//////////Güncellendi By Michaell///////////////////////////////////////////////////
/////////Ultima-Strikenin Katkilariyla.www.ultima-strike.com///////////////////////
/////////Scplerle İlgili Sorunlar icin [email protected]////////////////////
/////////////////////////Michaell////////////////////////////////////////////////
///////////////Noxier(Ozgur)'e Yardimlari ve Destegi icin Cok Tesekkur Ederim.//
///////////////////////////////////////////////////////////////////////////////
[itemdef i_hazine_sisesi] /// Madenden Cikan Sise
NAME=Kayip Sise
ID=i_bottle
TYPE=t_script
weight 0.5
value 11
ON=@CREATE
color 00
ON=@CLICK
Message @1153 [<name>]
src.sysmessage @1153 Cift Tiklayarak Siseyi Kiriniz.
return 1
ON=@DCLICK
if (<topobj.uid> != <src.uid>)
src.sysmessage @080a Bunu Kullanabilmeniz Icin Cantanizda Olmalidir.
return 1
endif
src.sayua 075f,6,6,0 * Siseyi Kirar *
src.newitem i_harita_mico
src.act.bounce
src.sysmessage @1153 Bir Define HAritasi Cikti.
remove
return 1
[itemdef i_harita_mico] ///Define Haritasi
NAME=Define Haritasi
ID=i_map
TYPE=t_script
value=5
weight=1
ON=@Create
color=07a1
on=@click
message @1153 [<name>]
src.sysmessage @1153 98.0 Mining 98.0 cartography si Olanlar Haritaya Cift Tiklayip Kullanabilirler.
return 1
on=@dclick
IF (<SRC.REGION.FLAGS>®ion_flag_ship)
src.sysmessage @080a Gemilerde Bunu Kullanamazsiniz.
return 1
endif
IF (<src.findid.i_jailcik>)
src.sysmessage @080a Jailde Iken Bunu Yapamazsiniz.
return 1
ENDIF
if (<topobj.uid> != <src.uid>)
src.sysmessage @080a Bunu Kullanabilmeniz Icin Cantanizda Olmalidir.
return 1
endif
if (<src.isevent.e_house>)
src.sysmessage @080a Ev Icerisinde bunu Yapamazsiniz.
return 1
endif
if (<src.isevent.e_pazar_safe_zone>)
src.sysmessage @080a Pazar Alaninda Bunu Yapamazsiniz.
return 1
endif
if (<region.safe> == 1) || (<region.flags> == 1)
src.sysmessage @080a Bu Esyayi Bu Alanda Kullanamazsiniz.
return 1
endif
if (<region.guarded> == 1)
src.sysmessage @080a Hazineyi Guard Zone Icerisinde Cikaramazsiniz.
return 1
endif
if !(<src.cartography> > 98.0)
src.sysmessage @080a Bu Define Haritasini Okuyabilmeniz Icin Cartography Skilliniz 98.0 olmalidir.
return 1
endif
if !(<src.mining> > 98.0)
src.sysmessage @080a Kasayi Cikarabilmeniz Icin Mining Skilliniz 98.0 olmalidir.
return 1
endif
IF !(<src.restest 1 i_pickaxe>)
src.sysmessage @080a Kazi Yapabilmeniz Icin Elinizde Kazma Olmalidir.
return 1
ENDIF
IF !(<src.findlayer(1).baseid> == i_pickaxe)
src.sysmessage @080a KAzi Yapabilmeniz Icin KAzma Elinizde Olmali.
return 1
endif
if !(<src.findlayer.25>==0)
src.sysmessage @080a Altinizda Binek varken Kazi Yapamazsiniz.
return 1
endif
src.consume 1 i_pickaxe
src.sayua 075f,6,6,0 * Kaziya Baslar *
src.anim 12
src.sayua 075f,6,6,0 * Kazma Kirilir *
remove
src.newitem i_hazine_kasasi_mico
src.act.bounce
src.act.drop
src.act.timer 7200
src.sysmessage @080a Hazine Kasasini Cikardiniz Acabilmek Icin 2 Saatiniz Var.
