[DEFMESSAGE skills]
cant_make "@38,,1 Bunu yapamazsiniz."
cant_make_res "You can't make anything with what you have."
mining_los "@0bb2,,1 Bu yer gorus alaninizin disinda."
mining_reach "@0bb2,,1 Bu yer cok uzakta."
mining_tool "@0bb2,,1 Kazma kullanmaniz gerekli."
mining_1 "@0bb2,,1 Baska yerde kazi yapmayi deneyin."
mining_2 "@0bb2,,1 Burada cikartabileceginiz maden yok."
mining_3 "@0bb2,,1 Burada maden kalmamis."
mining_4 "@0bb2,,1 Kayalarda kazi yapmayi deneyin!"
fishing_reach "@0bb2,,1 Bu yer cok uzakta."
fishing_success "@0bb2,,1 %s cektiniz!"
fishing_promt "@0bb2,,1 Nereden balik tutmak istiyorsunuz?"
fishing_1 "@0bb2,,1 Baska yerde avlanmayi deneyin"
fishing_2 "@0bb2,,1 Burada balik yok."
fishing_3 "@0bb2,,1 Duruyor oldugunuz yerden avlanamazsiniz."
lumberjacking_los "@0bb2,,1 Bu yer gorus alaninizin disinda."
lumberjacking_reach "@0bb2,,1 Bu yer cok uzakta."
lumberjacking_1 "@0bb2,,1 Baskayeri kesmeyi deneyin."
lumberjacking_2 "@0bb2,,1 Burada kesilecek bisey yok."
lumberjacking_3 "@0bb2,,1 Bu agac degil."
lumberjacking_4 "@0bb2,,1 Bicebilecek odun kalmadi."
lumberjacking_5 "@0bb2,,1 Agaca vurarak yanacak madde cikarttiniz."
lumberjacking_6 "@0bb2,,1 Agaclari Kesmeyi deneyin!"
magery_1 "@0bb2,,1 Bu buyuyu nesnelere uygulayamazsiniz."
magery_2 @68,1,1,1 Bunu buyu olmuyor..
magery_3 "@0bb2,,1 Bu buyuyu kendinize uygulayamazsiniz."
magery_4 "@0bb2,,1 Bu buyuyu sadece zemin'e uygulayabilirsiniz."
makesuccess_1 "@0bb2,,1 Zayif yeteneginize karsilik olarak, nesne kalitesiz oldu."
makesuccess_2 "@0bb2,,1 Nesneyi zar zor yapabildiniz. Nesne dusuk kalitede oldu."
makesuccess_3 "@0bb2,,1 Nesneyi yaptiniz, ama nesne orta niteligin altinda degil."
makesuccess_4 "@0bb2,,1 Cok hizli yaptiniz..."
makesuccess_5 "@0bb2,,1 Nesne kusursuz nitelikte oldu."
makesuccess_6 "@0bb2,,1 Istisnai yeteneginize karsilik olarak, Nesne fevkalade nitelikte oldu."
grandmaster_mark %s, %s Tarafindan Yapildi
provoke_unable "@0bb2,,1 Sadece canli varliklari kiskirtabilirsiniz."
provoke_select "@0bb2,,1 Kim bunu yeniden kiskirtmak istiyor?"
cartography_wmap "@0bb2,,1 Cevrenizi anlayabilmis gibi gorunmuyorsunuz."
cartography_nomap "@0bb2,,1 Cizim yapacak parsomen'iniz kalmadi."
cartography_cant "@0bb2,,1 [%s]'i bulundugu yerde kullanamazsiniz."
provocation_upset "@0bb2,,1 Bundan dolayi uzuntulusunuz."
provocation_player "@0bb2,,1 Oyunculari kiskirtamazsiniz!"
provocation_emote_1 "Bariscil gorunuyor."
provocation_emote_2 "Kizgin gorunuyor."
poisoning_select_1 "@0bb2,,1 Ne tur zehir surmek istiyorsunuz?"
poisoning_witem "@0bb2,,1 Sadece yemeklere ve kesici silahlara zehir surebilirsiniz.."
poisoning_success "@0bb2,,1 Zehiri surdunuz."
cooking_success "@0bb2,,1 Mmm, guzel kokuyor."
taming_ymaster "@0bb2,,1 Sen kendinin patronusun."
taming_cant "@0bb2,,1 Bunlari ehlillestiremezsiniz."
taming_reach "@0bb2,,1 Hayvan'dan uzaktasiniz."
taming_los "@0bb2,,1 Hayvani goremiyorsunuz."
taming_tame "@0712,,1 [%s] zaten ehlillestirilmis."
taming_tamed "@0713,,1 %s ehlillestirilemez."
taming_1 "Seni incitmeyecegim."
taming_2 "Herzaman senin gibi bir %s istemisimdir."
taming_3 "Guzel %s"
taming_4 "Gel %s"
taming_remember "@0713,,1 [%s] sizi daha once sahibi olarak kabul ettigini hatirladi."
taming_success "@0713,,1 Hayvan sizi sahibi olarak kabul etti."
hiding_success "@044,,1 Kendinizi iyi gizlediniz"
hiding_toolit "@0713,,1 Aydinlik seviyesi saklanmaniz icin uygun"
hiding_revealed "@38,,1 Gizliliginiz Bozuldu."
herding_ltarg "@0713,,1 Hedefi kaybettiniz!"
herding_nocrook "@0713,,1 Crook'u kaybettiniz!"
