[dialog d_spawntakip]
20,20
nomove
resizepic 0 0 9300 550 120
resizepic 10 10 9300 530 100
dhtmlgump 60 20 300 20 0 0 <def.bfont_blue><serv.name> Spawntakip Menusu
for x 1 1
obj=<def.spawn<dlocal.x>>
dhtmlgump 25 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_white><serv.chardef.<uid.<def.spawn<dlocal.x>>.more1>.name> :
if (<uid.<def.spawn<dlocal.x>>.more2> == 0)
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green><def.bfont_dgreen><def.bfont_dgreen><eval <obj.timer> / (24*60*60)> Gun <eval(<obj.timer>/60) /60)> saat <eval(<obj.timer>/60)> dakika
else
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green>Spawn Suanda Aktiftir
dhtmlgump 350 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_red>Bolge: <obj.region.name>
endif
endfor
[dialog d_spawntakip]
20,20
nomove
resizepic 0 0 9300 550 120
resizepic 10 10 9300 530 100
dhtmlgump 60 20 300 20 0 0 <def.bfont_blue><serv.name> Spawntakip Menusu
for x 1 1
obj=<def.spawn<dlocal.x>>
dhtmlgump 25 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_white><serv.chardef.<uid.<def.spawn<dlocal.x>>.more1>.name> :
if (<uid.<def.spawn<dlocal.x>>.more2> == 0)
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green><def.bfont_dgreen><def.bfont_dgreen><eval <obj.timer> / (24*60*60)> Gun <eval(<obj.timer>/60) /60)> saat <eval(<obj.timer>/60)> dakika <eval <obj.timer>> saniye
else
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green>Spawn Suanda Aktiftir
dhtmlgump 350 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_red>Bolge: <obj.region.name>
endif
endfor
[dialog d_spawntakip]
20,20
nomove
resizepic 0 0 9300 550 120
resizepic 10 10 9300 530 100
dhtmlgump 60 20 300 20 0 0 <def.bfont_blue><serv.name> Spawntakip Menusu
for x 1 1
obj=<def.spawn<dlocal.x>>
dhtmlgump 25 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_white><serv.chardef.<uid.<def.spawn<dlocal.x>>.more1>.name> :
if (<uid.<def.spawn<dlocal.x>>.more2> == 0) && (<dobj.timer> < 60 )
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green><def.bfont_dgreen><def.bfont_dgreen><eval <obj.timer>>
elif (<uid.<def.spawn<dlocal.x>>.more2> == 0) && (<dobj.timer> > 60 )
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green><def.bfont_dgreen><def.bfont_dgreen> <eval(<obj.timer>/60)> dakika
else
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green>Spawn Suanda Aktiftir
dhtmlgump 350 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_red>Bolge: <obj.region.name>
endif
endfor
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green><def.bfont_dgreen><def.bfont_dgreen><eval <obj.timer> / (24*60*60)> Gun <eval(<obj.timer>/60) /60)> saat <eval(<obj.timer>/60)> dakika <eval <obj.timer>> saniye
[function f_zaman]
return <eval (<args> / 86400)> gün, <eval (<args> / 3600)> saat, <eval (<args> / 60)> dakika, <eval (<args>)> saniye.
dhtmlgump 160 (<eval <dlocal.x>*20> +40) 350 20 0 0 <def.bfont_green><f_zaman <obj.timer>>