// ----------------------------
// SPHERETABLES.SCP - GENEL SPHERE AYARLARI
// SON GUNCELLENME TARIHI: 25 Aralik 2001 - cQ
// ----------------------------
VERSION=0.55

[RESOURCES]
scripts\speech\
scripts\defs.scp
scripts\items\itemb1.scp
scripts\items\itemb2.scp
scripts\items\itemb3.scp
scripts\items\itemb4.scp
scripts\items\itemb5.scp
scripts\items\itemb6.scp
scripts\items\itemb7.scp
scripts\items\resources.scp
scripts\items\
scripts\chars\char.scp
scripts\chars\char_anim.scp
scripts\chars\char_evil.scp
scripts\chars\char_human.scp
scripts\chars\char_orc.scp
scripts\chars\char_ore.scp
scripts\chars\char_x.scp
scripts\chars\
scripts\table_x.scp
scripts\events\
scripts\gumps\

[MAP 0]
SIZE=6144,4096
WRAPX=5120

[OBSCENE]

[NOTOTITLES]
Trustworthy
Estimable
Great
Glorious
Glorious

Honest
Commendable
Famed
Illustrious
Illustrious

Good
Honorable
Admirable
Noble
Noble

Kind
Respectable
Proper
Eminent
Eminent

Fair
Upstanding
Reputable
Distinguished
Distinguished

<none>
Notable
Prominent
Renowned
Renowned

Rude
Disreputable
Notorious
Imfamous
Dishonored

Unsavory
Dishonorable
Ignoble
Sinister
Sinister

Scoundrel
Malicious
Vile
Villainous
Dark

Despicable
Dastardly
Wicked
Evil
Evil

Outcast
Wretched
Nefarious
Dread
Dread

[ADVANCE]
STR=10000,3500,250
INT=10000,3500,250
DEX=10000,3500,250

[STARTS]
Yew
The Sturdy Bow
5459,1116
Minoc
The Barnacle Tavern
5459,1116
Britain
Sweet Dreams Inn
5459,1116
Moonglow
The Scholars Inn
5459,1116
Trinsic
The Traveller's Inn
5459,1116
Magincia
The Great Horns Tavern
5459,1116
Jhelom
The Morning Star Inn
5459,1116
Skara Brae
The Falconers Inn
5459,1116
Vesper
The Ironwood Inn
5459,1116

[RUNES]
An
Bet
Corp
Des
Ex
Flam
Grav
Hur
In
Jux
Kal
Lor
Mani
Nox
Ort
Por
Quas
Rel
Sanct
Tym
Uus
Vas
Wis
Xen
Ylem
Zan

[Skill 0]
DEFNAME=Skill_Alchemy
KEY=Alchemy
TITLE=Alchemist
EFFECT=0.0,125.0
DELAY=0.7
VALUES=1,2,3
ADV_RATE=1.0,2.0,3.0

STAT_STR=0
STAT_DEX=0
STAT_INT=100
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=60

ON=@Fail
src.sysmessage Iksiriniz heba oldu.

[Skill 1]
DEFNAME=Skill_Anatomy
KEY=Anatomy
TITLE=Scholar
PROMPT_MSG=Kimi inceleyeceksiniz?
DELAY=0.7
ADV_RATE=1.0,2.0,3.0

STAT_STR=0
STAT_DEX=0
STAT_INT=100
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=60

ON=@Fail
src.sysmessage Bu yaratik hakkinda pek fikriniz yok.
return 1

[Skill 2]
DEFNAME=Skill_Animal_Lore
KEY=AnimalLore
TITLE=Scholar
PROMPT_MSG=Hangi hayvani inceleyeceksiniz?
DELAY=0.7
ADV_RATE=1.0,2.0,3.0

STAT_STR=0
STAT_DEX=0
STAT_INT=100
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=60

ON=@Fail
src.sysmessage Bu hayvan hakkinda pek fikriniz yok.
return 1

[Skill 3]
DEFNAME=Skill_Appraise
KEY=ItemID
TITLE=Merchant
PROMPT_MSG=Neyi inceleyecegiz?
DELAY=0.7
ADV_RATE=1.0,2.0,3.0

STAT_STR=0
STAT_DEX=0
STAT_INT=100
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=60

ON=@Fail
src.sysmessage Bu esya hakkinda bir fikriniz yok.
return 1

[Skill 4]
DEFNAME=Skill_Armslore
KEY=ArmsLore
TITLE=Arms%s
PROMPT_MSG=Neyi inceleyeceksiniz?
DELAY=0.7
ADV_RATE=1.0,2.0,3.0

