Bende fix scp var ama içindeki eventsları malesef playerlara tanıttırmayı unuttuğum için çalışmıyor :( Önceden bir iki arkadaş player login i bulup onun altına yapıştır gibi şeyler dedi aam ben yine yapamadım :( Rica etsem yardım edebilir misiniz çünkü bu en önemli sorunlardan bi tanesi???
on=@login altına
events +e_fix ekle

spheretables.scp altında olabilir on=@login kısmı
ben 56b sürümünü kullanıyorum tables a olmaması lazım???
hm sphere_skills.scp o zaman
tamam yaptım ama olmadı yaw off :(
koy yaptığın şeyi
Söylediğin gibi yaptım ama olmadı.Scp nin en aşağısına in orda.

[SKILLCLASS 0]
// undeclared class.
// max skills for players of this skill class. 
// might want this to be all 50.0 to make people declare a class?
DEFNAME=Class_undeclared
NAME=undeclared
// EVENTS=e_ClassUndeclared
STATSUM=300
SKILLSUM=7000.0
STR=100
INT=100
DEX=100
Alchemy=100.0
Anatomy=100.0
AnimalLore=100.0
ItemId=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteId=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
Focus=100.0
Chivalry=100.0
Bushido=100.0
Ninjitsu=100.0
Spellweaving=100.0

on=@login
events=+e_fix
bu playerların skillclassı mı ?
değil mi??? belki yanlış yapmış olabilirim :D tam nereye koyucam???
sen buraya sphere_skills.scp i koy komple, bakalım bi.
Tamam koydum

//****************************************************************************
//SPHERE by : Menasoft ©1997-2007
//www.sphereserver.net
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
// Menasoft & Partners.  All donations and contributions
// become the property of Menasoft & Partners.
//****************************************************************************
// FILE LAST UPDATED: 27-Jul-2006

VERSION=0.56b

// Generic advance rates for stats
[ADVANCE]
STR=10000,4000,600
INT=10000,4000,600
DEX=10000,4000,600


[COMMENT SKILL x]
ADV_RATE=10.0,200.0,800.0	// 10.0 successes at 0% to gain .1, 800.0 successes at 100% to gain .1 skill, 200.0 successes at 50% to gain .1, 
VALUES=0,100			// The amount of value an item created with the skill gets at skill levels.
EFFECT=0,100			// Healing: Effect of bandages; Crafting Skills: Percentage of resources lost on failure.
STAT_STR=80			// You will tend toward these stat vals if you use this skill a lot.
BONUS_STATS=10			// What percent of the skill success is based on stat levels. = 10%
BONUS_STR=80			// % of each stat toward success at skill

[SKILL 0]
DEFNAME=SKILL_ALCHEMY
KEY=Alchemy
TITLE=Alchemist

DELAY=3.0,1.0 // per stroke.
ADV_RATE=150,300,500
VALUES=1,20,100

BONUS_STATS=10
BONUS_STR=0
BONUS_DEX=20
BONUS_INT=80

STAT_STR=5
STAT_INT=75
STAT_DEX=40

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Iksiriniz Heba Oldu.

ON=@Abort
	SRC.SYSMESSAGE You fail to complete the potion.

[SKILL 1]
DEFNAME=SKILL_ANATOMY
KEY=Anatomy
TITLE=Scholar
PROMPT_MSG=Kimi Inceleyeceksiniz?

DELAY=3.0,1.0
ADV_RATE=100,250,350

BONUS_STATS=50
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100

STAT_STR=15
STAT_INT=70
STAT_DEX=15

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Bu Yaratik Hakkinda Pek Fikriniz Yok.

ON=@Abort
	SRC.SYSMESSAGE You fail to examine the creature fully.

[SKILL 2]
DEFNAME=SKILL_ANIMAL_LORE
KEY=AnimalLore
TITLE=Scholar
PROMPT_MSG=Hangi Hayvani Inceleyeceksiniz?
DELAY=3.0,1.0
ADV_RATE=100,200,350

STAT_STR=0
STAT_INT=70
STAT_DEX=0
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=50

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Bu Hayvan Hakkinda Pek Fikriniz Yok.

ON=@Abort
	SRC.SYSMESSAGE You stop trying to understand the creature.

[SKILL 3]
DEFNAME=SKILL_APPRAISE
KEY=ItemID
TITLE=Merchant
PROMPT_MSG=Neyi Inceleyecegiz?
DELAY=1.0
ADV_RATE=2.5,50.0,200.0
STAT_STR=0
STAT_INT=85
STAT_DEX=0
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=25

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Bu Esya Hakkinda Bir Fikriniz Yok.

