//****************************************************************************
//SPHERE by : Menasoft ©1997-2000
//www.sphereserver.com
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
// Menasoft & Partners. All donations and contributions
// become the property of Menasoft & Partners.
//****************************************************************************
// FILE LAST UPDATED: Friday, April 28, 2000
[SPEECH jobBANKER]
ON=*job*
ON=*work*
ON=*what*do*do*
ON=*profession*
ON=*occupation*
IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
DORAND 3
SAY I am a Banker, <SRC.SEX milord/milady>.
SAY I handle the money transactions for <REGION.NAME>, <SRC.SEX milord/milady>.
SAY I am the local banker.
ENDDO
ELSE
DORAND 3
SAY I'm the Banker here, <SRC.SEX milord/milady>.
SAY I handle the money for <REGION.NAME>, <SRC.SEX milord/milady>.
SAY I'm the local banker.
ENDDO
ENDIF
ON=*Balance*
SAY=You have <SRC.BANKBALANCE> gold in your account.
ON=*Bank*
IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
DORAND 3
SAY Banking is a satisfactory experience.
SAY We have no history of bank robberies at this branch.
SAY My mother wanted me to adventure, but I find banking much more satisfying.
ENDDO
ELSE
DORAND 3
SAY Keeping the money of others is my job.
SAY Never lost a coin from robberies.
SAY Yes, banking is my unfortunate lot in life.
ENDDO
ENDIF
src.BANKSELF
ON=hi
ON=hello*
ON=greetings*
ON=good*see*thee*
ON=Hail*
ON=Greet
SAY=Good day, may I assist thee?
ON=*rob*
ON=*steal*
ON=*hold up*
DORAND 4
SAY Guards! Guards they are robbing the bank!
SAY You see, once a client's money.is deposited, no one can get to it. Not even me.
SAY A thief could kill me and I still couldn't give any money away.
SAY I can't give any money away unless a client specifically asks for a withdrawal.
ENDDO
ON=*coin*
ON=*money*
ON=*currency*
ON=*deposit*
ON=*transaction*
ON=*account*
IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
DORAND 4
SAY Thou can certainly leave thy money with us. 'Tis safer than in thine own pockets, I assure thee.
SAY Thou art welcome to open an account at any time that we are open.
SAY Just give thy money to me, <SRC.NAME>, and I shall take care of it for thee.
SAY No one shall take thy gold as long as it is in our hands,<SRC.SEX milord/milady>.
ENDDO
ELSE
DORAND 4
SAY Thou can certainly leave thy money with us. 'Tis safer than in thine own pockets, I assure thee.
SAY Thou can only open an account when we're open.
SAY Just give thy money to me, <SRC.NAME>. 'Tis safe. I promise.
SAY Dost thou not think me an honest man? No one will take thy gold as long as it's with us.
ENDDO
ENDIF
ON=*account*
IF ( <COMPLEXITY.HIGH> )
DORAND 2
SAY If thou dost need to withdraw money from thy account, just say withdraw and the amount that thou dost need.
SAY To find thy balance, ask for a statement or for thy balance.
ENDDO
ELIF ( <COMPLEXITY.MEDIUM> )
DORAND 2
SAY If thou dost need some of thy money, just ask to withdraw whatever amount thou needs.
SAY To check how much money thou dost have in thy account, ask for a statement or for thy balance.
ENDDO
ELSE
DORAND 2
SAY To get some money out of thy account, ask to withdraw X. X bein' how much thou needs.
SAY To check thy statement balance, ask for a statement or for thy balance. Easy as that.
ENDDO
ENDIF
ON=*gold*
ON=*silver*
ON=*copper*
DORAND 3
SAY Gold is the only metal we use when minting our coins.
SAY Silver and copper just aren't suitable for coinage.
SAY Gold is the basis for nearly all of our exchanges.
ENDDO
ON=Bye
ON=Goodbye
ON=Farewell
SAY=Goodbye.
BYE
return 1
ON=ACCOUNT
SAY=I'm sorry, thine account information is private.
ON=COIN
SAY=We accept only the coin of the realm.
ON=COPPER
SAY=A copper piece is the smallest coin we accept.
ON=CURRENCY
SAY=We deal in gold, silver and copper.
ON=Bank
ON=DEPOSIT
ON=GOLD
ON=MONEY
ON=SILVER
ON=TRANSACTION
src.BANKSELF
ON=HOLD UP
SAY=Guards! Guards!
