[itemdef i_magerylvl]
name=magery gain
id=i_memory
type=t_eq_script
weight=0
layer=layer_special

On=@Create
attr attr_invis|attr_decay

On=@Equip
timer 2
	
On=@Timer
if (<cont.int> < 60)
	if (rand(15) == 1)
		cont.int (<cont.int> + 1)
	endif
elseif (<cont.int> < 100)
	if (rand(25) == 1)
		cont.int (<cont.int> + 1)
	endif
endif

// Level 1
if (<more1> == 1)
	if (rand(2) == 1)
		cont.magery (<cont.magery> + 1)
	endif
// Level 2
elseif (<more1> == 2)
	if (rand(5) == 1)
		cont.magery (<cont.magery> + 1)
	endif
// Level 3
elseif (<more1> == 3)
	if (rand(7) == 1)
		cont.magery (<cont.magery> + 1)
	endif
// Level 4
elseif (<more1> == 4)
	if (rand(9) == 1)
		cont.magery (<cont.magery> + 1)
	endif
// Level 5
elseif (<more1> == 5)
	if (rand(12) == 1)
		cont.magery (<cont.magery> + 1)
	endif
// Level 6
elseif (<more1> == 6)
	if (rand(14) == 1)
		cont.magery (<cont.magery> + 1)
	endif
	
// Level 7
elseif (<more1> == 7)
	if (rand(16) == 1)
		cont.magery (<cont.magery> + 1)
	endif
// Level 8
elseif (<more1> == 8)
	if (rand(20) == 1)
		cont.magery (<cont.magery> + 1)
	endif
endif
attr attr_decay
remove
return 1


[itemdef i_evallvl]
name=eval intel gain
id=i_memory
type=t_eq_script
weight=0
layer=layer_special

On=@Create
attr attr_invis|attr_decay

On=@Equip
timer 2
	
On=@Timer
// Level 1
if (<more1> == 1)
	if (rand(2) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
// Level 2
elseif (<more1> == 2)
	if (rand(3) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
// Level 3
elseif (<more1> == 3)
	if (rand(4) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
// Level 4
elseif (<more1> == 4)
	if (rand(6) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
// Level 5
elseif (<more1> == 5)
	if (rand(9) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
// Level 6
elseif (<more1> == 6)
	if (rand(15) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
// Level 7
elseif (<more1> == 7)
	if (rand(18) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
// Level 8
elseif (<more1> == 8)
	if (rand(23) == 1)
		cont.evaluatingintel (<cont.evaluatingintel> + 1)
	endif
endif
attr attr_decay
remove
return 1

[itemdef i_poisonlvl]
name=poison gain
id=i_memory
type=t_eq_script
weight=0
layer=layer_special

On=@Create
attr attr_invis|attr_decay

On=@Equip
timer 2
	
On=@Timer
if (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 1)
elseif (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 2)
elseif (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 2)
elseif (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 3)
elseif (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 4)
elseif (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 5)
elseif (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 6)
elseif (<cont.poisoning> < 320)
	if (<cont.skilltotal><660.0)
	cont.poisoning 321
	endif
elseif (<more1> == 1)
	cont.poisoning (<cont.poisoning> + 1)
endif
attr attr_decay
remove
return 1

[itemdef i_spdelay_woman] // bunnar adamda kaliodu (timer -1) fixlendi uzulmeyin
name=magery delay (woman)
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
src.body c_woman_nomove
if (<more1>)
	timer <more1>
endif

On=@UnEquip
if !(<cont.flags>&statf_dead)
	cont.body c_woman
	cont.obody c_woman
endif

On=@Timer
remove
return 1
		
[itemdef i_spdelay_man]
name=magery delay (man)
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
src.body c_man_nomove
if (<more1>)
	timer <more1>
endif

On=@UnEquip
if !(<cont.flags>&statf_dead)
	cont.body c_man
	cont.obody c_man
endif

On=@Timer
remove
return 1

[itemdef i_spdelay_man_fs]
name=magery delay (man_fs)
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
src.body c_man_nomove
timer 3

On=@UnEquip
if !(<cont.flags>&statf_dead)
	cont.body c_man
	cont.obody c_man
endif

On=@Timer
remove
return 1

[itemdef i_spdelay_woman_fs]
name=magery delay (woman_fs)
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
src.body c_woman_nomove
timer 3

On=@UnEquip
if !(<cont.flags>&statf_dead)
	cont.body c_woman
	cont.obody c_woman
endif

On=@Timer
remove
return 1


[itemdef i_spdelay_man_brnx]
name=magery delay (brnx_man)
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
src.body c_man_brnx_nomove
if (<more1>)
	timer <more1>
endif

On=@UnEquip
if !(<cont.flags>&statf_dead)
	cont.body c_man_brnx
	cont.obody c_man_brnx
endif

On=@Timer
remove
return 1

[itemdef i_spdelay_unisex_fs]
name=magery delay (unisex_fs)
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
cont.flags <cont.flags>|04
timer 3

On=@UnEquip
if !(<cont.flags>&statf_dead)
	cont.flags <cont.flags>&~04
endif

On=@Timer
remove
return 1

[itemdef i_spdelay_unisex] // unicornlarla seks anlaminda
name=magery delay (unisex)
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
cont.flags <cont.flags>|04 // paralarim lan adami uniseksmi$
if (<more1>)
	timer <more1>
endif

On=@UnEquip
if !(<cont.flags>&statf_dead)
	cont.flags <cont.flags>&~04
endif

On=@Timer
remove
return 1

//------------------
// freeze body's
//------------------

[chardef c_man_nomove] 
id c_man 
can mt_usehands // newly added
foodtype 15 t_food, t_fruit

On=@GetHit 
body c_man
obody c_man

[chardef c_man_brnx_nomove] 
id c_man 
can mt_usehands // newly added
foodtype 15 t_food, t_fruit

On=@GetHit
body c_man_brnx
obody c_man_brnx

[chardef c_woman_nomove] 
id c_woman 
can mt_usehands|mt_female
foodtype 15 t_food, t_fruit

On=@GetHit 
body c_woman
obody c_woman

//------------------
// freezetime control functionz
//------------------

[function sd]
if !((<findid.i_spdelay_man>) || (<findid.i_spdelay_woman>) || (<findid.i_spdelay_unisex>))
	if (strmatch('<OBJ.ACCOUNT.CHAR.<VAR.CHARNR>.NAME>','Osmangfdgfdgdf'))
		var.m <act.uid>
		newitem i_spdelay_man_brnx
		act.more1 <args>
		act.equip
		act <var.m>
	elseif (<body> == c_man)
		var.m <act.uid>
		newitem i_spdelay_man
		act.more1 <args>
		act.equip
		act <var.m>
	elseif (<body> == c_woman)
		var.m <act.uid>
		newitem i_spdelay_woman
		act.more1 <args>
		act.equip
		act <var.m>
	else
		var.m <act.uid>
		newitem i_spdelay_unisex
		act.more1 <args>
		act.equip
		act <var.m>
	endif
endif

//------------------
// magery control functionz
//------------------

[function mg1]
if (<magery> < 100.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 1
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 100.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 1
	act.equip
	act <var.m2>
endif

// Level 2
[function mg2]
if (<magery> < 40.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 2
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 40.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 2
	act.equip
	act <var.m2>
endif

// Level 3
[function mg3]
if (<magery> < 50.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 3
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 50.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 3
	act.equip
	act <var.m2>
endif

// Level 4
[function mg4]
if (<magery> < 60.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 4
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 60.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 4
	act.equip
	act <var.m2>
endif

// Level 5
[function mg5]
if (<magery> < 70.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 5
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 70.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 5
	act.equip
	act <var.m2>
endif

// Level 6
[function mg6]
if (<magery> < 80.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 6
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 80.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 6
	act.equip
	act <var.m2>
endif

// Level 7
[function mg7]
if (<magery> < 90.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 7
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 90.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 7
	act.equip
	act <var.m2>
endif

// Level 8
[function mg8]
if (<magery> < 100.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 8
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 100.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 8
	act.equip
	act <var.m2>
endif

//------------------
// poison functionz
//------------------

[function psg]
if (<magery> < 50.0) && ((<skilllock[25]> == 0) && (<skilltotal> < 700.0))
	findid.i_magerylvl.remove
	var.m2 <act.uid>	
	newitem i_magerylvl
	act.more1 3
	act.equip
	act <var.m2>
endif

if (<evaluatingintel> < 50.0) && ((<skilllock[16]> == 0) && (<skilltotal> < 700.0))
	findid.i_evallvl.remove
	var.m2 <act.uid>	
	newitem i_evallvl
	act.more1 3
	act.equip
	act <var.m2>
endif


if (<poisoning> < 100.0) && ((<skilllock[30]> == 0) && (<skilltotal> < 700.0))
	findid.i_poisonlvl.remove
	var.m2 <act.uid>	
	newitem i_poisonlvl

	if (<src.poisoning> < 30.0)
		if (rand(2) == 1)
			act.more1 8
		endif
	elseif (<src.poisoning> > 29.9) && (<src.poisoning> < 40.0)
		if (rand(3) == 1)
			act.more1 4
		endif
	elseif (<src.poisoning> > 39.9) && (<src.poisoning> < 50.0)
		if (rand(4) == 1)
			act.more1 3
		endif
	elseif (<src.poisoning> > 49.9) && (<src.poisoning> < 60.0)
		if (rand(6) == 1)
			act.more1 2
		endif
	elseif (<src.poisoning> > 59.9) && (<src.poisoning> < 70.0)
		if (rand(8) == 1)
			act.more1 1
		endif
	elseif (<src.poisoning> > 69.9) && (<src.poisoning> < 80.0)
		if (rand(10) == 1)
			act.more1 1
		endif
	elseif (<src.poisoning> > 79.9) && (<src.poisoning> < 90.0)
		if (rand(13) == 1)
			act.more1 1
		endif
	elseif (<src.poisoning> > 89.9)
		if (rand(16) == 1)
			act.more1 1
		endif
	else
		act.more1 9
	endif
	act.equip
	act <var.m2>
endif