ON=@Abort
	SRC.SYSMESSAGE You stop trying to appraise the item.

[SKILL 4]
DEFNAME=SKILL_ARMSLORE
KEY=ArmsLore
TITLE=Arms%s
PROMPT_MSG=Neyi Inceleyeceksiniz?
DELAY=1.0
STAT_STR=10
STAT_INT=50
STAT_DEX=15
BONUS_STR=33
BONUS_DEX=33
BONUS_INT=34
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Bu Esya Hakkinda Bir Fikriniz Yok.

ON=@Abort
	SRC.SYSMESSAGE You stop trying to evaluate the item.

[SKILL 5]
DEFNAME=SKILL_Parrying
KEY=Parrying
TITLE=Shieldfighter
ADV_RATE=350,500,700
EFFECT=0.0,90.0

STAT_STR=75
STAT_INT=15
STAT_DEX=25
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=10

[SKILL 6]
DEFNAME=SKILL_Begging
KEY=Begging
TITLE=Beggar
PROMPT_MSG=To whom do you wish to grovel?
DELAY=2.0
ADV_RATE=2.5,50.0,200.0
STAT_STR=5
STAT_INT=55
STAT_DEX=25
BONUS_STR=0
BONUS_DEX=50
BONUS_INT=50
BONUS_STATS=10

ON=@Abort
	SRC.SYSMESSAGE You fail utterly in your attempt to grovel.

[SKILL 7]
DEFNAME=SKILL_Blacksmith
KEY=Blacksmithing
TITLE=Blacksmith
PROMPT_MSG=
DELAY=2.0
STAT_STR=95
STAT_INT=15
STAT_DEX=25
BONUS_STR=75
BONUS_DEX=20
BONUS_INT=5
BONUS_STATS=10
ADV_RATE=150,350,500
VALUES=1,20,100

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Malzemeniz Eriyip Gitti.

ON=@Abort
	SRC.SYSMESSAGE You fail to complete the item.

[SKILL 8]
DEFNAME=Skill_Bowcraft
KEY=Bowcraft
TITLE=Bowyer
PROMPT_MSG=
DELAY=2.0
STAT_STR=40
STAT_INT=45
STAT_DEX=70
BONUS_STR=15
BONUS_DEX=70
BONUS_INT=15
BONUS_STATS=20
ADV_RATE=150,300,450
VALUES=1,30,200

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Malzemeniz Heba Oldu.

ON=@Abort
	SRC.SYSMESSAGE You fail to complete the item.

[SKILL 9]
DEFNAME=SKILL_PEACEMAKING
KEY=Peacemaking
TITLE=Bard
PROMPT_MSG=
DELAY=2.0
STAT_STR=0
STAT_INT=70
STAT_DEX=70
BONUS_STR=0
BONUS_DEX=50
BONUS_INT=50
BONUS_STATS=5
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Kimseyi Sakinlestiremediniz.

ON=@Abort
	SRC.SYSMESSAGE You fail to complete the song.

[SKILL 10]
DEFNAME=Skill_Camping
KEY=Camping
TITLE=Camper
PROMPT_MSG=
DELAY=6.0
STAT_STR=30
STAT_INT=30
STAT_DEX=30
BONUS_STR=33
BONUS_DEX=33
BONUS_INT=34
BONUS_STATS=50
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Atesiniz Ruzgardan Dolayi Sondu.

ON=@Abort
	SRC.SYSMESSAGE You give up trying to light the campfire.

[SKILL 11]
DEFNAME=Skill_Carpentry
KEY=Carpentry
TITLE=Carpenter
PROMPT_MSG=
DELAY=2.0
STAT_STR=60
STAT_INT=40
STAT_DEX=30
BONUS_STR=50
BONUS_DEX=30
BONUS_INT=20
BONUS_STATS=25
ADV_RATE=125,300,425
VALUES=1,20,80

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Malzemeniz Heba Oldu.

ON=@Abort
	SRC.SYSMESSAGE You fail to complete the item.

[SKILL 12]
DEFNAME=SKILL_CARTOGRAPHY
KEY=Cartography
TITLE=Cartographer
PROMPT_MSG=
DELAY=2.0
STAT_STR=15
STAT_INT=70
STAT_DEX=20
BONUS_STR=0
BONUS_DEX=20
BONUS_INT=80
BONUS_STATS=15
ADV_RATE=150,300,400
VALUES=1,20,80

ON=@Fail
	SRC.SYSMESSAGE @037 Haritayi Cizmeyi Basaramadiniz.
	src.consume 1 i_map_blank

ON=@Abort
	SRC.SYSMESSAGE You fail to complete the map.