//RANDOM=Greenspan, that rogue! Ah... I remember the lovely days of Volker...
//DEFAULT=Pardon me?
[EOF]
///////////////////////////////////////////////////
///Bu Scripts xwerswoodx tarafından yazılmıştır.///
///---------------05:46 09.06.2008--------------///
///////////////////////////////////////////////////
//.add c_hostes ///
//.add c_bilet_skeleton ///
//.add i_ucak_coin ///
//.add i_ucus_bileti ///
//.add i_ucus_bileti_2 ///
///////////////////////////////////////////////////
[itemdef i_ucus_bileti]
defname=i_ucus_bileti
id=i_scroll_blank
type=t_scroll_blank
Name=Ana Ucus Bileti
On=@Create
Color=020
attr=attr_newbie
On=@Click
Message @048 [<serv.name>]
Message @056 [Kaybolmaz]
Message @020 <name> (<amount>)
return 1
On=@Dclick
if (<topobj.uid> != <src.uid>)
src.sysmessage @048 Bunu kullanabilmeniz icin cantanizda olmali.
else
sDialog d_ea
return 1
//Açmaya Eminmisin?
[dialog d_ea]
0,0
move
resizepic 10 50 3500 300 135
text 25 68 105 0 0
button 30 105 2224 2117 1 0 1
text 55 102 0481 1
button 30 130 2224 2117 1 0 2
text 55 127 0481 2
text 75 153 0455 3
[dialog d_ea text]
Bileti Acmak Istiyormusun?
Evet...
Hayir...
Craffed By xwerswoodx
[dialog d_ea button]
On=0
src.dialog d_ea
src.sysmessage @048 Seceneklerden Birini Secmelisin.
return 1
On=1
src.dialog d_ucus_aciklama
return 1
SRC.FIX
On=2
return 1
//Eminmisin Acmaya 2?
[dialog d_ea_2]
0,0
move
resizepic 10 50 3500 300 135
text 25 68 105 0 0
button 30 105 2224 2117 1 0 1
text 55 102 0481 1
button 30 130 2224 2117 1 0 2
text 55 127 0481 2
text 75 153 0455 3
[dialog d_ea_2 text]
Bileti Acmak Istiyormusun?
Evet...
Hayir...
Craffed By xwerswoodx
[dialog d_ea_2 button]
On=0
src.dialog d_ea_2
src.sysmessage @048 Seceneklerden Birini Secmelisin.
return 1
On=1
src.dialog d_ucus_bileti
return 1.
SRC.FIX
On=2
return 1
/// 2. Ucus Bileti
[itemdef i_ucus_bileti_2]
defname=i_ucus_bileti_2
id=i_scroll_blank
type=t_scroll_blank
Name=Ucus Bileti
On=@Create
Color=048
attr=attr_newbie
On=@Click
Message @048 [<serv.name>]
Message @056 [Kaybolmaz]
Message @020 <name> (<amount>)
return 1
On=@Dclick
if (<topobj.uid> != <src.uid>)
src.sysmessage @048 Bunu kullanabilmeniz icin cantanizda olmali.
else
sDialog d_ea_2
return 1
///Uçuş Text Dialog
[DIALOG d_ucus_aciklama]
0,0
MOVE
resizepic 10 50 3500 440 350
text 25 68 105 0 0
text 60 100 0020 1
text 60 125 0492 2
text 60 150 0020 3
text 60 175 0492 4
text 60 200 0020 5
text 60 225 0492 6
text 60 250 0020 7
text 60 275 0492 8
text 60 300 0020 9
text 60 325 0492 10
button 360 375 2224 2117 1 0 1
text 385 371 0493 11
button 30 375 2224 2117 1 0 2
text 55 371 0493 12
text 145 371 0455 13
[DIALOG d_ucus_aciklama TEXT]
<serv.name> Ucus Bileti Kullanimi
Ucus Biletini kullanmak icin devam tusunu kullanin.
Ucus Biletini Kullandıktan Sonra Uzerinize Yesil
Bir Bilet Gelecektir.
Bu Yesil Bilete 2 Kere Tiklayinca Sehirlerin
Oldugu Bir Menu Acilacaktir.
Bu Menuden Istediginiz Yere Gidebilirsiniz.
1 Bilet Fiyati 15k Ucak Coindir.Her Bilet 1
Kullanimliktir.2.Bir Bilet Icin Hostesimizi Bulun.
