[function angelsorgula]
if (<src.findlayer.24.baseid)> == i_angel_legs) && (<src.findlayer.13.baseid)> == i_angel_chest) && (<src.findlayer.6.baseid)> == i_angel_helm) && (<src.findlayer.19.baseid)> == i_angel_arms) && (<src.findlayer.7.baseid)> == i_angel_gloves) && (<src.findlayer.10.baseid)> == i_angel_gorget) && (<src.findlayer.8.baseid)> == i_angel_rings)
src.sysmessage @68,,1 Sorgu yapıldi islem gerceklesiyor.
serv.newitem i_angel
new.equip
src.effect 3,0375a,6,30,1
src.sysmessage @38,,1 Islem Tamam
else
src.sysmessage @38,,1 Sorgu basarısız.
return 1
endif
[itemdef i_angel]
id i_gold
name angel
on=@create
attr attr_decay || attr_invis
on=@equip
timer 5
on=@TIMER
IF (<cont.hits> < <cont.str>)
cont.hits +=25
CONT.EFFECT=3,i_fx_sparkle_2,10,20,10
TIMER=5
else
TIMER=0
ENDIF
RETURN 1
[function angelsorgula]
if (<src.findlayer.24.baseid)> == i_angel_legs) && (<src.findlayer.13.baseid)> == i_angel_chest) && (<src.findlayer.6.baseid)> == i_angel_helm) && (<src.findlayer.19.baseid)> == i_angel_arms) && (<src.findlayer.7.baseid)> == i_angel_gloves) && (<src.findlayer.10.baseid)> == i_angel_gorget) && (<src.findlayer.8.baseid)> == i_angel_rings)
src.sysmessage @68,,1 Sorgu yapıldi islem gerceklesiyor.
src.newitem i_angel
src.new.equip
src.effect 3,0375a,6,30,1
src.sysmessage @38,,1 Islem Tamam
else
src.sysmessage @38,,1 Sorgu basarısız.
return 1
endif
[itemdef i_angel]
id i_gold
name angel
on=@create
attr attr_decay || attr_invis
on=@equip
timer 5
on=@TIMER
IF (<cont.hits> < <cont.str>)
cont.hits +=25
CONT.EFFECT=3,i_fx_sparkle_2,10,20,10
TIMER=5
else
TIMER=0
ENDIF
RETURN 1
[function angelsorgula]
if (<src.findlayer.24.baseid> == i_angel_legs) && (<src.findlayer.13.baseid> == i_angel_chest) && (<src.findlayer.6.baseid> == i_angel_helm) && (<src.findlayer.19.baseid> == i_angel_arms) && (<src.findlayer.7.baseid> == i_angel_gloves) && (<src.findlayer.10.baseid> == i_angel_gorget) && (<src.findlayer.8.baseid> == i_angel_rings)
src.sysmessage @68,,1 Sorgu yapıldi islem gerceklesiyor.
src.newitem i_angel
src.new.equip
src.effect 3,0375a,6,30,1
src.sysmessage @38,,1 Islem Tamam
else
src.sysmessage @38,,1 Sorgu basarısız.
return 1
endif
[itemdef i_angel]
id i_gold
name angel
type t_eq_script
layer layer_special
on=@create
attr attr_decay || attr_invis
on=@equip
timer 5
on=@TIMER
IF (<cont.hits> < <cont.str>)
cont.hits +=25
CONT.EFFECT=3,i_fx_sparkle_2,10,20,10
TIMER=5
else
TIMER=0
ENDIF
RETURN 1