on=@gethit
if (<flags> &statf_poisoned)
sayua 0481,2,0,eng,* zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
endif
if (<findid.i_rune_poison>) || (<findid.i_rune_poison_field>)
face
anim 17
findid.i_rune_poison.remove
findid.i_rune_poison_field.remove
sayu * zehirden etkilenmez *
return 1
endif
endif
[EVENTS e_poison_immune] // Sadece In nox u resist eder
ON=@SpellEffect
If (rand(3) == 1)
If (<argn>==20)
SAYUA 020,0,0,0 * etkilenmez *
return 1
endif
endif
[EVENTS e_poison_immune_plus] // Her Turlu Poisondan Kurtulur
ON=@SPELLEFFECT
If (rand(3) == 1)
If (<argn>==20) || (<argn>==39)
SAYUA 020,0,0,0 * etkilenmez *
return 1
endif
endif
ON=@Gethit
IF <RESTEST i_rune_poison>
SPELLEFFECT=s_cure,150.0,1
endif