Dipnot: Iptal Ederseniz Biletiniz Yanar.
Dipnot: Bu Menuyu 1 Kere Kullanabilirsiniz.
Devam
Iptal
Craffed By xwerswoodx
[Dialog d_ucus_aciklama BUTTON]
On=0
src.dialog d_ucus_aciklama
return 1
On=1
if (<src.restest 1 i_ucus_bileti>)
SRC.NEWITEM i_ucus_bileti_2
SRC.ACT.BOUNCE
return1
src.consume 1 i_ucus_bileti
src.sysmessage @080a Ucus Bileti cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 1 adet Ana Ucus Bileti yok.Lutfen Hostesi Ziyaret Ediniz.
return 1
endif
SRC.FIX
On=2
src.dialog d_ey
return 1
///Dialog Eminmisin Yakmaya
[dialog d_ey]
0,0
move
resizepic 10 50 3500 300 135
text 25 68 105 0 0
button 30 105 2224 2117 1 0 1
text 55 102 0481 1
button 30 130 2224 2117 1 0 2
text 55 127 0481 2
text 75 153 0455 3
[dialog d_ey text]
Bileti Yakmak Istediginden Eminmisin?
Evet...
Hayir...
Craffed By xwerswoodx
[dialog d_ey button]
On=0
src.dialog d_ey
src.sysmessage @048 Seceneklerden Birini Secmelisin.
return 1
On=1
src.consume 1 i_ucus_bileti
src.sysmessage @080a Biletiniz Yanmistir. Iyi oyunlar...
return 1.
SRC.FIX
On=2
src.dialog d_ucus_aciklama
return 1
/// Dialog d_ey_2
[dialog d_ey_2]
0,0
move
resizepic 10 50 3500 300 135
text 25 68 105 0 0
button 30 105 2224 2117 1 0 1
text 55 102 0481 1
button 30 130 2224 2117 1 0 2
text 55 127 0481 2
text 75 153 0455 3
[dialog d_ey_2 text]
Bileti Yakmak Istediginden Eminmisin?
Evet...
Hayir...
Craffed By xwerswoodx
[dialog d_ey_2 button]
On=0
src.dialog d_ey_2
src.sysmessage @048 Seceneklerden Birini Secmelisin.
return 1
On=1
src.consume 1 i_ucus_bileti_2
src.sysmessage @080a Biletiniz Yanmistir. Iyi oyunlar...
return 1.
SRC.FIX
On=2
src.dialog d_ucus_bileti
return 1
///Uçuş Dialog
[DIALOG d_ucus_bileti]
0,0
MOVE
resizepic 10 50 3500 440 350
text 25 68 105 0 0
button 30 100 2224 2117 1 0 1
text 60 100 0492 1
button 30 125 2224 2117 1 0 2
text 60 125 0492 2
button 30 150 2224 2117 1 0 3
text 60 150 0492 3
button 30 175 2224 2117 1 0 4
text 60 175 0492 4
button 30 200 2224 2117 1 0 5
text 60 200 0492 5
button 30 225 2224 2117 1 0 6
text 60 225 0492 6
button 30 250 2224 2117 1 0 7
text 60 250 0492 7
button 30 275 2224 2117 1 0 8
text 60 275 0492 8
button 30 300 2224 2117 1 0 9
text 60 300 0492 9
button 30 375 2224 2117 1 0 10
text 55 371 0493 10
text 145 371 0455 11
[DIALOG d_ucus_bileti TEXT]
<serv.name> Ucus Bileti
Safe
Moonglow
Britain
Trinsic
Delucia
Minoc
Jhelom
Yew
Skara Brae
Iptal
Craffed By xwerswoodx
[DIALOG d_ucus_bileti BUTTON]
ONBUTTON=0
src.dialog d_ucus_bileti
RETURN 1
ONBUTTON=1
src.consume 1 i_ucus_bileti_2
src.newitem i_timer_15sn
src.act.equip
SRC.GO safe
src.sysmessage @056 Safe Alana Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=2
src.consume 1 i_ucus_bileti_2
SRC.GO Moonglow
src.sysmessage @056 Moonglow&裟a Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
SRC.FIX
ONBUTTON=3
