///////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////by kairos///////////////////////////////
////////////////////////////////////////////////////
[itemdef i_staff_horse]
name staff horse
id i_pet_horse_brown_lt
type t_script
On=@Create
color 0450
attr 14
On=@DClick
if !((<src.body> == c_man) || (<src.body> == c_woman) || (<src.body> == c_man_gm))
src.sysmessage Sadece insan seklinde binebilirsin.
elseif !(<src.findlayer(25)>)
src.newitem i_mt_horse_staff
src.act.link <src.uid>
src.act.more2 <src.uid>
src.act.more1 c_staff_horse
src.act.equip
src.update
remove
else
src.sysmessage Suan zaten ata biniyorsunuz..
endif
return 1
[itemdef i_mt_horse_staff]
name staff horse
id i_mt_horse_brown_lt
type t_eq_horse
layer 25
tdata3 c_staff_horse
On=@Equip
remove
src.sysmessage @020,,1 Bu binegin islevligi kapatilmistir.
return 1
if (<src.account.plevel> > 6)
if (strmatch('<src.account>','Wommhell'))
color color 0794
dispid i_mt_horse_brown_lt
update
else
color 0794
endif
elseif (<src.account.plevel> > 5)
color 0482
elseif (<src.account.plevel> > 4)
color 0455
elseif (<src.account.plevel> > 3)
color 0470
elseif (<src.account.plevel> > 2)
color 066d
elseif (<src.account.plevel> > 1)
color 052f
else
remove
return 1
endif
On=@UnEquip
cont.newitem i_staff_horse
cont.act.bounce
return 1
[events e_staff_horse]
On=@EnvirOnChange
events -e_staff_horse
[chardef c_staff_horse]
defname c_staff_horse
name Staff Beygiri
On=@SkillStart
remove
return 1
On=@EnvironChange
remove
return 1
///////////////////////////////////////////////////////////////////////////////////////////
[itemdef i_sim_horse]
name=Staff horse
id=i_mt_horse_brown_lt
TDATA3=c_simh
layer=25
on=@create
color=0ffff
on=@equip
link=<src.uid>
if (strmatch('<src.account>','leyn'))
color=01234567
elseif (strmatch('<src.account>','truee'))
color 07a1
elseif (<src.account.plevel> > 6)
color=0455
elseif (<src.account.plevel> > 5)
color=01234567
elseif (strmatch('<src.account>','tyrant'))
color=0850
elseif (<src.account.plevel> > 4)
color=01
elseif (strmatch('<src.account>','azerun1'))
color=0850
elseif (<src.account.plevel> > 3)
color=0450
elseif (<src.account.plevel> > 3)
color=05a5
elseif (<src.account.plevel> > 2)
color=066d
elseif (<src.account.plevel> > 1)
color=052f
elseif (<src.account.plevel> < 2)
src.stone
src.go jail
endif
on=@unequip
src.newitem i_deed_staff
src.act.bounce
[chardef c_simh]
id=c_horse_brown_lt
on=@create
color=12
on=@click
remove
return 1
on=@npcrestock
remove
return 1
on=@skillstart
remove
return 1
on=@death
remove
return 1
[itemdef i_deed_staff]
NAME=Staff Horse
id=i_deed
type=t_normal
CATEGORY=Staff
SUBSECTION= Staff Horse Deed
DESCRIPTION=Staff Horse
on=@create
color=0482 //***Dikkat golge rengi olmaz***
attr=14
on=@dclick
if !(<src.findlayer.25.uid>)
src.newitem i_sim_horse
src.act.link <src.uid>
src.act.more2 <src.uid>
src.act.more1=c_simh
src.act.equip
src.update
remove
return 1
else
src.message Zaten binek ustundesin
return 1
endif
// Staff Llama
//***************************************************
[itemdef i_sim_llama]
name=Staff Llama
id=i_mt_llama
TDATA3=c_siml
layer=25
on=@create
color=0ffff
on=@equip
link=<src.uid>
if (<src.account.plevel> > 6)
color=0455
elseif (<src.account.plevel> > 5)
color=0805
elseif (<src.account.plevel> > 4)
color=0813
elseif (<src.account.plevel> > 3) && (strmatch('<src.account>','cute'))
color=01
elseif (<src.account.plevel> > 3)
color=007b2
elseif (<src.account.plevel> > 2)
color=00bb2
elseif (<src.account.plevel> > 1)
color=07c6
elseif (<src.account.plevel> < 2)
src.stone
src.go jail
on=@unequip
src.newitem i_deed_siml
src.act.bounce
[chardef c_siml]
id=c_llama
on=@create
color=0ffff
on=@click
remove
return 1
on=@npcrestock
//restock
remove
return 1
on=@skillstart
remove
return 1
on=@death
remove
return 1
[itemdef i_deed_voice]
NAME=Staff Llama
id=i_deed
type=t_normal
CATEGORY=Staff
SUBSECTION= Staff Llama Deed
DESCRIPTION=Staff Llama
on=@create
color=0480 //***Dikkat golge rengi olmaz***
attr=14
on=@dclick
if !(<src.findlayer.25.uid>)
src.newitem i_sim_llama
src.act.link <src.uid>
src.act.more2 <src.uid>
src.act.more1=c_siml
src.act.equip
src.update
remove
return 1
else
src.message Zaten binek ustundesin
return 1
endif
// Staff ostard
[itemdef i_sim_ostard]
name=Staff Ostard
id=i_mt_OSTARD_Zostrich
TDATA3=c_simo
layer=25
on=@create
color=0ffff
on=@equip
link=<src.uid>
if (<src.account.plevel> > 6)
color=01
elseif (<src.account.plevel> > 5)
color=0805
elseif (<src.account.plevel> > 4)
color=0813
elseif (<src.account.plevel> > 3) && (strmatch('<src.account>','cute'))
color=01
elseif (<src.account.plevel> > 3)
color=007b2
elseif (<src.account.plevel> > 2)
color=00bb2
elseif (<src.account.plevel> > 1)
color=07c6
elseif (<src.account.plevel> < 2)
src.stone
src.go jail
on=@unequip
src.newitem i_deed_simo
src.act.bounce
[chardef c_simo]
id=c_OSTARD_Zostrich
on=@create
color=0ffff
on=@click
remove
return 1
on=@npcrestock
remove
return 1
on=@skillstart
remove
return 1
on=@death
remove
return 1
[itemdef i_deed_simo]
NAME=Staff Ostie
id=i_deed
type=t_normal
CATEGORY=Ethereal
SUBSECTION= Staff Ostard deed
DESCRIPTION=Staff Ostard
on=@create
color=0482 //***Dikkat golge rengi olmaz***
attr=14
on=@dclick
if !(<src.findlayer.25.uid>)
src.newitem i_sim_ostard
src.act.link <src.uid>
src.act.more2 <src.uid>
src.act.more1=c_simo
src.act.equip
src.update
remove
return 1
else
src.message Zaten binek ustundesin
return 1
endif
[EOF]