[SKILL 13]
DEFNAME=Skill_Cooking
KEY=Cooking
TITLE=Chef
PROMPT_MSG=Neyi Pisireceksiniz?
DELAY=0.0
STAT_STR=25
STAT_INT=45
STAT_DEX=20
BONUS_STR=0
BONUS_DEX=40
BONUS_INT=60
BONUS_STATS=50
ADV_RATE=250,500,750
VALUES=1,20,80

ON=@Fail
	SRC.SYSMESSAGE @0481,1,1 Yemegi Yaktiniz.

ON=@Abort
	SRC.SYSMESSAGE You stop cooking the food.

[SKILL 14]
DEFNAME=Skill_DetectHidden
KEY=DetectingHidden
TITLE=Detective
PROMPT_MSG=
DELAY=3.0,2.0
STAT_STR=15
STAT_INT=60
STAT_DEX=20
BONUS_STR=0
BONUS_DEX=20
BONUS_INT=80
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Saklanmis Birsey Goremiyorsunuz.

ON=@Abort
	SRC.SYSMESSAGE You stop looking for anything hidden.

[SKILL 15]
DEFNAME=Skill_Enticement
KEY=Enticement
TITLE=Bard
PROMPT_MSG=Kimi Bastan Cikaracaksiniz?
DELAY=2.0
STAT_STR=15
STAT_INT=70
STAT_DEX=50
BONUS_STR=0
BONUS_DEX=50
BONUS_INT=50
BONUS_STATS=5
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Sizi Umursayan Olmadi.

ON=@Abort
	SRC.SYSMESSAGE You fail to complete the song.

[SKILL 16]
DEFNAME=Skill_EvalInt
KEY=EvaluatingIntel
TITLE=Scholar
PROMPT_MSG=Incelemek Istediginiz Seyi Secin.
DELAY=1.0
STAT_STR=5
STAT_INT=60
STAT_DEX=10
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=50
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Bu Sey Sizden Daha Akilli Cikti. Hakkinda Pek Birsey Ogrenemediniz.

ON=@Abort
	SRC.SYSMESSAGE You fail to inspect the creature completely.

[SKILL 17]
DEFNAME=Skill_Healing
KEY=Healing
TITLE=Healer
PROMPT_MSG=Bandajlari kimin uzerinde kullanacaksiniz?
DELAY=3.0,1.0
EFFECT=2.0,20.0
ADV_RATE=100,200,400
STAT_STR=10
STAT_INT=90
STAT_DEX=10
BONUS_STATS=20
BONUS_STR=0
BONUS_DEX=30
BONUS_INT=70

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Bandajlariniz Ise Yaramadi.

ON=@Abort
	SRC.SYSMESSAGE You stop applying the bandages.

[SKILL 18]
DEFNAME=Skill_Fishing
KEY=Fishing
TITLE=Fisher%s
PROMPT_MSG=Oltayi Suda Nereye Atacaksiniz?
DELAY=1.5
STAT_STR=40
STAT_INT=30
STAT_DEX=40
BONUS_STR=10
BONUS_DEX=90
BONUS_INT=0
BONUS_STATS=25
ADV_RATE=125,250,400
VALUES=1,30,200

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Herhangi Bir Balik Tutmayi Basaramadiniz.

ON=@Abort
	SRC.SYSMESSAGE You pull your line back in and stop fishing.

[SKILL 19]
DEFNAME=Skill_Forensics
KEY=Forensics
TITLE=Scholar
PROMPT_MSG=Cesette Neyi Inceleyeceksiniz?
DELAY=1.0
STAT_STR=10
STAT_INT=60
STAT_DEX=25
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Cesetten Pek Bilgi Cikaramadiniz.

ON=@Abort
	SRC.SYSMESSAGE You decide you'd rather not look at that.

[SKILL 20]
DEFNAME=Skill_Herding
KEY=Herding
TITLE=Shepherd
PROMPT_MSG=
DELAY=2.0
STAT_STR=50
STAT_INT=50
STAT_DEX=50
BONUS_STR=25
BONUS_DEX=45
BONUS_INT=30
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Yaratik Sizi Pek Umursamiyor.

ON=@Abort
	SRC.SYSMESSAGE You give up trying to persuade that to move.


[SKILL 21]
DEFNAME=Skill_Hiding
KEY=Hiding
TITLE=Rogue
PROMPT_MSG=
DELAY=2.0
STAT_STR=20
STAT_INT=60
STAT_DEX=90
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Burada Gizlenemezsiniz.

ON=@Abort
	SRC.SYSMESSAGE You stop trying to hide.

