20:31:DEBUG:>> 3 |            CChar::Skill_Done | +0 
20:31:DEBUG:>> 4 |           CChar::Skill_Stage | +0 
20:31:DEBUG:>> 5 |     CChar::Skill_Information | +0 
20:31:DEBUG:>> 6 |        CClient::OnSkill_Info | +0 
20:31:DEBUG:>> 7 |      CClient::OnSkill_ItemID | +0 
20:31:DEBUG:>> 8 |     CResource::GetDefaultMsg | +0 
20:31:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
20:31:DEBUG:>> 0 |               CWorld::OnTick | +0 
20:31:DEBUG:>> 1 |              CSector::OnTick | +0 
20:31:DEBUG:>> 2 |                CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:31:DEBUG:>> 3 |            CChar::Skill_Done | +0 
20:31:DEBUG:>> 4 |           CChar::Skill_Stage | +0 
20:31:DEBUG:>> 5 |     CChar::Skill_Information | +0 
20:31:DEBUG:>> 6 |        CClient::OnSkill_Info | +0 
20:31:DEBUG:>> 7 |      CClient::OnSkill_ItemID | +0 
20:31:DEBUG:>> 8 |     CResource::GetDefaultMsg | +0 
20:31:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in CChar::Tick() #6 "timer expired"
20:31:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
20:31:DEBUG:>> 0 |               CWorld::OnTick | +0 
20:31:DEBUG:>> 1 |              CSector::OnTick | +0 
20:31:DEBUG:>> 2 |                CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:31:DEBUG:>> 3 |            CChar::Skill_Done | +0 
20:31:DEBUG:>> 4 |           CChar::Skill_Stage | +0 
20:31:DEBUG:>> 5 |     CChar::Skill_Information | +0 
20:31:DEBUG:>> 6 |        CClient::OnSkill_Info | +0 
20:31:DEBUG:>> 7 |      CClient::OnSkill_ItemID | +0 
20:31:DEBUG:>> 8 |     CResource::GetDefaultMsg | +0 
20:31:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
20:31:DEBUG:>> 0 |               CWorld::OnTick | +0 
20:31:DEBUG:>> 1 |              CSector::OnTick | +0 
20:31:DEBUG:>> 2 |                CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:31:DEBUG:>> 3 |            CChar::Skill_Done | +0 
20:31:DEBUG:>> 4 |           CChar::Skill_Stage | +0 
20:31:DEBUG:>> 5 |     CChar::Skill_Information | +0 
20:31:DEBUG:>> 6 |        CClient::OnSkill_Info | +0 
20:31:DEBUG:>> 7 |      CClient::OnSkill_ItemID | +0 
20:31:DEBUG:>> 8 |     CResource::GetDefaultMsg | +0 
20:31:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
20:31:DEBUG:>> 0 |               CWorld::OnTick | +0 
20:31:DEBUG:>> 1 |              CSector::OnTick | +0 
20:31:DEBUG:>> 2 |                CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:31:DEBUG:>> 3 |            CChar::Skill_Done | +0 
20:31:DEBUG:>> 4 |           CChar::Skill_Stage | +0 
20:31:DEBUG:>> 5 |     CChar::Skill_Information | +0 
20:31:DEBUG:>> 6 |        CClient::OnSkill_Info | +0 


bu hatalar nedir_? Baktım baktım buna vebzer bişi bulamadım ?
Birşey yapıncamı veriyor bu hatayı ?
up upu pu pupupuupup
Server'a başlandıgında skill verdiginde hata çıkıyor anladıgım kadarıyla.
her zaman deil arkadaşlar nadiren cıkan bir hata bu

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