//------------------
// breakspell functionz
//------------------

// Circle 1
[function breakspell1]
f_fizzle

// Circle 2
[function breakspell2]
f_fizzle
if (<src.mana> > 20)
	src.mana (<src.mana> - {8 10})
else
	src.mana 0
endif

// Circle 3
[function breakspell3]
f_fizzle
if (<src.mana> > 25)
	src.mana (<src.mana> - {10 15})
else
	src.mana 0
endif

// Circle 4
[function breakspell4]
f_fizzle
if (<src.mana> > 30)
	src.mana (<src.mana> - {15 20})
else
	src.mana 0
endif

// Circle 5
[function breakspell5]
f_fizzle
if (<src.mana> > 35)
	src.mana (<src.mana> - {20 25})
else
	src.mana 0
endif

// Circle 6
[function breakspell6]
f_fizzle
if (<src.mana> > 40)
	src.mana (<src.mana> - {25 30})
else
	src.mana 0
endif

// Circle 7
[function breakspell7]
f_fizzle
if (<src.mana> > 45)
	src.mana (<src.mana> - {30 35})
else
	src.mana 0
endif

// Circle 8
[function breakspell8]
f_fizzle
if (<src.mana> > 50)
	src.mana (<src.mana> - {35 40})
else
	src.mana 0
endif

//------------------
// spell: explosion
//------------------

[itemdef i_spelleffect_explosion]
name=[explosion spelleffect]
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
cont.sayu explosion
timer 2

On=@Timer
cont.effect 3,i_fx_explode,6,15,1
cont.sfx snd_spell_explosion

if (<cont.hitpoints> > 32)
	cont.hits=(<cont.hits> - {25 30})
	cont.damage 1
else
	cont.hits=0
endif

attr attr_decay
remove
return 1

//------------------
// spell: polymorph
//------------------

[function plym]
if (<findid.i_pre_morph>)
	findid.i_pre_morph.remove
	f_fizzle
endif

if !(<findid.i_morpher>)
	newitem i_pre_morph
	act.more <args>
	act.equip
	newitem i_morpher
	act.more <body>
	act.equip
else
	findid.i_morpher.timer {285 320}
	newitem i_pre_morph
	act.more <args>
	act.equip
endif

[itemdef i_pre_morph]
name=[casting polymorph]
id=i_gold
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
timer 4
cont.say Vas Ylem Rel
cont.anim 17
cont.sd 3
cont.events +e_breakpoly

On=@UnEquip
cont.events -e_breakpoly
cont.consume 1 i_reag_spider_silk
cont.consume 1 i_reag_blood_moss
cont.consume 1 i_reag_mandrake_root
cont.consume 1 i_reag_sulfur_ash

On=@Timer
attr attr_decay
if (<cont.mana> < 40)
	cont.f_fizzle
else
	cont.mana (<cont.mana> - 40)
	cont.sfx snd_spell_polymorph
	cont.body <more>
	cont.update
endif
remove
return 1

[itemdef i_morpher]
name=Polymorph
id=i_rune_polymorph
type=t_eq_script
weight=0
layer=layer_special

On=@Equip
timer {285 320}
cont.events +e_poly

On=@UnEquip
cont.events -e_poly
cont.body <more>
cont.update

On=@Timer
attr attr_decay
remove
return 1

[events e_poly]
On=@Death
findid.i_morpher.remove

[events e_breakpoly]
On=@SpellCast
findid.i_pre_morph.remove
findid.i_morpher.remove
f_fizzle

On=@GetHit
findid.i_pre_morph.remove
findid.i_morpher.remove
f_fizzle

On=@Hit
findid.i_pre_morph.remove
findid.i_morpher.remove
f_fizzle

On=@Death
findid.i_pre_morph.remove
findid.i_morpher.remove

On=@SkillStart
findid.i_pre_morph.remove
findid.i_morpher.remove
f_fizzle

[EOF]

bu mage delayindaki sorun büyüyü cok yavas artıor ne yapmamıs gerek?
Silindi
Banned
0
Ordan değil table_x.scpden ayarlayacaksın orda cast_time var onu ayarla.
anladım saol pekı hızı kac olması lazım ?
Benim bildiğim her büyüde değişir.
Silindi
Journeyman
1.3
Al bunla değiştir madem.

[Spell 0]	// No effect.
DEFNAME=s_Water
NAME=Water
SOUND=0
RUNES=
CAST_TIME=0
RESOURCES=
RUNE_ITEM=0
SCROLL_ITEM=0
FLAGS=0
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=4
SKILLREQ=MAGERY 1.0

[Spell 1]
DEFNAME=s_Clumsy
NAME=Clumsy
SOUND=snd_SPELL_CLUMSY
RUNES=UJ
CAST_TIME=0.5
RESOURCES=i_reag_blood_moss,i_reag_nightshade
RUNE_ITEM=i_rune_CLUMSY
SCROLL_ITEM=i_scroll_CLUMSY
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=6,15
DURATION=2*60.0,4*60.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 2]
DEFNAME=s_create_food
NAME=Create Food
SOUND=snd_SPELL_CREATE_FOOD
RUNES=IMY
CAST_TIME=0.5
RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root
RUNE_ITEM=i_rune_CREATE_FOOD
SCROLL_ITEM=i_scroll_CREATE_FOOD
FLAGS=SPELLFLAG_TARG_XYZ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 3]
DEFNAME=s_feeblemind
NAME=Feeblemind
SOUND=snd_SPELL_FEEBLEMIND
RUNES=RW
CAST_TIME=0.5
RESOURCES=i_reag_ginseng,i_reag_nightshade
RUNE_ITEM=i_rune_FEEBLEMIND
SCROLL_ITEM=i_scroll_FEEBLEMIND
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=5,10
DURATION=2*60.0,4*60.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 4]
DEFNAME=s_heal
NAME=Heal
SOUND=snd_SPELL_HEAL
RUNES=IM
CAST_TIME=0.9
RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_spider_silk
RUNE_ITEM=i_rune_HEAL
SCROLL_ITEM=i_scroll_HEAL
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_HEAL_EFFECT
EFFECT=10,11
DURATION=0.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 5]
DEFNAME=s_magic_arrow
NAME=Magic Arrow
SOUND=snd_SPELL_MAGIC_ARROW
CAST_TIME=0.5
RUNES=IPY
RESOURCES=i_reag_black_pearl,i_reag_nightshade
RUNE_ITEM=i_rune_MAGIC_ARROW
SCROLL_ITEM=i_scroll_MAGIC_ARROW
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM
EFFECT_ID=0
EFFECT=2
DURATION=0.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 6]
DEFNAME=s_night_sight
NAME=Night Sight
SOUND=snd_SPELL_NIGHT_SIGHT
RUNES=IL
CAST_TIME=0.4
RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_NIGHT_SIGHT
SCROLL_ITEM=i_scroll_NIGHT_SIGHT
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_HEAL_EFFECT
EFFECT=0
DURATION=10*60.0,12*60.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 7]
DEFNAME=s_reactive_armor
NAME=Reactive Armor
SOUND=snd_SPELL_REACTIVE_ARMOR
RUNES=FS
CAST_TIME=0.6
RESOURCES=i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_REACTIVE_ARMOR
SCROLL_ITEM=i_scroll_REACTIVE_ARMOR
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_HEAL_EFFECT
EFFECT=10.0,60.0
DURATION=480.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 8]
DEFNAME=s_weaken
NAME=Weaken
SOUND=snd_SPELL_WEAKEN
RUNES=DM
CAST_TIME=0.5
RESOURCES=i_reag_garlic,i_reag_nightshade
RUNE_ITEM=i_rune_WEAKEN
SCROLL_ITEM=i_scroll_WEAKEN
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=5,10
DURATION=2*60.0,3*60.0
MANAUSE=4
SKILLREQ=MAGERY 10.0

[Spell 9]
DEFNAME=s_Agility
NAME=Agility
SOUND=snd_SPELL_AGILITY
RUNES=EU
CAST_TIME=1.2
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root
RUNE_ITEM=i_rune_AGILITY
SCROLL_ITEM=i_scroll_AGILITY
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_BLESS_EFFECT
EFFECT=5,20
DURATION=480.0
MANAUSE=6
SKILLREQ=MAGERY 20.0

[Spell 10]
DEFNAME=s_Cunning
NAME=Cunning
SOUND=snd_SPELL_CUNNING
RUNES=UW
CAST_TIME=1.0
RESOURCES=i_reag_mandrake_root,i_reag_nightshade
RUNE_ITEM=i_rune_CUNNING
SCROLL_ITEM=i_scroll_CUNNING
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_BLESS_EFFECT
EFFECT=5,20
DURATION=2*60.0,4*60.0
MANAUSE=6
SKILLREQ=MAGERY 20.0

[Spell 11]
DEFNAME=s_cure
NAME=Cure
SOUND=snd_SPELL_CURE
RUNES=AN
CAST_TIME=1.2
RESOURCES=i_reag_garlic,i_reag_ginseng
RUNE_ITEM=i_rune_CURE
SCROLL_ITEM=i_scroll_CURE
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_HEAL_EFFECT
EFFECT=0
DURATION=0.0
MANAUSE=6
SKILLREQ=MAGERY 20.0

[Spell 12]
DEFNAME=s_harm
NAME=Harm
SOUND=snd_SPELL_HARM
RUNES=AM
CAST_TIME=1.5
RESOURCES=i_reag_nightshade,i_reag_spider_silk
RUNE_ITEM=i_rune_HARM
SCROLL_ITEM=i_scroll_HARM
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=4,7
DURATION=0.0
MANAUSE=6
SKILLREQ=MAGERY 20.0

[Spell 13]
DEFNAME=s_magic_trap
NAME=Magic Trap
SOUND=snd_SPELL_MAGIC_TRAP
RUNES=IJ
CAST_TIME=1.0
RESOURCES=i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_MAGIC_TRAP
SCROLL_ITEM=i_scroll_MAGIC_TRAP
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=6
SKILLREQ=MAGERY 20.0

