if (<src.isevent.e_house>)
serv.newitem i_alt_not
new.equip
new.timer 30
return 1
endif
if (<src.region.guarded> == 1)
serv.newitem i_alt_not
new.equip
new.timer 30
return 1
endif
[itemdef i_alt_not]
name Instant Disconnecters
id i_memory
type t_eq_script
weight 0
layer layer_special
On=@Create
attr attr_invis|attr_decay
On=@Equip
timer 30
return 1
On=@Timer
if (<cont>)
cont.disconnect
endif
remove
return 1
[skillclass 0] // player class
str 100
int 100
dex 100
statsum 225
skillsum 700.0
on=@login
src.findid.i_alt_not.remove
skillclass 0
if (<src.account.plevel> < 2)
if !(<src.isevent.fix>)
src.events +fix
endif
if !(<src.account.tag0.pvar>==1)
src.pinkontrol
endif
src.sysmessage @055,,1 Hoş geldiniz! Serverda şu an <serv.clients> oyuncu var.
src.invis 0
src.hearall 0
src.detail 0
src.debug 0
if (<src.findid.i_silsene>)
src.sysmessage @38 Char silme islemi surduruluyor. Durdurmak istiyorsaniz .charsiliptal yazabilirsiniz.
src.sysmessage @38 Charin silinmesine <eval ((<src.findid.i_silsene.timer>) / 86400)> gun var.
endif
if (<src.findid.i_runebookacik>)
src.findid.i_runebookacik.remove
endif
if (<src.memoryfindtype.memory_guild.link.align> == 1)
if !(<isevent.e_o_o_savasama>)
src.events +e_o_o_savasama
else
src.events -e_o_o_savasama
endif
endif
if (<src.memoryfindtype.memory_guild.link.align> == 2)
if !(<isevent.e_c_c_savasama>)
src.events +e_c_c_savasama
else
src.events -e_c_c_savasama
endif
endif
if ((<skilltotal> > 700.0) && (0<account.plevel> < 2))
src.sysmessage @38 Dikkat: Skill Cap'iniz 700'u gecmis. Skill ayarlariniz .skilldusur'den yapmalisiniz. Aksi takdirde yetkililer herhangibir skill'inizi dusurebilir.
serv.allclients f_stpublish Dikkat: Account: <account> Char: <name> Skill toplami 700'u gecmis.
endif
if (strmatch('<Var.pagedurumu>','00'))
var.pagedurumu=page yok
else
var.pagedurumu=<uid.<var.pg_box>.rescount>
endif
if (strmatch('<var.gms>','00'))
Var.gms=Yok
endif
else
src.pinkontrol
src.invis 1
src.go star
if !(<src.isevent.gmfix>)
src.events +gmfix
endif
on=@logout
src.tag.pgirmis 0
if (<src.account.plevel> < 2)
if (<src.isevent.e_house>)
serv.newitem i_alt_not
new.equip
new.timer 60
return 1
endif
if (<src.region.guarded> == 1)
serv.newitem i_alt_not
new.equip
new.timer 60
return 1
endif
src.findid.i_resurrection_timer.remove
src.findid.i_mem_healing_2.remove
src.tag.disarmaktif
src.tag.stunaktif
if (<src.findid.i_runebookacik>)
src.findid.i_runebookacik.remove
elseif (<src.findid.i_rune_incognito>)
src.findid.i_rune_incognito.remove
endif
if (<src.findid.i_rb_delay>) || (<src.findid.i_rb_delay2>)
src.FINDID.i_rb_delay.REMOVE
src.FINDID.i_rb_delay2.REMOVE
src.EVENTS -e_x_breakspell
src.f_fizzle
return 1
endif
src.skill fail
else
if (strmatch('<Var.gms>','00'))
Var.gms=Yok
return 1
if (<src.findid.i_page>)
src.findid.i_page.remove
endif
if !(strmatch('<account.plevel>','7'))
serv.allclients f_stpublish <name> cikti.
