_KRYSS_force 1 i_SPEAR_force 1 i_SPEAR_SHORT_force 1 i_WAR_FORK_force 1 i_CLUB_force 1 i_MACE_force 1 i_MAUL_force 1 i_mace_war_force 1 i_HAMMER_PICK_force 1 i_hammer_war_force 1}
ITEM=i_tc_bs9
CONTAINER=i_bag
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
[TEMPLATE T_TC_5]
NAME=treasure chest
CATEGORY=treasure chest
SUBSECTION=Warrior
DESCRIPTION=Level 5
CONTAINER=i_tc_5
TYPE=t_container_locked
ITEM=i_gold,{45000 55000}
ITEM=RANDOM_platemail_fortification
ITEM={ i_SCIMITAR_force 1 i_HALBERD_force 1 i_BARDICHE_force 1 i_CUTLASS_force 1 i_sword_viking_force 1 i_KATANA_force 1 i_BROADSWORD_force 1 i_sword_long_force 1 i_PITCHFORK_force 1 i_KRYSS_force 1 i_SPEAR_force 1 i_SPEAR_SHORT_force 1 i_WAR_FORK_force 1 i_CLUB_force 1 i_MACE_force 1 i_MAUL_force 1 i_mace_war_force 1 i_HAMMER_PICK_force 1 i_hammer_war_force 1}
ITEM={ i_SCIMITAR_power 1 i_HALBERD_power 1 i_BARDICHE_power 1 i_CUTLASS_power 1 i_sword_viking_power 1 i_KATANA_power 1 i_BROADSWORD_power 1 i_sword_long_power 1 i_PITCHFORK_power 1 i_KRYSS_power 1 i_SPEAR_power 1 i_SPEAR_SHORT_power 1 i_WAR_FORK_power 1 i_CLUB_power 1 i_MACE_power 1 i_MAUL_power 1 i_mace_war_power 1 i_HAMMER_PICK_power 1 i_hammer_war_power 1}
ITEM={ i_SCIMITAR_power 1 i_HALBERD_power 1 i_BARDICHE_power 1 i_CUTLASS_power 1 i_sword_viking_power 1 i_KATANA_power 1 i_BROADSWORD_power 1 i_sword_long_power 1 i_PITCHFORK_power 1 i_KRYSS_power 1 i_SPEAR_power 1 i_SPEAR_SHORT_power 1 i_WAR_FORK_power 1 i_CLUB_power 1 i_MACE_power 1 i_MAUL_power 1 i_mace_war_power 1 i_HAMMER_PICK_power 1 i_hammer_war_power 1}
ITEM=i_tc_bs12
CONTAINER=i_bag
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
[TEMPLATE t_tc_6]
NAME=treasure chest
CATEGORY=treasure chest
SUBSECTION=Warrior
DESCRIPTION=Level 6
CONTAINER=i_tc_6
TYPE=t_container_locked
morey=985
ITEM=RANDOM_PLATEMAIL_invulnerability
ITEM=i_deed_bless
ITEM=i_gold,{60000 75000}
ITEM=RANDOM_PlateMAIL_defense
ITEM={ i_SCIMITAR_vanq 1 i_HALBERD_vanq 1 i_BARDICHE_vanq 1 i_CUTLASS_vanq 1 i_sword_viking_vanq 1 i_KATANA_vanq 1 i_BROADSWORD_vanq 1 i_sword_long_vanq 1 i_PITCHFORK_vanq 1 i_KRYSS_vanq 1 i_SPEAR_vanq 1 i_SPEAR_SHORT_vanq 1 i_WAR_FORK_vanq 1 i_CLUB_vanq 1 i_MACE_vanq 1 i_MAUL_vanq 1 i_mace_war_vanq 1 i_HAMMER_PICK_vanq 1 i_hammer_war_vanq 1}
ITEM={ i_SCIMITAR_vanq 1 i_HALBERD_vanq 1 i_BARDICHE_vanq 1 i_CUTLASS_vanq 1 i_sword_viking_vanq 1 i_KATANA_vanq 1 i_BROADSWORD_vanq 1 i_sword_long_vanq 1 i_PITCHFORK_vanq 1 i_KRYSS_vanq 1 i_SPEAR_vanq 1 i_SPEAR_SHORT_vanq 1 i_WAR_FORK_vanq 1 i_CLUB_vanq 1 i_MACE_vanq 1 i_MAUL_vanq 1 i_mace_war_vanq 1 i_HAMMER_PICK_vanq 1 i_hammer_war_vanq 1}
ITEM=i_tc_bs15
ITEM=i_egg_ostard,R1
CONTAINER=i_bag
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
ITEM=i_potion_curegreat
ITEM=i_potion_healgreat
ITEM=i_potion_curegreat
[events e_hazinenpc]
on=@death
if (0<tag.hazinekod1>)
try uid.<tag.hazinesandikuid>.tag.hazinenpc1 0
endif
if (0<tag.hazinekod2>)
try uid.<tag.hazinesandikuid>.tag.hazinenpc2 0
endif
if (0<tag.hazinekod3>)
try uid.<tag.hazinesandikuid>.tag.hazinenpc3 0
endif
if (0<tag.hazinekod4>)
try uid.<tag.hazinesandikuid>.tag.hazinenpc4 0
endif
if (0<tag.hazinekod5>)
try uid.<tag.hazinesandikuid>.tag.hazinenpc5 0
endif