[Spell 14]
DEFNAME=s_magic_untrap
NAME=Magic Untrap
SOUND=snd_SPELL_MAGIC_UNTRAP
RUNES=AJ
CAST_TIME=1.0
RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash
RUNE_ITEM=i_rune_MAGIC_UNTRAP
SCROLL_ITEM=i_scroll_MAGIC_UNTRAP
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=6
SKILLREQ=MAGERY 20.0

[Spell 15]
DEFNAME=s_protection
NAME=Protection
SOUND=snd_SPELL_PROTECTION
RUNES=US
CAST_TIME=1.3
RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_sulfur_ash
RUNE_ITEM=i_rune_PROTECTION
SCROLL_ITEM=i_scroll_PROTECTION
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_BLESS_EFFECT
EFFECT=5,20
DURATION=480.0
MANAUSE=6
SKILLREQ=MAGERY 20.0

[Spell 16]
DEFNAME=s_strength
NAME=Strength
SOUND=snd_SPELL_STRENGTH
RUNES=UM
CAST_TIME=1.0
RESOURCES=i_reag_mandrake_root,i_reag_nightshade
RUNE_ITEM=i_rune_STRENGTH
SCROLL_ITEM=i_scroll_STRENGTH
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_BLESS_EFFECT
EFFECT=5,15
DURATION=2*60.0,4*60.0
MANAUSE=6
SKILLREQ=MAGERY 20.0


[Spell 17]
DEFNAME=s_bless
NAME=Bless
SOUND=snd_SPELL_BLESS
RUNES=RS
CAST_TIME=1.5
RESOURCES=i_reag_garlic,i_reag_mandrake_root
RUNE_ITEM=i_rune_BLESS
SCROLL_ITEM=i_scroll_BLESS
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_BLESS_EFFECT
EFFECT=5,20
DURATION=500.0
MANAUSE=9
SKILLREQ=MAGERY 30.0


[Spell 18]
DEFNAME=s_fireball
NAME=Fireball
SOUND=snd_SPELL_FIREBALL
RUNES=VF
CAST_TIME=2.0
RESOURCES=i_reag_black_pearl,i_reag_sulfur_ash
RUNE_ITEM=i_rune_FIREBALL
SCROLL_ITEM=i_scroll_FIREBALL
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=5,10
DURATION=0.0
MANAUSE=9
SKILLREQ=MAGERY 30.0

[Spell 19]
DEFNAME=s_magic_lock
NAME=Magic Lock
SOUND=snd_SPELL_MAGIC_LOCK
RUNES=AP
CAST_TIME=2.0
RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_sulfur_ash
RUNE_ITEM=i_rune_MAGIC_LOCK
SCROLL_ITEM=i_scroll_MAGIC_LOCK
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=9
SKILLREQ=MAGERY 30.0

[Spell 20]
DEFNAME=s_poison
NAME=Poison
SOUND=snd_SPELL_POISON
RUNES=IN
CAST_TIME=2.3
RESOURCES=i_reag_nightshade
RUNE_ITEM=i_rune_POISON
SCROLL_ITEM=i_scroll_POISON
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG
EFFECT_ID=i_fx_curse
EFFECT=10,60
DURATION=2,3
MANAUSE=9
SKILLREQ=MAGERY 30.0

on=@success
src.act.skill fail

[Spell 21]
DEFNAME=s_telekinesis
NAME=Telekinesis
SOUND=snd_SPELL_telekinesis
RUNES=OPY
CAST_TIME=1.9
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root
RUNE_ITEM=i_rune_telekinesis
SCROLL_ITEM=i_scroll_telekinesis
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=9
SKILLREQ=MAGERY 30.0

[Spell 22]
DEFNAME=s_teleport
NAME=Teleport
SOUND=snd_SPELL_TELEPORT
RUNES=RP
CAST_TIME=2.0
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root
RUNE_ITEM=i_rune_TELEPORT
SCROLL_ITEM=i_scroll_TELEPORT
FLAGS=SPELLFLAG_TARG_XYZ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=9
SKILLREQ=MAGERY 30.0

[Spell 23]
DEFNAME=s_unlock
NAME=Unlock
SOUND=snd_SPELL_UNLOCK
RUNES=EP
CAST_TIME=1.5
RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash
RUNE_ITEM=i_rune_UNLOCK
SCROLL_ITEM=i_scroll_UNLOCK
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=9
SKILLREQ=MAGERY 30.0

[Spell 24]
DEFNAME=s_wall_of_stone
NAME=Wall of Stone
SOUND=snd_SPELL_WALL_OF_STONE
RUNES=ISY
CAST_TIME=1.5
RESOURCES=i_reag_blood_moss,i_reag_garlic
RUNE_ITEM=i_rune_WALL_OF_STONE
SCROLL_ITEM=i_scroll_WALL_OF_STONE
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD
EFFECT_ID=0
EFFECT=0
DURATION=30.0
MANAUSE=9
SKILLREQ=MAGERY 30.0

[Spell 25]
DEFNAME=s_archcure
NAME=Arch Cure
SOUND=snd_SPELL_ARCHCURE
RUNES=VAN
CAST_TIME=2.6
RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root
RUNE_ITEM=i_rune_ARCHCURE
SCROLL_ITEM=i_scroll_ARCHCURE
FLAGS=SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_HEAL_EFFECT
EFFECT=0
DURATION=0.0
MANAUSE=11
SKILLREQ=MAGERY 40.0

[Spell 26]
DEFNAME=s_archprotection
NAME=Arch Protection
SOUND=snd_SPELL_ARCHPROTECTION
RUNES=VUS
CAST_TIME=3.2
RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_ARCHPROTECTION
SCROLL_ITEM=i_scroll_ARCHPROTECTION
FLAGS=SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_BLESS_EFFECT
EFFECT=2,8
DURATION=30.0,90.0
MANAUSE=11
SKILLREQ=MAGERY 40.0

[Spell 27]
DEFNAME=s_curse
NAME=Curse
SOUND=snd_SPELL_CURSE
RUNES=DS
CAST_TIME=2.1
RESOURCES=i_reag_garlic,i_reag_nightshade,i_reag_sulfur_ash
RUNE_ITEM=i_rune_CURSE
SCROLL_ITEM=i_scroll_CURSE
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=5,15
DURATION=10.0,60.0
MANAUSE=11
SKILLREQ=MAGERY 40.0

[Spell 28]
DEFNAME=s_fire_field
NAME=Fire Field
SOUND=snd_SPELL_FIRE_FIELD
RUNES=IFG
CAST_TIME=2.4
RESOURCES=i_reag_black_pearl,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_FIRE_FIELD
SCROLL_ITEM=i_scroll_FIRE_FIELD
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=5,12
DURATION=40.0
MANAUSE=11
SKILLREQ=MAGERY 55.0

[Spell 29]
DEFNAME=s_greater_heal
NAME=Greater Heal
SOUND=snd_SPELL_GREATER_HEAL
RUNES=IVM
CAST_TIME=3.1
RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_GREATER_HEAL
SCROLL_ITEM=i_scroll_GREATER_HEAL
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_HEAL_EFFECT
EFFECT=15,50
DURATION=0.0
MANAUSE=11
SKILLREQ=MAGERY 40.0

[Spell 30]
DEFNAME=s_lightning
NAME=Lightning
SOUND=snd_SPELL_LIGHTNING
RUNES=POG
CAST_TIME=2.5
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_LIGHTNING
SCROLL_ITEM=i_scroll_LIGHTNING
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=10,15
DURATION=0.0
MANAUSE=11
SKILLREQ=MAGERY 50.0

[Spell 31]
DEFNAME=s_mana_drain
NAME=Mana Drain
SOUND=snd_SPELL_MANA_DRAIN
RUNES=OR
CAST_TIME=2.0
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_MANA_DRAIN
SCROLL_ITEM=i_scroll_MANA_DRAIN
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=0
DURATION=0.0
MANAUSE=11
SKILLREQ=MAGERY 50.0

[Spell 32]
DEFNAME=s_recall
NAME=Recall
SOUND=snd_SPELL_RECALL
RUNES=KOP
CAST_TIME=2.0
RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root
RUNE_ITEM=i_rune_RECALL
SCROLL_ITEM=i_scroll_RECALL
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=11
SKILLREQ=MAGERY 40.0

[Spell 33]
DEFNAME=s_blade_spirits
NAME=Blade Spirit
SOUND=snd_SPELL_BLADE_SPIRITS
RUNES=IJHY
CAST_TIME=2.9
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_nightshade
RUNE_ITEM=i_rune_BLADE_SPIRITS
SCROLL_ITEM=i_scroll_BLADE_SPIRITS
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=14
SKILLREQ=MAGERY 60.0

[Spell 34]
DEFNAME=s_dispel_field
NAME=Dispel Field
SOUND=snd_SPELL_DISPEL_FIELD
RUNES=AG
CAST_TIME=2.5
RESOURCES=i_reag_black_pearl,i_reag_garlic,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_DISPEL_FIELD
SCROLL_ITEM=i_scroll_DISPEL_FIELD
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=14
SKILLREQ=MAGERY 60.0

[Spell 35]
DEFNAME=s_incognito
NAME=Incognito
SOUND=snd_SPELL_INCOGNITO
RUNES=KIE
CAST_TIME=2.5
RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_nightshade
RUNE_ITEM=i_rune_INCOGNITO
SCROLL_ITEM=i_scroll_INCOGNITO
FLAGS=0
EFFECT_ID=0
EFFECT=0
DURATION=5*60.0,8*60.0
MANAUSE=14
SKILLREQ=MAGERY 60.0

[Spell 36]
DEFNAME=s_magic_reflection
NAME=Magic Reflect
SOUND=snd_SPELL_MAGIC_REFLECTION
RUNES=IJS
CAST_TIME=2.8
RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_MAGIC_REFLECTION
SCROLL_ITEM=i_scroll_MAGIC_REFLECTION
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
EFFECT_ID=i_fx_BLESS_EFFECT
EFFECT=0
DURATION=480.0
MANAUSE=14
SKILLREQ=MAGERY 60.0