[SKILL 22]
DEFNAME=SKILL_PROVOCATION
KEY=Provocation
TITLE=Bard
PROMPT_MSG=Whom do you wish to incite?
DELAY=3.0
STAT_STR=20
STAT_INT=60
STAT_DEX=70
BONUS_STR=0
BONUS_DEX=90
BONUS_INT=10
BONUS_STATS=5
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Kimseyi Galeyana Getiremediniz.

on=@start
src.sysmessage @38,9,1 Bu Skill Kullanima Kapalidir..!
src.skill fail

ON=@Abort
	SRC.SYSMESSAGE You decide not to incite anything for now.

[SKILL 23]
DEFNAME=Skill_Inscription
KEY=Inscription
TITLE=Scribe
PROMPT_MSG=
DELAY=3.0
STAT_STR=15
STAT_INT=100
STAT_DEX=15
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=10
ADV_RATE=100,250,350
VALUES=1,30,200

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Malzemeniz Heba Oldu.
        src.consume 1 i_scroll_blank
if (<src.mana> > 5
	src.mana (<src.mana> - 5)
else
	src.mana 1
endif

ON=@Abort
	SRC.SYSMESSAGE You scribble on the scroll a bit, but fail to finish it.

[SKILL 24]
DEFNAME=Skill_LockPick
KEY=LockPicking
TITLE=Locksmith
PROMPT_MSG=What do you want to pick?
DELAY=0.0
STAT_STR=20
STAT_INT=60
STAT_DEX=90
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=25
ADV_RATE=100,150,200

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Kilit Sizden Zeki Gibi.

ON=@Abort
	SRC.SYSMESSAGE You stop trying to pick the lock.

[SKILL 25]
DEFNAME=Skill_Magery
KEY=Magery
TITLE=Mage
PROMPT_MSG=
STAT_STR=20
STAT_INT=100
STAT_DEX=40
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=15
ADV_RATE=150,250,400
VALUES=1,20,80
//DELAY=1.0 // based on skill and difficulty.

ON=@Fail
SPELLDELAYFAIL

If <restest 1 i_rune_invisibility>
consume 1 i_rune_invisibility
update
endif

[SKILL 26]
DEFNAME=Skill_MagicResist
KEY=MagicResistance
TITLE=Resistor
PROMPT_MSG=
EFFECT=0.0,90.0
STAT_STR=40
STAT_INT=100
STAT_DEX=40
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=50
ADV_RATE=10.0,200.0,800.0

[SKILL 27]
DEFNAME=Skill_Tactics
KEY=Tactics
TITLE=Warrior
STAT_STR=60
STAT_INT=40
STAT_DEX=70
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=150,300,500

[SKILL 28]
DEFNAME=Skill_Snooping
KEY=Snooping
TITLE=Pickpocket
PROMPT_MSG=
DELAY=2.0
STAT_STR=30
STAT_INT=50
STAT_DEX=60
BONUS_STR=0
BONUS_DEX=100
BONUS_INT=0
BONUS_STATS=25
ADV_RATE=100,200,400

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Cantaya Ulasamadiniz.

ON=@Abort
	SRC.SYSMESSAGE You give up trying to peek into the container.

[SKILL 29]
DEFNAME=Skill_Musicianship
KEY=Musicianship
TITLE=Bard
PROMPT_MSG=
DELAY=2.0
STAT_STR=20
STAT_INT=50
STAT_DEX=70
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=10
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Berbat Caldiginiz Icin Pek Umursayan Olmadi.

ON=@Abort
	SRC.SYSMESSAGE You put down your instrument.

[SKILL 30]
DEFNAME=SKILL_POISONING
KEY=Poisoning
TITLE=Assassin
PROMPT_MSG=To what do you wish to apply the poison?
DELAY=2.0
STAT_STR=15
STAT_INT=40
STAT_DEX=40
BONUS_STR=0
BONUS_DEX=20
BONUS_INT=80
BONUS_STATS=20
ADV_RATE=100,250,450
VALUES=1,30,200

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Zehir Heba Oldu.

ON=@Abort
	SRC.SYSMESSAGE @027,1,1 Islem Iptal Edildi.

[SKILL 31]
DEFNAME=Skill_Archery
KEY=Archery
TITLE=Archer
PROMPT_MSG=
DELAY=2.0,0.1
STAT_STR=40
STAT_INT=30
STAT_DEX=70
BONUS_STR=0
BONUS_DEX=95
BONUS_INT=5
BONUS_STATS=10
ADV_RATE=150,300,450

on=@success
if (<src.archery> = 100.0)
src.sysmessage @60,,1 daha fazla yukselemez..
else
src.archery=<src.archery>+1

[SKILL 32]
DEFNAME=SKILL_SPIRITSPEAK
KEY=SpiritSpeak
TITLE=Medium
PROMPT_MSG=
DELAY=2.0
STAT_STR=20
STAT_INT=70
STAT_DEX=30
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=50
ADV_RATE=100,150,200

ON=@Fail
	SRC.SYSMESSAGE You fail your attempt at contacting the netherworld.