//herding_annoyed "@0713,,1 Sinirli gorunuyor"
herding_success "Hayvan emredilen yere gidiyor"
spiritspeak_success "@0713,,1 Cehennemle baglanti kurmayi basardiniz"
meditation_peace_1 "@0bb2,,1 Mananiz Dolu." // already have full mana
meditation_peace_2 "@38,,1 Mananiz Doldu..." // reached full mana
meditation_try "@0bb2,,1 Transa gecmeye calistiniz."
healing_noaids "@0713,,1 Bandajlariniz nerede?"
healing_witem "@0713,,1 Bandaj kullanin"
healing_reach "@38,,1 Hedef'e ulasamiyorsunuz."
healing_nonchar "@0713,,1 Varliklari iyilestirmeyi deneyin."
healing_beyond "@0713,,1 Bu varliga yardim edilemez."
healing_toofar "@0713,,1 [%s] isimli varligi iyilestiremeyecek kadar uzaktasiniz."
healing_attempt "@0713,,1 [%s], %s ahmet isimli varligi tedavi etmeye calisti."
healing_who "Sen"
healing_corpseg "@0713,,1 Cesedi yere koydu"
healing_am "@0713,,1 Yeniden diriltme isleminiz buyu karsiti yer tarafindan engellendi."
healing_ghost "You can't heal a ghost! Try healing their corpse."
healing_healthy "@0713,,1 Sagliklisiniz"
healing_noneed "@0713,,1 [%s] isimli kisinin tedaviye ihtiyaci yok!"
healing_attemptf "@0713,,1 [%s], %s isimli kisiye bandaj uyguladi, ama basairisiz oldu."
healing_to "%s isimli kisiye bandaj uyguladiniz"
healing_self "Kendinize bandaj uyguladiniz"
healing_res [%s] isimli kisiyi dirilttiniz
healing_cure_1 "[%s] isimli kisinin zehirini tedavi ettiniz!"
healing_cure_2 "%s zehirinizi tedavi etti!"
removetraps_witem "@0713,,1 Tuzaklari etkisiz kilmak icin bu yetenegi kullanabilirsiniz."
removetraps_reach "@0713,,1 Buna Ulasamiyorsunuz."
begging_start "@0713,,1 [%s] isimli oyuncunun ayaklarina kapandiniz."
skill_noskill "@0713,,1 Yetenek tamamlanamadi!"
lockpicking_nopick "@0713,,1 Lockpick'e ihtiyaciniz var."
lockpicking_witem "@0713,,1 Lockpick'i kilitlenebilir esyalarda kullanabilirsiniz."
lockpicking_preach "@0713,,1 pick uzerinizde olmali."
lockpicking_reach "@0713,,1 Buna Ulasamiyorsunuz."
detecthidden_succ "@0713,,1 [%s] isimli oyuncuyu buldunuz"
tasteid_result "@0713,,1 Bu %s tadindadir."
tasteid_unable "@0713,,1 Bunu kullanamazsiniz!."
tasteid_self "@0713,,1 Lezzetli!"
tasteid_char "@0713,,1 Baska bisey tatmayi deneyin."
itemid_result "@0713,,1 Bu'%s' gibi gorunuyor."
itemid_noval "@0713,,1 Bu esyanin satilabilir gercek bir degeri yok."
itemid_gold "@0713,,1 [%s]nin yaklasik degeri %d Gp."
itemid_madeof "@0713,,1 Bu esya icin kullanilan adet: "
forensics_corpse "@0713,,1 Forensics sadece cesetlerde kullanilabilir."
forensics_reach "@0713,,1 Daha fazla soyleyecek kadar yakinda degilsiniz."
forensics_timer "@0713,,1 Bu %s'dir ve %d saniye eskidir. "
forensics_failname "Bunu kimin oldurdugunu belirleyemediniz."
forensics_name "It looks to have been killed by %s"
forensics_carve_1 "This is the corpse of %s and it is has been carved up. "
forensics_carve_2 "It looks to have been carved by %s"
forensics_alive "%s is unconscious but alive."
non_alive "@0713,,1 Bu yasayan biseye benzemiyor."
tracking_unable "@0713,,1 Varligin yerini ogrenemediniz"
tracking_spyglass "@0713,,1 Burada tracking yapabilmeniz icin skyglass'a ihtiyaciniz var."
tracking_fail_1 "@38,,1 Tracking iptal edildi"
tracking_fail_2 "@38,,1 Hic hayvan izine rastlamadiniz."
tracking_fail_3 "@38,,1 Hic yaratik izine rastlamadiniz."
tracking_fail_4 "@38,,1 Hic insan izine rastlamadiniz."
tracking_fail_5 "@38,,1 Hic oyuncu izine rastlamadiniz."
tracking_fail_6 "@38,,1 Hicbir ize rastlamadiniz."
tracking_dist_0 [%s] ve %s yonunde"
tracking_dist_1 yakin
tracking_dist_2 "Az uzak"
tracking_dist_3 uzak
tracking_dist_1 cok uzak
smithing_fail "You need ingots for smithing."
smithing_reach "The ingots must be on your person"
smithing_hammer "You must weild a smith hammer of some sort."
smithing_forge "@0813,,1 Forgenin yaninda olmalisiniz."
healing_interrupt "Your healing was interrupted by the hit!"
inscription_fail "You have no blank scrolls"
alchemy_not_reg "That is not a reagent."
alchemy_nobottles "You have no bottles for your potion."
alchemy_pour "Bitmis iksiri siseye koydu"
alchemy_dunno "You have no clue how to make this potion."
alchemy_toss "Basarisiz olan karisimi doktu"
alchemy_lack "Hmmm, you lack %s for this potion."
alchemy_stage_1 "start grinding some %s in the mortar"
alchemy_stage_2 "add %s and continue grinding"
cartography_fail "@0713,,1 Cizim yapabileceginiz bos parsomen yok."