STAT_STR=0
STAT_DEX=0
STAT_INT=100
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=60

ON=@Fail
src.sysmessage Bu esya hakkinda bir fikriniz yok.
return 1

[Skill 5]
DEFNAME=Skill_Parrying
KEY=Parrying
TITLE=Shieldfighter
EFFECT=70.0,110.0
ADV_RATE=1.0,2.0,3.0

STAT_STR=100
STAT_DEX=100
STAT_INT=0
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=60

[Skill 6]
DEFNAME=Skill_Begging
KEY=Begging
TITLE=Beggar
PROMPT_MSG=To whom do you wish to grovel?
DELAY=0.7
ADV_RATE=1.0,2.0,3.0

STAT_STR=0
STAT_DEX=0
STAT_INT=100
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=80

[Skill 7]
DEFNAME=Skill_Blacksmith
KEY=Blacksmithing
TITLE=Blacksmith
VALUES=1,20,100
DELAY=0.7
ADV_RATE=1.0,2.0,3.0

STAT_STR=100
STAT_DEX=25
STAT_INT=0
BONUS_STR=90
BONUS_DEX=10
BONUS_INT=0
BONUS_STATS=60

ON=@Fail
src.sysmessage Malzemeniz eriyip gitti.

[Skill 8]
DEFNAME=Skill_Bowcraft
KEY=Bowcraft
TITLE=Bowyer
DELAY=0.7
VALUES=1,2,3
ADV_RATE=1.0,2.0,3.0

STAT_STR=0
STAT_INT=0
STAT_DEX=100
BONUS_STR=0
BONUS_DEX=100
BONUS_INT=0
BONUS_STATS=60

ON=@Fail
src.sysmessage Malzemeniz heba oldu.

[Skill 9]
DEFNAME=Skill_Peacemaking
KEY=Peacemaking
TITLE=Bard
DELAY=0.7
ADV_RATE=30.0,30.0,40.0

STAT_STR=0
STAT_INT=100
STAT_DEX=50
BONUS_STR=0
BONUS_DEX=10
BONUS_INT=90
BONUS_STATS=60

ON=@Fail
src.sysmessage Kimseyi sakinlestiremediniz.
return 1

[Skill 10]
DEFNAME=Skill_Camping
KEY=Camping
TITLE=Camper
DELAY=0.5
ADV_RATE=30.0,30.0,40.0

STAT_STR=30
STAT_INT=20
STAT_DEX=30
BONUS_STR=33
BONUS_DEX=33
BONUS_INT=34
BONUS_STATS=70

ON=@Fail
src.sysmessage Atesiniz ruzgarla sondu.

[Skill 11]
DEFNAME=Skill_Carpentry
KEY=Carpentry
TITLE=Carpenter
PROMPT_MSG=
DELAY=0.7
STAT_STR=60
STAT_INT=40
STAT_DEX=30
BONUS_STR=50
BONUS_DEX=30
BONUS_INT=20
BONUS_STATS=70
ADV_RATE=1.0,1.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Malzemeniz heba oldu.

[Skill 12]
DEFNAME=Skill_CARTOGRAPHY
KEY=Cartography
TITLE=Cartographer
PROMPT_MSG=
DELAY=0.7
STAT_STR=15
STAT_INT=70
STAT_DEX=20
BONUS_STR=0
BONUS_DEX=20
BONUS_INT=80
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Haritaniz gercek disi oldu.
src.consume 1 i_map_blank

[Skill 13]
DEFNAME=Skill_Cooking
KEY=Cooking
TITLE=Chef
PROMPT_MSG=What would you like to cook?
DELAY=0
STAT_STR=25
STAT_INT=45
STAT_DEX=20
BONUS_STR=0
BONUS_DEX=40
BONUS_INT=60
BONUS_STATS=50
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Yemegi yaktiniz.