return 1
[typedef t_hazine_kasasi_mico] ////////////Kasanin Kitli Olup Olmadigini Belirleyen Type
ON=@dclick
if (<type>=t_hazine_kasasi_mico)
src.sysmessage @080a Kitlidir.Gold Locpick Ile Acabilirsiniz.Gold Locpick Tinkerlar Tarafindan Yapilir.
return 1
endif
[itemdef i_hazine_kasasi_mico] // Hazine Kasasi
id 0e40
name HAzine Sandigi
type t_hazine_kasasi_mico
DUPELIST=0e41
on=@create
color 0455
attr 010
on=@click
if (<type>=t_hazine_kasasi_mico)
message @080a [Kilitli]
message @1153 Hazine Sandigi
src.sysmessage @1153 Kasa 2 Saat Icinde Silinecektir.Kasayi Actiginizda Direk Olarak Yaratiklar Cikacaktir.
src.sysmessage @080a Kitlidir.Gold Locpick Ile Acabilirsiniz.Gold Locpick Tinkerlar Tarafindan Yapilir.
return 1
else
message @080a [Acik]
message @1153 Hazine Sandigi
return 1
endif
on=@timer
remove
[ITEMDEF i_lockpick_gold] ////// Gold Locpick
DEFNAME=i_lockpick_gold
NAME=Gold Locpick
ID=i_lockpick
TYPE=t_script
FLIP=1
RESOURCES=5 i_ingot_gold , 1 i_lockpick
VALUE=20
WEIGHT=1
DUPELIST=014fc
SKILLMAKE=TINKERING 98.0,i_tinker_tools
on=@create
color 045e
on=@click
message @1153 <amount> <name>
src.sysmessage @1153 Hazine Sandiklarinin Aciminda Kullanilir.
return 1
ON=@dclick
if !(<topobj.uid> == <src.uid>)
src.sysmessage @080a Bunu Sadece Cantanda Kullanabilirsiniz.
return 1
endif
if !(<src.lockpicking> > 89.9)
src.sysmessage @080a Bunu Kullanabilmeniz Icin Locpicking Skilliniz En Az 90.0 olmalidir.
return 1
endif
target @080a Hazine Sandigini Seciniz...
return 1
on=@targon_item
if (<region.guarded> == 1)
src.sysmessage @080a Gz Yi Karistirma.Yakalanirsan 96 Saat.
return 1
endif
if !(<src.targ.type> == t_hazine_kasasi_mico)
src.sysmessage @1153 Gold Locpicki Sadece HAzine Sandigi Uzerinde KUllanabilirsiniz.
return 1
endif
if (<src.t.distance>>2) && ( <src.t.TOPOBJ.UID> != <SRC.UID> )
src.sysmessage @080a HAzine Sandigina Cok Uzaksiniz.
return 1
endif
src.dispelle
src.sayua 075f,6,6,0 * Kilidi Acar *
src.consume 1 i_lockpick_gold
src.poison 1000
src.targ.type t_script
src.targ.timer 10
src.targ.color 00
src.sysmessage @080a Hazine Champion Npcdedir.Onlari Oldurup Almak Zorundasiniz.Yaratiklar 1 Saat Icerisinde Silinir.