[Spell 37]
DEFNAME=s_mind_blast
NAME=Mind Blast
SOUND=snd_SPELL_MIND_BLAST
RUNES=PCW
CAST_TIME=4.0
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_nightshade,i_reag_sulfur_ash
RUNE_ITEM=i_rune_MIND_BLAST
SCROLL_ITEM=i_scroll_MIND_BLAST
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_HARM | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=40,35
DURATION=0.0
MANAUSE=14
SKILLREQ=MAGERY 60.0

[Spell 38]
DEFNAME=s_paralyze
NAME=Paralyze
SOUND=snd_SPELL_PARALYZE
RUNES=AEP
CAST_TIME=3.5
RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_PARALYZE
SCROLL_ITEM=i_scroll_PARALYZE
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG
EFFECT_ID=i_fx_curse
EFFECT=0
DURATION=15.0
MANAUSE=14
SKILLREQ=MAGERY 65.0

[Spell 39]
DEFNAME=s_poison_field
NAME=Poison Field
SOUND=snd_SPELL_POISON_FIELD
RUNES=ING
CAST_TIME=3.0
RESOURCES=i_reag_black_pearl,i_reag_nightshade,i_reag_spider_silk
RUNE_ITEM=i_rune_POISON_FIELD
SCROLL_ITEM=i_scroll_POISON_FIELD
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=5,50
DURATION=2*60.0,4*60.0
MANAUSE=14
SKILLREQ=MAGERY 60.0

[Spell 40]
DEFNAME=s_summon_creature
NAME=Summon
SOUND=snd_SPELL_SUMMON_CREATURE
RUNES=KX
CAST_TIME=2.5
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_SUMMON_CREATURE
SCROLL_ITEM=i_scroll_SUMMON_CREATURE
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=1*60.0,2*60.0
MANAUSE=14
SKILLREQ=MAGERY 60.0

[Spell 41]
DEFNAME=s_dispel
NAME=Dispel
SOUND=snd_SPELL_DISPEL
RUNES=AO
CAST_TIME=2.8
RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_DISPEL
SCROLL_ITEM=i_scroll_DISPEL
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=20
SKILLREQ=MAGERY 70.0

[Spell 42]
DEFNAME=s_energy_bolt
NAME=Energy Bolt
SOUND=snd_SPELL_ENERGY_BOLT
RUNES=CP
CAST_TIME=3.5
RESOURCES=i_reag_black_pearl,i_reag_nightshade
RUNE_ITEM=i_rune_ENERGY_BOLT
SCROLL_ITEM=i_scroll_ENERGY_BOLT
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=35,60
DURATION=0.0
MANAUSE=20
SKILLREQ=MAGERY 70.0

[Spell 43]
DEFNAME=s_explosion
NAME=Explosion
SOUND=snd_SPELL_EXPLOSION
RUNES=VOF
CAST_TIME=3.3
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_EXPLOSION
SCROLL_ITEM=i_scroll_EXPLOSION
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_explode
EFFECT=35,45
DURATION=0.0
MANAUSE=20
SKILLREQ=MAGERY 70.0

[Spell 44]
DEFNAME=s_invisibility
NAME=Invisibility
SOUND=snd_SPELL_INVISIBILITY
RUNES=ALX
CAST_TIME=3.0
RESOURCES=i_reag_blood_moss,i_reag_nightshade
RUNE_ITEM=i_rune_INVISIBILITY
SCROLL_ITEM=i_scroll_INVISIBILITY
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_GOOD
EFFECT_ID=0
EFFECT=0
DURATION=3*60.0,5*60.0
MANAUSE=20
SKILLREQ=MAGERY 70.0

[Spell 45]
DEFNAME=s_mark
NAME=Mark
SOUND=snd_SPELL_MARK
RUNES=KPY
CAST_TIME=3.0
RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root
RUNE_ITEM=i_rune_MARK
SCROLL_ITEM=i_scroll_MARK
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=1,10
DURATION=0.0
MANAUSE=20
SKILLREQ=MAGERY 65.0

[Spell 46]
DEFNAME=s_mass_curse
NAME=Mass Curse
SOUND=snd_SPELL_MASS_CURSE
RUNES=VDS
CAST_TIME=3.3
RESOURCES=i_reag_garlic,i_reag_mandrake_root,i_reag_nightshade,i_reag_sulfur_ash
RUNE_ITEM=i_rune_MASS_CURSE
SCROLL_ITEM=i_scroll_MASS_CURSE
FLAGS=SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=50,85
DURATION=0.0
MANAUSE=20
SKILLREQ=MAGERY 70.0

[Spell 47]
DEFNAME=s_paralyzation_field
NAME=Paralyze Field
SOUND=snd_SPELL_PARALYZE_FIELD
RUNES=IEG
CAST_TIME=3.1
RESOURCES=i_reag_black_pearl,i_reag_ginseng,i_reag_spider_silk
RUNE_ITEM=i_rune_PARALYZE_FIELD
SCROLL_ITEM=i_scroll_PARALYZE_FIELD
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=0
DURATION=1*30.0,1*50.0
MANAUSE=20
SKILLREQ=MAGERY 75.0

[Spell 48]
DEFNAME=s_reveal
NAME=Reveal
SOUND=snd_SPELL_REVEAL
RUNES=WQ
CAST_TIME=3.2
RESOURCES=i_reag_blood_moss,i_reag_sulfur_ash
RUNE_ITEM=i_rune_REVEAL
SCROLL_ITEM=i_scroll_REVEAL
FLAGS=0
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=20
SKILLREQ=MAGERY 70.0

[Spell 49]
DEFNAME=s_chain_lightning
NAME=Chain Lightning
SOUND=snd_SPELL_CHAIN_LIGHTNING
RUNES=VOG
CAST_TIME=3.5
RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_CHAIN_LIGHTNING
SCROLL_ITEM=i_scroll_CHAIN_LIGHTNING
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=20,20
DURATION=0.0
MANAUSE=40
SKILLREQ=MAGERY 85.0

[Spell 50]
DEFNAME=s_energy_field
NAME=Energy Field
SOUND=snd_SPELL_ENERGY_FIELD
RUNES=ISG
CAST_TIME=4.0
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_ENERGY_FIELD
SCROLL_ITEM=i_scroll_ENERGY_FIELD
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_FIELD
EFFECT_ID=0
EFFECT=40,60
DURATION=6*60.0,10*60.0
MANAUSE=40
SKILLREQ=MAGERY 80.0

[Spell 51]
DEFNAME=s_flamestrike
NAME=Flame Strike
SOUND=snd_SPELL_FLAMESTRIKE
RUNES=KVF
CAST_TIME=4.0
RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_FLAMESTRIKE
SCROLL_ITEM=i_scroll_FLAMESTRIKE
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=03709
EFFECT=50,60
DURATION=0.0
MANAUSE=40
SKILLREQ=MAGERY 85.0

[Spell 52]
DEFNAME=s_gate_travel
NAME=Gate Travel
SOUND=snd_SPELL_GATE_TRAVEL
RUNES=VRP
CAST_TIME=3.5
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_GATE_TRAVEL
SCROLL_ITEM=i_scroll_GATE_TRAVEL
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=i_moongate_blue
EFFECT=0
DURATION=90.0
MANAUSE=40
SKILLREQ=MAGERY 75.0

[Spell 53]
DEFNAME=s_mana_vampire
NAME=Mana Vampire
SOUND=snd_SPELL_MANA_VAMPIRE
RUNES=OS
CAST_TIME=3.5
RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_MANA_VAMPIRE
SCROLL_ITEM=i_scroll_MANA_VAMPIRE
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_TARG | SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=0
DURATION=0.0
MANAUSE=40
SKILLREQ=MAGERY 70.0

[Spell 54]
DEFNAME=s_mass_dispel
NAME=Mass Dispel
SOUND=snd_SPELL_MASS_DISPEL
RUNES=VAO
CAST_TIME=4.3
RESOURCES=i_reag_black_pearl,i_reag_garlic,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_MASS_DISPEL
SCROLL_ITEM=i_scroll_MASS_DISPEL
FLAGS=0
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=40
SKILLREQ=MAGERY 85.0

[Spell 55]
DEFNAME=s_meteor_swarm
NAME=Meteor Swarm
SOUND=snd_SPELL_METEOR_swarm
RUNES=FKDY
CAST_TIME=3.8
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_METEOR_swarm
SCROLL_ITEM=i_scroll_METEOR_swarm
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=45,50
DURATION=0.0
MANAUSE=40
SKILLREQ=MAGERY 80.0

[Spell 56]
DEFNAME=s_polymorph
NAME=Polymorph
SOUND=snd_SPELL_POLYMORPH
RUNES=VYR
CAST_TIME=3.5
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_POLYMORPH
SCROLL_ITEM=i_scroll_POLYMORPH
FLAGS=SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,4*60.0
MANAUSE=40
SKILLREQ=MAGERY 30.0