[Skill 14]
DEFNAME=Skill_DetectHidden
KEY=DetectingHidden
TITLE=Detective
PROMPT_MSG=
DELAY=3.0,2.0
STAT_STR=15
STAT_INT=60
STAT_DEX=20
BONUS_STR=0
BONUS_DEX=20
BONUS_INT=80
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0

ON=@Fail
src.sysmessage Saklanmis birsey goremiyorsunuz.
return 1

[Skill 15]
DEFNAME=Skill_Enticement
KEY=Enticement
TITLE=Bard
PROMPT_MSG=Whom do you wish to entice?
DELAY=0.7
STAT_STR=15
STAT_INT=70
STAT_DEX=50
BONUS_STR=0
BONUS_DEX=50
BONUS_INT=50
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Sizi umursayan olmadi.
return 1

[Skill 16]
DEFNAME=Skill_EvalInt
KEY=EvaluatingIntel
TITLE=Scholar
PROMPT_MSG=Incelemek istediginiz seyi secin.
DELAY=0.5
STAT_STR=5
STAT_INT=60
STAT_DEX=10
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=50
ADV_RATE=0.1

ON=@Fail
message Bu sey sizden daha akilli cikti. Hakkinda pek birsey ogrenemediniz.
return 1

[Skill 17]
DEFNAME=Skill_Healing
KEY=Healing
TITLE=Healer
PROMPT_MSG=Who will you use the bandages on?

DELAY=3.0,1.0
EFFECT=2.0,20.0
ADV_RATE=1.0,2.0,3.0

STAT_STR=10
STAT_INT=90
STAT_DEX=10

BONUS_STATS=70
BONUS_STR=0
BONUS_DEX=30
BONUS_INT=70

ON=@Fail
src.sysmessage Bandajlariniz ise yaramadi.
return 1

[Skill 18]
DEFNAME=Skill_Fishing
KEY=Fishing
TITLE=Fisher%s
PROMPT_MSG=What water do you want to fish in?
DELAY=0.7
STAT_STR=40
STAT_INT=20
STAT_DEX=40
BONUS_STR=10
BONUS_DEX=90
BONUS_INT=0
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Herhangi bir balik tutmayi basaramadiniz.
return 1

[Skill 19]
DEFNAME=Skill_Forensics
KEY=Forensics
TITLE=Scholar
PROMPT_MSG=What corpse would you like to examine?
DELAY=0.7
STAT_STR=10
STAT_INT=60
STAT_DEX=25
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Cesetten pek bilgi cikaramadiniz.
return 1

[Skill 20]
DEFNAME=Skill_Herding
KEY=Herding
TITLE=Shepherd
PROMPT_MSG=
DELAY=0.7
STAT_STR=50
STAT_INT=50
STAT_DEX=50
BONUS_STR=25
BONUS_DEX=45
BONUS_INT=30
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

on=@select
sysmessage Bu skill aktif degildir.
return 1

ON=@Fail
src.sysmessage Yaratik sizi pek umursamiyor.

[Skill 21]
DEFNAME=Skill_Hiding
KEY=Hiding
TITLE=Rogue
PROMPT_MSG=
DELAY=3.0
STAT_STR=0
STAT_INT=0
STAT_DEX=100
BONUS_STR=0
BONUS_DEX=100
BONUS_INT=0
BONUS_STATS=60
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Burada gizlenemezsiniz.
return 1

[Skill 22]
DEFNAME=Skill_PROVOCATION
KEY=Provocation
TITLE=Bard
PROMPT_MSG=Whom do you wish to incite?
DELAY=10000.0
STAT_STR=20
STAT_INT=60
STAT_DEX=70
BONUS_STR=0
BONUS_DEX=90
BONUS_INT=10
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

on=@select
sysmessage Bu skill aktif degildir.
return 1

ON=@Fail
src.sysmessage Kimseyi galeyana getiremediniz.
return 1

[Skill 23]
DEFNAME=Skill_Inscription
KEY=Inscription
TITLE=Scribe
PROMPT_MSG=
DELAY=1.4
STAT_STR=15
STAT_INT=100
STAT_DEX=15
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Malzemeniz heba oldu.
src.consume 1 i_scroll_blank
if (<src.mana> > 5
src.mana (<src.mana> - 5)
else
src.mana 1
endif
return 1

[Skill 24]
DEFNAME=Skill_LockPick
KEY=LockPicking
TITLE=Locksmith
PROMPT_MSG=What do you want to pick?
DELAY=1.0
STAT_STR=20
STAT_INT=60
STAT_DEX=90
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=70
ADV_RATE=1,1,1

ON=@Fail
src.sysmessage Kilit sizden zeki gibi.