src.consume 1 i_ucus_bileti_2
SRC.GO Britain
src.sysmessage @056 Britain&裟e Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=4
src.consume 1 i_ucus_bileti_2
SRC.GO Trinsic
src.sysmessage @056 Trinsic&裟e Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=5
src.consume 1 i_ucus_bileti_2
SRC.GO Delucia
src.sysmessage @056 Delucia&裟ya Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=6
src.consume 1 i_ucus_bileti_2
SRC.GO Minoc
src.sysmessage @056 Minoc&裟a Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=7
src.consume 1 i_ucus_bileti_2
SRC.GO Jhelom
src.sysmessage @056 Jhelom&裟a Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=8
src.consume 1 i_ucus_bileti_2
SRC.GO Yew
src.sysmessage @056 Yew&裟e Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=9
src.consume 1 i_ucus_bileti_2
SRC.GO Skara Brae
src.sysmessage @056 Skara Brae&裟ye Hos Geldiniz...Sayin <src.name>
return 1
SRC.FIX
ONBUTTON=10
src.dialog d_ey_2
return 1
/// Hostes
[chardef c_hostes]
defname c_hostes
NAME=Hostes
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
On=@Click
Message @048 [<serv.name>]
Message @020 <Name>
return 1
ON=@Create
NPC=brain_vendor
COLOR=colors_skin
STR=&褳100 100}
DEX=&褳100 100}
INT=&褳100 100}
title Hostes
Karma=&褳100 200}
Fame=&褳100 200}
ITEMNEWBIE=i_mage_robe
COLOR 033
ITEMNEWBIE=i_studded_gorget
COLOR 033
ITEMNEWBIE=i_studded_gloves
COLOR 033
ITEMNEWBIE=i_studded_leggings
COLOR 033
ITEMNEWBIE=i_studded_sleeves
COLOR 033
ITEMNEWBIE=i_studded_tunic
COLOR 033
ITEMNEWBIE=i_boots_calf
COLOR 033
ON=@GETHIT
src.hits 100
return 1
ON=@DClick
if (<src.restest 15000 i_ucak_coin>)
SRC.NEWITEM i_ucus_bileti
SRC.ACT.BOUNCE
return1
src.consume 15000 i_ucak_coin
src.sysmessage @080a <name>&裟niz cantaniza konulmustur. Iyi oyunlar...
return 1
else
src.sysmessage @080a Yaninizda 15000 Ucak Coin yok.
return 1
endif
SRC.FIX
//Coin
[itemdef i_ucak_coin]
defname=i_ucak_coin
id=i_gold
name=Ucak Coin
On=@Create
Color=033
attr attr_newbie
On=@Click
Message @048 [<serv.name>]
Message @056 [Kaybolmaz]
Message @020 <amount> <Name>
src.sysmessage @098 Bu Bileti Sadece Hosteste Kullanabilirsiniz.
return 1
//Skeleton
[CHARDEF c_bilet_skeleton]
DEFNAME=c_bilet_skeleton
NAME=Biletli Skeleton
ID=c_skeleton
SOUND=snd_ANIMALS_skeleton3
ICON=i_pet_skeleton
DAM=1.3
ARMOR=20
RESOURCES=32 i_ribs_raw,10 i_hide
//ALIGMENT=EVIL
CAN=MT_WALK|MT_RUN
FOODTYPE=90 t_meat_raw
SHELTER=r_caves,r_dungeon
DESIRES=i_gold
AVERSIONS=r_civilization,r_water
ON=@Create
COLOR=033
STR=&褳20 20}
DEX=&褳1 1}
INT=&褳0 0}
TAMING=1000.0
NPC=brain_monster a
FAME=&褳55 150}
KARMA=&褳-9000 -10000}
ON=@NPCRestock
ITEM=i_ucak_coin,&褳900 1000}
CATEGORY=xwerswoodx
SUBSECTION=Script&裟s
DESCRIPTION=Biletli Skeleton
On=@Click
Message @048 [<serv.name>]
Message @020 <Name>
src.sysmessage @098 Beni Kes Icimden Ucak Coin Cikar.
