madenlerden dull copper ore , shadow ore falan hiç çıkmıyor ve consolede böyle bir hata çıkıyor :

ERROR:(sphere_region.scp,95)Undefined symbol 'mr_dull_copper'
ERROR:(sphere_region.scp,95)Bad resource list id '100.0 mr_dull_copper'
ERROR:(sphere_region.scp,96)Undefined symbol 'mr_bronze'
ERROR:(sphere_region.scp,96)Bad resource list id '50.0 mr_bronze'

bunu nasıl düzelticem??

////////Maden Mrler


[REGIONRESOURCE mr_iron]
SKILL=0.1
SKILL=80.0
SKILL=0.1,80.0
AMOUNT=5,10
AMOUNT=5
AMOUNT=10
REAP=i_ore_iron
REGEN=10*5



[REGIONRESOURCE mr_dull_copper]
SKILL=35.0
SKILL=80.0
SKILL=35.0,80.0
AMOUNT=3,4
AMOUNT=3
AMOUNT=4
REAP=i_ore_dull_copper
REGEN=180



[REGIONRESOURCE mr_copper]
SKILL=45.0
SKILL=80.0
SKILL=45.0,80.0
AMOUNT=3,4
AMOUNT=3
AMOUNT=4
REAP=i_ore_copper
REGEN=180



[REGIONRESOURCE mr_bronze]
SKILL=60.0
SKILL=90.0
SKILL=60.0,90.0
AMOUNT=3,4
AMOUNT=3
AMOUNT=4
REAP=i_ore_bronze
REGEN=180



[REGIONRESOURCE mr_gold]
SKILL=70.0
SKILL=90.0
SKILL=70.0,90.0
AMOUNT=3,4
AMOUNT=3
AMOUNT=4
REAP=i_ore_gold
REGEN=180



[REGIONRESOURCE mr_shadow]
SKILL=65.0
SKILL=95.0
SKILL=65.0,95.0
AMOUNT=3,4
AMOUNT=3
AMOUNT=4
REAP=i_ore_shadow
REGEN=180



[REGIONRESOURCE mr_agapite]
SKILL=80.0
SKILL=100.0
SKILL=80.0,100.0
AMOUNT=3,4
AMOUNT=3
AMOUNT=4
REAP=i_ore_agapite
REGEN=180



//[REGIONRESOURCE mr_silver]
//SKILL=60.0
//SKILL=90.0
//SKILL=60.0,90.0
//AMOUNT=3,4
//AMOUNT=3
//AMOUNT=4
//REAP=i_ore_silver
//REGEN=180



[REGIONRESOURCE mr_verite]
SKILL=90.0
SKILL=100.0
SKILL=90.0,100.0
AMOUNT=3,4
AMOUNT=3
AMOUNT=4
REAP=i_ore_verite
REGEN=180



[REGIONRESOURCE mr_mytheril]
SKILL=93.0
SKILL=100.0
SKILL=93.0,100.0
AMOUNT=3,3
AMOUNT=3
AMOUNT=3
REAP=i_ore_mytheril
REGEN=180



[REGIONRESOURCE mr_valorite]
SKILL=95.0
SKILL=100.0
SKILL=95.0,100.0
AMOUNT=3,3
AMOUNT=3
AMOUNT=3
REAP=i_ore_valorite
REGEN=180



[REGIONRESOURCE mr_bloodrock]
SKILL=98.0
SKILL=100.0
SKILL=98.0,100.0
AMOUNT=3,3
AMOUNT=3
AMOUNT=3
REAP=i_ore_bloodrock
REGEN=180



[REGIONRESOURCE mr_blackrock]
SKILL=99.9
SKILL=100.0
SKILL=99.9,100.0
AMOUNT=3,3
AMOUNT=3
AMOUNT=3
REAP=i_ore_blackrock
REGEN=180


[REGIONRESOURCE mr_nothing]
SKILL=0.0
SKILL=95.0
SKILL=0.0,95.0
REGEN=1





////////////////////Deniz Mr Leri



[REGIONRESOURCE mr_shoes]
SKILL=0.1,100.0
SKILL=0.1
SKILL=100.0
AMOUNT=1,1
AMOUNT=1
AMOUNT=1
REAP={i_boots_calf i_shoes_plain i_sandals i_boots_thigh}
REGEN=120



