[events e_zep]
on=@hit
if <src.tag0.poison> == 6
src.say @38,6,6,0 Resist Poison Damage
else
if (rand(10)==1)
src.damage <eval <argn1>*2> 0001 <src.uid>
src.effect 3,03709,15,15,15
say @38,6,6,0 Poison Damage
return 0
endif
////**[eoe]**\
[itemdef i_acid_bow]
name Acid Bow
id 16368
dam 80,90
speed 70
reqstr 400
weight 5.1
tdata3 i_arrow
tdata4 i_arrow_x
on=@create
color 0806
hitpoints 4000
on=@click
message @150 a <name>
return 1
on=@damage
src.sound snd_spell_poison
morez=-2
return 0
[itemdef i_acid_kryss]
name Acid Kryss
id i_kryss
dam 90,110
speed 70
reqstr 400
weight 5.1
on=@create
color 0806
hitpoints 4000
on=@click
message @150 a <name>
return 1
on=@damage
src.sound snd_spell_poison
morez=-2
return 0
[ITEMDEF i_Acid_arms]
DEFNAME=i_Acid_arms
NAME=Acid Arms
ID=01410
TYPE=T_ARMOR
FLIP=1
SKILLMAKE=BLACKSMITHING 95.0
WEIGHT=18
ARMOR=212
REQSTR=40
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Arms
ON=@Create
COLOR=0806
HITPOINTS={51 65}
on=@equip
if <src.tag0.poison> == 5
src.events +e_zep
src.tag.poison += 1
src.say @38,6,6,0 Acid Power!!
src.effect 3,i_fx_sparkle,15,15,15
elseif !<src.tag0.poison>
src.tag.poison 1
elseif <src.tag.poison> && <src.tag.poison> < 5
src.tag.poison +=1
on=@unequip
if <src.tag.poison>==6
src.events -e_zep
src.say @38,6,6,0 Acid Power!!
src.effect 3,i_fx_glow_spike,55,55,0455,1
src.tag.poison -=1
elseif <src.tag.poison>==0
src.tag.poison 0
elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5
src.tag.poison -= 1
[ITEMDEF i_Acid_leggings]
DEFNAME=i_poison_leggings
NAME=Acid Leggings
ID=01411
TYPE=T_ARMOR
FLIP=1
WEIGHT=20
ARMOR=212
REQSTR=40
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Leggings
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
on=@equip
if <src.tag0.poison> == 5
src.events +e_zep
src.tag.poison += 1
src.say @38,6,6,0 You have power of poison masters
src.effect 3,i_fx_sparkle,15,15,15
elseif !<src.tag0.poison>
src.tag.poison 1
elseif <src.tag.poison> && <src.tag.poison> < 5
src.tag.poison +=1
on=@unequip
if <src.tag.poison>==6
src.events -e_zep
src.say @38,6,6,0 You leave the power
src.effect 3,i_fx_glow_spike,55,55,0455,1
src.tag.poison -=1
elseif <src.tag.poison>==0
src.tag.poison 0
elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5
src.tag.poison -= 1
[ITEMDEF i_Acid_gorget]
DEFNAME=i_Acid_gorget
NAME=Acid Gorget
ID=01413
TYPE=T_ARMOR
FLIP=1
WEIGHT=6
ARMOR=212
REQSTR=30
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Gorget
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
on=@equip
if <src.tag0.poison> == 5
src.events +e_zep
src.tag.poison += 1
src.say @38,6,6,0 You have power of poison masters
src.effect 3,i_fx_sparkle,15,15,15
elseif !<src.tag0.poison>
src.tag.poison 1
elseif <src.tag.poison> && <src.tag.poison> < 5
src.tag.poison +=1
on=@unequip
if <src.tag.poison>==6
src.events -e_zep
src.say @38,6,6,0 You leave the power
src.effect 3,i_fx_glow_spike,55,55,0455,1
src.tag.poison -=1
elseif <src.tag.poison>==0
src.tag.poison 0
elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5
src.tag.poison -= 1
[ITEMDEF i_Acid_helm]
DEFNAME=i_Acid_helm
NAME=Acid Helm
ID=01412
TYPE=T_ARMOR
FLIP=1
WEIGHT=10
ARMOR=212
REQSTR=60
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Helm
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
on=@equip
if <src.tag0.poison> == 5
src.events +e_zep
src.tag.poison += 1
src.say @38,6,6,0 You have power of poison masters
src.effect 3,i_fx_sparkle,15,15,15
elseif !<src.tag0.poison>
src.tag.poison 1
elseif <src.tag.poison> && <src.tag.poison> < 5
src.tag.poison +=1
on=@unequip
if <src.tag.poison>==6
src.events -e_zep
src.say @38,6,6,0 You leave the power
src.effect 3,i_fx_glow_spike,55,55,0455,1
src.tag.poison -=1
elseif <src.tag.poison>==0
src.tag.poison 0
elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5
src.tag.poison -= 1
[ITEMDEF i_Acid_gauntlets]
DEFNAME=i_Acid_gauntlets
NAME=Acid Gauntlets
ID=01414
TYPE=T_ARMOR
FLIP=1
WEIGHT=5
ARMOR=212
REQSTR=30
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Gauntlets
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
on=@equip
if <src.tag0.poison> == 5
src.events +e_zep
src.tag.poison += 1
src.say @38,6,6,0 You have power of poison masters
src.effect 3,i_fx_sparkle,15,15,15
elseif !<src.tag0.poison>
src.tag.poison 1
elseif <src.tag.poison> && <src.tag.poison> < 5
src.tag.poison +=1
on=@unequip
if <src.tag.poison>==6
src.events -e_zep
src.say @38,6,6,0 You leave the power