ON=@Abort
	SRC.SYSMESSAGE You stop trying to commune with the netherworld.

ON=@Start
if (<src.findid.i_rune_poison>) || (<src.findid.i_rune_poison_field>)
	src.sysmessage @39,,1 Hata: Poison Buyusunun Etkisi Altinda Iken Yapamazsiniz.
	return 1
endif
if (<src.findid.i_bleeding>) || (<src.findid.i_bleeding2>)
	src.sysmessage @39,,1 Hata: Kanamaniz Varken Yapamazsiniz.
	return 1
endif
IF (<HITS> >= <MAXHITS>)
	SYSMESSAGE @55 Heale Ihtiyaciniz Yok.
	RETURN 1
ENDIF

ON=@Success
if (<src.findid.i_rune_poison>) || (<src.findid.i_rune_poison_field>)
	src.sysmessage @39,,1 Hata: Poison Buyusunun Etkisi Altinda Iken Yapamazsiniz.
	return 1
endif
if (<src.findid.i_bleeding>) || (<src.findid.i_bleeding2>)
	src.sysmessage @39,,1 Hata: Kanamaniz varken yapamazsiniz
	return 1
endif
IF (<HITS> >= <MAXHITS>)
	SYSMESSAGE @55 Heale Ihtiyaciniz Yok.
	RETURN 1
ENDIF
skillgain SpiritSpeak 20
FORITEMS 3
	IF (<TYPE>==t_corpse)
		IF (<CANSEELOS>)
			IF !(<MOREY>)
				LOCAL.MAXDAMHEALED=<EVAL <src.spiritspeak> / 20>
				LOCAL.MINDAMHEALED=<EVAL (<fame> / 500) +1>
				IF (<LOCAL.MINDAMHEALED> < <LOCAL.MAXDAMHEALED>)
					SRC.HITS += <R<LOCAL.MINDAMHEALED>,<EVAL <LOCAL.MAXDAMHEALED>+1>>
				ELSE
					SRC.HITS += <LOCAL.MAXDAMHEALED>
				ENDIF
				SRC.SOUND 586
				SRC.SAY @03b2,,1," * Ahn Mih Sah Ko *
				SRC.ANIM 17
				MOREY=1
				COLOR=0481
				IF (<SRC.HITS> > <SRC.MAXHITS>)
					SRC.HITS=<SRC.MAXHITS>
				ENDIF
				SRC.SYSMESSAGE @55 Yakininizdaki Bir Cesedin Enerjisini Kullanarak Yaralarinizi Iyilestirdiniz.
				SRC.EFFECT 3,i_fx_bless_effect,1,20
				RETURN 1
			ENDIF
		ENDIF
	ENDIF
ENDFOR
IF (<SRC.MANA> >= 10)
	LOCAL.MAXDAMHEALED=<EVAL (<SPIRITSPEAK>/100)+4>
	LOCAL.MINDAMHEALED=<EVAL (<LOCAL.MAXDAMHEALED>/2)+1>
	SRC.HITS += <R<LOCAL.MINDAMHEALED>,<EVAL <LOCAL.MAXDAMHEALED>+1>>
	IF (<SRC.HITS> > <SRC.MAXHITS>)
		SRC.HITS=<SRC.MAXHITS>
	ENDIF
	SRC.SOUND 586
	SRC.SYSMESSAGE @55 Ruhunuzun Enerjisini Kullanarak Yaralarinizi Iyilestirdiniz.
	SRC.MANA -= 10
	SRC.EFFECT 3,i_fx_bless_effect,1,20
ENDIF

[SKILL 33]
DEFNAME=Skill_Stealing
KEY=Stealing
TITLE=Thief
PROMPT_MSG=Hangi Esyayi Calacaksiniz?
DELAY=2.5
STAT_STR=40
STAT_INT=50
STAT_DEX=100
BONUS_STR=0
BONUS_DEX=100
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=100,250,400

on=@start
src.sysmessage <eval <actdiff>>
actdiff -= 5

ON=@Fail
if (<src.karma> > 1000)
src.karma -= {100 125}
endif
	src.sysmessage @027,1,1 Esyayi Calamadiniz.

ON=@Abort
	SRC.SYSMESSAGE You give up trying to steal the item.