[Spell 57]
DEFNAME=s_earthquake
NAME=Earthquake
SOUND=snd_SPELL_EARTHQUAKE
RUNES=IVP
CAST_TIME=4.5
RESOURCES=i_reag_blood_moss,i_reag_ginseng,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_EARTHQUAKE
SCROLL_ITEM=i_scroll_EARTHQUAKE
FLAGS=SPELLFLAG_HARM | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=40,50
DURATION=0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 58]
DEFNAME=s_energy_vortex
NAME=Energy Vortex
SOUND=snd_SPELL_ENERGY_VORTEX
RUNES=VCP
CAST_TIME=4.3
RESOURCES=i_reag_black_pearl,i_reag_blood_moss,i_reag_mandrake_root,i_reag_nightshade
RUNE_ITEM=i_rune_ENERGY_VORTEX
SCROLL_ITEM=i_scroll_ENERGY_VORTEX
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_HARM | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 59]
DEFNAME=s_resurrection
NAME=Resurrection
SOUND=snd_SPELL_RESURRECTION
RUNES=AC
CAST_TIME=4.5
RESOURCES=i_reag_blood_moss,i_reag_garlic,i_reag_ginseng
RUNE_ITEM=i_rune_RESURRECTION
SCROLL_ITEM=i_scroll_RESURRECTION
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_GOOD
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 60]
DEFNAME=s_summon_elem_air
NAME=Air Elemental
SOUND=snd_SPELL_SUMMON_elem_air
RUNES=KVXH
CAST_TIME=4.0
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_SUMMON_elem_air
SCROLL_ITEM=i_scroll_SUMMON_elem_air
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 61]
DEFNAME=s_summon_daemon
NAME=Daemon
SOUND=snd_SPELL_SUMMON_DAEMON
RUNES=KVXC
CAST_TIME=4.0
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_SUMMON_DAEMON
SCROLL_ITEM=i_scroll_SUMMON_DAEMON
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 62]
DEFNAME=s_summon_elem_earth
NAME=Earth Elemental
SOUND=snd_SPELL_SUMMON_elem_earth
RUNES=KVXY
CAST_TIME=4.0
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_SUMMON_elem_earth
SCROLL_ITEM=i_scroll_SUMMON_elem_earth
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 63]
DEFNAME=s_summon_elem_fire
NAME=Fire Elemental
SOUND=snd_SPELL_SUMMON_elem_fire
RUNES=KVXF
CAST_TIME=4.0
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_rune_SUMMON_elem_fire
SCROLL_ITEM=i_scroll_SUMMON_elem_fire
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 64]
DEFNAME=s_summon_elem_water
NAME=Water Elemental
SOUND=snd_SPELL_SUMMON_elem_water
RUNES=KVXAF
CAST_TIME=4.0
RESOURCES=i_reag_blood_moss,i_reag_mandrake_root,i_reag_spider_silk
RUNE_ITEM=i_rune_SUMMON_elem_water
SCROLL_ITEM=i_scroll_SUMMON_elem_water
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=50
SKILLREQ=MAGERY 90.0

[Spell 65]
DEFNAME=s_summon_undead
NAME=Summon Undead
SOUND=snd_SPELL_SUMMON_UNDEAD
RUNES=KNM
CAST_TIME=4.0
RESOURCES=i_reag_blood_vial,i_reag_bone
RUNE_ITEM=i_RUNE_ALCHEM_1
SCROLL_ITEM=i_scroll_X_GREEN2
FLAGS=SPELLFLAG_TARG_XYZ | SPELLFLAG_SUMMON
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=0
SKILLREQ=NECROMANCY 20.0

[Spell 66]
DEFNAME=s_animate_dead
NAME=Animate Dead
SOUND=snd_SPELL_ANIMATE_DEAD
RUNES=IAMG
CAST_TIME=5.0
RESOURCES=i_reag_blood_moss
RUNE_ITEM=i_RUNE_ALCHEM_2
SCROLL_ITEM=i_scroll_X_TEAL2
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=2*60.0,3*60.0
MANAUSE=0
SKILLREQ=NECROMANCY 50.0

[Spell 67]
DEFNAME=s_bone_armor
NAME=Bone Armor
SOUND=snd_SPELL_BONE_ARMOR
RUNES=ICSY
CAST_TIME=2.0
RESOURCES=i_reag_blood_moss
RUNE_ITEM=i_RUNE_ALCHEM_3
SCROLL_ITEM=i_scroll_X_BROWN2
FLAGS=SPELLFLAG_TARG_OBJ
EFFECT_ID=0
EFFECT=0
DURATION=0.0
MANAUSE=0
SKILLREQ=NECROMANCY 30.0

[Spell 68]
DEFNAME=s_light
NAME=Light
SOUND=snd_SPELL_LIGHT
RUNES=IL
CAST_TIME=1.0
RESOURCES=i_reag_spider_silk,i_reag_sulfur_ash
RUNE_ITEM=i_light_source
SCROLL_ITEM=I_SCROLL_X_RED
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_GOOD
EFFECT_ID=0
EFFECT=0
DURATION=3*60.0,5*60.0
MANAUSE=0
SKILLREQ=NECROMANCY 10.0

[Spell 69]
DEFNAME=s_fire_bolt
NAME=Fire Bolt
SOUND=snd_SPELL_FIRE_BOLT
RUNES=VFP
CAST_TIME=5.0
RESOURCES=i_reag_black_pearl,i_reag_sulfur_ash,i_reag_nightshade
RUNE_ITEM=i_rune_FIREBALL
SCROLL_ITEM=I_SCROLL_X_BLUE
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_DIR_ANIM | SPELLFLAG_HARM | SPELLFLAG_FX_BOLT | SPELLFLAG_RESIST
EFFECT_ID=0
EFFECT=35,65
DURATION=0.0
MANAUSE=0
SKILLREQ=NECROMANCY 50.0

[Spell 70]
DEFNAME=s_Hallucination
NAME=Hallucination
SOUND=snd_Z_END_MYSTERY1
RUNES=WN
CAST_TIME=3.0
RESOURCES=i_reag_garlic,i_reag_nightshade
RUNE_ITEM=i_rune_MIND_BLAST
SCROLL_ITEM=i_scroll_MIND_BLAST
FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG| SPELLFLAG_RESIST
EFFECT_ID=i_fx_curse
EFFECT=2,5
DURATION=2*60.0,4*60.0
MANAUSE=0
SKILLREQ=NECROMANCY 40.0

// Potions are just spells that have and effect attached at the potion layer.
// All spells and potion effects can be added to equipped items.

[Spell 71]
DEFNAME=s_Stone
NAME=Stone
FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=2*60.0,4*60.0

[Spell 72]
DEFNAME=s_Shrink
NAME=Shrink
FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=2*60.0,4*60.0

[Spell 73]
DEFNAME=s_Refresh
NAME=Refresh
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
RUNE_ITEM=i_RUNE_ALCHEM_3
EFFECT=40,180

[Spell 74]
DEFNAME=s_Restore
NAME=Restore
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
RUNE_ITEM=i_RUNE_ALCHEM_3
EFFECT=10,100

[Spell 75]
DEFNAME=s_Mana
NAME=Mana
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
RUNE_ITEM=i_RUNE_ALCHEM_3
EFFECT_ID=i_fx_HEAL_EFFECT
EFFECT=10,100

[Spell 76]
DEFNAME=s_Sustenance
NAME=Sustenance
FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_GOOD | SPELLFLAG_FX_TARG
RUNE_ITEM=i_RUNE_ALCHEM_3
EFFECT=4,100

[Spell 77]
// This potion makes your skin match the colors of whatever is behind you.
DEFNAME=s_Chameleon
NAME=Chameleon
FLAGS=SPELLFLAG_TARG_CHAR|SPELLFLAG_DIR_ANIM| SPELLFLAG_HARM | SPELLFLAG_FX_TARG
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=2*60.0,4*60.0

[Spell 78]
// This potion polymorphs you into an animal for a while.
DEFNAME=s_BeastForm
NAME=Beast Form
FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=2*60.0,4*60.0

[Spell 79]
// This potion polymorphs you into a monster for a while.
DEFNAME=s_Monster_Form
NAME=Monster Form
FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=2*60.0,4*60.0

[Spell 80]
//
DEFNAME=s_Forget
NAME=Forget
FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST
RUNE_ITEM=i_RUNE_ALCHEM_3

[Spell 81]
// This potion permanently changes your gender.
DEFNAME=s_Gender_Swap
NAME=Gender Swap
FLAGS=SPELLFLAG_HARM| SPELLFLAG_RESIST
RUNE_ITEM=i_RUNE_ALCHEM_3

[Spell 82]
//
DEFNAME=s_Trance
NAME=Trance
RUNE_ITEM=i_RUNE_ALCHEM_3
EFFECT_ID=i_fx_HEAL_EFFECT
DURATION=2*60.0,4*60.0

[Spell 83] // This potion turns you into an immobile but untargetable particle system for a while.
DEFNAME=s_Particle_Form
NAME=Particle Form
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=1*60.0,2*60.0

[Spell 84]
// This potion erects a temporary force field around you. Nobody approaching will be able to get within 1 tile of you though you can move close to them if you wish.
DEFNAME=s_Shield
NAME=Shield
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=2*60.0,4*60.0

[Spell 85]
// This potion turns your skin into steel, giving a boost to your AR.
DEFNAME=s_Steelskin
NAME=Steel Skin
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD
RUNE_ITEM=i_RUNE_ALCHEM_3
EFFECT=4,40
DURATION=2*60.0,4*60.0

[Spell 86]
DEFNAME=s_Stoneskin
NAME=Stone Skin
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD
RUNE_ITEM=i_RUNE_ALCHEM_3
EFFECT=4,40
DURATION=2*60.0,4*60.0

[SPELL 87]
// Regen hit points at fast rate.
DEFNAME=s_Regenerate
NAME=Regeneration
FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
RUNE_ITEM=i_RUNE_ALCHEM_3
DURATION=2*60.0,4*60.0


[SPELL 88]
// Enchant a weapon or armor.
// Effect of all enchanted weapons is tied to EFFECT here !
DEFNAME=s_Enchant
NAME=Enchantment
FLAGS=SPELLFLAG_TARG_OBJ | SPELLFLAG_FX_TARG | SPELLFLAG_GOOD
RUNE_ITEM=i_RUNE_ALCHEM_3
MANAUSE=200
SKILLREQ=MAGERY 200.0
EFFECT=1,15

//****************************************************************************
// Random Spawn, T2A critters included are just alterations to old art (colors, stats). T2A is not needed.
// WEIGHT= need not add up to any special value. purely relative weight

[SPAWN 08001]
DEFNAME=SPAWN_Undead_Weak
CATEGORY=Spawn Groups
SUBSECTION=Undead
DESCRIPTION=Weak Undead

RESOURCES=c_SPECTRE 2
RESOURCES=c_SKELETON_W_AXE
RESOURCES=c_SKELETON_W_SWORD
RESOURCES=c_skeleton 5
RESOURCES=c_ZOMBIE 10