stealing_reach "@0713,,1 Buna Yetisemiyorsunuz."
stealing_nothing "@0713,,1 Nothing to steal here."
stealing_empty "@0713,,1 Calinabilecek bisey yok"
stealing_corpse "@0713,,1 Cesetlerden calamazsiniz"
stealing_gameboard "@0713,,1 Oyun tahtalarindan calamazsiniz"
stealing_trade "@0713,,1 Satis penceresinden calamazsiniz"
stealing_pickpocket "@0713,,1 Buna cift tiklayacak stealing becerinizi gelistirebilirsiniz"
stealing_heavy "@0713,,1 Bu cok agir."
stealing_noneed "@0713,,1 Bunu calmaniza gerek yok."
stealing_stop "@0713,,1 Burada esya calmak mumkun degildir."
stealing_mark "Your mark is too far away."
stealing_safe "@0713,,1 Burada oyunculardan calamazsiniz."
stealing_your "attempting to steal"
stealing_someone "stealing"
snooping_reach "@0713,,1 Buna yetisemiyorsunuz."
snooping_mark "@0713,,1 Isaretlediginiz canta uzakta."
snooping_your "Cantayi acmaya calisiyorsunuz."
snooping_someone "peeking into"
anatomy_magic "This is a magical creature"
anatomy_result "@38,1,1 [%s] %s and %s."
anatomy_str_1 "rather feeble"
anatomy_str_2 "somewhat weak"
anatomy_str_3 "to be of normal strength"
anatomy_str_4 "somewhat strong"
anatomy_str_5 "very strong"
anatomy_str_6 "extremely strong"
anatomy_str_7 "extraordinarily strong"
anatomy_str_8 "as strong as an ox"
anatomy_str_9 "Anatomy Gain Alir
anatomy_str_10 "superhumanly strong"
anatomy_dex_1 "very clumsy"
anatomy_dex_2 "somewhat uncoordinated"
anatomy_dex_3 "moderately dexterous"
anatomy_dex_4 "somewhat agile"
anatomy_dex_5 "very agile"
anatomy_dex_6 "extremely agile"
anatomy_dex_7 "extraordinarily agile"
anatomy_dex_8 "like they move like quicksilver"
anatomy_dex_9 "like one of the fastest people you have ever seen"
anatomy_dex_10 "[Superhumanly agile]"
armslore_unable "@38,,1 That does not appear to be a weapon or armor."
armslore_def "Defense [%i]."
armslore_dam "Attack [%i]."
armslore_rep "This item is %s."
armslore_rep_0 " It looks quite fragile."
item_magic "@38,,1 Esya magical."
item_newbie "@38,,1 Esya newbie."
item_repair "@38,,1 Bu esya tamir edilemez."
// Note: the following 20 messages are not used yet!
armslore_def_1 "That offers no protection."
armslore_def_2 "That might protect a little bit."
armslore_def_3 "That offers a little protection."
armslore_def_4 "That offers fair protection."
armslore_def_5 "That offers considerable protection."
armslore_def_6 "That is good protection."
armslore_def_7 "That is very good protection."
armslore_def_8 "That is excellent protection."
armslore_def_9 "That is nearly the best protection."
armslore_def_10 "That makes you almost invincible."
armslore_dam_1 "That doesn't look dangerous at all."
armslore_dam_2 "That might hurt someone a little bit."
armslore_dam_3 "That does small amount of damage."
armslore_dam_4 "That does fair amount of damage."
armslore_dam_5 "That does considerable damage."
armslore_dam_6 "That is a dangerous weapon."
armslore_dam_7 "That weapon does a large amount of damage."
armslore_dam_8 "That weapon does a huge amount of damage."
armslore_dam_9 "That weapon is deadly."
armslore_dam_10 "That weapon is extremely deadly."
// Note: the above 20 messages are not used yet!
armslore_psn_1 "You see no poison."
armslore_psn_2 "You detect a tiny amount of poison."
armslore_psn_3 "You find a small amount of poison."
armslore_psn_4 "You find a little poison."
armslore_psn_5 "You find some poison."
armslore_psn_6 "There is poison on that."
armslore_psn_7 "You find a lot of poison."
armslore_psn_8 "You find a large amount of poison."
armslore_psn_9 "You find a huge amount of poison."
armslore_psn_10 "You see enough poison to kill almost anything."
evalint_result @38,1,1 [%s] %s."
evalint_result_2 "They look %s and %s."
evalint_int_1 "dumb as a rock"
evalint_int_2 "fairly stupid"
evalint_int_3 "not the brightest"
evalint_int_4 "about average"
evalint_int_5 "moderately intelligent"
evalint_int_6 "very intelligent"
evalint_int_7 "like a formidable intellect"
evalint_int_8 "extraordinarily intelligent"
evalint_int_9 "like a definite genius"
evalint_int_10 "superhumanly intelligent"
evalint_mag_1 "clueless about magic"
evalint_mag_2 "to have vague grasp of magic"
evalint_mag_3 "capable of using magic"
evalint_mag_4 "higly capable with magic"
evalint_mag_5 "to be adept of magic"
evalint_mag_6 "to have mastery of magic"
evalint_man_1 "nearly absent of mana"
evalint_man_2 "low on mana"
evalint_man_3 "half drained of mana"
evalint_man_4 "have a high charge of mana"
evalint_man_5 "full of mana"
evalint_man_6 "super charged with mana"
mining_not_ore "@0713,,1 Eritmek istediginiz ore'yi seçmelisiniz."
mining_reach "@0713,,1 %s'yi bulundugu yerden kullanamazsiniz."
mining_forge "@0713,,1 Forge'nin yaninda olmalisiniz."