if (rand(2)
src.yaratikci_1
return 1
else
src.yaratikci_2
return 1
endif
///////////////////////////////////////Functionlar////////////////////////////////////
[function dispelle] // Etrafa Duvar Fln Atarlar Die Ve Summon Npc Ile Saldirmasinlar Die :) /Michaell
foritems 10
if (<attr>&attr_magic)
if (<type> == t_spell)
if ((<baseid>==i_wall_stone_8) || (<baseid>==i_fx_field_fire_ns) || (<baseid>==i_fx_field_paralyze) || (<baseid>==i_fx_energy_field) || (<baseid>==i_fx_field_fire) || (<baseid>==i_fx_poison_field))
timer
endif
endif
endif
endfor
forchars 10
if (<findid.i_rune_summon_creature>)
remove
endif
endfor
[Function Yaratikci_1]
if (rand(2)
src.yaratikci_3
return 1
else
src.hazine_yaratikci_skeleton
return 1
endif
[Function Yaratikci_2]
if (rand(2)
src.yaratikci_4
return 1
else
src.hazine_yaratikci_zombie
return 1
endif
[Function Yaratikci_3]
if (rand(2)
src.hazine_yaratikci_ghost
return 1
else
src.hazine_yaratikci_vampire
return 1
endif
[Function Yaratikci_4]
if (rand(2)
src.hazine_yaratikci_orc
return 1
else
src.hazine_yaratikci_liche
return 1
endif
[function hazine_yaratikci_ghost]
serv.newnpc c_ghost_hazineci
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 2
new.events e_hazine_korumasi_champion
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_grim_reaper
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 15
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_shade
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_avenger
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_wraith
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 10
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
[function hazine_yaratikci_skeleton]
serv.newnpc c_skeleton_hazineci
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 2
new.events e_hazine_korumasi_champion
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_skeleton_knight
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 15
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_skeleton_knight
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_bone_knight
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_bone_knight
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 10
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
[function hazine_yaratikci_orc]
serv.newnpc c_orc_hazineci
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 2
new.events e_hazine_korumasi_champion
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_orc_bomber
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 15
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_orc
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_orc
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_orc_brute
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 10
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
[function hazine_yaratikci_zombie]
serv.newnpc c_zombie_hazineci
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 2
new.events e_hazine_korumasi_champion
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_mummy
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 15
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_mummy
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_ghoul
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_ghoul
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 10
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
[function hazine_yaratikci_vampire]
serv.newnpc c_vampire_hazineci
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 2
new.events e_hazine_korumasi_champion
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=C_Dracula
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 15
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=C_Dracula
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=C_VAMPIRE_F
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=C_VAMPIRE_F
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 10
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
[function hazine_yaratikci_liche]
serv.newnpc c_liche_hazineci
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 2
new.events e_hazine_korumasi_champion
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_m_liche_lord
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 15
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=C_LICHE_SUMMON
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_liche
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 13
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