[SPAWN 08002]
DEFNAME=SPAWN_Undead_Strong
CATEGORY=Spawn Groups
SUBSECTION=Undead
DESCRIPTION=Strong Undead
RESOURCES=c_m_skeleton_mage 3
RESOURCES=c_liche 4
RESOURCES=c_m_liche_lord
RESOURCES=c_skeleton_w_sword

[SPAWN 08003]
DEFNAME=SPAWN_Undead_All
CATEGORY=Spawn Groups
SUBSECTION=Undead
DESCRIPTION=All Undead
RESOURCES=c_zombie
RESOURCES=c_spectre
RESOURCES=c_skeleton_w_axe
RESOURCES=c_skeleton_w_sword
RESOURCES=c_skeleton_w_sword
RESOURCES=c_skeleton
RESOURCES=c_m_skeleton_mage
RESOURCES=c_liche
RESOURCES=c_m_liche_lord

[SPAWN 08004]
DEFNAME=SPAWN_elems
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Elementals
ID=c_elem_air
ID=c_elem_earth
ID=c_elem_fire
ID=c_elem_water
ID=c_m_elem_blood
ID=c_m_elem_ice
ID=c_m_elem_poison
ID=c_m_elem_snow
//ID=c_daemon
//ID=c_daemon_w_sword
//ID=c_m_balron
//ID=c_gargoyle

[SPAWN 08005]
DEFNAME=SPAWN_MonstMisc_NoMagic
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Misc Monsters - No Magic
ID=c_corpser
ID=c_snake_giant
ID=c_spider_giant
ID=c_rat_giant
ID=c_harpy
ID=c_headless
ID=c_mongbat
ID=c_ratman
ID=c_ratman_w_sword
ID=c_ratman_w_mace
ID=c_snake
ID=c_a_direwolf
ID=c_scorpion_giant
ID=c_m_hellcat
ID=c_m_hellhound
ID=c_m_stoneharpy
ID=c_slime
ID=c_reaper

[SPAWN 08006]
DEFNAME=SPAWN_MonstMisc_Magic
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Misc Monsters - Magic
ID=c_gazer
ID=c_m_gazer_elder
ID=c_m_imp

[SPAWN 08007]
DEFNAME=SPAWN_MonstersMiscAll
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Misc Monsters - All
ID=c_corpser
ID=c_snake_giant
ID=c_spider_giant
ID=c_rat_giant
ID=c_harpy
ID=c_headless
ID=c_mongbat
ID=c_ratman
ID=c_ratman_w_sword
ID=c_ratman_w_mace
ID=c_reaper
ID=c_SNAKE
ID=c_a_direwolf
ID=c_scorpion_giant
ID=c_m_hellcat
ID=c_m_hellhound
ID=c_m_stoneharpy
ID=c_slime
ID=c_gazer
ID=c_m_gazer_elder
ID=c_m_imp

[SPAWN 08008]
DEFNAME=SPAWN_Orcs
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Orcs
RESOURCES=c_orc_lord
RESOURCES=c_m_orc_mage
RESOURCES=c_ORC 3
RESOURCES=c_orc_w_club 4
RESOURCES=c_m_orc_captain 2

[SPAWN 08009]
DEFNAME=SPAWN_Lizardmen
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Lizard Men
ID=c_lizardman
ID=c_lizardman_mace
ID=c_lizardman_spear

[SPAWN 0800a]
DEFNAME=SPAWN_Giants
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Giants
ID=TROLLS
ID=c_ogre
ID=c_ettin
ID=c_ettin_w_axe
ID=c_m_frost_troll
ID=c_m_ogre_lord

[SPAWN 0800b]
DEFNAME=SPAWN_Dragons
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Dragons
ID=c_DRAGON_GREEN
WEIGHT=10
ID=c_DRAGON_RED
WEIGHT=15
ID=c_DRAGON_SMALL_BLACK
WEIGHT=15
ID=c_DRAGON_SMALL_RED
WEIGHT=20
ID=c_m_dragon_wyrm
ID=c_m_wyvern
WEIGHT=10

[SPAWN 0800c]
DEFNAME=SPAWN_ANIMALS
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=All Animals
ID=c_GORILLA
ID=c_WISP
ID=HORSES
ID=c_SNAKE
ID=c_PIG
ID=c_pig_big
ID=c_rabbit
ID=c_SHEEP_WOOLLY
ID=c_GOAT
ID=c_bear_brown
ID=c_bear_brown
ID=c_bear_grizzly
ID=c_panther
ID=c_llama
ID=c_wolf
ID=c_cow_bw
ID=c_cow_brown
ID=c_bull_brown_lt
ID=c_bull_brown_dk
ID=c_DOE
ID=c_stag
ID=c_cat
ID=c_dog
ID=c_rat
ID=c_a_mountain_goat
ID=c_ALLIGATOR
ID=c_a_jackrabbit
ID=C_A_SNOW_LEOPARD
ID=c_a_wolf_gray
ID=C_A_WOLF_WHITE

[SPAWN 0800d]
DEFNAME=SPAWN_Birds
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=Birds
ID=c_EAGLE
ID=C_BIRD_CROW
ID=C_BIRD_MAGPIE
ID=C_BIRD_RAVEN
ID=C_BIRD_TROPICAL

[SPAWN 0800e]
DEFNAME=SPAWN_WaterCreatures
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=Water Creatures
ID=c_dolphin
WEIGHT=10
ID=c_sea_serpent
WEIGHT=3
ID=c_sea_monster
ID=c_elem_water
WEIGHT=4

[SPAWN 0800f]
DEFNAME=SPAWN_AllMonsters
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=All Monsters
ID=c_zombie
ID=c_spectre
ID=c_skeleton_w_axe
ID=c_skeleton_w_sword
ID=c_skeleton
ID=c_m_skeleton_mage
ID=c_liche
ID=c_m_liche_lord
ID=c_skeleton_w_sword
ID=c_elem_air
ID=c_elem_earth
ID=c_elem_fire
ID=c_elem_water
ID=c_m_elem_blood
ID=c_m_elem_ice
ID=c_m_elem_poison
ID=c_daemon
ID=c_daemon_w_sword
ID=c_m_balron
ID=c_gargoyle
ID=c_corpser
ID=c_snake_giant
ID=c_spider_giant
ID=c_rat_giant
ID=c_harpy
ID=c_headless
ID=c_mongbat
ID=c_reaper
ID=c_snake
ID=c_a_direwolf
ID=c_scorpion_giant
ID=c_m_hellcat
ID=c_m_hellhound
ID=c_m_stoneharpy
ID=c_slime
ID=c_gazer
ID=c_m_gazer_elder
ID=c_m_imp
ID=c_orc_w_club
ID=c_orc
ID=c_orc_lord
ID=c_lizardman
ID=c_ogre
ID=c_ettin
ID=c_ettin_w_axe
ID=c_m_dragon_wyrm
ID=c_m_wyvern
ID=c_ratman
ID=c_ratman_w_sword
ID=c_ratman_w_mace
ID=c_dragon_green
ID=c_dragon_red
ID=c_m_frost_troll
ID=c_m_ogre_lord
ID=c_dragon_small_black
ID=c_dragon_small_red
ID=TROLLS

[SPAWN 08010]
DEFNAME=SPAWN_ForestAnimals
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=Forest Animals
ID=c_eagle
ID=c_bird
WEIGHT=5
ID=c_a_black_bear
ID=c_pig_big
ID=c_bear_brown
ID=c_a_cougar
ID=c_a_direwolf
ID=c_a_wolf_gray
ID=c_bear_grizzly
ID=c_stag
WEIGHT=3
ID=c_doe
WEIGHT=5
ID=c_a_jackrabbit
WEIGHT=2
ID=c_panther
ID=c_rat
WEIGHT=3
ID=c_SNAKE
WEIGHT=2
ID=c_wolf
WEIGHT=2
ID=c_rabbit
WEIGHT=3

[SPAWN 08011]
DEFNAME=SPAWN_FarmAnimals
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=Farm Animals
ID=c_CHICKEN
WEIGHT=2
ID=c_bull_brown_lt
ID=c_bull_brown_dk
ID=c_cow_bw
WEIGHT=2
ID=c_cow_brown
WEIGHT=2
ID=c_horse_tan
ID=c_horse_brown_dk
ID=c_sheep_shorn
WEIGHT=2
ID=c_PIG
WEIGHT=2
ID=c_GOAT
WEIGHT=2

[SPAWN 08012]
DEFNAME=SPAWN_JungleCreatures
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=Jungle Creatures
ID=C_BIRD_TROPICAL
WEIGHT=5
ID=c_GORILLA
ID=c_SNAKE

[SPAWN 08013]
DEFNAME=SPAWN_SwampCreatures
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=Swamp Creatures
ID=c_bullfrog
ID=c_rat
ID=c_rat_giant
ID=c_SNAKE
WEIGHT=2
ID=c_slime
ID=C_M_SWAMP_TENTACLES
ID=c_ALLIGATOR
WEIGHT=2

[SPAWN 08014]
DEFNAME=SPAWN_Villagers
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Villagers
ID=C_H_BEGGER_F
ID=C_H_BEGGER
ID=C_H_MAYOR_F
ID=C_H_MAYOR
ID=C_H_NOBLE_F
ID=C_H_NOBLE
ID=C_H_PEASANT_F
WEIGHT=5
ID=C_H_PEASANT
WEIGHT=5
ID=C_H_THIEF_F
WEIGHT=2
ID=C_H_THIEF
WEIGHT=2
ID=C_H_PRIEST
ID=C_H_PRIESTESS_F
ID=C_H_FIGHTER_F
ID=C_H_FIGHTER
ID=C_H_MERCENARY_F
ID=C_H_MERCENARY
ID=C_H_WARRIOR_F
ID=C_H_WARRIOR
ID=C_H_ACTOR_F
ID=C_H_ACTOR
ID=C_H_ARTIST
ID=C_H_ARTIST_F
ID=C_H_BARD_F
ID=C_H_BARD
ID=C_H_SCULPTOR_F
ID=C_H_SCULPTOR