Var.gms=<eval (<var0.gms>-1)>
endif
src.go star
src.allshow 0
[itemdef i_alt_not]
name Instant Disconnecters
id i_memory
type t_eq_script
weight 0
layer layer_special
On=@Create
attr attr_invis|attr_decay
On=@Equip
timer 60
return 1
On=@Timer
if (<cont>)
cont.disconnect
endif
remove
On=@Login
if !((<uid> == <eval <region.tag.owner>>) || (<eval <region.tag.co1uid>> == <uid>) || (<eval <region.tag.co2uid>> == <uid>) || (<eval <region.tag.co3uid>> == <uid>) || (<eval <region.tag.co4uid>> == <uid>) || (<eval <region.tag.co5uid>> == <uid>) || (<eval <region.tag.co6uid>> == <uid>) || (<eval <region.tag.co7uid>> == <uid>) || (<eval <region.tag.co8uid>> == <uid>) || (<eval <region.tag.f1uid>> == <uid>) || (<eval <region.tag.f2uid>> == <uid>) || (<eval <region.tag.f3uid>> == <uid>) || (<eval <region.tag.f4uid>> == <uid>) || (<eval <region.tag.f5uid>> == <uid>) || (<eval <region.tag.f6uid>> == <uid>) || (<eval <region.tag.f7uid>> == <uid>) || (<eval <region.tag.f8uid>> == <uid>) || (<eval <region.tag.f9uid>> == <uid>) || (<eval <region.tag.f10uid>> == <uid>) || (<eval <region.tag.f11uid>> == <uid>) || (<eval <region.tag.f12uid>> == <uid>) || (<eval <region.tag.f13uid>> == <uid>) || (<eval <region.tag.f14uid>> == <uid>) || (<eval <region.tag.f15uid>> == <uid>) || (<eval <region.tag.f16uid>> == <uid>) || (<eval <region.tag.f17uid>> == <uid>) || (<eval <region.tag.f18uid>> == <uid>) || (<eval <region.tag.f19uid>> == <uid>) || (<eval <region.tag.f20uid>> == <uid>))
p <region.tag.signp>
update
endif
On=@Logout
if ((<uid> == <eval <region.tag.owner>>) || (<eval <region.tag.co1uid>> == <uid>) || (<eval <region.tag.co2uid>> == <uid>) || (<eval <region.tag.co3uid>> == <uid>) || (<eval <region.tag.co4uid>> == <uid>) || (<eval <region.tag.co5uid>> == <uid>) || (<eval <region.tag.co6uid>> == <uid>) || (<eval <region.tag.co7uid>> == <uid>) || (<eval <region.tag.co8uid>> == <uid>) || (<eval <region.tag.f1uid>> == <uid>) || (<eval <region.tag.f2uid>> == <uid>) || (<eval <region.tag.f3uid>> == <uid>) || (<eval <region.tag.f4uid>> == <uid>) || (<eval <region.tag.f5uid>> == <uid>) || (<eval <region.tag.f6uid>> == <uid>) || (<eval <region.tag.f7uid>> == <uid>) || (<eval <region.tag.f8uid>> == <uid>) || (<eval <region.tag.f9uid>> == <uid>) || (<eval <region.tag.f10uid>> == <uid>) || (<eval <region.tag.f11uid>> == <uid>) || (<eval <region.tag.f12uid>> == <uid>) || (<eval <region.tag.f13uid>> == <uid>) || (<eval <region.tag.f14uid>> == <uid>) || (<eval <region.tag.f15uid>> == <uid>) || (<eval <region.tag.f16uid>> == <uid>) || (<eval <region.tag.f17uid>> == <uid>) || (<eval <region.tag.f18uid>> == <uid>) || (<eval <region.tag.f19uid>> == <uid>) || (<eval <region.tag.f20uid>> == <uid>))
var.p <p>
p <var.p>
disconnect
var.p
endif