return 1
Homes ://///////////////////////////////////////////////// ///Bu Scripts xwerswoodx tarafından yazılmıştır./// ///---------------05:46 09.06.2008--------------/// /////////////////////////////////////////////////// //.add c_hostes /// //.add c_bilet_skeleton /// //.add i_ucak_coin /// //.add i_ucus_bileti /// //.add i_ucus_bileti_2 /// /////////////////////////////////////////////////// [itemdef i_ucus_bileti] defname=i_ucus_bileti id=i_scroll_blank type=t_scroll_blank Name=Ana Ucus Bileti On=@Create Color=020 attr=attr_newbie On=@Click Message @048 [<serv.name>] Message @056 [Kaybolmaz] Message @020 <name> (<amount>) return 1 On=@Dclick if (<topobj.uid> != <src.uid>) src.sysmessage @048 Bunu kullanabilmeniz icin cantanizda olmali. else sDialog d_ea return 1 //Açmaya Eminmisin? [dialog d_ea] 0,0 move resizepic 10 50 3500 300 135 text 25 68 105 0 0 button 30 105 2224 2117 1 0 1 text 55 102 0481 1 button 30 130 2224 2117 1 0 2 text 55 127 0481 2 text 75 153 0455 3 [dialog d_ea text] Bileti Acmak Istiyormusun? Evet... Hayir... Craffed By xwerswoodx [dialog d_ea button] On=0 src.dialog d_ea src.sysmessage @048 Seceneklerden Birini Secmelisin. return 1 On=1 src.dialog d_ucus_aciklama return 1 SRC.FIX On=2 return 1 //Eminmisin Acmaya 2? [dialog d_ea_2] 0,0 move resizepic 10 50 3500 300 135 text 25 68 105 0 0 button 30 105 2224 2117 1 0 1 text 55 102 0481 1 button 30 130 2224 2117 1 0 2 text 55 127 0481 2 text 75 153 0455 3 [dialog d_ea_2 text] Bileti Acmak Istiyormusun? Evet... Hayir... Craffed By xwerswoodx [dialog d_ea_2 button] On=0 src.dialog d_ea_2 src.sysmessage @048 Seceneklerden Birini Secmelisin. return 1 On=1 src.dialog d_ucus_bileti return 1. SRC.FIX On=2 return 1 /// 2. Ucus Bileti [itemdef i_ucus_bileti_2] defname=i_ucus_bileti_2 id=i_scroll_blank type=t_scroll_blank Name=Ucus Bileti On=@Create Color=048 attr=attr_newbie On=@Click Message @048 [<serv.name>] Message @056 [Kaybolmaz] Message @020 <name> (<amount>) return 1 On=@Dclick if (<topobj.uid> != <src.uid>) src.sysmessage @048 Bunu kullanabilmeniz icin cantanizda olmali. else sDialog d_ea_2 return 1 ///Uçuş Text Dialog [DIALOG d_ucus_aciklama] 0,0 MOVE resizepic 10 50 3500 440 350 text 25 68 105 0 0 text 60 100 0020 1 text 60 125 0492 2 text 60 150 0020 3 text 60 175 0492 4 text 60 200 0020 5 text 60 225 0492 6 text 60 250 0020 7 text 60 275 0492 8 text 60 300 0020 9 text 60 325 0492 10 button 360 375 2224 2117 1 0 1 text 385 371 0493 11 button 30 375 2224 2117 1 0 2 text 55 371 0493 12 text 145 371 0455 13 [DIALOG d_ucus_aciklama TEXT] <serv.name> Ucus Bileti Kullanimi Ucus Biletini kullanmak icin devam tusunu kullanin. Ucus Biletini Kullandıktan Sonra Uzerinize Yesil Bir Bilet Gelecektir. Bu Yesil Bilete 2 Kere Tiklayinca Sehirlerin Oldugu Bir Menu Acilacaktir. Bu Menuden Istediginiz Yere Gidebilirsiniz. 