ben yaptım olmadı yanlış biryer varsa düzeltirmsin
[chardef 109]
DEFNAME=c_titan
id=c_109
NAME=Titan
SOUND=snd_MONSTER_DAEMON1
ICON=i_pet_dragon
DAM=35,60
ARMOR=30
RESOURCES=9 i_ribs_raw, 8 i_reag_daemon_bone
TEVENTS=e_intelligent
//ALIGNMENT=EVIL
CAN=MT_WALK|MT_FLY|MT_USEHANDS|MT_FIRE_IMMUNE
//SPELLCIRCLES=7,8
//shelter=r_dungeon,r_caves
DESIRES=c_DAEMON,i_gold,t_wand
AVERSIONS=r_water,r_mountains
ON=@Create
DORAND
COLOR=0
COLOR=0
ENDDO
STR={2650 3050}
DEX={800 900}
INT={915 1225}
PARRYING={90.0 100.0}
MAGERY={590.0 995.0}
TACTICS={90.0 100.0}
WRESTLING={90.0 100.0}
NPC=brain_monster
FAME={7000 9000}
KARMA={-6000 -6999}
ITEM=random_weapon_vanq
ITEM=i_solarin,{10000}
ITEM=i_gold, {15000}
ITEM=i_potion_heal 5
ITEM=robe_random
[template random_robe]
ITEM={ i_robe_fire 1 i_robe_energy 1 i_robe_ice i_robe_earth}
FAME={3000 7000}
KARMA={-5000 -5999}
On=@Equip
src.events +e_intelligent
ON=@UnEquip
src.events -e_intelligent
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
on=@gethit
if (<hits> < 10)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 275)
endif
if (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif
NPC=brain_monster
FAME={100 2000}
KARMA={-5000 -6000}
KILLS=25
KILLS={20 25}