mining_ingots "@0713,,1 Ingotlardan esya yapmak icin smith hammer kullanmalisiniz."
mining_fire "@0713,,1 Ates bunu eritmek icin yeterli degil."
mining_skill "@0713,,1 %s'yi eritecek beceriye sahip degilsiniz."
mining_consumed "@0713,,1 Bu, ateste ziyan oldu."
mining_nothing "@0713,,1 %s erittiniz fakat ziyan oldu."
hiding_stumble "@0713,,1 Yanlislikla %s isimli oyuncuyu ortaya cikardiniz."
hiding_revealed "@38,,1 Gizliliginiz bozuldu."
animallore_result @38,1,1 [%s] is a %s"
animallore_free @38,1,1 [%s] is %s own master"
animallore_master @38,1,1 [%s] is loyal to %s"
animallore_conjured @38,1,1 "like a conjured creature"
animallore_food @38,1,1 [%s] looks %s.
skillwait_1 "@0713,,1 Bu konumda iken birsey yapamazsiniz."
skillwait_2 "@38,,1 Savas hakkindaki dusunceleriniz nedeniyle akliniz karisik."
skillwait_3 "@38,,1 Diger faaliyetin bitmesini beklemelisiniz."
[DEFMESSAGE broadcasts]
// @color,font does not work here
server_resync_start @0790,9 Scripts Guncellemesi.
server_resync_success @0790,9 Guncelleme Tamamlandi.
server_resync_failed "@07a1,1,1 Yenilenme tamamlandi.
server_worldsave_notify @0790,,1 Yedeklemeye Son 10 Saniye.
server_worldsave "@0bb2,9 Save Suruyor"
server_worldstaticsave "@07a1,9 Static Save"
[DEFMESSAGE commands]
cmd_invalid "@1,1 Boyle bir komut yok"
cmdafk_enter "@07a1,,1 AFK moduna girdiniz"
cmdafk_leave "@38,,1 AFK modundan ciktiniz"
gmpage_prompt "@07a1,,1 Sorununuzu belirtin"
[DEFMESSAGE misc]
msg_gmpage_canceled "Game Master Page cancelled."
msg_gmpage_qued "There is no Game Master available to take your call. Your message has been queued."
msg_gmpage_notified "Available Game Masters have been notified of your request."
msg_gmpage_qnum "There are %d messages queued ahead of you"
msg_gmpage_rec "GM Page from %s [0%lx] @ %d,%d,%d,%d : %s"
msg_gmpage_update "You have an existing page. It has been updated."
msg_emote_1 "*You see %ss %s %s*"
msg_emote_2 "*Your %s %s*"
msg_emote_3 "*You see %ss %s*"
msg_emote_4 "*Your %s*"
msg_emote_5 "*%s see %s*"
msg_emote_6 "*You %s*"
msg_emote_7 "*%s %s dedigini gordunuz.*"
msg_pet_happy_1 "confused"
msg_pet_happy_2 "ravenously hungry"
msg_pet_happy_3 "very hungry"
msg_pet_happy_4 "hungry"
msg_pet_happy_5 "a little hungry"
msg_pet_happy_6 "satisfied"
msg_pet_happy_7 "very satisfied"
msg_pet_happy_8 "full"
msg_pet_food_1 "confused"
msg_pet_food_2 "very unhappy"
msg_pet_food_3 "unhappy"
msg_pet_food_4 "fairly content"
msg_pet_food_5 "content"
msg_pet_food_6 "happy"
msg_pet_food_7 "very happy"
msg_pet_food_8 "extremely happy"
msg_food_lvl_1 "starving"
msg_food_lvl_2 "very hungry"
msg_food_lvl_3 "hungry"
msg_food_lvl_4 "fairly content"
msg_food_lvl_5 "content"
msg_food_lvl_6 "fed"
msg_food_lvl_7 "well fed"
msg_food_lvl_8 "stuffed"
msg_acc_priv "@0713,,1 Bunu yapacak yetkiye sahip degilsin"
msg_acc_block "@38,,1 '%s' isimli hesap blocklandi"
msg_acc_kick "A'%s' was %sed by '%s'"
//msg_acc_del "@0713,,1 Hesap silindi"
//msg_acc_char_del " @0713,,1 Karakterler hesaptan silindi. "
//msg_acc_email_fail "Email address '%s' yasaklidir."
//msg_acc_email_success "Email for '%s' is '%s'."
msg_criminal "@38,,1 Suclu!"
msg_guildresign "@38,,1 Savas sirasinda guildinizden cikamazsiniz." //You cannot quit your %s while in a fight
msg_murderer "@38,,1 Katil!"
msg_noto_gettitle "@0713,,1 artik %s'siniz"
msg_noto_change_lost " lost"
msg_noto_change_gain " gained"
msg_noto_change_0 "@0713,,1 You have %s %s %s."
msg_noto_change_1 " a bit of"
msg_noto_change_2 " a small amount of"
msg_noto_change_3 " a little"
msg_noto_change_4 " some"
msg_noto_change_5 " a moderate amount of"
msg_noto_change_6 " alot of"
msg_noto_change_7 " large amounts of"
msg_noto_change_8 " huge amounts of"
msg_younotice_1 "@0713,,1 You notice %s %s %s."
msg_younotice_2 "@0713,,1 You notice %s %s %s%s %s"
msg_younotice_your "@0713,,1 your"
msg_younotice_s "'s"
msg_magic_block "@0713,,1 Saldiriniz buyusel olarak engellendi"
msg_coward_1 "@0713,,1 [%s] sizinle olan savastan cekildi."
msg_coward_2 "@0713,,1 [%s] savastan cekildi."