serv.newnpc=c_liche
new.p=<p>
new.fix
new.home=<new.p>
new.homedist 10
new.events e_hazine_korumasi
local.npc1=<new.uid>
serv.newitem=i_hazine_npc_kontrol
new.cont=<local.npc1>
new.timer=3600
////////////////////////////////Özel Yaratiklar///////////////////////////////////////////
[CHARDEF c_liche_hazineci]
DEFNAME=c_liche_hazineci
ID=c_liche
ICON=i_pet_LICH
DAM=85,95
NAME=Champion Lich
SOUND=snd_MONSTER_LICHE1
ARMOR=65
TEVENTS=e_intelligent
CAN=MT_WALK|MT_USEHANDS|MT_RUN
SHELTER=r_spooky
DESIRES=i_gold,t_wand
AVERSIONS=r_water,r_mountains
ON=@Create
NPC=brain_monster
COLOR=080a
STR={1500 2000}
DEX={1000 1500}
INT={500 600}
PARRYING={120.0 200.0}
MAGERY={750.0 995.0}
MAGICRESISTANCE={450.0 900.0}
TACTICS={95.0 100.0}
WRESTLING={95.0 100.0}
POISONING={500.0 750.0}
MEDITATION={250.0 500.0}
FAME={7000 9000}
KARMA={-6000 -6999}
ITEMNEWBIE=i_spellbook
ADDSPELL=s_paralyze
ADDSPELL=s_dispel
ADDSPELL=s_harm
ADDSPELL=s_poison
ADDSPELL=s_explosion
ADDSPELL=s_fireball
ADDSPELL=s_flamestrike
ADDSPELL=s_energy_bolt
ADDSPELL=s_magic_arrow
ADDSPELL=s_weaken
ITEM=i_gold,{5000 50000}
ITEM={random_magic_sword 1 i_karisik_artili 1 i_karisik_artili_2 1 i_tc_bs3 1 i_tc_bs6 1 i_tc_bs9 1 i_tc_bs12 1 i_tc_bs15 1},R2_tc_bs15 1},R2
ITEM=i_reag_dragon_blood,{5 45}
ITEM=i_random_invul_set,R3
ITEM={i_leather_crystal 1 i_rare_crystal 1 i_kill_tasi 1 i_power_crystal 1 i_black_crystal 1},R2
on=@gethit
if (<hits> < 85)
sayua 0835,6,0,enu * kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 25)
endif
if (<act.baseid>=c_vortex)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_brown)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_doe)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_dog)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_grizzly)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_snake)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon_w_sword)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_air)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_earth)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_fire)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_water)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0835,6,0,enu * zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
hits=(<hits> + 15)
endif
On=@SPELLEFFECT
IF (<ARGN>=51) // (Koşan) KalVaZ
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=57) ///In Vas Por (ÇUFF SERİL)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=49) // Vas Ort Grav Comboooo
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=55) // Flam Kal Des Ylem
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=38) // An EZ Por
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=47) // In EZ Grav
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=39) // In NOOOOX Grav :)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
[CHARDEF c_vampire_hazineci]
DEFNAME=c_vampire_hazineci
ID=C_MAN
ICON=i_pet_man
DAM=85,95
NAME=Creare Vampire
ARMOR=65
TEVENTS=e_intelligent
CAN=MT_WALK|MT_RUN|MT_USEHANDS
SHELTER=r_spooky
DESIRES=i_gold,t_wand
AVERSIONS=r_water,r_mountains
ON=@Create
NPC=brain_monster
COLOR=038a
STR={1500 2000}
DEX={1000 1500}
INT={500 600}
PARRYING={120.0 200.0}
MAGERY={750.0 995.0}
MAGICRESISTANCE={450.0 900.0}
TACTICS={95.0 100.0}
WRESTLING={95.0 100.0}
POISONING={500.0 750.0}
MEDITATION={250.0 500.0}
FAME={7000 9000}
KARMA={-6000 -6999}
ITEMNEWBIE=i_leather_gloves
COLOR=0455
ITEMNEWBIE=i_leather_gorget
COLOR=0455
ITEMNEWBIE=i_robe
COLOR=0455
ITEMNEWBIE=i_hair_long
COLOR=00
ITEMNEWBIE=i_CAPE
COLOR=0455
ITEMNEWBIE=i_shirt_fancy
COLOR=0455
ITEMNEWBIE=i_pants_long
COLOR=0455
ITEMNEWBIE=i_boots_calf
COLOR=0455
ITEMNEWBIE=i_SASH
COLOR=0455
ITEMNEWBIE=i_spellbook
COLOR=0455
ADDSPELL=s_paralyze
ADDSPELL=s_dispel
ADDSPELL=s_harm
ADDSPELL=s_poison
ADDSPELL=s_explosion
ADDSPELL=s_fireball
ADDSPELL=s_flamestrike
ADDSPELL=s_energy_bolt
ADDSPELL=s_magic_arrow
ADDSPELL=s_weaken
ITEM=i_gold,{5000 50000}
ITEM={random_magic_sword 1 i_karisik_artili 1 i_karisik_artili_2 1 i_tc_bs3 1 i_tc_bs6 1 i_tc_bs9 1 i_tc_bs12 1 i_tc_bs15 1},R2_tc_bs15 1},R2
ITEM=i_reag_dragon_blood,{5 45}
ITEM=i_random_invul_set,R4
ITEM={i_leather_crystal 1 i_rare_crystal 1 i_kill_tasi 1 i_power_crystal 1 i_black_crystal 1},R2
on=@gethit
if (<hits> < 85)
sayua 0835,6,0,enu * kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 25)
endif
