The Kenks : herşeyin bi başlangıcı vardır elbet.ultıma dunyasının bıtısıne dogru baslangıc olurmu ??? 3 yıl once pıyasada 150+ 10 server ve 5-6 tanede 100 playerlı shard bulunurken sımdı toplamda 10 shardın 1 tanesının 150 yı gecmesı sencede bı cokusun ıfadesı degılmıdır
Sonya Royal :The Kenks : herşeyin bi başlangıcı vardır elbet.ultıma dunyasının bıtısıne dogru baslangıc olurmu ??? 3 yıl once pıyasada 150+ 10 server ve 5-6 tanede 100 playerlı shard bulunurken sımdı toplamda 10 shardın 1 tanesının 150 yı gecmesı sencede bı cokusun ıfadesı degılmıdır
[CHARDEF c_steed_fire]
DEFNAME=c_steed_fire
NAME=Fire Steed
SOUND=snd_ANIMALS_HORSE1
ID=c_horse_brown_lt
ICON=i_pet_horse_brown_dk
DESCRIPTION=Fire Steed
SUBSECTION=Horses
CATEGORY=Animals
DAM=3,4
ARMOR=44
RESOURCES=15 i_ribs_raw,10 i_hide,
//ALIGNMENT=NEUTRAL
CAN=MT_WALK|MT_RUN
FOODTYPE=55 t_crops, 55 t_fruit, 55 t_grain, 64 t_grass
SHELTER=r_stables,e_Human_Greet
DESIRES=e_horses,c_man,c_woman
TEVENTS=e_horses
AVERSIONS=e_carnivores3
DESCRIPTION=Horse (Steed)
SUBSECTION=Animals
CATEGORY=New
ON=@Create
COLOR=080a
STR={300 340}
DEX={160 170}
INT={9 23}
karma -5800
fame 4000
NPC=brain_animal
FAME=0
KARMA={1000 2000}
PARRYING={95.0 100.0}
MAGICRESISTANCE={95.0 100.0}
TACTICS={95.0 100.0}
WRESTLING=100.0
TAMING=104.5
ANIMALLORE=104.5
on=@gethit
if (<hits> < 20)
sayua 0481,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 75)
return 1
endif
if (<act.baseid>=c_vortex)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_daemon)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
return 1
endif
if (<flags> &statf_poisoned)
sayua 0481,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
return 1
endif
//////////////////////////////////////////////////////
/////////////////////////////////////////////////
////////////////Bil-Mer New Rare/////////////////
////////////////Scripting by KORTEZ//////////////
/////////////////////////////////////////////////
------------------------------------------------------------------------
------------------------------------------------------------------------
[itemdef i_dye_jar]
name=dye jar
weight=1
id=i_jar_empty
on=@create
color=00
on=@dclick
if !(<src.targ.topobj.uid> == <src.uid>)
src.sysmessage @046..1,enu Bunu kullanmak icin cantaniza almalisiniz.
else
src.sysmessage @046..1,enu Siseye doldurmak istediginiz kani secin.
target
endif
Return 1
On=@Targon_Item
if !(<src.targ.id> == i_blood_pool_large)
src.targ.remove
src.sysmessage @046..1,enu Siseyi kan ile doldurdunuz
src.findid.i_dye_jar.remove
src.newitem i_dye_jark
src.act.color=<src.targ.color>
src.act.bounce
else
src.sysmessage @046..1,enu Siseyi bununla dolduramazsiniz.
endif
return 1
[itemdef i_dye_jark]
name=dye jar[full]
weight=1
id=i_jar_full
on=@dclick
target
return 1
On=@TargOn_Char
return 1
on=@create
if !(<src.targ.id> == i_blood_pool_large)
color=<src.targ.color>
endif
return 1
ON=@TARGON_ITEM
if !(<src.targ.topobj.uid> == <src.uid>)
src.smg Boyayacaginiz esya uzerinizde olmali.
elseif !((<src.targ.ID> = i_dye_tub_rare1))
src.targ.color <color>
src.targ.update
remove
endif
return 1
/////////////////////////////////////////////////
////////////////Bil-Mer New Rare/////////////////
////////////////Scripting by KORTEZ//////////////
/////////////////////////////////////////////////
[ITEMDEF i_dye_tub_rare1]
//Dying Tub
ID=i_dye_tub
NAME=rare dye tub
TYPE=T_DYE_VAT
WEIGHT=10
CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Rare Dying Tub
RESOURCES=5 i_log
SKILLMAKE=CARPENTRY 50.0, t_carpentry
RESOURCES2=10 i_board
on=@create
morez 10
on=@click
message @0030 *<morez>*
On=@DClick
if (<morez>=0)
src.sysmessage @033 Rare dye'inizin sarji bitmis kullanamazsiniz.