msg_guest "Your guest curse prevents you from taking this action"
msg_jailed "@38,,1 Hapse atildiniz"
msg_forgiven "@0713,,1 Serbest birakildiniz"
msg_steal "@0713,,1 Bu sizin degil. Bunu calmaniz lazim."
msg_guards "@38,,1 Guardlar tarafinda araniyorsun."
msg_heavy "@38,,1 Bu cok agir. Hareket ettiremezsiniz."
msg_bounce_pack cantaniza eklendi..
msg_feet "at your feet. It is too heavy."
msg_itemplace @0bb2,,1 Item : [%s] %s
msg_eatsome "eat some %s"
msg_mount_dist "@0713,,1 Varliga yetisemiyorsunuz."
msg_mount_unable "@0713,,1 Fiziksel olarak binek kullanabilecek yetenege sahip degilsiniz."
msg_mount_dontown "@0713,,1 Bu binek size ait degil."
msg_cantsleep "@0713,,1 Burada uyuyamazsiniz."
msg_corpse_of "@0713,,1 %s'nin cesedi."
msg_killed_by "@0713,,1 %c'%s' was killed by "
msg_unconscious "@0713,,1 Bayginsiniz ve hareket edemiyorsunuz."
msg_frozen "@33 You are Frozen.
msg_fatigue "@38,,1 Hareket etmek icin cok Yorgunsunuz."
msg_overload "@0713,,1 Hareket etmek icin cok agirsiniz."
msg_mount_ceiling "@0713,,1 Tavan yuksekligi buna binmeniz icin uygun degil."
msg_tingling "@0713,,1 Kendinizi urpermis hissediyorsunuz"
msg_invisible "@0713,,1 Gorunmeyen biseyi ittirerek yanindan gectiniz." //You push past something invisible
msg_stepon_body "@0713,,1 %s bedeninin uzerine bastini." // you step the body on %s
msg_cantpush "@38,,1 Birini ittirebilecek kadar guclu degilsiniz."
msg_push "@044,,1 [%s] onunuzden ittirdiniz..
msg_region_enter "@0713,,1 %s'ye girdiniz."
msg_region_guards_1 "@07a1,1,1 Guard Zoneye Girdiniz"
msg_region_guards_2 "@0845,1,1 Guard Zoneden Ciktiniz "
msg_region_guard_art "the"
//msg_region_pvpsafe "@0,0 Safe"
msg_region_pvpnot "@0845,1,1 Safe Zoneden Ciktiniz."
msg_region_safetyget "@07a1,,1 Safe Zoneye Girdiniz.
msg_region_safetylose "@038,,1 Kendinizi yanliz hissediyorsunuz."
msg_hunger "You are %s"
login_player "@0845,1,1 Bizi Sectiginiz Icin Tesekkurler"
login_players "@0845,1,1 Groza TR Iyi OyunLar.."
[DEFMESSAGE containers]
bvbox_open_self "@0713,,1
bvbox_open_other "@0713,,1 Agirlik :: %d"
bvbox_full_items "@38,,1 Bankaniz daha fazla esya tasiyamaz."
bvbox_full_weight "@0713,,1 Bankaniz daha fazla agirlik tasiyamaz."
cont_magic "@0713,,1 Esya sihirli kutudan disariya firladi"
cont_full "@0713,,1 Kutuda cok fazla esya bulunuyor"
cont_toosmall "@0713,,1 Bu canta, Bu islem icin cok kucuk."
[DEFMESSAGE combat]
combat_attacks "@38,,1 [%s] Size Saldiriyor."
combat_attacko "@38,,1 [%s] Attacking [%s]"
combat_parry "@38,,1 Iska gectiniz."
combat_misss "@38,,1 %s isimli oyuncu/NPC'yi iskaladiniz"
combat_misso "@38,,1 %s Sizi Iskaladi."
combat_arch_tooclose "@38,,1 Hedefe cok yakinsiniz."
combat_arch_noammo "@38,,1 Okunuz kalmadi."
combat_hit_head1s "%s hit you straight in the face!"
combat_hit_head1o "You hit %s straight in the face!"
combat_hit_head2s "%s hits you on the head!"
combat_hit_head2o "You hit %s on the head!"
combat_hit_head3s "%s hit you square in the jaw!"
combat_hit_head3o "You hit %s square in the jaw!"
combat_hit_head4s "%s scores a stunning blow to your head!"
combat_hit_head4o "You score a stunning blow to %ss head!"
combat_hit_head5s "%s smashes a blow across your face!"
combat_hit_head5o "You smash a blow across %ss face!"
combat_hit_head6s "%s scores a terrible hit to your temple!"
combat_hit_head6o "You score a terrible hit to %ss temple!"
combat_hit_chest1s "%s hits your Chest!"
combat_hit_chest1o "You hit %ss Chest!"
combat_hit_chest2s "%s lands a blow to your stomach!"
combat_hit_chest2o "You land a blow to %ss stomach!"
combat_hit_chest3s "%s hits you in the ribs!"
combat_hit_chest3o "You hit %s in the ribs!"
combat_hit_chest4s "%s lands a terrible blow to your chest!"
combat_hit_chest4o "You land a terrible blow to %ss chest!"
combat_hit_chest5s "%s knocks the wind out of you!"
combat_hit_chest5o "You knock the wind out of %s!"
combat_hit_chest6s "%s smashed you in the rib cage!"
combat_hit_chest6o "You smash %s in the rib cage!"
combat_hit_arm1s "%s hits your left arm!"
combat_hit_arm1o "You hit %ss left arm!"
combat_hit_arm2s "%s hits your right arm!"
combat_hit_arm2o "You hit %ss right arm!"
combat_hit_arm3s "%s hits your right arm!"
combat_hit_arm3o "You hit %ss right arm!"