if (<act.baseid>=c_vortex)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_brown)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_doe)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_dog)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_grizzly)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_snake)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon_w_sword)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_air)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_earth)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_fire)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_water)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0835,6,0,enu * zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
hits=(<hits> + 15)
endif
On=@SPELLEFFECT
IF (<ARGN>=51) // (Koşan) KalVaZ
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=57) ///In Vas Por (ÇUFF SERİL)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=49) // Vas Ort Grav Comboooo
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=55) // Flam Kal Des Ylem
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=38) // An EZ Por
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=47) // In EZ Grav
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=39) // In NOOOOX Grav :)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
[CHARDEF c_ghost_hazineci]
DEFNAME=c_ghost_hazineci
ID=c_Grim_Reaper
ICON=i_pet_GHOUL
DAM=85,95
NAME=Champion Ghost
ARMOR=65
TEVENTS=e_intelligent
CAN=MT_GHOST|MT_WALK
SHELTER=r_spooky
DESIRES=i_gold,t_wand
AVERSIONS=r_water,r_mountains
ON=@Create
NPC=brain_monster
COLOR=080a
STR={1500 2000}
DEX={1000 1500}
INT={500 600}
PARRYING={120.0 200.0}
MAGERY={750.0 995.0}
MAGICRESISTANCE={450.0 900.0}
TACTICS={95.0 100.0}
WRESTLING={95.0 100.0}
POISONING={500.0 750.0}
MEDITATION={250.0 500.0}
FAME={7000 9000}
KARMA={-6000 -6999}
ITEMNEWBIE=i_spellbook
COLOR=080a
ADDSPELL=s_paralyze
ADDSPELL=s_dispel
ADDSPELL=s_harm
ADDSPELL=s_poison
ADDSPELL=s_explosion
ADDSPELL=s_fireball
ADDSPELL=s_flamestrike
ADDSPELL=s_energy_bolt
ADDSPELL=s_magic_arrow
ADDSPELL=s_weaken
ITEM=i_gold,{5000 50000}
ITEM={random_magic_sword 1 i_karisik_artili 1 i_karisik_artili_2 1 i_tc_bs3 1 i_tc_bs6 1 i_tc_bs9 1 i_tc_bs12 1 i_tc_bs15 1},R2_tc_bs15 1},R2
ITEM=i_reag_dragon_blood,{5 45}
ITEM=i_random_invul_set,R4
ITEM={i_leather_crystal 1 i_rare_crystal 1 i_kill_tasi 1 i_power_crystal 1 i_black_crystal 1},R2
on=@gethit
if (<hits> < 85)
sayua 0835,6,0,enu * kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 25)
endif
if (<act.baseid>=c_vortex)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_brown)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_doe)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_dog)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_grizzly)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_snake)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon_w_sword)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_air)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_earth)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_fire)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_water)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0835,6,0,enu * zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
hits=(<hits> + 15)
endif
On=@SPELLEFFECT
IF (<ARGN>=51) // (Koşan) KalVaZ
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=57) ///In Vas Por (ÇUFF SERİL)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=49) // Vas Ort Grav Comboooo
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=55) // Flam Kal Des Ylem
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=38) // An EZ Por
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=47) // In EZ Grav
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=39) // In NOOOOX Grav :)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
[CHARDEF c_skeleton_hazineci]
DEFNAME=c_skeleton_hazineci
ID=c_skeleton_w_sword
ICON=i_pet_man
DAM=85,95
NAME=Champion Skeleton Knight
ARMOR=65
TEVENTS=e_intelligent
CAN=MT_WALK|MT_FLY|MT_USEHANDS|MT_FIRE_IMMUNE
SHELTER=r_spooky
DESIRES=i_gold,t_wand
AVERSIONS=r_water,r_mountains
ON=@Create
NPC=brain_monster
COLOR=080a
STR={1500 2000}
DEX={1000 1500}
INT={500 600}
PARRYING={120.0 200.0}
MAGERY={750.0 995.0}
MAGICRESISTANCE={450.0 900.0}
TACTICS={95.0 100.0}
WRESTLING={95.0 100.0}
POISONING={500.0 750.0}
MEDITATION={250.0 500.0}
FAME={7000 9000}
KARMA={-6000 -6999}
ITEMNEWBIE=i_spellbook
ADDSPELL=s_paralyze
ADDSPELL=s_dispel
ADDSPELL=s_harm
ADDSPELL=s_poison
ADDSPELL=s_explosion
