Hesabına erişemeyen eski üyeler Discord üzerinden yardım alabilir.
arkadaşlar bende lockpick çalışıyor fakat çok hata veriyor kasayı açarken bu hatalar nedir


[function gainpickingskill]
if (<src.lockpicking> < 30.0) && ((<skilllock[24]> == 0) && (<skilltotal> < 800.0))
	if (rand(2) == 1)
		src.lockpicking=<src.lockpicking>+6
		endif
	elseif (<src.lockpicking> > 29.9) && (<src.lockpicking> < 40.0)
		if (rand(2) == 1)
		src.lockpicking=<src.lockpicking>+4
	endif
	elseif (<src.lockpicking> > 39.9) && (<src.lockpicking> < 50.0)
		if (rand(2) == 1)
		src.lockpicking=<src.lockpicking>+3
	endif
	elseif (<src.lockpicking> > 49.9) && (<src.lockpicking> < 60.0)
		if (rand(2) == 1)
		src.lockpicking=<src.lockpicking>+2
	endif
	elseif (<src.lockpicking> > 59.9) && (<src.lockpicking> < 70.0)
		if (rand(4) == 1)
		src.lockpicking=<src.lockpicking>+1
	endif
	elseif (<src.lockpicking> > 69.9) && (<src.lockpicking> < 80.0)
		if (rand(6) == 1)
		src.lockpicking=<src.lockpicking>+1
	endif
	elseif (<src.lockpicking> > 79.9) && (<src.lockpicking> < 90.0)
		if (rand(8) == 1)
		src.lockpicking=<src.lockpicking>+1
	endif
	elseif (<src.lockpicking> > 89.9) && (<src.lockpicking> < 100.0)
		if (rand(10) == 1)
		src.lockpicking=<src.lockpicking>+1
	endif


[itemdef i_traningchest]
id 0e40
name metal chest
type t_container
DUPELIST=0e41

on=@create
type t_hazinekasa
color 0810
attr 010
morex 6 //calisma kasalari hep 6 olacak
on=@timer
if (<type>=t_hazinekasa)
else
type t_hazinekasa
color 0810
endif
timer 60*5
return 1



[typedef t_hazinekasa]
ON=@dclick
if (<type> = t_hazinekasa)
src.sysmessage @033 Bunu sadece Locksmith'ler acabilir.
return 1
else
return 0
endif

[ITEMDEF 014fb]
//DEFNAME2=LOCKPICK
DEFNAME=i_lockpick
TYPE=T_LOCKPICK
FLIP=1
RESOURCES=1 i_ingot_iron
VALUE=19
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Thief
DESCRIPTION=Lockpick
DUPELIST=014fc
SKILLMAKE=TINKERING 42.1,i_tinker_tools
RESOURCES2=2 i_ingot_iron
ON=@dclick 
target
src.sysmessage @033 Hangi kasayi acacaksiniz ?
return 1
on=@targon_item //eklenecek adam hide ise invis ise 
if (<src.targ.type>=t_hazinekasa)  //calisma kasasi
	if (<src.t.distance>>2) && ( <src.t.TOPOBJ.UID> != <SRC.UID> ) //distance check
	src.sysmessage @033 Kasaya cok uzaksiniz.
	return 1
	endif

 //Level ayarlari en büyük 5
if (<src.t.morex>=5)
	if (<src.lockpicking><95.0)
	src.sysmessage @033 Bunu acacak kadar bilgiye sahip degilsiniz.
	return 1
	endif
elseif (<src.t.morex>=7)
	if (<src.lockpicking><100.0)
	src.sysmessage @033 Bunu acacak kadar bilgiye sahip degilsiniz.
	return 1
	endif
elseif (<src.t.morex>=4)
	if (<src.lockpicking><90.0)
	src.sysmessage @033 Bunu acacak kadar bilgiye sahip degilsiniz.
	return 1
	endif
elseif (<src.t.morex>=3)
	if (<src.lockpicking><80.0)
	src.sysmessage @033 Bunu acacak kadar bilgiye sahip degilsiniz.
	return 1
	endif
elseif (<src.t.morex>=2)
	if (<src.lockpicking><70.0)
	src.sysmessage @033 Bunu acacak kadar bilgiye sahip degilsiniz.
	return 1
	endif
elseif (<src.t.morex>=1)
	if (<src.lockpicking><60.0)
	src.sysmessage @033 Bunu acacak kadar bilgiye sahip degilsiniz.
	return 1
	endif
endif