return 1
endif
if (<src.tailoring>>=98.0)
target
return 1
else
src.sysmessage @033 Bunu kullanmak icin 98.0 veya daha ustu tailoring bilginiz olmalidir.
return 1
On=@TargOn_Char
src.sysmessage @033 Canli varliklari boyayamazsiniz.
return 1
On=@TargOn_Item
if !(<src.targ.topobj.uid> == <src.uid>
src.sysmessage @033 Boyayacaginiz esya uzerinizde olmali.
elseif !((<src.targ.type> = t_clothing)
src.sysmessage @033 Bunu boyayamazsiniz.
else
src.targ.color <color>
src.targ.update
morez=<morez>+(-1)
endif
return 1
on=@Targon_ground
src.sysmessage @033 Zemini boyayamazsiniz.
endif
////////////////////////////////////////////////////////////////
/ /
/ Kudur PvP GmFix /
/ Yazan Cizen Androia /
/ Tarih 13.04.08 /
/ /
/ ************************************** /
/ *************** K * K *************** /
/ *************** U * U *************** /
/ *************** D * D *************** /
/ *************** U * U *************** /
/ *************** R * R *************** /
/ **************** * *************** /
/ *************** P * P *************** /
/ *************** V * V *************** /
/ *************** P * P *************** /
/ ************************************** /
/ /
/ /
///////////////////////////////////////////////////////////////
[events gmfix]
on=@click
if (<account.plevel> > 1)
if (<account.plevel> = 7)
if (<flags>&statf_insubstantial) && (<flags>&statf_invul) && (<account.plevel> >0)
message @07a6
elseif (<flags>&statf_invisible) || (<flags>&statf_insubstantial) && (<account.plevel> >0)
message @07a6
elseif (<flags>&statf_invul) && (<account.plevel> >0)
message @07a6
endif
Message @0bb2,5 [ Scripter & Owner ] // BEN KENDİME ÖZEL YAPTIM BUNU TEK OWNER BENDİM
message @0484,5 <name>
title <serv.name> Staff
return 1
endif
if (<account.plevel> = 6)
if (<flags>&statf_insubstantial) && (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invisible) || (<flags>&statf_insubstantial) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
endif
Message @0bb2,5 [ Admin ]
message @0bb7,1,0 <name>
title <serv.name> Staff
return 1
endif
if (<account.plevel> = 5)
if (<flags>&statf_insubstantial) && (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invisible) || (<flags>&statf_insubstantial) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
endif
Message @0bb2,5 [ Devoloper ]
message @0bb7,1,0 <name>
title <serv.name> Staff
return 1
endif
if (<account.plevel> = 4)
if (<flags>&statf_insubstantial) && (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invisible) || (<flags>&statf_insubstantial) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
endif
Message @0bb2,5 [ Game Master ]
message @0bb7,1,0 <name>
title <serv.name> Staff
return 1
endif
if (<account.plevel> = 3)
if (<flags>&statf_insubstantial) && (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invisible) || (<flags>&statf_insubstantial) && (<account.plevel> >0)
message @0bb2,5
elseif (<flags>&statf_invul) && (<account.plevel> >0)
message @0bb2,5
endif
Message @0bb2,5 [ Seer ]
message @0bb7,1,0 <name>
title <serv.name> Staff
return 1
endif
if (strmatch('<account>','as'))
message @080d Kudur PvP Staff
message @0481 Quest Writer <name>
title <serv.name> Staff
return 1
elseif (<account.plevel> == 3)
message @0bb7,1,0 Seer <name>
title <serv.name> Staff
return 1
endif
endif
if (<account.plevel> = 2)
if (<flags>&statf_insubstantial) && (<flags>&statf_invul) && (<account.plevel> >0)
message @0481
elseif (<flags>&statf_invisible) || (<flags>&statf_insubstantial) && (<account.plevel> >0)
message @0481
elseif (<flags>&statf_invul) && (<account.plevel> >0)
message @0481
endif
Message @0bb2,5 [ Counselor ]