[Skill 25]
DEFNAME=Skill_Magery
KEY=Magery
TITLE=Mage
PROMPT_MSG=
STAT_STR=0
STAT_INT=100
STAT_DEX=0
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=80
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.f_fizzle
return 1

[Skill 26]
DEFNAME=Skill_MagicResist
KEY=MagicResistance
TITLE=Resistor
PROMPT_MSG=
EFFECT=0.0,10.0
STAT_STR=40
STAT_INT=100
STAT_DEX=40
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=30
BONUS_STATS=50
ADV_RATE=28000.0,29000.0,30000.0

[Skill 27]
DEFNAME=Skill_Tactics
KEY=Tactics
TITLE=Warrior
STAT_STR=60
STAT_INT=20
STAT_DEX=70
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0

[Skill 28]
DEFNAME=Skill_Snooping
KEY=Snooping
TITLE=Pickpocket
PROMPT_MSG=
DELAY=0.7
STAT_STR=30
STAT_INT=50
STAT_DEX=60
BONUS_STR=0
BONUS_DEX=100
BONUS_INT=0
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Cantaya ulasamadiniz.
return 1

[Skill 29]
DEFNAME=Skill_Musicianship
KEY=Musicianship
TITLE=Bard
PROMPT_MSG=
DELAY=0.7
STAT_STR=0
STAT_INT=20
STAT_DEX=60
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@FAIL
src.sysmessage Berbat caldiginiz icin pek umursayan olmadi.
return 1

[Skill 30]
DEFNAME=Skill_POISONING
KEY=Poisoning
TITLE=Assassin
PROMPT_MSG=To what do you wish to apply the poison?
DELAY=0.7
STAT_STR=15
STAT_INT=40
STAT_DEX=40
BONUS_STR=0
BONUS_DEX=20
BONUS_INT=80
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Zehir heba oldu.

[Skill 31]
DEFNAME=Skill_Archery
KEY=Archery
TITLE=Archer
PROMPT_MSG=
DELAY=0.7,0.1
STAT_STR=40
STAT_INT=20
STAT_DEX=70
BONUS_STR=0
BONUS_DEX=95
BONUS_INT=5
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0

[Skill 32]
DEFNAME=Skill_SPIRITSPEAK
KEY=SpiritSpeak
TITLE=Medium
PROMPT_MSG=
DELAY=0.7
STAT_STR=20
STAT_INT=70
STAT_DEX=30
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Ruhani dunya ile baglanti kuramadiniz.
return 1

[Skill 33]
DEFNAME=Skill_Stealing
KEY=Stealing
TITLE=Thief
PROMPT_MSG=Which item will you attempt to steal?
DELAY=5.0
STAT_STR=40
STAT_INT=50
STAT_DEX=100
BONUS_STR=0
BONUS_DEX=100
BONUS_INT=0
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Esyayi calamadiniz.

[Skill 34]
DEFNAME=Skill_Tailoring
KEY=Tailoring
TITLE=Tailor
PROMPT_MSG=
DELAY=0.7
STAT_STR=30
STAT_INT=20
STAT_DEX=60
BONUS_STR=5
BONUS_DEX=75
BONUS_INT=20
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Kumas falan hep heba oldu.

[Skill 35]
DEFNAME=Skill_Taming
KEY=Taming
TITLE=Animal Tamer
PROMPT_MSG=Please use taming staff for taming.
DELAY=9991.0
STAT_STR=0
STAT_INT=0
STAT_DEX=0
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=0
BONUS_STATS=0
ADV_RATE=30.0,30.0,40.0

[Skill 36]
DEFNAME=Skill_tasteid
KEY=TasteID
TITLE=Food Taster
PROMPT_MSG=What would you like to taste?
DELAY=0.7
STAT_STR=25
STAT_INT=50
STAT_DEX=15
BONUS_STR=20
BONUS_DEX=0
BONUS_INT=80
BONUS_STATS=50
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Hmm.. tavuk gibi.

[Skill 37]
DEFNAME=Skill_Tinkering
KEY=Tinkering
TITLE=Tinker
PROMPT_MSG=
DELAY=0.7
STAT_STR=30
STAT_INT=100
STAT_DEX=50
BONUS_STR=20
BONUS_DEX=20
BONUS_INT=60
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Malzemeniz heba oldu.

[Skill 38]
DEFNAME=Skill_Tracking
KEY=Tracking
TITLE=Ranger
PROMPT_MSG=
DELAY=4.0
STAT_STR=25
STAT_INT=50
STAT_DEX=50
BONUS_STR=0
BONUS_DEX=50
BONUS_INT=50
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Iz surmeyi basaramadiniz.

[Skill 39]
DEFNAME=Skill_Vet
KEY=Veterinary
TITLE=Veterinarian
PROMPT_MSG=What animal would you like to heal?
DELAY=0.7
STAT_STR=30
STAT_INT=50
STAT_DEX=40
BONUS_STR=20
BONUS_DEX=20
BONUS_INT=60
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Bandajlariniz yetersiz geldi.