1 Bilet Fiyati 15k Ucak Coindir.Her Bilet 1 Kullanimliktir.2.Bir Bilet Icin Hostesimizi Bulun. Dipnot: Iptal Ederseniz Biletiniz Yanar. Dipnot: Bu Menuyu 1 Kere Kullanabilirsiniz. Devam Iptal Craffed By xwerswoodx [Dialog d_ucus_aciklama BUTTON] On=0 src.dialog d_ucus_aciklama return 1 On=1 if (<src.restest 1 i_ucus_bileti>) SRC.NEWITEM i_ucus_bileti_2 SRC.ACT.BOUNCE return1 src.consume 1 i_ucus_bileti src.sysmessage @080a Ucus Bileti cantaniza konulmustur. Iyi oyunlar... return 1 else src.sysmessage @080a Yaninizda 1 adet Ana Ucus Bileti yok.Lutfen Hostesi Ziyaret Ediniz. return 1 endif SRC.FIX On=2 src.dialog d_ey return 1 ///Dialog Eminmisin Yakmaya [dialog d_ey] 0,0 move resizepic 10 50 3500 300 135 text 25 68 105 0 0 button 30 105 2224 2117 1 0 1 text 55 102 0481 1 button 30 130 2224 2117 1 0 2 text 55 127 0481 2 text 75 153 0455 3 [dialog d_ey text] Bileti Yakmak Istediginden Eminmisin? Evet... Hayir... Craffed By xwerswoodx [dialog d_ey button] On=0 src.dialog d_ey src.sysmessage @048 Seceneklerden Birini Secmelisin. return 1 On=1 src.consume 1 i_ucus_bileti src.sysmessage @080a Biletiniz Yanmistir. Iyi oyunlar... return 1. SRC.FIX On=2 src.dialog d_ucus_aciklama return 1 /// Dialog d_ey_2 [dialog d_ey_2] 0,0 move resizepic 10 50 3500 300 135 text 25 68 105 0 0 button 30 105 2224 2117 1 0 1 text 55 102 0481 1 button 30 130 2224 2117 1 0 2 text 55 127 0481 2 text 75 153 0455 3 [dialog d_ey_2 text] Bileti Yakmak Istediginden Eminmisin? Evet... Hayir... Craffed By xwerswoodx [dialog d_ey_2 button] On=0 src.dialog d_ey_2 src.sysmessage @048 Seceneklerden Birini Secmelisin. return 1 On=1 src.consume 1 i_ucus_bileti_2 src.sysmessage @080a Biletiniz Yanmistir. Iyi oyunlar... return 1. SRC.FIX On=2 src.dialog d_ucus_bileti return 1 ///Uçuş Dialog [DIALOG d_ucus_bileti] 0,0 MOVE resizepic 10 50 3500 440 350 text 25 68 105 0 0 button 30 100 2224 2117 1 0 1 text 60 100 0492 1 button 30 125 2224 2117 1 0 2 text 60 125 0492 2 button 30 150 2224 2117 1 0 3 text 60 150 0492 3 button 30 175 2224 2117 1 0 4 text 60 175 0492 4 button 30 200 2224 2117 1 0 5 text 60 200 0492 5 button 30 225 2224 2117 1 0 6 text 60 225 0492 6 button 30 250 2224 2117 1 0 7 text 60 250 0492 7 button 30 275 2224 2117 1 0 8 text 60 275 0492 8 button 30 300 2224 2117 1 0 9 text 60 300 0492 9 button 30 375 2224 2117 1 0 10 text 55 371 0493 10 text 145 371 0455 11 [DIALOG d_ucus_bileti TEXT] <serv.name> Ucus Bileti Safe Moonglow Britain Trinsic Delucia Minoc Jhelom Yew Skara Brae Iptal Craffed By xwerswoodx [DIALOG d_ucus_bileti BUTTON] ONBUTTON=0 src.dialog d_ucus_bileti RETURN 1 ONBUTTON=1 src.consume 1 i_ucus_bileti_2 src.newitem i_timer_15sn src.act.equip SRC.GO safe src.sysmessage @056 Safe Alana Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=2 src.consume 1 i_ucus_bileti_2 SRC.GO Moonglow src.sysmessage @056 Moonglow&裟a Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX SRC.FIX ONBUTTON=3 src.consume 1 i_ucus_bileti_2 SRC.GO Britain src.sysmessage @056 Britain&裟e Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=4 src.consume 1 i_ucus_bileti_2 SRC.GO Trinsic src.sysmessage @056 Trinsic&裟e Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=5 src.consume 1 i_ucus_bileti_2 SRC.GO Delucia src.sysmessage @056 Delucia&裟ya Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=6 src.consume 1 i_ucus_bileti_2 SRC.GO Minoc src.sysmessage @056 Minoc&裟a Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=7 src.consume 1 i_ucus_bileti_2 SRC.GO Jhelom src.sysmessage @056 