[chardef c_statci]
id c_man
can mt_run
name Statci
defname c_statci
ON=@Create
color 083ea
NPC=brain_undead
STR={66 80}
DEX={61 75}
INT={66 80}
on=@click
message @07a1 <name>
return 1
on=@dclick
If (<distance> < 3)
src.dialog d_stat_ayari
return 1
endif
[dialog d_stat_ayari]
0,0
resizepic 160 60 2620 205 200
dtext 215 70 07a1 Stat Ayarlari
dtext 225 125 0355 Str
button 200 125 00000037 00000038 1 0 1
button 260 125 00000037 00000038 2 0 2
dtext 300 125 07a1 <src.str>
dtext 225 155 0355 Dex
button 200 155 00000037 00000038 3 0 3
button 260 155 00000037 00000038 4 0 4
dtext 300 155 07a1 <src.dex>
dtext 225 185 0355 Int
button 200 185 00000037 00000038 5 0 5
button 260 185 00000037 00000038 6 0 6
dtext 300 185 07a1 <src.int>
dtext 200 105 355 +
dtext 260 105 355 -
[dialog d_stat_ayari button]
on=0
src.sysmessage @07a1 Menuyu Kapattiniz !
on=1
if (<eval <var.stats>> => 225) \\\\\\\\\\\\\\\\\\\ Bunlar Yanlış Olabilir Az Yardim
src.sysmessage @07a1 Statlariniz 225 den Fazla Olamaz !
elseif (eval <var.str> == 100) \\\\\\\\\\\\\\\\\\\\\\ Bunlar Yanlış Olabilir Bi el Atın
src.sysmessage @07a1 Str'niz 100'den Buyuk Olamaz !
elseif ( ) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ İste Burası Olmadı :S
dialog d_stat_ayari
endif
on=1
if (<src.dex> + <src.str> + <src.int> == 225) \\\\\\\\\\\\\\\\\\\ Bunlar Yanlış Olabilir Az Yardim
src.sysmessage @07a1 Statlariniz 225 den Fazla Olamaz !
elseif (<src.str> == 100) \\\\\\\\\\\\\\\\\\\\\\ Bunlar Yanlış Olabilir Bi el Atın
src.sysmessage @07a1 Str'niz 100'den Buyuk Olamaz !
elseif (<src.str> <=99) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ İste Burası Olmadı :S
src.str=<src.str>+1
dialog d_stat_ayari
endif
if ((<src.dex> + <src.str> + <src.int> == 225))
src.sysmessage @07a1 Statlariniz 225 den Fazla Olamaz !