[Skill 40]
DEFNAME=Skill_Swordsmanship
KEY=Swordsmanship
TITLE=Swords%s
PROMPT_MSG=
STAT_STR=100
STAT_INT=0
STAT_DEX=100
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=80
ADV_RATE=1.0,2.0,3.0

[Skill 41]
DEFNAME=Skill_Macefighting
KEY=Macefighting
TITLE=Macefighter
PROMPT_MSG=
STAT_STR=100
STAT_INT=10
STAT_DEX=100
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=80
ADV_RATE=1.0,2.0,3.0

[Skill 42]
DEFNAME=Skill_Fencing
KEY=Fencing
TITLE=Fencer
PROMPT_MSG=
STAT_STR=100
STAT_INT=0
STAT_DEX=100
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=80
ADV_RATE=1.0,2.0,3.0

[Skill 43]
DEFNAME=Skill_Wrestling
KEY=Wrestling
TITLE=Wrestler
PROMPT_MSG=
STAT_STR=100
STAT_INT=0
STAT_DEX=100
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=80
ADV_RATE=1.0,2.0,3.0

[Skill 44]
DEFNAME=Skill_LUMBERJACK
KEY=Lumberjacking
TITLE=Lumberjack
PROMPT_MSG=
DELAY=0.3
STAT_STR=85
STAT_INT=20
STAT_DEX=45
BONUS_STR=90
BONUS_DEX=10
BONUS_INT=0
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0
VALUES=1,10,50

ON=@Fail
src.sysmessage Ise yarar odun cikaramadiniz.
return 1

[Skill 45]
DEFNAME=Skill_MINING
KEY=Mining
TITLE=Miner
PROMPT_MSG=
DELAY=0.2
STAT_STR=85
STAT_INT=20
STAT_DEX=45
BONUS_STR=70
BONUS_DEX=30
BONUS_INT=0
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Ise yarar bir maden bulamadiniz.
return 1

[Skill 46]
DEFNAME=Skill_Meditation
KEY=Meditation
TITLE=Stoic
DELAY=0.1,0.2
STAT_STR=10
STAT_INT=100
STAT_DEX=10
BONUS_STR=5
BONUS_DEX=90
BONUS_INT=5
BONUS_STATS=70
ADV_RATE=1.0,2.0,3.0
VALUES=1,2,3

ON=@Fail
src.sysmessage Konsantrasyonunuzu kaybettiniz.
return 1

[Skill 47]
DEFNAME=Skill_STEALTH
KEY=Stealth
TITLE=Rogue
PROMPT_MSG=
DELAY=0.7
STAT_STR=20
STAT_INT=60
STAT_DEX=90
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Kendinizi gizleyemediniz.
return 1

[Skill 48]
DEFNAME=Skill_REMOVE_TRAP
KEY=RemoveTrap
TITLE=Disarmer
PROMPT_MSG=Select the trap to disarm
DELAY=7.0,3.0,2.0
STAT_STR=20
STAT_INT=60
STAT_DEX=90
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0

ON=@Fail
src.sysmessage Tuzak etkisiz hale gelmedi.

[Skill 49]
DEFNAME=Skill_Necromancy
KEY=Necromancy
TITLE=Necromancer
STAT_STR=20
STAT_INT=100
STAT_DEX=40
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=70
ADV_RATE=30.0,30.0,40.0
VALUES=1,10,80

On=@Fail
src.sysmessage Konsantrasyonunuz bozuldu.

[skillclass 1] // player class
str 100
int 100
dex 100
statsum 400
skillsum 5000.0

On=@EnvironChange
if !(<isevent.fix>)
events +fix
endif

On=@Login
f_player_login
if !(<isevent.e_dropfix>)
events +e_dropfix
endif

On=@Logout
f_player_logout


[skillclass 1] // staff class
str 900
int 900
dex 900
statsum 900
skillsum 150000.0

On=@EnvironChange
if (0<account.plevel> < 7)
events +gmfix
endif

On=@Login
f_staff_login
src.invis 1

On=@Logout
f_staff_logout

[function yatra]
if (<findid.i_yattara>)
findid.i_yattara.remove
yatra
else
return 1
endif

[eof]


YAW SPEECH SCP Sİ 1 Tane War ancak r r attıgımda goruo ndn :D
Novice
-14.8
Uzantısını .scp Olarak Kaydettinmi Sphere De r
r Çektinmi ?
spheredata.scp den sılmısındır oraya ekle duzelir

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