combat_hit_legs1s "%s hits your left thigh!"
combat_hit_legs1o "You hit %ss left thigh!"
combat_hit_legs2s "%s hits your right thigh!"
combat_hit_legs2o "You hit %ss right thigh!"
combat_hit_legs3s "%s hits you in the groin!"
combat_hit_legs3o "You hit %s in the groin!"
combat_hit_hand1s "%s hits your left hand!"
combat_hit_hand1o "You hit %ss left hand!"
combat_hit_hand2s "%s hits your right hand!"
combat_hit_hand2o "You hit %ss right hand!"
combat_hit_hand3s "%s hits your right hand!"
combat_hit_hand3o "You hit %ss right hand!"
combat_hit_neck1s "%s hits you in the throat!"
combat_hit_neck1o "You hit %s in the throat!"
combat_hit_neck2s "%s smashes you in the throat!"
combat_hit_neck2o "You smash %s in the throat!"
combat_hit_back1s "%s scores a hit to your back!"
combat_hit_back1o "You score a hit to %ss back!"
combat_hit_feet1s "%s hits your foot!"
combat_hit_feet1o "You hit %s foot!"
[DEFMESSAGE party]
party_select "Partiye katilacak oyuncuyu secin.
party_invite "%s isimli oyuncuyu partiye katilmasi icin davet ettiniz.
party_invite_targ "%s isimli oyuncunun partisine davet edildiniz.
[DEFMESSAGE NPCs]
npc_stablemaster_full "I'm sorry the stables are full"
npc_stablemaster_toomany "I'm sorry you have too many pets stabled here already. Tell me to 'retrieve' if you want them."
npc_stablemaster_targ_stable "What pet would you like to stable here"
npc_stablemaster_nopets "Sorry I have no stabled animals for you"
npc_stablemaster_treatwell "Treat them well"
npc_stablemaster_select "Select a pet to stable"
npc_stablemaster_los "I can't seem to see your pet"
npc_stablemaster_rem "Please remember my name is %s. Tell me to 'Retrieve' when you want your pet back."
npc_stablemaster_fail "It doesn't seem to want to go."
npc_healer_ref_evil_1 "Thou hast committed too many unholy acts to be resurrected"
npc_healer_ref_evil_2 "Thou hast strayed from the virtues and I shall not resurrect you."
npc_healer_ref_evil_3 "Thy soul is too dark for me to resurrect."
npc_healer_ref_crim_1 "Thou art a criminal, I shall not resurrect you."
npc_healer_ref_crim_2 "Because of your lawless ways, I shall not help you."
npc_healer_ref_crim_3 "It wouldn't be right to help someone like you."
npc_healer_ref_good_1 "You are good, why would I help you."
npc_healer_ref_good_2 "Change thy virtuous ways, and I may consider resurrecting you."
npc_healer_ref_good_3 "Muhaaahaa, You have got to be kidding, I shall not resurrect such as thee."
npc_healer_res_1 "Thou art dead, but 'tis within my power to resurrect thee. Live!"
npc_healer_res_2 "Allow me to resurrect thee ghost. Thy time of true death has not yet come."
npc_healer_res_3 "Perhaps thou shouldst be more careful. Here, I shall resurrect thee."
npc_healer_res_4 "Live again, ghost! Thy time in this world is not yet done."
npc_healer_res_5 "I shall attempt to resurrect thee."
npc_healer_manifest "I can't see you clearly ghost. Manifest for me to heal thee."
npc_healer_range "You are too far away ghost. Come closer."
npc_healer_fail_1 "I'm sorry but i cannot resurrect you"
npc_healer_fail_2 "Ah! My magic is failing!"
npc_generic_gone_1 "Well it was nice speaking to you %s but i must go about my business"
npc_generic_gone_2 "Nice speaking to you %s"
npc_generic_dontwant "They don't appear to want the item"
npc_generic_thanks "Gold is always welcome. thank thee."
npc_generic_crim "Help! Guards a Criminal!"
npc_generic_interrupt "Excuse me %s, but %s wants to speak to me"
npc_generic_snooped_1 "Get thee hence, busybody!"
npc_generic_snooped_2 "What do you think your doing ?"
npc_generic_snooped_3 "Ack, away with you!"
npc_generic_snooped_4 "Beware or I'll call the guards!"
npc_generic_seecrim "Help! Guards a Criminal!"
npc_generic_seemons "Help! Guards a Monster!"
npc_beggar_food_ty "Mmm thank you. I was very hungry."
npc_beggar_food_tal "Thank thee! Now I can feed my children!"
npc_beggar_sell "I'll sell this for gold! Thank thee!"
npc_beggar_ifonly "If only others were as kind as you."
npc_beggar_beg_1 "Could thou spare a few coins?"
npc_beggar_beg_2 "I have a family to feed, think of the children."
npc_beggar_beg_3 "Can you spare any gold?"
npc_beggar_beg_4 "I have children to feed."
npc_beggar_beg_5 "I haven't eaten in days."
npc_beggar_beg_6 "Please? Just a few coins."
npc_pet_thanks @38 "Thank thee"
npc_pet_money @38 "I will keep this money in account."
npc_pet_sell @38 "I will attempt to sell this item for you."
npc_pet_food_ty @38 "Mmm. Thank you."
npc_pet_food_no @38 "No thank you."
npc_pet_weak @38 "I'm too weak to carry that."
npc_pet_drop @38 "Tell me to drop this when you want it back."
npc_pet_success @38 "Yes Master"
npc_pet_failure @38 "Sorry"
npc_pet_targ_att @38 "Who do you want to attack?"
