[itemdef i_legend_bow]
id i_crossbow
name Legend Bow
dam 70,700
range 0,15
tdata3=0
tdata4=i_fx_fireball
speed=100
weight=0
on=@create
hitpoints=8000
color=7940121
attr=attr_static|attr_move_never
on=@dclick
TARGET @07a1 Nisan alacaginiz yeri secin.
return 1
ON=@TargOn_Ground
if !(<src.findid.i_denemecik>)
src.newitem i_cscik
new.equip
src.newitem i_denemecik
new.equip
src.newitem i_gold
new.p=<targp>
new.patlat
else
src.sysmessage @07a1 Hemen atamazsiniz.
return 1
endif
on=@damage
src.moveback
[function patlat]
forchars 20
if (<isplayer>)
newitem i_fx_explode //bunu yap tekrar
new.p <p>
new.attr attr_decay
new.timer 1
hits 0
endif
endfor
remove
[itemdef i_denemecik]
id=i_gold
type=t_eq_script
name=cscik
on=@equip
target @150,,1 Salla
timer 20
on=@timer
attr=attr_decay
remove
[defname legendbow]
tile 20 // kaç kare etrafına atmasını istiyosan editle
[itemdef i_legend_bow]
id i_crossbow
name Legend Bow
dam 70,700
range 0,15
tdata3=0
tdata4=i_fx_fireball
speed=100
weight=0
on=@create
hitpoints=8000
color=7940121
attr=attr_static|attr_move_never
on=@dclick
src.targetfg f_expbow
src.sysmessage @07a1 Nereye aticaksiniz...
[function f_expbow]
if (<findid.i_yeter>)
src.sysmessage @08a <findid.i_yeter.timer> sn beklemelisiniz.
else
serv.newitem i_yeter
new.equip <src>
serv.newitem i_gold
new.attr attr_decay || attr_invis
new.p <targp>
new.patlat
endif
return 1
[function patlat]
forchars <ddef.tile>
serv.newitem i_fx_explode
new.attr attr_decay
new.timer 1
new.p <p>
hits 0
endfor
[itemdef i_yeter]
id i_gold
name ExpBow Timer
layer layer_special
type t_eq_script
on=@create
attr attr_decay
on=@equip
timer 20
on=@timer
remove
[defname legendbow]
tile 20 // kaç kare etrafına atmasını istiyosan editle
[itemdef i_legend_bow]
id i_crossbow
name Legend Bow
dam 70,700
range 0,15
tdata3=0
tdata4=i_fx_fireball
speed=100
weight=0
on=@create
hitpoints=8000
color=7940121
attr=attr_static|attr_move_never
on=@dclick
src.targetfg f_expbow
src.sysmessage @07a1 Nereye aticaksiniz...
return 1
[function f_expbow]
if (<findid.i_yeter>)
src.sysmessage @08a <findid.i_yeter.timer> sn beklemelisiniz.
else
serv.newitem i_yeter
new.equip <src>
serv.newitem i_bomb
new.p <targp>
new.patlat
endif
return 1
[function patlat]
forchars <ddef.tile>
serv.newitem i_fx_explode
new.attr attr_decay
new.timer 1
new.p <targp>
endfor
[itemdef i_yeter]
id i_gold
name Exp Bow Timer
layer layer_special
type t_eq_script
on=@create
attr attr_invis|attr_newbie
on=@equip
timer 20
on=@timer
remove
[Itemdef i_bomb]
Id=i_memory
Name=Bomb
Type=t_normal
On=@Create
Attr attr_invis