[ITEMDEF 013f4]
DEFNAME=i_shepherds_crook
RESOURCES=2 i_log
WEIGHT=5
//TYPE=T_WEAPON_MACE_CROOK
FLIP=1
DAM=3,12
//SPEED=70
REQSTR=10
TWOHANDS=Y
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Sheperd's Crook
DUPELIST=013f5
ON=@Create
HITPOINTS={50 60}
on=@dclick
target @055 Hangisini Hareket Ettireceksin?
return 1
ON=@TARGON_CHAR
IF !(<src.targ.isplayer>)
LINK=<SRC.TARG.UID>
TARGETG @50 <SRC.TARG.NAME> adli canliyi nereye goturmek istiyorsunuz ?
endif
RETURN 1
ON=@TARGON_GROUND
LINK.GO <SRC.TARGP>
RETURN 1
sphere_skills.scp
[SKILL 20]
DEFNAME=Skill_Herding
KEY=Herding
TITLE=Shepherd
PROMPT_MSG=
DELAY=2.0
STAT_STR=50
STAT_INT=50
STAT_DEX=50
BONUS_STR=25
BONUS_DEX=45
BONUS_INT=30
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0
ON=@Fail
SRC.SYSMESSAGE You don't seem to be able to persuade that to move.
ON=@Abort
SRC.SYSMESSAGE You give up trying to persuade that to move.
[SKILL 20]
DEFNAME=Skill_Herding
KEY=Herding
TITLE=Shepherd
PROMPT_MSG=
DELAY=2.0
STAT_STR=50
STAT_INT=50
STAT_DEX=50
BONUS_STR=25
BONUS_DEX=45
BONUS_INT=30
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0
ON=@Fail
SRC.SYSMESSAGE You don't seem to be able to persuade that to move.
ON=@Abort
SRC.SYSMESSAGE You give up trying to persuade that to move.
[ITEMDEF 013f4]
DEFNAME=i_shepherds_crook
RESOURCES=2 i_log
WEIGHT=5
TYPE=T_WEAPON_MACE_CROOK
FLIP=1
DAM=3,12
//SPEED=70
REQSTR=10
TWOHANDS=Y
CATEGORY=Provisions - Weapons
SUBSECTION=Staves
DESCRIPTION=Sheperd's Crook
DUPELIST=013f5
ON=@Create
HITPOINTS={50 60}