//npc_pet_targ_fetch @38 "What should they fetch?"
npc_pet_targ_follow @38 "Who should they follow?"
npc_pet_targ_friend @38 "Who is their friend?"
npc_pet_targ_go @38 "Where should they go?"
npc_pet_targ_guard @38 "What should they guard?"
npc_pet_targ_transfer @38 "Who do you want to transfer to?"
npc_pet_setprice @38 "What item would you like to set the price of?"
npc_pet_getgold_1 @38 "Here is %d gold. I will keep 1 days wage on hand. To get any items say 'Inventory'"
npc_pet_getgold_2 @38 "I only have %d gold. That is less that a days wage. Tell me 'release' if you want me to leave."
npc_pet_carrynothing @38 "I'm carrying nothing."
npc_pet_days_left @38 "I have been paid to work for %d more days."
npc_pet_items_sell @38 "Put items you want me to sell in here."
npc_pet_items_buy @38 "This contains the items I have bought."
npc_pet_items_sample @38 "Put sample items like you want me to purchase in here"
npc_pet_wage_cost @38 "I will work for %d gold"
npc_pet_hire_timeup @38 "I'm sorry but my hire time is up."
npc_pet_hire_time @38 "I will work for you for %d days"
npc_pet_employed @38 "Sorry I am already employed."
npc_pet_not_for_hire @38 "Sorry I am not available for hire."
npc_pet_not_enough @38 "Sorry thats not enough for a days wage."
npc_pet_not_work @38 "I will not work for you."
npc_pet_hire_amnt @38 "I can be hired for %d gold per day."
npc_pet_hire_rate @38 "I require %d gold per day for hire."
npc_pet_inv_only @38 "You can only price things in my inventory."
npc_pet_cantsell @38 "I can't sell this"
npc_pet_setprice @38 "Setting price of to %d"
npc_pet_deserted @38 "You sense that has deserted you."
npc_pet_decide_master @38,,1 [%s] Tameden Cikti.
//npc_pet_status_gold_1 "I have %d gold on hand. "
//npc_pet_status_gold_2 "for which I will work for %d more days. "
//npc_pet_status_gold_3 "I have %d items to sell."
//npc_pet_status_gold_4 "I have %d gold on hand. "
//npc_pet_status_gold_5 "I restock to %d gold in %d minutes or every %d minutes. "
//npc_pet_status_gold_6 "I have %d items to sell."
//npc_vendor_sell "To trade with me, please say 'vendor sell'"
npc_vendor_offduty "Sorry, I'm currently off-duty. Come back when my shop is open."
npc_vendor_nothing_sell "Sorry I have nothing of interest to you."
npc_vendor_nothing_buy "You have nothing I'm interested in"
npc_vendor_no_goods "Sorry I have no goods to sell"
//npc_vendor_setprice " What do you want the price to be? "
npc_banker_deposit "I shall deposit %d gold in your account"
npc_trainer_dunno_1 "I know nothing about that"
npc_trainer_dunno_2 "I know nothing about %s"
npc_trainer_dunno_3 "You know more about %s than I do"
npc_trainer_dunno_4 "You already know as much as I can teach of %s"
npc_trainer_forgot "I can't remember what I was supposed to teach you"
npc_trainer_success "Let me show you something of how this is done"
npc_trainer_thatsall_1 "That is all I can teach."
npc_trainer_thatsall_2 "I wish i could teach more but I cannot."
npc_trainer_thatsall_3 "There is nothing that I can teach you."
npc_trainer_thatsall_4 " and "
npc_trainer_enemy "I would never train the likes of you."
npc_trainer_price "For %d gold I will train you in all I know of %s. For less gold I will teach you less"
npc_trainer_price_1 "For a fee I can teach thee of "
npc_trainer_price_2 "more"
npc_trainer_price_3 "..."
npc_guard_threat_1 "%s thou art a cowardly swine."
npc_guard_threat_2 "You shall get whats coming to you %s"
npc_guard_threat_3 "Evildoers shay pay %s!"
npc_guard_threat_4 "Beware of me foul %s"
npc_guard_threat_5 "Get thee gone foul %s"
npc_guard_strike_1 "Thou shalt regret thine actions, swine!"
npc_guard_strike_2 "Death to all evil!"
npc_guard_strike_3 "Take this vile criminal!"
npc_guard_strike_4 "Evildoers shay pay!"
npc_guard_strike_5 "Take this swine!"
[DEFMESSAGE items]
target_promt "@0713,,1 Bunu ne uzerinde kullanayim?"
itemuse_guildstone_new "@0713,,1 Yeni isim ne olsun?"
itemuse_multi_collapse "@0713,,1 Yapi cokuyor."
itemuse_multi_intway "@0713,,1 %s yolunuza cikti."
itemuse_multi_fail "@0713,,1 Buraya bina yapamazsiniz."
itemuse_multi_bump "@0713,,1 Bu alan bina yapimi icin cok engebeli."
itemuse_multi_shipw "@0713,,1 Gemi tamamen su icerisinde degil."
itemuse_multi_blocked "@025,1,1 Buraya yapi koyulamaz."
itemuse_foodraw_touch "@025,1,1 Buna yetisemiyorsunuz."
itemuse_foodraw_use "@0713,,1 Yiyecekleri ates uzerinde pisirmelisiniz"
itemuse_toofar "@0713,,1 Hedef cok uzakta"
itemuse_crook_try "@0713,,1 Hareket ettirilemez nesneleri oynatmaya calistiniz"
itemuse_weapon_wwait "@0713,,1 Yunlerin tekrar buyumesini beklemelisiniz"
itemuse_junk_reach "@0713,,1 Buna yetisemezsiniz."
itemuse_log_unable "@0713,,1 Bunu hareket ettiremezsiniz."
