Merhaba,
arkadaşlar server açtım fakat bu hataları veriyor sphere otomatikmen kapanıyor ne yapmam lazım  yardım ederseniz sevinirim çok acil. 
iyi günler

12:24:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
12:24:DEBUG:>> 0 |               CWorld::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
12:24:DEBUG:>> 1 | CTimedFunctionHandler::OnTick | +16 
12:24:DEBUG:>> 2 |                CGFile::Close | +0 
12:24:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in SUB: CWorld::TimerFunction::Tick() #0 ""
12:24:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
12:24:DEBUG:>> 0 |              CServer::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
12:24:DEBUG:>> 1 |      CServer::SocketsReceive | +0 
12:24:DEBUG:>> 2 |        CClient::IsConnecting | +0 
12:24:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
12:24:DEBUG:>> 0 |              CServer::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
12:24:DEBUG:>> 1 |      CServer::SocketsReceive | +0 
12:24:DEBUG:>> 2 |        CClient::IsConnecting | +0 
12:24:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
12:24:DEBUG:>> 0 |              CServer::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
12:24:DEBUG:>> 1 |      CServer::SocketsReceive | +0 
12:24:DEBUG:>> 2 |        CClient::IsConnecting | +0 
12:24:CRITICAL:Error Pri=2, Code=-1073741819, Desc='Exception', in CServer::Tick() #4 "receive"
12:24:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
12:24:DEBUG:>> 0 |               CWorld::OnTick | +0 
12:24:DEBUG:>> 1 |              CSector::OnTick | +0 
12:24:DEBUG:>> 2 |                CChar::OnTick | +0 
12:24:DEBUG:>> 3 |      CChar::NPC_OnTickAction | +0 
12:24:DEBUG:>> 4 |        CChar::NPC_Act_Wander | +0 
12:24:DEBUG:>> 5 |       CChar::NPC_WalkToPoint | +0 
12:24:DEBUG:>> 6 |         CChar::CanMoveWalkTo | +0 <-- exception catch point (below is guessed and could be incorrect!)
12:24:DEBUG:>> 7 |        CChar::CheckValidMove | +0 
12:24:DEBUG:>> 8 |       CWorld::GetHeightPoint | +0 
12:24:DEBUG:>> 9 |       CWorld::GetHeightPoint | +0 
12:24:DEBUG:>>10 |     CSectorBase::GetMapBlock | +0 
12:24:DEBUG:>>11 |          CGrayMapBlock::Load | +0 
12:24:DEBUG:>>12 | CGrayStaticsBlock::LoadStatics | +0 
12:24:DEBUG:>>13 |    CGrayInstall::ReadMulData | +0 
12:24:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
12:24:DEBUG:>> 0 |               CWorld::OnTick | +0 
12:24:DEBUG:>> 1 |              CSector::OnTick | +0 
12:24:DEBUG:>> 2 |                CChar::OnTick | +0 
12:24:DEBUG:>> 3 |      CChar::NPC_OnTickAction | +0 
12:24:DEBUG:>> 4 |        CChar::NPC_Act_Wander | +0 
12:24:DEBUG:>> 5 |       CChar::NPC_WalkToPoint | +0 
12:24:DEBUG:>> 6 |            CChar::UpdateMove | +156 <-- exception catch point (below is guessed and could be incorrect!)
12:24:DEBUG:>> 7 |              CClient::CanSee | +0 
12:24:DEBUG:>> 8 |                CChar::CanSee | +0 
12:24:DEBUG:>> 9 |          CPointBase::GetDist | +0 
12:24:DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
12:24:DEBUG:>> 0 |               CWorld::OnTick | +0 
12:24:DEBUG:>> 1 |              CSector::OnTick | +0 
12:24:DEBUG:>> 2 |                CChar::OnTick | +0 
12:24:DEBUG:>> 3 |      CChar::NPC_OnTickAction | +0 
12:24:DEBUG:>> 4 |        CChar::NPC_Act_Wander | +0 
12:24:DEBUG:>> 5 |       CChar::NPC_WalkToPoint | +0 <-- exception catch point (below is guessed and could be incorrect!)
12:24:DEBUG:>> 6 |           CVarDefMap::GetKey | +281


Bu konu Grandminer1992 tarafından düzenlendi(2010-05-31 13:03, 13 yıl önce)

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