if !(<link.npc> == 1)
cont.sysmessage @95,,1 Bunu evcillestiremezsiniz.
return 1
endif
if (rand(100) < 75)
if (<link.memoryfindtype.memory_ispawned>)
link.memoryfindtype.memory_ispawned.remove
endif
link.karma -50
link.memorydel <cont.uid>
link.newitem i_memory
link.act.attr 04
link.act.more1 04
link.act.more2 <serv.time>
link.act.morep <link.p>
link.act.color memory_ipet
link.act.timer -1
link.act.link <cont.uid>
link.act.cont <link.uid>
link.flags <link.flags>&statf_pet
CONT.events -e_taming_f
cont.sysmessage @07a1,,1 <link.name> sizi sahibi olarak kabul etti.
src.serv.allclients sysmessage @0713,1,1 [<link.name>] isimli binek <region.name> civarlarinda ehcillestirilmistir..
if ((<cont.skilllock[35]> == 0) && (<cont.skilltotal> < 800.0))
if (<cont.taming> < 30.0)
if (rand(2) == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.taming> < 50.0)
if (rand(1) == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.taming> < 75.0)
if (rand(4) == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.taming> < 100.0)
if (rand(8) == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.tag0.override.skillcap_35> > 100.0)
if (<cont.taming> < <cont.tag0.override.skillcap_35>)
if (rand(3)==1)
cont.taming (<cont.taming> +1)
endif
endif
endif
endif
[Ahmet] isimli player, [britain] civarlarında shire ehcillestirmistir..
if !(<link.npc> == 1)
cont.sysmessage @95,,1 Bunu evcillestiremezsiniz.
return 1
endif
if (rand(100) < 75)
if (<link.memoryfindtype.memory_ispawned>)
link.memoryfindtype.memory_ispawned.remove
endif
link.karma -50
link.memorydel <cont.uid>
link.newitem i_memory
link.act.attr 04
link.act.more1 04
link.act.more2 <serv.time>
link.act.morep <link.p>
link.act.color memory_ipet
link.act.timer -1
link.act.link <cont.uid>
link.act.cont <link.uid>
link.flags <link.flags>&statf_pet
CONT.events -e_taming_f
cont.sysmessage @07a1,,1 <link.name> sizi sahibi olarak kabul etti.
serv.allclients sysmessage @0713,1,1 [<link.name>] isimli binek <region.name> civarlarinda <cont.name> Tarafindan ehcillestirilmistir..
if ((<cont.skilllock[35]> == 0) && (<cont.skilltotal> < 800.0))
if (<cont.taming> < 30.0)
if (rand(2) == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.taming> < 50.0)
if (rand(1) == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.taming> < 75.0)
if (rand(4) == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.taming> < 100.0)
if (rand( == 1)
cont.taming (<cont.taming> + 1)
endif
elseif (<cont.tag0.override.skillcap_35> > 100.0)
if (<cont.taming> < <cont.tag0.override.skillcap_35>)
if (rand(3)==1)
cont.taming (<cont.taming> +1)
endif
endif
endif
endif