[itemdef i_engellikosu_1]
id=017e5
name Beni Sec..!
on=@click
message= @07a1 <name>
return 1
ON=@Create
COLOR=01879
attr 010
on=@step
src.go 5505,1089,0,0
src.nightsight 1
src.serv.allclients sysmessage @033 Engelli Kosu Birincisi <src.name> Olmustur.Kendisini Tebrik Ederiz..
src.sysmessage @07a1 Birinci Oldun Tebrikler Hediyeni Cantandaki Deed'den Alabilirsin..!
if !(<more2> = 1)
//kazanana yapilacak islemler buraya
serv.allclients sysmessage @0481,1,1 aferim <src.name>
more2 1
else
src.sysmessage @0481,1,1 ugrasma bosuna bitmis yaris
dorand 5//bu değeri item sayısı kadar büyüt
src.newitem i_ornitorenk
src.newitem i_ornitorenk2
src.newitem i_ornitorenk3
src.newitem i_ornitorenk4
src.newitem i_ornitorenk5
enddo
src.act.bounce
[itemdef i_engellideed]
id=i_deed
Name Engelli Deed
ON=@Create
COLOR=0819
ATTR=08050
ON=@Click
message @07a1 <name>
message @38 [Sabittir Elleyemezsin]
return 1
ON=@DCLick
dorand 2
src.newitem=i_pet_horse_brown_dk
SRC.ACT.BOUNCE
SRC.ACT.ATTR=04
remove
src.newitem=i_pet_horse_brown_lt
SRC.ACT.BOUNCE
SRC.ACT.ATTR=04
endif
remove
return 1
dorand 2
src.newitem=i_pet_horse_brown_dk
src.newitem=i_pet_horse_brown_lt
enddo
src.act.bounce
src.act.attr 04
remove
return 1
src.newitem i_pet_horse_brown_dk//veya i_pet_horse_brown_lt verecegin renge gore cantana dusecek shrinkin renginin acikligi dk ve lt ye gore biraz farkediyor
src.act.more1 c_m_unicorn
src.act.color 0bb7
src.act.name Unicorn
src.act.bounce
src.sysmessage @0481,1,1 unicorn da neymis, ona kizlar biner
[function univer]
src.newitem i_pet_horse_brown_dk
src.act.more1 c_m_unicorn
src.act.color 0481
src.act.name Unicorn
src.act.bounce
src.act.attr 4
[function zosver]
src.newitem i_pet_ostard_zostrich
src.act.name Frenzied Ostard
src.act.bounce
src.act.attr 4
dorand 2
src.zosver
src.univer
enddo
[function deneme]
src.newitem i_pet_horse_brown_dk
src.act.more1 c_mustang_random
src.act.name Mustang
src.act.bounce
src.act.attr 4
[function deneme]
src.newitem i_pet_horse_brown_dk
src.act.more1 c_mustang_random
src.act.name Mustang
src.act.bounce
src.act.color 0846
src.act.attr 4
[function deneme]
src.newnpc c_mustang_random
src.act.p <src.p>
src.act.newitem i_memory
src.act.act.attr 04
src.act.act.more1 04
src.act.act.more2 <serv.time>
src.act.act.morep <src.act.p>
src.act.act.color memory_ipet
src.act.act.timer -1
src.act.act.link <src.uid>
src.act.act.cont <src.act.uid>
src.act.flags <src.act.flags>&statf_pet
src.act.update
src.act.dclick
src.binekcantaya
[function binekcantaya]
if (<findlayer.25>)
tag.binekid <findlayer.25.more1>
tag.binekkarma <uid.<findlayer.25.more2>.karma>
tag.binekfame <uid.<findlayer.25.more2>.fame>
tag.binekfood <uid.<findlayer.25.more2>.food>
tag.binekcolor <uid.<findlayer.25.more2>.color>
tag.binekname <findlayer.25.name>
serv.newitem i_binek_hafiza
new.tag.name <tag.binekname>
new.tag.fame <tag.binekfame>
new.tag.karma <tag.binekkarma>
new.tag.food <tag.binekfood>
new.tag.binekid <tag.binekid>
new.color <tag.binekcolor>
new.bounce
new.more2 1
findlayer.25.remove
else
return 1
endif
[itemdef i_binek_hafiza]
id i_deed
type t_normal
weight 20.0
name
on=@click
if (<more2>
message @38,1,1 <name>
return 1
else
message @38,1,1 <name>
return 1
endif
on=@dclick
if (<more2>)
try src.newnpc <tag.binekid>
link <src.act.uid>
link.name <tag.name>
link.karma <tag.karma>
link.fame <tag.fame>
link.food <tag.food>
link.color <color>
link.memorydel <src.uid>
link.newitem i_memory
link.act.attr 04
link.act.more1 04
link.act.more2 <serv.time>
link.act.morep <link.p>
link.act.color memory_ipet
link.act.timer -1
link.act.link <src.uid>
link.act.cont <link.uid>
link.flags <link.flags>&statf_pet
link.update
link.anim 5
link.bark 3
remove
return 1
else
return1
endif