[SKILL 34]
DEFNAME=Skill_Tailoring
KEY=Tailoring
TITLE=Tailor
PROMPT_MSG=
DELAY=3.0
STAT_STR=30
STAT_INT=30
STAT_DEX=60
BONUS_STR=5
BONUS_DEX=75
BONUS_INT=20
BONUS_STATS=25
ADV_RATE=100,250,400
VALUES=1,20,80

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Kumasiniz Heba Oldu.

ON=@Abort
	SRC.SYSMESSAGE You decide not to sew anymore for now.

[SKILL 35]
DEFNAME=Skill_Taming
KEY=Taming
TITLE=Animal Tamer
PROMPT_MSG=Tame which animal?
DELAY=2.0
STAT_STR=30
STAT_INT=40
STAT_DEX=60
BONUS_STR=30
BONUS_DEX=10
BONUS_INT=60
BONUS_STATS=20
ADV_RATE=100,200,300

ON=@Fail
	SRC.SYSMESSAGE You fail to tame the creature.

ON=@Abort
	SRC.SYSMESSAGE You give up trying to tame the creature.

[SKILL 36]
DEFNAME=skill_tasteid
KEY=TasteID
TITLE=Food Taster
PROMPT_MSG=What would you like to taste?
DELAY=1.0
STAT_STR=25
STAT_INT=50
STAT_DEX=15
BONUS_STR=20
BONUS_DEX=0
BONUS_INT=80
BONUS_STATS=50
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Hmm.. Tavuk Gibi.

ON=@Abort
	SRC.SYSMESSAGE You decide against tasting anything.

[SKILL 37]
DEFNAME=Skill_Tinkering
KEY=Tinkering
TITLE=Tinker
PROMPT_MSG=
DELAY=3.0
STAT_STR=30
STAT_INT=100
STAT_DEX=50
BONUS_STR=20
BONUS_DEX=20
BONUS_INT=60
BONUS_STATS=10
ADV_RATE=150,300,450
VALUES=1,20,80

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Malzemeniz Heba Oldu.

ON=@Abort
	SRC.SYSMESSAGE You stop trying to make anything.

[SKILL 38]
DEFNAME=Skill_Tracking
KEY=Tracking
TITLE=Ranger
PROMPT_MSG=
DELAY=4.0
STAT_STR=25
STAT_INT=50
STAT_DEX=50
BONUS_STR=0
BONUS_DEX=50
BONUS_INT=50
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Iz Surmeyi Basaramadiniz.

ON=@Abort
	SRC.SYSMESSAGE You stop tracking.

[SKILL 39]
DEFNAME=Skill_Vet
KEY=Veterinary
TITLE=Veterinarian
PROMPT_MSG=What animal would you like to heal?
DELAY=2.0
STAT_STR=30
STAT_INT=50
STAT_DEX=40
BONUS_STR=20
BONUS_DEX=20
BONUS_INT=60
BONUS_STATS=20
ADV_RATE=10.0,200.0,800.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Bandajlariniz Yetersiz Geldi.

ON=@Abort
	SRC.SYSMESSAGE You stop applying the bandages.
	
[SKILL 40]
DEFNAME=Skill_Swordsmanship
KEY=Swordsmanship
TITLE=Swords%s
PROMPT_MSG=
STAT_STR=75
STAT_INT=40
STAT_DEX=75
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=150,350,600

on=@success
if (<src.swordsmanship> = 100.0)
src.sysmessage @60,,1 daha fazla yukselemez..
else
src.swordsmanship=<src.swordsmanship>+1

[SKILL 41]
DEFNAME=Skill_Macefighting
KEY=Macefighting
TITLE=Macefighter
PROMPT_MSG=
STAT_STR=100
STAT_INT=35
STAT_DEX=55
BONUS_STR=80
BONUS_DEX=20
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=150,350,600

[SKILL 42]
DEFNAME=Skill_Fencing
KEY=Fencing
TITLE=Fencer
PROMPT_MSG=
STAT_STR=55
STAT_INT=60
STAT_DEX=95
BONUS_STR=20
BONUS_DEX=80
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=125,275,400

[SKILL 43]
DEFNAME=Skill_Wrestling
KEY=Wrestling
TITLE=Wrestler
PROMPT_MSG=
STAT_STR=100
STAT_INT=30
STAT_DEX=75
BONUS_STR=50
BONUS_DEX=50
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=150,350,600

[SKILL 44]
DEFNAME=SKILL_LUMBERJACK
KEY=Lumberjacking
TITLE=Lumberjack
PROMPT_MSG=
DELAY=1.0
STAT_STR=85
STAT_INT=30
STAT_DEX=45
BONUS_STR=90
BONUS_DEX=10
BONUS_INT=0
BONUS_STATS=20
ADV_RATE=150,350,500
VALUES=1,10,50

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Ise Yarar Odun Cikaramadiniz.

