[ITEMDEF i_resgate_hmt]
NAME=Ressurection Gate
ID=i_moongate_black
TYPE=t_telepad
on=@CREATE
COLOR=0489
CATEGORY=DEAD
SUBSECTION=GATES
DESCRIPTION=Ressurection Gate
ON=@STEP
IF <SRC.BODY>=c_ghost_man
SRC.MESSAGE=Hayattasiniz.
SRC.RESURRECT
RETURN 1
ELSEIF <SRC.BODY>=c_ghost_woman
SRC.MESSAGE=Hayattasiniz.
SRC.RESURRECT
RETURN 1
ELSEIF <SRC.BODY>=c_man
SRC.MESSAGE=Zaten Hayattasiniz.
RETURN 1
ELSEIF <SRC.BODY>=c_woman
SRC.MESSAGE=Zaten Hayattasiniz.
RETURN 1
[ITEMDEF i_resgate]
NAME=Ressurection Gate
ID=i_moongate_black
TYPE=t_telepad
on=@CREATE
attr 010
COLOR=0799
on=@Click
message @0776,1,1 <region.name>
message @0785,1,1 Ressurrection Gate
return 1
ONTRIGGER=@STEP
IF (<SRC.hitpoints> == 0)
SRC.MESSAGE=Hayata Dondunuz...
SRC.RESURRECT
else
SRC.MESSAGE=Olu Degilsiniz...
src.move 1
return 1
endif
[ITEMDEF i_resgate_yeni]
NAME=Ressurection Gate
ID=i_moongate_black
TYPE=t_telepad
on=@CREATE
ATTR=010
COLOR=0489
CATEGORY=DEAD
SUBSECTION=GATES
DESCRIPTION=Ressurection Gate
on=@Click
message @0776,1,1 [ <serv.name> ]
message @0785,1,1 <region.name> <name>
return 1
ON=@STEP
if (<src.hits> == 0)
src.resurrect
<src.hits>=<src.str>
src.message <serv.name> <regin.name> <name> Tarafindan Hayata Donduruldunuz.
else
src.message Zaten Hayattasiniz.
return 1
[ITEMDEF i_resgate_yeni]
NAME=Canlandirma Kapisi
ID=i_moongate_black
TYPE=t_telepad
on=@CREATE
ATTR=010
COLOR=07
CATEGORY=DEAD
SUBSECTION=GATES
DESCRIPTION=Ressurection Gate
on=@Click
message @0776,1,1 [ <serv.name> ]
message @0785,1,1 <region.name> <name>
return 1
ON=@STEP
if (<src.hits> == 0)
src.resurrect
src.hits=<src.str>
src.sysmessage @70 <serv.name> <region.name> <name> Tarafindan Hayata Donduruldunuz.
return 1
else
src.sysmessage @70 Zaten Hayattasiniz.
return 1
HP-Nexiel : Teşekkürler ilginize..
[itemdef i_res1] name res ID=i_moongate_blue TYPE=t_telepad on=@create COLOR=0455 ATTR=010 on=@step if (<src.hits> < 1) src.resurrect src.hits <src.str> else src.moveback return 1 endif