peki başka konu açmayayım binekle ilgili bi sorunum var şöyle göstereyim.Bineğe binince e_poisonevent veriyor ama inince silmiyor bi bakarmısınız.bide poison büyüsü atılınca yememesini istiyorum buyrun:
[CHARDEF c_asd]
DEFNAME=c_sylon_asd
ID=c_ostard_desert
NAME=Naket
SOUND=snd_ANIMAL_OSTARD_DESERT1
ICON=i_pet_OSTARD_DESERT
CAN=MT_WALK|MT_RUN
DAM=8,23
ARMOR=15
RESOURCES=15 i_ribs_raw
FOODTYPE=55 t_crops, 55 t_fruit, 64 t_grass
DESIRES=e_OSTARDS
ANIM=01fff
TEVENTS=e_renamefix
TEVENTS=e_horses
DESCRIPTION=Frenzied
SUBSECTION=Renkliler
CATEGORY=Animals
ON=@Create
NPC=brain_animal
color=07aa
STR=300
DEX=420
INT=50
PARRYING={75.0 85.0}
MAGICRESISTANCE={75.0 80.0}
TACTICS={40.0 60.0}
WRESTLING={40.0 60.0}
TAMING=100.0
on=@gethit
if (<hits> < 30)
sayua 0481,1,1,2,0,eng,* kendini iyilestirir *
src.poison 800
src.effect=1,1
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 5)
elseif (<act.baseid>=c_vortex)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
src.poison 800
src.effect=1,1
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
elseif (<act.baseid>=c_blade_spirit)
sayua 0481,1,1,2,0,eng,* buyu etkisini kaldirir *
src.poison 800
src.effect=1,1
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
elseif (<flags> &statf_poisoned)
sayua 0481,1,1,2,0,eng,* zehiri iyilestirir *
src.poison 800
src.effect=1,1
sound snd_spell_cure
findid.i_rune_poison.remove
endif
ON=@hit
src.effect=1,1
src.poison 800
on=@dclick
if (0<ismypet>) && (<distance> < 4)
src.newitem i_poisonevent
new.equip
src.effect 3,i_fx_sparkle,6,45
endif
[itemdef i_poisonevent]
id i_gold
type t_eq_script
name poison eventi
on=@create
attr 04
ON=@Equip
src.events +e_poisonevent
on=@unequip
src.events -e_poisonevent
[events e_poisonevent]
ON=@spelleffect
If (<argn>==20)
sayua 007c5,6,0,enu * Etkilenmez *
findid.i_rune_poison.remove
return 1
ENDIF