//[REGIONRESOURCE mr_fishx] //Fishx Gereksiz Oldugu Icin Kaldirilmistir.
//SKILL=80.0
//SKILL=100.0
//SKILL=80.0,100.0
//AMOUNT=5,10
//AMOUNT=5
//AMOUNT=10
//REAP={i_fish_peculiar i_fish_rare i_fish_wondrous i_fish_prize}
//REGEN=30



[REGIONRESOURCE mr_fish1]
SKILL=0.1
SKILL=100.0
skill=0.1,100.0
AMOUNT=6,8
AMOUNT=6
AMOUNT=8
REAP=i_fish_big_1
REGEN=30



[REGIONRESOURCE mr_fish2]
SKILL=0.1
SKILL=100.0
skill=0.1,100.0
AMOUNT=8,10
AMOUNT=8
AMOUNT=10
REAP=i_fish_big_2
REGEN=30



[REGIONRESOURCE mr_fish3]
SKILL=0.1
SKILL=100.0
skill=0.1,100.0
AMOUNT=8,12
AMOUNT=8
AMOUNT=12
REAP=i_fish_big_3
REGEN=30



[REGIONRESOURCE mr_fish4]
SKILL=0.1
SKILL=100.0
skill=0.1,100.0
AMOUNT=8,14
AMOUNT=8
AMOUNT=14
REAP=i_fish_big_4
REGEN=30






/////////////Agac Mrleri


[REGIONRESOURCE mr_tree]
SKILL=0.1
SKILL=100.0
SKILL=0.1,100.0
AMOUNT=10,20
AMOUNT=10
AMOUNT=20
REAP=i_log
REGEN=180



[REGIONRESOURCE mr_grass]
AMOUNT=9,30
REGEN=120
REAP=i_hay_sheaf





////////////////////////Ozel Mrler



////////////////////////////////Defaultlar
[REGIONTYPE r_default]
// Unclaimed regions.
ON=@ENTER
	

ON=@CLIPERIODIC
	



[REGIONTYPE r_default_rock t_rock] ///Maden lerden cikan Mrleri Belirler /Michaell
// Random rocks
RESOURCES=22.5 mr_iron
RESOURCES=15.7 mr_dull_copper
RESOURCES=12.2 mr_copper
RESOURCES=10.2 mr_bronze
RESOURCES=8.2 mr_gold
RESOURCES=7.2 mr_shadow
RESOURCES=7.2 mr_agapite
RESOURCES=2.2 mr_verite
RESOURCES=1.7 mr_mytheril
RESOURCES=1.7 mr_valorite
RESOURCES=1.3 mr_bloodrock
RESOURCES=0.9 mr_blackrock


[REGIONTYPE r_default_water t_water] /// Denizlerden Cikan Mrleri belirler /Michaell
// Not really ocean area.
RESOURCES=15.0 mr_nothing
RESOURCES=12.0 mr_fish1
RESOURCES=10.0 mr_fish2
RESOURCES=8.0 mr_fish3
RESOURCES=6.0 mr_fish4



[REGIONTYPE r_default_tree t_tree]  ///Agaclardan Cikan Mrleri belirler /Michaell
// All tree produce wood by default.
RESOURCES=90.0 mr_tree



[REGIONTYPE r_default_grass t_grass]
// All grass can be eaten by default.
RESOURCES=1.0 mr_grass



[REGIONTYPE r_water t_water]    ///Okyanuslardan Cikan Mrleri Belirler /Michaell
// Water/Ocean boat sounds
RESOURCES=15.0 mr_nothing
RESOURCES=12.0 mr_fish1
RESOURCES=10.0 mr_fish2
RESOURCES=8.0 mr_fish3
RESOURCES=6.0 mr_fish4



ON=@REGPERIODIC
	src.SFX={025,1,026,1,027,1,010,1,011,1,012,1,013,1}
// mining - iron
[REGIONTYPE r_brit t_rock]
RESOURCES=30.0 mr_nothing
RESOURCES=60.0 mr_iron
RESOURCES=3.0 mr_shadow

ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_brit_castle]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_guard_tower]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_black_castle]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_bucs_den]
RESOURCES=r_default_rock, r_default_water, r_default_tree

[REGIONTYPE r_spooky t_rock]
RESOURCES=64.0 mr_nothing
RESOURCES=30.0 mr_iron
RESOURCES=6.0 mr_shadow

ON=@Enter

ON=@CliPeriodic


[REGIONTYPE r_dungeon t_rock]
RESOURCES=64.0 mr_nothing
RESOURCES=30.0 mr_iron
RESOURCES=6.0 mr_shadow

ON=@RegPeriodic
SRC.SFX={021f,1,0243,1,0244,1,0245,1}

[REGIONTYPE r_plains]
// Plains night and day.
ON=@RegPeriodic
SRC.SFX={0a,1,0b,1}

[REGIONTYPE r_forests]
// Forest Day and night.