if (0<tag.hazinekod6>)
try uid.<tag.hazinesandikuid>.tag.hazinenpc6 0
endif
[function f_hazine_yerleri]
if !(0<tag.yersectinkro>)
DORAND 22
BEGIN
tag.tpx=1250
tag.tpy=2581
tag.tpz=0
tag.lugar="Trinsic'in batisi"
END
BEGIN
tag.tpx=1899
tag.tpy=2375
tag.tpz=0
tag.lugar="Trinsic'in kuzeybatisi"
END
BEGIN
tag.tpx=1479
tag.tpy=1881
tag.tpz=0
tag.lugar="Britain'in guneybatisi, okyanusun karayla bulustugu yerde"
END
BEGIN
tag.tpx=1177
tag.tpy=2156
tag.tpz=0
tag.lugar="Britain'in guneyi, gezginlerin kayboldugu yerde"
END
BEGIN
tag.tpx=1857
tag.tpy=856
tag.tpz=0
tag.lugar="Sands of Compassion"
END
BEGIN
tag.tpx=2636
tag.tpy=889
tag.tpz=0
tag.lugar="Vesper'in, daglarin ilersinde"
END
BEGIN
tag.tpx=5139
tag.tpy=970
tag.tpz=0
tag.lugar="Destard'daki ucundu volkanda"
END
BEGIN
tag.tpx=627
tag.tpy=1487
tag.tpz=0
tag.lugar="Yew'den sonra, orclarin dogdugu yerde"
END
BEGIN
tag.tpx=1652
tag.tpy=2894
tag.tpz=0
tag.lugar="Trinsic'den sonra, gizli gecitin oralarda"
END
BEGIN
tag.tpx=4708
tag.tpy=3607
tag.tpz=0
tag.lugar="Avatar Isle'daki ilk volkanin solunda"
END
BEGIN
tag.tpx=2447
tag.tpy=3612
tag.tpz=0
tag.lugar="Marble island'in solunda"
END
BEGIN
tag.tpx=1137
tag.tpy=508
tag.tpz=0
tag.lugar="Kutsal Justice shrine'in yakinlarinda"
END
BEGIN
tag.tpx=2190
tag.tpy=1409
tag.tpz=0
tag.lugar="At the first bone pile of the dock of the home of the orcs at Cove"
END
BEGIN
tag.tpx=6119
tag.tpy=219
tag.tpz=22
tag.lugar="Tum dungeonlardan buyuk bir dungeonda. Ici kanla dolu odanin icinde"
END
BEGIN
tag.tpx=2006
tag.tpy=2933
tag.tpz=0
tag.lugar="Trinsic'in sonlarina dogru"
END
BEGIN
tag.tpx=1606
tag.tpy=3531
tag.tpz=0
tag.lugar="Hidden Vale'daki sahilde"
END
BEGIN
tag.tpx=5754
tag.tpy=2922
tag.tpz=28
tag.lugar="Cok sicak bir dungeon, tipki cehennem gibi"
END
BEGIN
tag.tpx=5211
tag.tpy=2312
tag.tpz=28
tag.lugar="Cok iyi gizlenmis cok soguk bir dungeonda"
END
BEGIN
tag.tpx=733
tag.tpy=1152
tag.tpz=0
tag.lugar="Yew Cemitery'den sonra.."
END
BEGIN
tag.tpx=5199
tag.tpy=616
tag.tpz=0
tag.lugar="Deceit'te, orclarin yemek yedikleri yerde"
END
BEGIN
tag.tpx=5294
tag.tpy=3681
tag.tpz=12
tag.lugar="Delucia'nin koprunun arka taraflarinda agaclarin arasinda cok iyi gizlenmis bir yerde"
END
BEGIN
tag.tpx=5180
tag.tpy=3365
tag.tpz=33
tag.lugar="Degerli bir spawn'in yakinlarinda cok iyi korunan bir yerde"
END
BEGIN
tag.tpx=1439
tag.tpy=1228
tag.tpz=0
tag.lugar="Britain mezarligin yukarilarinda magaralarin birinde"
END
BEGIN
tag.tpx=1628
tag.tpy=787
tag.tpz=0
tag.lugar="Magaralarin cok yukarisinda buyuk bir bosluk var, agaclik bolgelere bir yerde"
END
BEGIN
tag.tpx=2549
tag.tpy=1256
tag.tpz=0
tag.lugar="Cove sehrinin cok arkasinda denizin yanlarinda, cok iyi korunan bir yerde"
END
BEGIN
tag.tpx=2549
tag.tpy=1256
tag.tpz=0
tag.lugar="Cove sehrinin cok arkasinda denizin yanlarinda, cok iyi korunan bir yerde"
END
BEGIN
tag.tpx=2581
tag.tpy=890
tag.tpz=0
tag.lugar="Buccaneer's den sehrinin yukarisindaki magaralardan birinde"
END
BEGIN
tag.tpx=595
tag.tpy=1076
tag.tpz=0
tag.lugar="Yew sehrinin ciftliklerinin birinde"
END
BEGIN
tag.tpx=661
tag.tpy=842
tag.tpz=0
tag.lugar="Yew sehrinde cok buyuk bir yapinin yakininda"
END
ENDDO
endif
[EOF]
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