[SPAWN 08015]
DEFNAME=SPAWN_Brigands
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Brigands
ID=C_H_BRIGAND_F
WEIGHT=5
ID=C_H_BRIGAND
WEIGHT=5
ID=C_H_EVILMAGE_F
WEIGHT=2
ID=C_H_EVILMAGE
WEIGHT=2
ID=C_H_THIEF_F
WEIGHT=4
ID=C_H_THIEF
WEIGHT=4
ID=C_H_GYPSY_F
ID=C_H_GYPSY
ID=C_H_PIRATE_F
ID=C_H_PIRATE

[SPAWN 08016]
DEFNAME=SPAWN_ForestMonsters
CATEGORY=Spawn Groups
SUBSECTION=Nasties
DESCRIPTION=Forest Monsters
ID=C_OGRE
WEIGHT=5
ID=c_ETTIN_W_AXE
WEIGHT=5
ID=c_troll
WEIGHT=3
ID=c_ORC
WEIGHT=8
ID=c_m_orc_captain
WEIGHT=3
ID=c_orc_w_club
WEIGHT=5
ID=c_m_orc_mage
WEIGHT=2
ID=C_M_MONGBAT_ARBOREAL
WEIGHT=10
ID=c_corpser
ID=c_gazer
ID=c_harpy
WEIGHT=3
ID=c_headless
WEIGHT=10
ID=c_reaper
ID=c_lizardman
WEIGHT=3
ID=c_lizardman_mace
WEIGHT=3
ID=c_lizardman_spear
WEIGHT=3
ID=c_scorpion_giant
WEIGHT=5


[SPAWN 08017]
DEFNAME=SPAWN_SwampMonsters
CATEGORY=Spawn Groups
SUBSECTION=Nasties
DESCRIPTION=Swamp Monsters
ID=c_lizardman
WEIGHT=5
ID=c_lizardman_mace
WEIGHT=5
ID=c_lizardman_spear
WEIGHT=5
ID=C_M_SWAMP_TENTACLES
WEIGHT=3
ID=c_TOAD_GIANT
WEIGHT=3
ID=c_snake_giant
WEIGHT=3
ID=c_ALLIGATOR
WEIGHT=5
ID=c_SNAKE
WEIGHT=5
ID=c_rat_giant
WEIGHT=5

[SPAWN 08018]
DEFNAME=SPAWN_JungleMonsters
CATEGORY=Spawn Groups
SUBSECTION=Nasties
DESCRIPTION=Jungle Monsters
ID=c_snake_giant
WEIGHT=5
ID=C_M_MONGBAT_ARBOREAL
WEIGHT=10
ID=c_corpser
WEIGHT=5
ID=c_SNAKE
WEIGHT=8

[SPAWN 08019]
DEFNAME=SPAWN_Alchemists
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Alchemists
ID=C_H_ALCHEMIST_F
ID=C_H_ALCHEMIST

[SPAWN 0801a]
DEFNAME=SPAWN_Weaponsmiths
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Weaponsmiths
ID=C_H_WEAPONSMITH_BLADE_F
ID=C_H_WEAPONSMITH_BLUNT_F
ID=C_H_WEAPONSMITH_BLADE
ID=C_H_WEAPONSMITH_BLUNT

[SPAWN 0801b]
DEFNAME=SPAWN_Tailors
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Tailors
ID=C_H_TAILOR_F
ID=C_H_TAILOR
ID=C_H_WEAVER_F
ID=C_H_WEAVER

[SPAWN 0801c]
DEFNAME=SPAWN_Blacksmiths
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Blacksmiths
ID=C_H_BLACKSMITH_F
WEIGHT=5
ID=C_H_BLACKSMITH
WEIGHT=5

[SPAWN 0801d]
DEFNAME=SPAWN_Carpenters
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Carpenters
ID=C_H_CARPENTER_F
ID=C_H_CARPENTER

[SPAWN 0801e]
DEFNAME=SPAWN_Vegetable_Sellers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Vegetable Sellers
ID=C_H_VEGISELLER_F
ID=C_H_VEGISELLER

[SPAWN 0801f]
DEFNAME=SPAWN_Animal_Trainers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Animal Trainers
ID=C_H_ANIMALTRAINER_F
ID=C_H_ANIMALTRAINER

[SPAWN 08020]
DEFNAME=SPAWN_Bankers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Bankers
ID=C_H_BANKER_F
ID=C_H_BANKER

[SPAWN 08021]
DEFNAME=SPAWN_Beekeepers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Beekeepers
ID=C_H_BEEKEEPER_F
ID=C_H_BEEKEEPER

[SPAWN 08022]
DEFNAME=SPAWN_Armourers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Armourers
ID=C_H_ARMORER_F
ID=C_H_ARMORER

[SPAWN 08023]
DEFNAME=SPAWN_Butchers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Butchers
ID=C_H_BUTCHER_F
ID=C_H_BUTCHER

[SPAWN 08024]
DEFNAME=SPAWN_Mages
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Mages
ID=C_H_MAGESHOP_F
ID=C_H_MAGESHOP

[SPAWN 08025]
DEFNAME=SPAWN_Bowyers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Bowyers
ID=C_H_BOWYER_F
ID=C_H_BOWYER

[SPAWN 08026]
DEFNAME=SPAWN_Provisioners
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Provisioners
ID=C_H_PROVIS_F
ID=C_H_PROVIS

[SPAWN 08027]
DEFNAME=SPAWN_Architects
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Architects
ID=C_H_ARCHITECT_F
ID=C_H_ARCHITECT

[SPAWN 08028]
DEFNAME=SPAWN_Cobbler
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Cobblers
ID=C_H_COBBLER_F
ID=C_H_COBBLER

[SPAWN 08029]
DEFNAME=SPAWN_Tavernkeepers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Tavernkeepers
ID=C_H_TAVERNKEEPER_F
ID=C_H_TAVERNKEEPER

[SPAWN 0802a]
DEFNAME=SPAWN_Waitstaff
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Waitstaff
ID=C_H_WAITER
ID=C_H_WAITRESS

[SPAWN 0802b]
DEFNAME=SPAWN_Tavernfolk
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Tavernfolk
ID=C_H_BARD_F
ID=C_H_BARD
ID=C_H_ACTOR_F
ID=C_H_ACTOR
ID=C_H_GAMBLER_F
ID=C_H_GAMBLER
ID=C_H_PEASANT_F
ID=C_H_PEASANT
ID=C_H_MERCENARY_F
ID=C_H_MERCENARY

[SPAWN 0802c]
DEFNAME=SPAWN_Cooks
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Cooks
ID=C_H_BAKER_F
ID=C_H_BAKER
ID=C_H_COOK_F
ID=C_H_COOK

[SPAWN 0802d]
DEFNAME=SPAWN_Healers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Healers
ID=C_H_HEALER_F
ID=C_H_HEALER

[SPAWN 0802e]
DEFNAME=SPAWN_Dockhands
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Dockhands
ID=C_H_SAILOR_F
ID=C_H_SAILOR
ID=C_H_FISHER
ID=C_H_FISHER_F

[SPAWN 0802f]
DEFNAME=SPAWN_Innkeepers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Innkeepers
ID=C_H_INNKEEPER_F
ID=C_H_INNKEEPER

[SPAWN 08030]
DEFNAME=SPAWN_Shipwrights
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Shipwrights
ID=C_H_SHIPWRIGHT_F
ID=C_H_SHIPWRIGHT

[SPAWN 08031]
DEFNAME=SPAWN_Cartographers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Cartographers
ID=C_H_MAPMAKER_F
ID=C_H_MAPMAKER

[SPAWN 08032]
DEFNAME=SPAWN_Farmers
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Farmers
ID=C_H_FARMER_F
ID=C_H_FARMER

[SPAWN 08033]
DEFNAME=SPAWN_Rangers
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Rangers
ID=C_H_RANGER_F
WEIGHT=5
ID=C_H_RANGER
WEIGHT=5
ID=C_H_GUILD_RANGER_F
ID=C_H_GUILD_RANGER

[SPAWN 08034]
DEFNAME=SPAWN_Peasants
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Peasants
ID=C_H_PEASANT_F
WEIGHT=5
ID=C_H_PEASANT
WEIGHT=5
ID=C_H_THIEF_F
ID=C_H_THIEF
ID=C_H_BEGGER_F
ID=C_H_BEGGER

[SPAWN 08035]
DEFNAME=SPAWN_Goblins
CATEGORY=Spawn Groups
SUBSECTION=Nasties
DESCRIPTION=Goblins
ID=c_m_goblin
WEIGHT=8
ID=c_m_goblin_CHIEF
ID=c_m_goblin_MAGE
WEIGHT=2

[SPAWN 08036]
DEFNAME=SPAWN_Performers
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Performers
ID=C_H_ACTOR_F
ID=C_H_ACTOR
ID=C_H_ARTIST
ID=C_H_ARTIST_F
ID=C_H_BARD_F
ID=C_H_BARD

[SPAWN 08037]
DEFNAME=SPAWN_Jewelers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Jewelers
ID=C_H_JEWELER_F
ID=C_H_JEWELER

[SPAWN 08038]
DEFNAME=SPAWN_Tinkers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Tinkers
ID=C_H_TINKER_F
ID=C_H_TINKER

[SPAWN 08039]
DEFNAME=SPAWN_Mercenaries
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Mercenaries
ID=C_H_FIGHTER_F
ID=C_H_FIGHTER
ID=C_H_MERCENARY_F
ID=C_H_MERCENARY
ID=C_H_PALADIN_F
ID=C_H_PALADIN
ID=C_H_RANGER_F
ID=C_H_RANGER
ID=C_H_WARRIOR_F
ID=C_H_WARRIOR
ID=C_H_WEAPONSTRAINER_F
ID=C_H_WEAPONSTRAINER

[SPAWN 0803a]
DEFNAME=SPAWN_Bakers
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Bakers
ID=C_H_BAKER_F
ID=C_H_BAKER

[SPAWN 0803b]
DEFNAME=SPAWN_Tanners
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Tanners
ID=C_H_TANNER_F
WEIGHT=5
ID=C_H_TANNER
WEIGHT=5
ID=C_H_FURTRADER_F
ID=C_H_FURTRADER