message @0bb7,1,0 <name>
title <serv.name> Staff
return 1
if (strmatch('<account>','no1'))
message @0481 Scripter <name>
title <serv.name> Staff
return 1
elseif (<account.plevel> == 2)
message @@0bb7,1,0 Conselor <name>
title <serv.name> Staff
return 1
endif
endif
endif
On=@DClick
if (0<account.plevel> < 2)
return 1
elseif
return 0
endif
On=@GetHit
return 1
on=@hit
return 1
On=@ItemClick
if !(<isevent.fix>)
if (<act.attr>&04) // blessed itemlari belirt
act.message @90 [newbified]
endif
if (<act.topobj.baseid> == c_pv)
if (strmatch('<act.price>',''))
act.message [satilamaz]
elseif (<act.price> <= 0)
act.message [satilik degil]
else
if ((<act.type> == t_armor) || (<act.type> == t_armor_leather) || (<act.type> == t_shield) || (<act.type> == t_clothing) || (<act.type> == t_weapon_sword) || (<act.type> == t_weapon_fence) || (<act.type> == t_weapon_mace_staff) || (<act.type> == t_weapon_mace_smith) || (<act.type> == t_weapon_mace_pick) || (<act.type> == t_weapon_bow) || (<act.type> == t_weapon_xbow))
if !(<eval ((<act.more1l> * 100) / <act.more1h>)> == 100)
act.message [<act.price> gp] [%<eval (100 - ((<act.more1l> * 100) / <act.more1h>))> eski]
else
act.message [<act.price> gp]
endif
else
act.message [<act.price> gp]
endif
endif
if (<act.type> == t_container)
act.message <act.typedef.name> [<act.rescount>,<eval ((<act.weight> / 10) - <act.typedef.weight>)>]
return 1
endif
endif
endif
On=@Death
hits 50 // kiymayin gm'e
return 1
On=@ItemPickUp_Pack
if (<act.topobj.id> == c_pv)
if !(<uid> == <act.topobj.tag.owner>)
return 1
endif
elseif (<act.topobj.ischar>) && (<act.topobj.uid> != <uid>)
if !(<act.topobj.npc>)
return 1
endif
endif
On=@ItemDClick
if (<targ.topobj.baseid> == c_pv)
if (<targ.type> == t_container)
targ.open
endif
return 1
endif
On=@SkillStart
if ((<action> == id(skill_stealing)) || (<action> == skill_stealing)) // stealing fiks
if (<targ.topobj.baseid> == c_pv)
skill fail
return 1
endif
endif
[function f_stpublish] // staff join-part messager
if (0<account.plevel> > 1)
smsgx *** <args>
endif
[function f_staff_login] // staff boyle login oluyor
if !(0<account.plevel>)
skillclass
f_player_login
return 1
endif
if (0<allshow>)
allshow 0
endif
if (<account.plevel> > 4)
privshow 1
endif
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
src.sysmessage
if !(strmatch('<account.plevel>','7'))
nightsight 1
fame 0
kills 0
karma 0
invis 1
staffchat
events +staff
endif
if (strmatch('<account.plevel>','7'))
privshow 1
nightsight 1
events gmfix
staffchat
karma 0
kills 0
fame 0
endif
//if ((<account.plevel> < 7) && !(strmatch('<account>','aasweqwe'))
//events +staff
//endif
tag.stf_timer
tag.sa_timer <serv.time>
if !(strmatch('<account.plevel>','7'))
var.smsgx 045
serv.allclients f_stpublish <account> baglandi.
var.pg_box 04000f703
var.smsgx 0482
//smsgx Hizmet sureniz: <eval (<account.totalconnecttime> / 60)> saat.
if (<uid.<var.pg_box>.rescount>)
smsgx Toplam <uid.<var.pg_box>.rescount> adet page mevcut.
endif
events -fix
events gmfix
//dialog d_staff
//src.sysmessage @044,,1 Online Durumu : <eval <var.gms>> Staff ve <eval <serv.clients> + (-<var.gms>)> Oyuncu.
[function f_staff_logout] // staff boyle logout oluyor
if !(strmatch('<account.plevel>','7'))
var.smsgx 020
serv.allclients f_stpublish <account> Cikti.
endif
[itemdef i_staff_chat]
name=staff chat
id=i_memory
type=t_eq_script
layer=30
[function staffchat]
src.newitem i_staff_chat
src.act.cont <src.uid>
src.tag.staffchat 1
src.sysmessage Staffchat: Aktif
return 1
The Kenks : ekliyemiyorum scp leri bi türlü..
13:32:ERROR:Undefined symbol 'c_steed_fire' bu hatayı veriyor mesela..