ON=@Abort
	SRC.SYSMESSAGE You decide not to chop wood for now.

[SKILL 45]
DEFNAME=SKILL_MINING
KEY=Mining
TITLE=Miner
PROMPT_MSG=Nereyi Kazacaksiniz?
DELAY=1.0
STAT_STR=85
STAT_INT=30
STAT_DEX=45
BONUS_STR=70
BONUS_DEX=30
BONUS_INT=0
BONUS_STATS=20
ADV_RATE=100,225,300
VALUES=1,10,80

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Ise Yarar Bir Maden Bulamadiniz.

ON=@Abort
	SRC.SYSMESSAGE You decide not to mine for now.
obj = <findid_pickaxe>
obj.hitpoints = <eval <obj.hitpoints> -10>

[SKILL 46]
DEFNAME=SKILL_MEDITATION
KEY=Meditation
TITLE=Stoic
DELAY=2.0,1.0
STAT_STR=10
STAT_INT=100
STAT_DEX=10
BONUS_STR=5
BONUS_DEX=90
BONUS_INT=15
BONUS_STATS=10
ADV_RATE=100,200,300

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Konsantrasyonunuzu Kaybettiniz.

ON=@Abort
	SRC.SYSMESSAGE You stop concentrating.

[SKILL 47]
DEFNAME=SKILL_STEALTH
KEY=Stealth
TITLE=Rogue
PROMPT_MSG=
DELAY=2.0
STAT_STR=20
STAT_INT=60
STAT_DEX=90
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=25
ADV_RATE=10.0,200.0,800.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Kendinizi Gizleyemediniz.

ON=@Abort
	SRC.SYSMESSAGE You give up trying to hide here.

[SKILL 48]
DEFNAME=SKILL_REMOVE_TRAP
KEY=RemoveTrap
TITLE=Jack
PROMPT_MSG=Select the trap to disarm
DELAY=7.0,3.0,2.0
STAT_STR=20
STAT_INT=60
STAT_DEX=90
BONUS_STR=0
BONUS_DEX=80
BONUS_INT=20
BONUS_STATS=25
ADV_RATE=2.5,50.0,200.0

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Tuzak Etkisiz Hale Gelmedi.

ON=@Abort
	SRC.SYSMESSAGE You give up trying to disarm the trap.

[SKILL 49]
DEFNAME=SKILL_Necromancy
KEY=Necromancy
TITLE=Necromancer
STAT_STR=20
STAT_INT=100
STAT_DEX=40
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=15
ADV_RATE=10.0,200.0,800.0
// VALUES=1,10,80

ON=@Fail
	SRC.SYSMESSAGE @027,1,1 Konsantrasyonunuz Bozuldu.

on=@start
src.sysmessage @38,9,1 Bu Skill Kullanima Kapalidir.
src.skill fail

ON=@Abort
	SRC.SYSMESSAGE You stop casting the spell.
	
[SKILL 50]
DEFNAME=SKILL_Focus
KEY=Focus
TITLE=Stoic
STAT_STR=10
STAT_INT=100
STAT_DEX=10
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=0
BONUS_STATS=0
ADV_RATE=10.0,200.0,800.0

[SKILL 51]
DEFNAME=SKILL_CHIVALRY
KEY=Chivalry
TITLE=Paladin
STAT_STR=100
STAT_INT=35
STAT_DEX=55
BONUS_STR=80
BONUS_DEX=20
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=10.0,150.0,600.0

[SKILL 52]
DEFNAME=SKILL_BUSHIDO
KEY=Bushido
TITLE=Samurai
STAT_STR=55
STAT_INT=60
STAT_DEX=95
BONUS_STR=20
BONUS_DEX=80
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=10.0,150.0,600.0

[SKILL 53]
DEFNAME=SKILL_NINJITSU
KEY=Ninjitsu
TITLE=Ninja
STAT_STR=55
STAT_INT=60
STAT_DEX=95
BONUS_STR=20
BONUS_DEX=80
BONUS_INT=0
BONUS_STATS=10
ADV_RATE=10.0,150.0,600.0

[SKILL 54]
DEFNAME=SKILL_SPELLWEAVING
KEY=Spellweaving
TITLE=Arcanist
STAT_STR=20
STAT_INT=70
STAT_DEX=30
BONUS_STR=0
BONUS_DEX=0
BONUS_INT=100
BONUS_STATS=50
ADV_RATE=2.5,50.0,200.0

