DEBUG:__ # | _____ function _____________ | ticks passed from previous function start ______
19:24:DEBUG:>> 0 | CWorld::OnTick | +0
19:24:DEBUG:>> 1 | CSector::OnTick | +0
19:24:DEBUG:>> 2 | CChar::OnTick | +0
19:24:DEBUG:>> 3 | CChar::Skill_Done | +0
19:24:DEBUG:>> 4 | CChar::Skill_Stage | +0
19:24:DEBUG:>> 5 | CChar::Skill_Magery | +0
19:24:DEBUG:>> 6 | CChar::Spell_CastDone | +0
19:24:DEBUG:>> 7 | CChar::Spell_Bolt | +0
19:24:DEBUG:>> 8 | CChar::OnSpellEffect | +0
19:24:DEBUG:>> 9 | CChar::OnTakeDamage | +0
19:24:DEBUG:>>10 | CChar::OnTakeDamage | +0
19:24:DEBUG:>>11 |
+0
19:27:DEBUG:>>4069 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4070 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4071 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4072 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4073 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4074 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4075 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4076 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4077 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4078 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4079 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4080 | CChar::OnTakeDamage | +0
19:27:DEBUG:>>4081 | CChar::OnTrigger | +0
19:27:DEBUG:>>4082 | CScriptObj::OnTriggerScript | +0
19:27:DEBUG:>>4083 | CScriptObj::OnTriggerRunVal | +0
19:27:DEBUG:>>4084 | CScriptObj::OnTriggerRun | +0
19:27:DEBUG:>>4085 | CScriptObj::ParseText | +0
19:27:DEBUG:>>4086 | CChar::r_WriteVal | +0
19:27:DEBUG:>>4087 | CObjBase::r_WriteVal | +0
19:27:DEBUG:>>4088 | CScriptObj::r_WriteVal | +0
19:27:DEBUG:>>4089 | CChar::r_GetRef | +0
19:27:DEBUG:>>4090 | CContainer::r_GetRefContainer | +0
19:27:DEBUG:>>4091 | CResourceBase::ResourceGetID | +0
19:27:DEBUG:>>4092 | CExpression::GetVal | +0
19:27:DEBUG:>>4093 | CExpression::GetSingle | +0
19:27:DEBUG:>>4094 | CVarDefMap::GetParseVal | +0
19:27:DEBUG:>>4095 | CVarDefMap::GetParseKey | +0
19:24:DEBUG:>> 0 | CWorld::OnTick | +0 Sorunun başlangıc noktasını izah ediyor açıkca.
"DEBUG:__ # | _____ function _____________ | ticks passed from previous function start