Jhelom&裟a Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=8 src.consume 1 i_ucus_bileti_2 SRC.GO Yew src.sysmessage @056 Yew&裟e Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=9 src.consume 1 i_ucus_bileti_2 SRC.GO Skara Brae src.sysmessage @056 Skara Brae&裟ye Hos Geldiniz...Sayin <src.name> return 1 SRC.FIX ONBUTTON=10 src.dialog d_ey_2 return 1 /// Hostes [chardef c_hostes] defname c_hostes NAME=Hostes ID=C_WOMAN DESIRES=i_gold,e_notoriety AVERSIONS=t_TRAP,t_eerie_stuff On=@Click Message @048 [<serv.name>] Message @020 <Name> return 1 ON=@Create NPC=brain_vendor COLOR=colors_skin STR=&褳100 100} DEX=&褳100 100} INT=&褳100 100} title Hostes Karma=&褳100 200} Fame=&褳100 200} ITEMNEWBIE=i_mage_robe COLOR 033 ITEMNEWBIE=i_studded_gorget COLOR 033 ITEMNEWBIE=i_studded_gloves COLOR 033 ITEMNEWBIE=i_studded_leggings COLOR 033 ITEMNEWBIE=i_studded_sleeves COLOR 033 ITEMNEWBIE=i_studded_tunic COLOR 033 ITEMNEWBIE=i_boots_calf COLOR 033 ON=@GETHIT src.hits 100 return 1 ON=@DClick if (<src.restest 15000 i_ucak_coin>) SRC.NEWITEM i_ucus_bileti SRC.ACT.BOUNCE return1 src.consume 15000 i_ucak_coin src.sysmessage @080a <name>&裟niz cantaniza konulmustur. Iyi oyunlar... return 1 else src.sysmessage @080a Yaninizda 15000 Ucak Coin yok. return 1 endif SRC.FIX //Coin [itemdef i_ucak_coin] defname=i_ucak_coin id=i_gold name=Ucak Coin On=@Create Color=033 attr attr_newbie On=@Click Message @048 [<serv.name>] Message @056 [Kaybolmaz] Message @020 <amount> <Name> src.sysmessage @098 Bu Bileti Sadece Hosteste Kullanabilirsiniz. return 1 //Skeleton [CHARDEF c_bilet_skeleton] DEFNAME=c_bilet_skeleton NAME=Biletli Skeleton ID=c_skeleton SOUND=snd_ANIMALS_skeleton3 ICON=i_pet_skeleton DAM=1.3 ARMOR=20 RESOURCES=32 i_ribs_raw,10 i_hide //ALIGMENT=EVIL CAN=MT_WALK|MT_RUN FOODTYPE=90 t_meat_raw SHELTER=r_caves,r_dungeon DESIRES=i_gold AVERSIONS=r_civilization,r_water ON=@Create COLOR=033 STR=&褳20 20} DEX=&褳1 1} INT=&褳0 0} TAMING=1000.0 NPC=brain_monster a FAME=&褳55 150} KARMA=&褳-9000 -10000} ON=@NPCRestock ITEM=i_ucak_coin,&褳900 1000} CATEGORY=xwerswoodx SUBSECTION=Script&裟s DESCRIPTION=Biletli Skeleton On=@Click Message @048 [<serv.name>] Message @020 <Name> src.sysmessage @098 Beni Kes Icimden Ucak Coin Cikar. return 1
Script Yazan Adam Bu Sorunu Halledemiyosa Yazıklar Olsun...
16:31:c4:'Franko De Silva' Says UNICODE 'TRK' 'bank' mode=0
16:31:CRITICAL:Exception code=0c0000005, addr=07df7d655, in Server OnTick
16:31:ERROR:xwerswoodx (c4):Bad Msg(293e6469) Eat 22 bytes, prv=02, type=4
16:31:c4:'Franko De Silva' Says UNICODE 'TRK' 'bank' mode=0
16:31:CRITICAL:Exception code=0c0000005, addr=07df7d655, in Server OnTick
16:31:ERROR:xwerswoodx (c4):Bad Msg(293e6469) Eat 22 bytes, prv=02, type=4
16:31:c4:'Franko De Silva' Says UNICODE 'TRK' 'bank' mode=0
16:31:CRITICAL:Exception code=0c0000005, addr=07df7d655, in Server OnTick
16:31:ERROR:xwerswoodx (c4):Bad Msg(293e6469) Eat 22 bytes, prv=02, type=4
16:31:c4:'Franko De Silva' Says UNICODE 'TRK' 'bank' mode=0
16:31:CRITICAL:Exception code=0c0000005, addr=07df7d655, in Server OnTick
16:31:ERROR:xwerswoodx (c4):Bad Msg(293e6469) Eat 22 bytes, prv=02, type=4
16:31:WARNING:'spherestatusbase1.htm' not found...