src.effect 3,i_fx_glow_spike,55,55,0455,1
src.tag.poison -=1
elseif <src.tag.poison>==0
src.tag.poison 0
elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5
src.tag.poison -= 1
[ITEMDEF i_Acid_chest]
DEFNAME=i_Acid_chest
NAME=Acid Breastplate
ID=01415
TYPE=T_ARMOR
FLIP=1
WEIGHT=23
ARMOR=212
REQSTR=60
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Breastplate
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
on=@equip
if <src.tag0.poison> == 5
src.events +e_zep
src.tag.poison += 1
src.say @38,6,6,0 You have power of poison masters
src.effect 3,i_fx_sparkle,15,15,15
elseif !<src.tag0.poison>
src.tag.poison 1
elseif <src.tag.poison> && <src.tag.poison> < 5
src.tag.poison +=1
on=@unequip
if <src.tag.poison>==6
src.events -e_zep
src.say @38,6,6,0 You leave the power
src.effect 3,i_fx_glow_spike,55,55,0455,1
src.tag.poison -=1
elseif <src.tag.poison>==0
src.tag.poison 0
elseif <src.tag0.poison> && <src.tag.poison> > 0 && <src.tag.poison> <5
src.tag.poison -= 1
[ITEMDEF i_Acid_wings]
DEFNAME=i_Acid_wings
NAME=Acid Wings
ID=i_wings
TYPE=T_ARMOR
FLIP=1
WEIGHT=23
ARMOR=85
REQSTR=60
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison wings
ON=@Create
COLOR=0806
HITPOINTS={51 65}
mthN : Bi Sylon daha geliyor:D:D
sylon işte :D:D ****
[typedef t_armor_Resist]
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi
On=@equip
if (<src.findlayer(4).type> == t_armor_Resist) && (<src.findlayer(7).type> == t_armor_Resist) && (<src.findlayer(10).type> == t_armor_Resist) && (<src.findlayer(13).type> == t_armor_Resist) && (<src.findlayer(19).type> == t_armor_Resist)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@gethit
if (<findlayer(4).type> == t_armor_Resist) && (<findlayer(7).type> == t_armor_Resist) && (<findlayer(10).type> == t_armor_Resist) && (<findlayer(13).type> == t_armor_Resist) && (<findlayer(19).type> == t_armor_Resist)
if (<findid.i_rune_poison>)
say @38,6,6,0 * Poison Resist *
findid.i_rune_poison.remove
return 1
endif
endif

Bu Arada 2 Sorum Olucak Bu Acid Olayini Yapamadim Olmuyor sole yaptım yanlıslık nerde? bide ben npc teleport olayini yaptim fakat sylon daki gibi olmasi icin ne yapmam lzm bole yapinca hpsi 2k arasi teleportlaniyor sırf ben 6 da 1 teleportlanması ıcın ne yapmam lazım biraz zamaninizi alicam ama yardim ederseniz ne mutlu bana 
On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi
[ITEMDEF i_Acid_arms]
DEFNAME=i_Acid_arms
NAME=Acid Arms
ID=01410
TYPE=T_ARMOR
FLIP=1
SKILLMAKE=BLACKSMITHING 95.0
WEIGHT=18
ARMOR=212
REQSTR=400
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Arms
ON=@Create
COLOR=0806
HITPOINTS={51 65}
On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi
[ITEMDEF i_Acid_leggings]
DEFNAME=i_poison_leggings
NAME=Acid Leggings
ID=01411
TYPE=T_ARMOR
FLIP=1
WEIGHT=20
ARMOR=212
REQSTR=400
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Leggings
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi
[ITEMDEF i_Acid_gorget]
DEFNAME=i_Acid_gorget
NAME=Acid Gorget
ID=01413
TYPE=T_ARMOR
FLIP=1
WEIGHT=6
ARMOR=212
REQSTR=400
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Gorget
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi
[ITEMDEF i_Acid_helm]
DEFNAME=i_Acid_helm
NAME=Acid Helm
ID=01412
TYPE=T_ARMOR
FLIP=1
WEIGHT=10
ARMOR=212
REQSTR=400
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Helm
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi
[ITEMDEF i_Acid_gauntlets]
DEFNAME=i_Acid_gauntlets
NAME=Acid Gauntlets
ID=01414
TYPE=T_ARMOR
FLIP=1
WEIGHT=5
ARMOR=212
REQSTR=400
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Gauntlets
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi
[ITEMDEF i_Acid_chest]
DEFNAME=i_Acid_chest
NAME=Acid Breastplate
ID=01415
TYPE=T_ARMOR
FLIP=1
WEIGHT=23
ARMOR=212
REQSTR=400
CATEGORY=ARMOUR
SUBSECTION=Special Armor
DESCRIPTION=poison Breastplate
SKILLMAKE=BLACKSMITHING 95.0
ON=@Create
COLOR=0806
HITPOINTS={51 65}
On=@equip
if (<src.findlayer(4).baseid> == i_acid_arms) && (<src.findlayer(7).baseid > == i_acid_leggings) && (<src.findlayer(10).baseid > == i_acid_gorget) && (<src.findlayer(13).baseid > == i_acid_helm) && (<src.findlayer(19).baseid > == i_acid_chest) && (<src.findlayer(22).baseid > == i_acid_gauntlets)
src.events +e_poi
src.sysmessage @63,,1 Resist Ozelligini Kazandiniz.
else
src.sysmessage @38,1,1 Setin Ozelliginden Yararlanmak icin seti full giymeniz lazim
endif
On=@unequip
src.sysmessage @38,1,1 Setin ozelligini yitirdiniz
src.events -e_poi