if (<src.lockpicking><30.0) //acilma randlari
	IF RAND(2)==1
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	SRC.CONSUME 1 i_lockpick
	src.sound 242
	return 1
	endif
elseif (<src.lockpicking><40.0)
	IF RAND(2)==1
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	SRC.CONSUME 1 i_lockpick
	src.sound 242
	return 1
	endif

elseif (<src.lockpicking><50.0)
	IF RAND(2)==1
	SRC.CONSUME 1 i_lockpick
	src.sound 242
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	return 1
	endif

elseif (<src.lockpicking><60.0)
	IF RAND(4)==1
	SRC.CONSUME 1 i_lockpick
	src.sound 242
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	return 1
	endif

elseif (<src.lockpicking><70.0)
	IF RAND(6)==1
	src.sound 242
	SRC.CONSUME 1 i_lockpick
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	return 1
	endif

elseif (<src.lockpicking><80.0)
	IF RAND(8)==1
	src.sound 242
	SRC.CONSUME 1 i_lockpick
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	return 1
	endif

elseif (<src.lockpicking><90.0)
	IF RAND(10)==1
	src.sound 242
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	SRC.CONSUME 1 i_lockpick
	return 1
	endif

elseif (<src.lockpicking><98.0)
	IF RAND(15)==1
	src.sysmessage @033 Kasayi acmaya calisirken lockpickleriniz kirildi.
	src.sound 242
	SRC.CONSUME 1 i_lockpick
	return 1
	endif
endif


//kasayi ac
src.sayua 070d,6,6,0 *kilidi acar*
src.sysmessage * Kilidi acmayi basardiniz *
src.gainpickingskill
if (<src.t.morex>=6)
src.targ.timer 60*5
endif

if (<src.t.morex>=5)||(<src.t.morex>=7)||(<src.t.morex>=1)||(<src.t.morex>=2)||(<src.t.morex>=3)||(<src.t.morex>=4)|
src.poison 9999
src.targ.type t_container
src.sound=511
src.t.color 00
src.t.morex 0
endif (<src.t.morex>=6)
src.targ.type t_container
src.sound=511
src.t.color 00
src.t.morex 0


else //kasacaliskilitli degilse
src.sysmessage @033 Lockpickleri bunun uzerinde kullanamazsiniz.
endif
return 1



[itemdef i_hazine1_cont]
id i_crate_small
name metal chest
type t_container
on=@create
type t_hazinekasa
color 0455
morex 1
LINK=0515

[itemdef i_hazine2_cont]
id i_crate_small
name metal chest
type t_container
on=@create
type t_hazinekasa
color 0455
morex 2
LINK=0515

[itemdef i_hazine3_cont]
id i_crate_small
name metal chest
type t_container
on=@create
type t_hazinekasa
color 0455
morex 3
LINK=0515

[itemdef i_hazine4_cont]
id i_crate_small
name metal chest
type t_container
on=@create
type t_hazinekasa
color 0455
morex 4
LINK=0515

[itemdef i_hazine5_cont]
id i_crate_small
name metal chest
type t_container
on=@create
type t_hazinekasa
color 0455
morex 5
LINK=0515

[itemdef i_hazine6_cont]
id i_crate_small
name metal chest
type t_container
on=@create
type t_hazinekasa
color 0455
morex 7
LINK=0515

[TEMPLATE i_hazine1]
CATEGORY=Hazine Kasasi
SUBSECTION=Hazine
DESCRIPTION=LEVEL 1
CONTAINER=i_hazine1_cont
LINK=0515
ITEM=i_gold,{500 1000}
ITEM={ random_first_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_first_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_first_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },15
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },15
ITEM={ RANDOM_WAND_ONE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_ONE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_ONE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM=i_tc_r //mage robe
ITEM=0df0 //black staff


[TEMPLATE i_hazine2]
CATEGORY=Hazine Kasasi
SUBSECTION=Hazine
DESCRIPTION=LEVEL 2
CONTAINER=i_hazine2_cont
LINK=0515
ITEM=i_gold,{1000 1500}
ITEM={ random_first_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_first_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_first_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },15
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },15
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },15
ITEM={ RANDOM_WAND_ONE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_ONE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_ONE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM=i_tc_mr3
ITEM=i_tc_bs3