[SKILLCLASS 0]
// undeclared class.
// max skills for players of this skill class. 
// might want this to be all 50.0 to make people declare a class?
DEFNAME=Class_undeclared
NAME=undeclared
// EVENTS=e_ClassUndeclared
STATSUM=300
SKILLSUM=7000.0
STR=100
INT=100
DEX=100
Alchemy=100.0
Anatomy=100.0
AnimalLore=100.0
ItemId=100.0
ArmsLore=100.0
Parrying=100.0
Begging=100.0
Blacksmithing=100.0
Bowcraft=100.0
Peacemaking=100.0
Camping=100.0
Carpentry=100.0
Cartography=100.0
Cooking=100.0
DetectingHidden=100.0
Enticement=100.0
EvaluatingIntel=100.0
Healing=100.0
Fishing=100.0
Forensics=100.0
Herding=100.0
Hiding=100.0
Provocation=100.0
Inscription=100.0
LockPicking=100.0
Magery=100.0
MagicResistance=100.0
Tactics=100.0
Snooping=100.0
Musicianship=100.0
Poisoning=100.0
Archery=100.0
SpiritSpeak=100.0
Stealing=100.0
Tailoring=100.0
Taming=100.0
TasteId=100.0
Tinkering=100.0
Tracking=100.0
Veterinary=100.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=100.0
Stealth=100.0
RemoveTrap=100.0
Necromancy=100.0
Focus=100.0
Chivalry=100.0
Bushido=100.0
Ninjitsu=100.0
Spellweaving=100.0

on=@login
events=+e_fix
events=+e_dex_loss
events=+tiklabe
events=+e_dropfix
events=+e_bleeding
events=+e_bleed
events=+guild_name
events=+e_crim
events=+e_staff
events=+e_stat_ayarsiz
events=-e_stat_ayarsiz
events=+e_must_wait
events=+e_mage
events=+e_freezetime
events=+e_newbiegoster


if (<src.tag0.yenibasladi> < 1)
src.go 5160,287,17
src.tag0.yenibasladi 1
endif

serv.allclients sysmessage @0481 [<src.name> oyuna girdi.]

On=@Death
src.sysmessage @0481 Daha once [<deaths>] defa olduruldunuz.





ON=*a.q*
ON=*siktigim*
ON=*yarak*
ON=*siktir*
ON=*sikin*
ON=*sikik*
ON=*siksin*
ON=*sikiyim*
ON=*sikerim*
ON=*orospu*
ON=*siktir*
ON=*ibne*
on=*yavsak*
ON=*gotune*
ON=*travesti*
ON=*fuck*
ON=*siktiim*
ON=*siktir*
ON=*hasiktir*
ON=*vajina*
ON=*yarrak*
ON=*ipne* 
ON=*sikerim*
ON=*serefsiz*
ON=*pezevenk*
on=*l.m.r*
on=*l.a.m.e.r*
ON=*vajina*
on=*lmr*
on=*l.a.m.r*
on=*l.m.e.r*
on=*zokarim*
on=*zoktugum*
on=*faise*
on=*fayise*
on=*tassak*
on=*dassak*
on=*dasak*
on=*tasak*
on=*gotveren*

if (<src.account.plevel> >= 2)
src.sysmessage @0812 Utan ya staffsin kufur ediyorsun..
return 1
else
if (<src.findid.i_kufurcu>)
src.sysmessage @080a  Kufur ustune kufur ?
return 1
else
src.sysmessage @1100 Kufur ettiginiz icin 10 dakika konusma yasagi aldiniz.
serv.allclients sysmessage @0799 UYARI : <name> Kufur Ettigi Icin 10 Dakika Konusma Yasagi Aldi.!
src.newitem i_nokufur
src.act.equip
src.act.timer 600
src.events +e_kufurcu
return 1
endif
return 0

[events e_kufurcu]
on=@click
message @0785,1,1 [Kufur Cezalisi - <eval <findid.i_kufurcu.timer>/60> Dakika]

[itemdef i_nokufur]
name Kufur etmeyelim
id=i_gold
type=t_eq_script

on=@create
attr attr_decay|attr_newbie|attr_invis
color 01

on=@equip


on=@timer
cont.sysmessage @080d Konusma Yasaginiz bitmistir.
cont.events -e_kufurcu
remove 1
RETURN 1

[EOF]
bak ON=@login in altına events +e_fix yazmışsın, e_fix olduğunu sanmıyorum event adının =) events +fix böyle dene bakalım.
oldu allah çarpsınki oldu :D:D Dreamer arkadaşım seni öpmek istiyorum ama yanlış anlar herkes :D:D:D
önemli birşey değil sadece 2 harflik bir hata =)
hehe evt :D:D bütün eventsları böyle mi yapıcam şimdi??? :D

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