ADDSPELL=s_fireball
ADDSPELL=s_flamestrike
ADDSPELL=s_energy_bolt
ADDSPELL=s_magic_arrow
ADDSPELL=s_weaken
ITEM=i_gold,{5000 50000}
ITEM={random_magic_sword 1 i_karisik_artili 1 i_karisik_artili_2 1 i_tc_bs3 1 i_tc_bs6 1 i_tc_bs9 1 i_tc_bs12 1 i_tc_bs15 1},R2_tc_bs15 1},R2
ITEM=i_reag_dragon_blood,{5 45}
ITEM=i_random_invul_set,R4
ITEM={i_leather_crystal 1 i_rare_crystal 1 i_kill_tasi 1 i_power_crystal 1 i_black_crystal 1},R2
on=@gethit
if (<hits> < 85)
sayua 0835,6,0,enu * kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 25)
endif
if (<act.baseid>=c_vortex)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_brown)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_doe)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_dog)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_grizzly)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_snake)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon_w_sword)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_air)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_earth)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_fire)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_water)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0835,6,0,enu * zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
hits=(<hits> + 15)
endif
On=@SPELLEFFECT
IF (<ARGN>=51) // (Koşan) KalVaZ
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=57) ///In Vas Por (ÇUFF SERİL)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=49) // Vas Ort Grav Comboooo
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=55) // Flam Kal Des Ylem
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=38) // An EZ Por
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=47) // In EZ Grav
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=39) // In NOOOOX Grav :)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
[CHARDEF c_zombie_hazineci]
DEFNAME=c_zombie_hazineci
ID=C_ZOMBIE
SOUND=snd_monster_zombie1
ICON=i_pet_man
DAM=85,95
NAME=Champion Zombie
ARMOR=65
TEVENTS=e_intelligent
CAN=MT_WALK|MT_FLY|MT_USEHANDS|MT_FIRE_IMMUNE
SHELTER=r_spooky
DESIRES=i_gold,t_wand
AVERSIONS=r_water,r_mountains
ON=@Create
NPC=brain_monster
COLOR=080a
STR={1500 2000}
DEX={1000 1500}
INT={500 600}
PARRYING={120.0 200.0}
MAGERY={750.0 995.0}
MAGICRESISTANCE={450.0 900.0}
TACTICS={95.0 100.0}
WRESTLING={95.0 100.0}
POISONING={500.0 750.0}
MEDITATION={250.0 500.0}
FAME={7000 9000}
KARMA={-6000 -6999}
ITEMNEWBIE=i_spellbook
ADDSPELL=s_paralyze
ADDSPELL=s_dispel
ADDSPELL=s_harm
ADDSPELL=s_poison
ADDSPELL=s_explosion
ADDSPELL=s_fireball
ADDSPELL=s_flamestrike
ADDSPELL=s_energy_bolt
ADDSPELL=s_magic_arrow
ADDSPELL=s_weaken
ITEM=i_gold,{5000 50000}
ITEM={random_magic_sword 1 i_karisik_artili 1 i_karisik_artili_2 1 i_tc_bs3 1 i_tc_bs6 1 i_tc_bs9 1 i_tc_bs12 1 i_tc_bs15 1},R2_tc_bs15 1},R2
ITEM=i_reag_dragon_blood,{5 45}
ITEM=i_random_invul_set,R4
ITEM={i_leather_crystal 1 i_rare_crystal 1 i_kill_tasi 1 i_power_crystal 1 i_black_crystal 1},R2
on=@gethit
if (<hits> < 85)
sayua 0835,6,0,enu * kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 25)
endif
if (<act.baseid>=c_vortex)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_brown)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_doe)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_dog)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_grizzly)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_snake)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon_w_sword)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_air)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_earth)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_fire)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_water)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0835,6,0,enu * zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
hits=(<hits> + 15)
endif
On=@SPELLEFFECT
IF (<ARGN>=51) // (Koşan) KalVaZ
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=57) ///In Vas Por (ÇUFF SERİL)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=49) // Vas Ort Grav Comboooo
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=55) // Flam Kal Des Ylem
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=38) // An EZ Por
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=47) // In EZ Grav
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=39) // In NOOOOX Grav :)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