itemuse_log_use "@0713,,1 Bow ve Shaft yaratmak icin Dagger kullanin."
itemuse_fish_unable "@38,,1 Bunu hareket ettiremezsiniz."
itemuse_weapon_immune "@38,,1 Vurusunuz bos gecti."
itemuse_steal "@0713,,1 Once bunu calmalisiniz."
itemuse_wool_create "@0713,,1 Biraz iplik yaptiniz."
itemuse_cotton_create "@044,,1 Iplik/Lif yaptiniz."
itemuse_key_nokey "@0713,,1 Bunun icin anahtariniz yok."
itemuse_key_nolock "@0713,,1 Bunun kilidi yok."
itemuse_scissors_use "@0713,,1 Saclarinizi ve giysilerinizi kesmek icin makas kullanin"
itemuse_bolt_1 "You start a new bolt of cloth."
itemuse_bolt_2 "The bolt of cloth needs a good deal more."
itemuse_bolt_3 "The bolt of cloth needs a little more."
itemuse_bolt_4 "The bolt of cloth is nearly finished."
itemuse_bolt_5 "The bolt of cloth is finished."
itemuse_loom_remove "Daha onceki bitmemis dokumayi bozdunuz."
itemuse_bandage_reach "@0713,,1 Buna yetisemiyorsunuz."
itemuse_bandage_clean "Clean bloody bandages in water"
itemuse_dye_unable "@0713,,1 Bu esyayi sadece boya ficisi ile kullanabilirsiniz."
itemuse_dye_reach "@0713,,1 Esyanin uzerinizde veya cantanizda olmasi gerek."
itemuse_dye_fail "@0713,,1 Boya bunun uzerine damladi."
itemuse_pitcher_reach "@0713,,1 Buna yetisemiyorsunuz."
itemuse_pitcher_fill "@0713,,1 Surahiye sivi doldurun."
itemuse_skit_unable "@0713,,1 Dikis setini bunda kullanamazsiniz."
itemuse_unable "@0713,,1 Bu esyayi nasil kullanicagini bilmiyorsun"
itemuse_locked "@0713,,1 Bu esya kitlenmis."
itemuse_tracker_attune "Who do you want to attune to ?" // Sonra bak
itemuse_gameboard_fail "@0713,,1 Kutu icerisindeki oyun masalarini acamazsiniz"
itemuse_book_fail "@0713,,1 Kitap yanmis gorunuyor!"
itemuse_potion_fail "@0713,,1 Esyayi oynatamazsiniz."
itemuse_spawnchar_neg "@0713,,1 Spawni etkisiz duruma getirdiniz."
itemuse_spawnchar_rset "@0713,,1 Spawni etkisiz duruma getirdiniz ve tekrar etkin kildiniz."
itemuse_spawnitem_trig "@0713,,1 Spawni baslattiniz."
itemuse_shrine "Kutsanmis hissediyorsunuz"
itemuse_tillerman "Arrg, Bunu durdur."
itemuse_rune_name "@044,,1 Rune'nin yeni ismi ne olacak ?"
itemuse_forge "@044,,1 Eritilecek ore'yi secin."
itemuse_key_fail "@0713,,1 Anahtar oyuncunuzun uzerinde olmali"
itemuse_key_promt "@0713,,1 Anahtari kullanmak istediginiz esyayi secin."
itemuse_bandage_promt "@0bb2,,1 Neyin uzerinde kullanicaksin?"
itemuse_weapon_promt "@0bb2,,1 Neyin uzerinde kullanicaksin?""
itemuse_foodraw_promt "@0bb2,,1 Neyin uzerinde kullanicaksin?""
itemuse_fish_fail "@0713,,1 Bunu kesmek icin bicak kullanin"
itemuse_telescope "@0713,,1 Wow, gokyuzunu gorebilirsin!"
itemuse_map_fail "You must possess the map to get a good look at it." // sonra bak
itemuse_cball_promt "@0713,,1 %s'yi ne uzerinde kullanmak istiyorsun?"
itemuse_cannon_powder "@0713,,1 The cannon needs powder"
itemuse_cannon_shot "@0713,,1 The cannon needs shot"
itemuse_cannon_targ "@0713,,1 Silahli ve hazir. Hedef nedir?" //gereksiz
itemuse_crook_promt "@0713,,1 Neyi surmek istiyorsunuz?"
itemuse_pitcher_targ "@0713,,1 %s'yi nerede kullanmak istiyorsunuz?"
itemuse_macepick_targ "@0713,,1 %s'yi nerede kullanmak istiyorsunuz?"
itemuse_dye_nohair "@0713,,1 Boyayacak saciniz yok!"
itemuse_dye_vat "@0713,,1 Hangi boya tubunu kullanmak istiyorsunuz?"
itemuse_dye_targ "@0713,,1 Bunu kullanmak istediginiz hedefi secin."
itemuse_mortar_promt "What reagent you like to make a potion out of?"
itemuse_no_mortar "@0713,,1 Yaninizda mortar ve paste olmasi lazim."
itemuse_sewkit_promt "What do you want to use the %s on?"
itemuse_cantthink "@0713,,1 Bu esyayi kullanmak icin bir yol bulamiyorsun."
itemuse_bow_shield "@0713,,1 Kalkaniniz yayi dogru kullanmaniza engel oluyor."
itemuse_hatch_fail "@0799,,1 Birtek geminin onundeki ambari acabilirsiniz."
reach_ghost "@38,,1 Hayaletsi eliniz objenin icerisinden gecti."
reach_fail "@38,,1 Buna Ulasamiyorsunuz."
reach_unable "@38,,1 Bunu bulundugu yerden kullanamazsiniz."
[eof]