ON=@RegPeriodic
IF <SRC.sector.ISNIGHTTIME>
SRC.SFX={00,2,01,2,02,2,07d,1}
ELSE
SRC.SFX={08,10,09,10,0219,1,07d,1}
ENDIF

[REGIONTYPE r_jungle]
ON=@RegPeriodic
IF <SRC.sector.ISNIGHTTIME>
SRC.SFX={0c,2,0d,2,0b3,1}
ELSE
SRC.SFX={03,2,04,2,05,2,0b3,1}
ENDIF

[REGIONTYPE r_swamp t_rock]
ON=@RegPeriodic
SRC.SFX={0e,10,0f,10,022,1,023,1,024,1,0267,1}

[REGIONTYPE r_pazar]
ON=@Enter
if (<src.tag0.isim> == 1)
src.events +e_pazarda
src.newitem i_pazarda
src.act.equip
src.findid.i_rb_delay.remove
src.findid.i_rb_delay2.remove
src.findid.i_spellfreeze.remove
src.dialogclose d_runebook
src.f_fizzle
src.invul 1
endif

on=@Exit
src.events -e_pazarda
src.consume 500 i_pazarda
src.invul 0

[REGIONTYPE r_craft]
ON=@Enter
if ( <src.kills> > 6 )
src.sysmessage @56,,1 Sadece Masumlar Gecebilir...
src.go 2500,115
return 1
elseif (<src.hits> < 60)
src.sysmessage @38,1,1 60 HP Altindayken gecemezsiniz.
src.go 2500,115
return 1
else
src.sysmessage @0785,1,1 Crafter Sehrine Hosgeldiniz...
src.events +e_craftersehri
src.findid.i_rb_delay.remove
src.findid.i_rb_delay2.remove
src.findid.i_spellfreeze.remove
src.dialogclose d_runebook
src.f_fizzle
src.invul 1
endif

on=@Exit
src.sysmessage @0785,1,1 Crafter Sehrinden Ayrildiniz...
src.events -e_craftersehri
src.invul 0

[REGIONTYPE r_spawns]
ON=@Enter
if (<src.account.plevel> > 1)
src.sysmessage @38,1,1 Stafflar Spawnlara Yaklasamaz !
src.s Spawna Yaklasmaya Calistim. Disconnect oluyorum.(Loglara Kaydedildi)
serv.WRITEFILE scripts/logs/<src.account.name>.txt  'Sucu:Spawna Girmeye Calisti','Isim:<src.name>','Acc:<src.account.name>','saat:<serv.rtime>'
src.go star chamber
src.f_disc
return 1
endif

[REGIONTYPE r_hapis]
ON=@Enter
if (<src.findid.i_jailcik>)
src.sysmessage @0823 Mahkum!
src.invul 1
else
src.sysmessage @38,1,1 Siz Suclu Degilsiniz.!
src.go 1270,891
return 1
endif


on=@Exit
src.invul 0

[REGIONTYPE r_delucan]
on=@Enter
if ( <src.kills> < 7 )
src.sysmessage @56,,1 Sadece PKlar Gecebilir...(7 Kill Gerektir)
src.go 5320,3972,5
return 1
elseif (<src.hits> < 85)
src.sysmessage @38,1,1 85 HP Altindayken gecemezsiniz.
src.go 5320,3972,5
return 1
else
src.findid.i_rb_delay.remove
src.findid.i_rb_delay2.remove
src.findid.i_spellfreeze.remove
src.dialogclose d_runebook
endif

on=@Exit

[REGIONTYPE r_pk]
ON=@Enter
if ( <src.kills> < 7 )
src.sysmessage @56,,1 Sadece PKlar Gecebilir....(7 Kill Gerektir)
src.go 1163,1791
return 1
elseif (<src.hits> < 85)
src.sysmessage @38,1,1 85 HP Altindayken gecemezsiniz.
src.go 1163,1791
return 1
else
src.sysmessage @0823 Sehrine Hos Geldin Caylak!
src.events +e_pksehri
src.findid.i_rb_delay.remove
src.findid.i_rb_delay2.remove
src.findid.i_spellfreeze.remove
src.dialogclose d_runebook
src.f_fizzle
src.invul 1
endif

on=@Exit
src.sysmessage @0823 Sehrinden Ayrildin Caylak!
src.events -e_pksehri
src.invul 0