[CHARDEF c_orc_hazineci]
DEFNAME=c_orc_hazineci
ID=c_orc_lord
SOUND=snd_MONSTER_DAEMON1
ICON=i_pet_man
DAM=85,95
NAME=Champion Orc
ARMOR=65
TEVENTS=e_intelligent
CAN=MT_WALK|MT_FLY|MT_USEHANDS|MT_FIRE_IMMUNE
SHELTER=r_dungeon,r_caves
DESIRES=i_gold,t_wand
AVERSIONS=r_water,r_mountains
ON=@Create
NPC=brain_monster
COLOR=080a
STR={1500 2000}
DEX={1000 1500}
INT={500 600}
PARRYING={120.0 200.0}
MAGERY={750.0 995.0}
MAGICRESISTANCE={450.0 900.0}
TACTICS={95.0 100.0}
WRESTLING={95.0 100.0}
POISONING={500.0 750.0}
MEDITATION={250.0 500.0}
FAME={7000 9000}
KARMA={-6000 -6999}
ITEMNEWBIE=i_spellbook
ADDSPELL=s_paralyze
ADDSPELL=s_dispel
ADDSPELL=s_harm
ADDSPELL=s_poison
ADDSPELL=s_explosion
ADDSPELL=s_fireball
ADDSPELL=s_flamestrike
ADDSPELL=s_energy_bolt
ADDSPELL=s_magic_arrow
ADDSPELL=s_weaken
ITEM=i_gold,{5000 50000}
ITEM={i_karisik_artili 1 i_karisik_artili_2 1 i_tc_bs3 1 i_tc_bs6 1 i_tc_bs9 1 i_tc_bs12 1 i_tc_bs15 1},R2
ITEM=i_reag_dragon_blood,{5 45}
ITEM=i_random_invul_set,R4
ITEM={i_leather_crystal 1 i_rare_crystal 1 i_kill_tasi 1 i_power_crystal 1 i_black_crystal 1},R2
on=@gethit
if (<hits> < 85)
sayua 0835,6,0,enu * kendini iyilestirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
hits=(<hits> + 25)
endif
if (<act.baseid>=c_vortex)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_brown)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_doe)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_dog)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_grizzly)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_blade_spirit)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_snake)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_daemon_w_sword)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_bear_polar)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_air)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_earth)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_fire)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<act.baseid>=c_elem_water)
sayua 0835,6,0,enu * buyu etkisini kaldirir *
effect=3,i_fx_heal_effect,6,35,1
sound snd_spell_greater_heal
src.remove
endif
if (<flags> &statf_poisoned)
sayua 0835,6,0,enu * zehiri iyilestirir *
sound snd_spell_cure
findid.i_rune_poison.remove
hits=(<hits> + 15)
endif
On=@SPELLEFFECT
IF (<ARGN>=51) // (Koşan) KalVaZ
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=57) ///In Vas Por (ÇUFF SERİL)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=49) // Vas Ort Grav Comboooo
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=55) // Flam Kal Des Ylem
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=38) // An EZ Por
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=47) // In EZ Grav
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
IF (<ARGN>=39) // In NOOOOX Grav :)
sayua 0835,6,0,enu * Etkilenmez *
SPELLEFFECT s_cure,1000
RETURN 1
ENDIF
[ITEMDEF i_hazine_npc_kontrol] ///Yaratiklarin Kendidini Silmesini Saglayan Item
NAME=Control Item
ID=i_memory
TYPE=t_eq_script
LAYER=30
on=@create
attr=attr_decay|attr_invis
ON=@Timer
cont.remove
////////////////////////////////////Eventsler//////////////////////////////////////////////////
[events e_hazine_korumasi] /////////////İsim Bide Gz Sorunu Fixi
on=@click
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
else
message @080a [Hazine Korumasi]
endif
ON=@EnvironChange
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@dclick
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@damege
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@damage
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@gethit
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@attack
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
[events e_hazine_korumasi_champion] ////Sadece Champion Icin
on=@click
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
else
message @080a [Hazine Korumasi]
message @080a <name>
src.sysmessage @080a Hazine Champion Npcnin Icerisindedir.
return 1
endif
ON=@EnvironChange
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@dclick
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@damege
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@damage
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@gethit
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
on=@attack
if (<region.guarded> == 1)
src.sysmessage @080a Yaptiginiz Bug Abusedir Cezasi 96 Saat Jaildir.
remove
return 1
endif
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