[SPAWN 0803c]
DEFNAME=SPAWN_MaginciaTownMembers
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Magincia Town Members
ID=C_H_MAGINCIA_COUNCIL_F
WEIGHT=3
ID=C_H_MAGINCIA_COUNCIL
WEIGHT=3
ID=C_H_MAGINCIA_SERVANT_F
ID=C_H_MAGINCIA_SERVANT

[SPAWN 0803d]
DEFNAME=SPAWN_Religious
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Religious
ID=C_H_MONK_F
ID=C_H_MONK
ID=C_H_PRIEST
ID=C_H_PRIESTESS_F
ID=C_H_CASHUAL
ID=C_H_CASHUAL_F

[SPAWN 0803e]
DEFNAME=SPAWN_Millers
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Millers
ID=C_H_MILLER_F
ID=C_H_MILLER

[SPAWN 0803f]
DEFNAME=SPAWN_RatMen
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=RatMen
ID=c_ratman_w_mace
ID=c_ratman
ID=c_ratman_w_sword

[SPAWN 08040]
DEFNAME=SPAWN_Daemons
CATEGORY=Spawn Groups
SUBSECTION=Monsters
DESCRIPTION=Daemons
ID=c_DAEMON
WEIGHT=10
ID=c_DAEMON_W_SWORD
WEIGHT=3
ID=c_m_balron
ID=c_GARGOYLE
WEIGHT=5
ID=c_m_gargoyle_stone
WEIGHT=2

[SPAWN 08041]
DEFNAME=SPAWN_Deceit2
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Deceit 2
ID=c_elem_air
ID=c_elem_earth
WEIGHT=2
ID=c_elem_fire
ID=c_rat_giant
WEIGHT=10
ID=c_headless
WEIGHT=10
ID=c_lizardman
WEIGHT=2
ID=c_lizardman_mace
WEIGHT=2
ID=c_lizardman_spear
WEIGHT=2
ID=c_mongbat
WEIGHT=7
ID=c_scorpion_giant
WEIGHT=4
ID=c_skeleton
WEIGHT=2
ID=c_skeleton_w_axe
WEIGHT=2
ID=c_skeleton_w_sword
WEIGHT=2
ID=c_ZOMBIE
WEIGHT=8
ID=c_spectre
WEIGHT=4

[SPAWN 08042]
DEFNAME=SPAWN_Deceit3
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Deceit 3
ID=c_gazer
ID=c_scorpion_giant
WEIGHT=3
ID=c_spider_giant
WEIGHT=3
ID=c_ratman_w_mace
WEIGHT=3
ID=c_ratman
WEIGHT=3
ID=c_ratman_w_sword
WEIGHT=3
ID=c_snake_giant
WEIGHT=2
ID=c_ZOMBIE
WEIGHT=5
ID=c_spectre
WEIGHT=3

[SPAWN 08043]
DEFNAME=SPAWN_Deceit4
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Deceit 4
ID=c_DAEMON
ID=c_DAEMON_W_SWORD
ID=c_DRAGON_GREEN
ID=c_DRAGON_RED
ID=c_DRAGON_SMALL_BLACK
WEIGHT=3
ID=c_DRAGON_SMALL_RED
WEIGHT=3
ID=c_m_wyvern
WEIGHT=3
ID=c_elem_air
WEIGHT=2
ID=c_elem_earth
WEIGHT=2
ID=c_elem_fire
WEIGHT=2
ID=c_spectre
WEIGHT=4
ID=c_liche
WEIGHT=2

[SPAWN 08044]
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Rogues
DEFNAME=SPAWN_Rogues
ID=C_H_PIRATE_F
WEIGHT=3
ID=C_H_PIRATE
WEIGHT=3
ID=C_H_BRIGAND_F
WEIGHT=2
ID=C_H_BRIGAND
WEIGHT=2
ID=C_H_THIEF_F
WEIGHT=3
ID=C_H_THIEF
WEIGHT=3

[SPAWN 08045]
DEFNAME=SPAWN_Despise1
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Despise 1
ID=c_ZOMBIE
ID=c_headless
ID=c_mongbat
ID=c_slime
ID=c_m_goblin
ID=c_rat_giant

[SPAWN 08046]
DEFNAME=SPAWN_Despise2
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Despise 2
ID=c_ZOMBIE
ID=c_skeleton
ID=c_skeleton_w_axe
ID=c_spectre
WEIGHT=2
ID=c_ORC
ID=c_orc_w_club
ID=c_ratman_w_mace
ID=c_ratman
ID=c_lizardman
ID=c_lizardman_spear
ID=c_lizardman_mace
ID=c_spider_giant
ID=c_scorpion_giant
ID=c_m_goblin
ID=c_m_goblin_CHIEF

[SPAWN 08047]
DEFNAME=SPAWN_Despise3
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Despise 3
ID=c_ORC
ID=c_orc_lord
WEIGHT=2
ID=c_m_goblin_MAGE
WEIGHT=2
ID=C_OGRE
ID=c_troll
ID=c_ETTIN_W_AXE
ID=c_scorpion_giant
ID=c_snake_giant
ID=c_spider_giant
ID=c_spectre
ID=c_skeleton_w_sword
ID=c_skeleton_w_axe

[SPAWN 08048]
DEFNAME=SPAWN_Fishermen
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Fishermen
ID=C_H_FISHER
ID=C_H_FISHER_F

[SPAWN 08049]
DEFNAME=SPAWN_CityAnimals
CATEGORY=Spawn Groups
SUBSECTION=Animals
DESCRIPTION=City Animals
ID=c_bird
WEIGHT=5
ID=c_cat
WEIGHT=3
ID=c_dog
WEIGHT=3
ID=c_rat
WEIGHT=2
ID=c_a_rat_sewer

[SPAWN 0804a]
DEFNAME=SPAWN_Miners
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Miners
ID=C_H_MINER_F
WEIGHT=5
ID=C_H_MINER
WEIGHT=5
ID=C_H_GUILD_MINER_F
WEIGHT=2
ID=C_H_GUILD_MINER
WEIGHT=2

[SPAWN 0804b]
DEFNAME=SPAWN_Herbalists
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Herbalists
ID=C_H_HERBALIST_F
ID=C_H_HERBALIST

[SPAWN 0804c]
DEFNAME=SPAWN_Veterinarians
CATEGORY=Spawn Groups
SUBSECTION=Shopkeepers
DESCRIPTION=Veterinarians
ID=C_H_VET_F
ID=C_H_VET

[SPAWN 0804d]
DEFNAME=SPAWN_Destard1
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Destard 1
ID=c_dragon_small_black
ID=c_dragon_small_red
ID=c_dragon_green
ID=c_dragon_red
ID=c_m_wyvern
ID=c_headless
ID=c_orc_lord
ID=c_m_orc_mage
ID=c_lizardman
ID=c_m_goblin_chief
ID=c_elem_earth
ID=c_ettin_w_axe
ID=c_ogre

[SPAWN 0804e]
DEFNAME=SPAWN_Destard2
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Destard 2
ID=c_DRAGON_GREEN
ID=c_DRAGON_RED
ID=c_DRAGON_SMALL_BLACK
ID=c_DRAGON_SMALL_RED
ID=c_m_wyvern
ID=c_ETTIN_W_AXE
ID=c_troll
ID=C_OGRE

[SPAWN 0804f]
DEFNAME=SPAWN_Destard3
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Destard 3
ID=c_DRAGON_GREEN
WEIGHT=4
ID=c_DRAGON_RED
WEIGHT=4
ID=c_DRAGON_SMALL_BLACK
WEIGHT=2
ID=c_DRAGON_SMALL_RED
WEIGHT=2
ID=c_m_wyvern
WEIGHT=2
ID=c_m_dragon_wyrm

[SPAWN 08050]
DEFNAME=SPAWN_Shame1
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Shame 1
ID=c_headless
ID=c_slime
ID=c_mongbat
ID=c_ORC
ID=c_orc_w_club
ID=c_ratman
ID=c_lizardman
ID=c_lizardman_mace
ID=c_ratman_w_sword
ID=c_m_goblin

[SPAWN 08051]
DEFNAME=SPAWN_Shame2
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Shame 2
ID=c_lizardman_mace
ID=c_lizardman_spear
ID=c_orc_lord
ID=C_OGRE
ID=c_m_goblin_CHIEF
ID=c_m_goblin_MAGE
ID=c_slime
ID=c_spider_giant

[SPAWN 08052]
DEFNAME=SPAWN_Shame3
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Shame 3
ID=c_m_wyvern
ID=c_DRAGON_SMALL_RED
ID=c_DRAGON_SMALL_BLACK
ID=c_elem_air
ID=c_elem_earth
ID=c_ETTIN
ID=c_ETTIN_W_AXE
ID=C_OGRE
ID=c_troll
ID=c_troll_w_mace
ID=c_troll_w_axe
ID=c_scorpion_giant
ID=c_snake_giant
ID=c_spider_giant
ID=c_gazer
ID=c_orc_lord
ID=c_m_orc_mage

[SPAWN 08053]
DEFNAME=SPAWN_Shame4
CATEGORY=Spawn Groups
SUBSECTION=Dungeons
DESCRIPTION=Shame 4
ID=c_elem_water
ID=c_ETTIN_W_AXE
WEIGHT=3
ID=c_ETTIN_W_AXE
ID=c_troll
ID=c_troll_w_mace
ID=c_troll_w_axe
ID=c_elem_air
ID=c_snake_giant
ID=c_gazer

[SPAWN 08054]
DEFNAME=SPAWN_Guards
CATEGORY=Spawn Groups
SUBSECTION=Humans
DESCRIPTION=Guards
ID=c_h_GUARD_F
ID=c_h_GUARD

[EOF]
thank you..


Şii Michaell Sana Katılıyorum Cast Time Denen Bisey var bunu biraz ingilizcesii ve buyulerin scriptinin nerde oldugunu bilen biri anlar Değil mi ?

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