[TEMPLATE i_hazine3]
CATEGORY=Hazine Kasasi
SUBSECTION=Hazine
DESCRIPTION=LEVEL 3
CONTAINER=i_hazine3_cont
LINK=0515
ITEM=i_gold,{1500 2000}
ITEM={ random_fifth_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_fifth_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_fifth_circle 1 random_second_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },30
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },30
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_TWO 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM=i_tc_mr6
ITEM=i_tc_bs6

[TEMPLATE i_hazine4]
CATEGORY=Hazine Kasasi
SUBSECTION=Hazine
DESCRIPTION=LEVEL 4
CONTAINER=i_hazine4_cont
LINK=0515
ITEM=i_gold,{2000 2500}
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_third_circle 1 random_fourth_circle 1 }
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },30
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },30
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },30
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_THREE 1 RANDOM_WAND_FOUR 1 }
ITEM=i_tc_mr9
ITEM=i_tc_bs9

[TEMPLATE i_hazine5]
CATEGORY=Hazine Kasasi
SUBSECTION=Hazine
DESCRIPTION=LEVEL 5
CONTAINER=i_hazine5_cont
LINK=0515
ITEM=i_gold,{2500 3500}
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_seventh_circle 1 random_fourth_circle 1 }
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_seventh_circle 1 random_fourth_circle 1 }
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_seventh_circle 1 random_fourth_circle 1 }
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },45
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },45
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_SEVEN 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_SEVEN 1 RANDOM_WAND_FOUR 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_SEVEN 1 RANDOM_WAND_FOUR 1 }
ITEM=i_tc_mr12
ITEM=i_tc_bs12

[TEMPLATE i_hazine6]
CATEGORY=Hazine Kasasi
SUBSECTION=Hazine
DESCRIPTION=LEVEL 6
CONTAINER=i_hazine6_cont
LINK=0515
ITEM=i_gold,{3500 5000}
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_seventh_circle 1 random_eighth_circle 1 }
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_seventh_circle 1 random_eighth_circle 1 }
ITEM={ random_fifth_circle 1 random_sixth_circle 1 random_seventh_circle 1 random_eighth_circle 1 }
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },45
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },45
ITEM={ i_reag_black_pearl 1 i_reag_blood_moss 1 i_reag_garlic 1 i_reag_ginseng 1 i_reag_mandrake_root 1 i_reag_nightshade 1 i_reag_sulfur_ash 1 i_reag_spider_silk 1 },45
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_SEVEN 1 RANDOM_WAND_EIGHT 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_SEVEN 1 RANDOM_WAND_EIGHT 1 }
ITEM={ RANDOM_WAND_FIVE 1 RANDOM_WAND_SIX 1 RANDOM_WAND_SEVEN 1 RANDOM_WAND_EIGHT 1 }
ITEM=i_tc_mr15
ITEM=i_tc_bs15

[ITEMDEF 014fc]
//lockpick
DUPEITEM=014fb

[ITEMDEF 014fd]
DEFNAME=i_lockpick_set
//DEFNAME2=LOCKPICKS
TYPE=T_LOCKPICK
FLIP=1
RESOURCES=3 i_LOCKPICK
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Thief
DESCRIPTION=Lockpicks (Set)
DUPELIST=014fe

[ITEMDEF 014fe]
//lockpicks
DUPEITEM=014fd


[TEMPLATE goldekle]
CONTAINER=i_bag
ITEM=i_gold,{55000 65000}


[EOF]
hatalrıda yazarsan çözüm buluruz
pardon unutmuşum

20:45:ERROR:(Locksmith.scp,88)Can't resolve <src.t.distance>
20:45:ERROR:(Locksmith.scp,88)Can't resolve <src.t.TOPOBJ.UID>
20:45:ERROR:(Locksmith.scp,88)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,94)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,94)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,99)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,99)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,104)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,104)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,109)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,109)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,114)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,114)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,119)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,119)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,195)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,195)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,199)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,199)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,199)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,199)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,199)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,199)Can't resolve <src.t.morex>
20:45:ERROR:(Locksmith.scp,199)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,199)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,199)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,199)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,199)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,199)Undefined symbol ''
20:45:ERROR:(Locksmith.scp,208)Undefined keyword 't.color'
20:45:ERROR:(Locksmith.scp,209)Undefined keyword 't.morex'
<src.t.morex> gibi yerlerde t yerine targ yaz.<src.targ.morex> gibi olacak.

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