//------------------
//REGION EVENTLARI
//------------------

// cities
[REGIONTYPE r_cove]
ON=@Enter


ON=@CliPeriodic



[REGIONTYPE r_jhelom]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_magincia]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_minoc]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_moonglow]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_nujelm]
ON=@Enter

ON=@CliPeriodic


[REGIONTYPE r_ocllo]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_serpents]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_skarabra]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_trinsic]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_vesper]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_wind]
ON=@Enter


ON=@CliPeriodic


[REGIONTYPE r_yew]
ON=@Enter


ON=@CliPeriodic


ON=@Exit
src.events -e_house
[REGIONTYPE r_green]
ON=@Enter


ON=@CliPeriodic


// chaos & order
[REGIONTYPE r_lbcastle]

[REGIONTYPE r_btcastle]

[REGIONTYPE r_papua]



///////////Jailde Event/////////////////////////
[events e_jaildebu]


[REGIONTYPE r_events_jail]
On=@Enter
if (<src.findid.i_jailcik>)
src.events -e_house
src.events +e_jailde
return 1
endif

if (<src.findid.i_rune_poison>)
src.findid.i_rune_poison.remove   
endif
src.events +e_jaildebu

ON=@Exit
src.events -e_jaildebu

[regiontype r_necro]
On=@Enter
if !(<src.npc>
if !(0<src.tag.ncr> == 2)
src.go 5330 1824
return 1
endif
endif

//////////////House Region/////////////////////////
[regiontype r_house_public]
On=@Enter
if (<src.isplayer>)
	src.events +e_house
endif


if (<src.findid.i_rune_summon_creature>)
src.remove
endif

if (<src.isevent.e_x_breakspell>)   //// rune book fix........
	src.FINDID.i_rb_delay.REMOVE
	src.FINDID.i_rb_delay2.REMOVE
	src.EVENTS -e_x_breakspell	
	src.f_fizzle
        src.sysmessage @080a Evde iken recall Olamazsiniz Gate Acamazsiniz...
ENDIF

on=@step
if (<src.findid.i_rune_summon_creature>)
src.remove
endif

if (<src.isevent.e_x_breakspell>)   //// rune book fix........
	src.FINDID.i_rb_delay.REMOVE
	src.FINDID.i_rb_delay2.REMOVE
	src.EVENTS -e_x_breakspell
	src.f_fizzle
        src.sysmessage @080a Evde iken recall Olamazsiniz Gate Acamazsiniz...
ENDIF

On=@Exit
if (<src.isevent.e_house>)
	src.events -e_house
endif


//////////////House Region 2/////////////////////////

[regiontype r_house_private]
On=@Enter
if (<src.findid.i_rune_summon_creature>)
src.remove
endif


if (<src.isplayer>)
	src.events +e_house
endif

if (<src.isevent.e_x_breakspell>)   //// rune book fix........
	src.FINDID.i_rb_delay.REMOVE
	src.FINDID.i_rb_delay2.REMOVE
	src.EVENTS -e_x_breakspell
	src.f_fizzle
        src.sysmessage @080a Evde iken recall Olamazsiniz Gate Acamazsiniz...
ENDIF

on=@step
if (<src.findid.i_rune_summon_creature>)
src.remove
endif

if (<src.isevent.e_x_breakspell>)   //// rune book fix........
	src.FINDID.i_rb_delay.REMOVE
	src.FINDID.i_rb_delay2.REMOVE
	src.EVENTS -e_x_breakspell
	src.f_fizzle
        src.sysmessage @080a Evde iken recall Olamazsiniz Gate Acamazsiniz...
ENDIF

On=@Exit
if (<src.isevent.e_house>)
	src.events -e_house
endif


{EOF]
yaw ben ayakkabı ve büyülü balık çıkmasını istiyorum onları region a ekledim çıkma oranlarını çok yaptım ama çıkmıyor :( bi yerde yanlış mı yapıyorum??

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